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Length: 2825 (0xb09) Types: TextFile Names: »interface.c«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/X/Xtrek/interface.c«
static char sccsid[] = "@(#)interface.c 1.1"; /* Copyright (c) 1986 Chris Guthrie Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. */ /* This file will include all the interfaces between the input routines and the daemon. They should be useful for writing robots and the like */ #include <X11/Xlib.h> #include <stdio.h> #include <math.h> #include <signal.h> #include "defs.h" #include "data.h" set_speed(p, speed) register struct player *p; int speed; { p->p_desspeed = speed; p->p_flags &= ~(PFREPAIR | PFBOMB | PFORBIT | PFBEAMUP | PFBEAMDOWN); } set_course(p, dir) register struct player *p; unsigned char dir; { p->p_desdir = dir; p->p_flags &= ~(PFBOMB | PFORBIT | PFBEAMUP | PFBEAMDOWN); } shield_up(p) register struct player *p; { p->p_flags |= PFSHIELD; p->p_flags &= ~(PFBOMB | PFREPAIR | PFBEAMUP | PFBEAMDOWN); } shield_down(p) register struct player *p; { p->p_flags &= ~PFSHIELD; } shield_tog(p) register struct player *p; { p->p_flags ^= PFSHIELD; p->p_flags &= ~(PFBOMB | PFREPAIR | PFBEAMUP | PFBEAMDOWN); } bomb_planet(p) register struct player *p; { if (!(p->p_flags & PFORBIT)) { warning(p, "Must be orbiting to bomb"); return; } p->p_flags |= PFBOMB; p->p_flags &= ~(PFSHIELD | PFREPAIR | PFBEAMUP | PFBEAMDOWN); } beam_up(p) register struct player *p; { if (!(p->p_flags & PFORBIT)) { warning(p, "Must be orbiting to beam up."); return; } if (p->p_team != planets[p->p_planet].pl_owner) { warning(p, "Those aren't our armies."); return; } p->p_flags |= PFBEAMUP; p->p_flags &= ~(PFSHIELD | PFREPAIR | PFBOMB | PFBEAMDOWN); } beam_down(p) register struct player *p; { if (!(p->p_flags & PFORBIT)) { warning(p, "Must be orbiting to beam down."); return; } p->p_flags |= PFBEAMDOWN; p->p_flags &= ~(PFSHIELD | PFREPAIR | PFBOMB | PFBEAMUP); } repair(p) register struct player *p; { p->p_desspeed = 0; p->p_flags |= PFREPAIR; p->p_flags &= ~(PFSHIELD | PFBOMB | PFBEAMUP | PFBEAMDOWN); } repair_off(p) register struct player *p; { p->p_flags &= ~PFREPAIR; } repeat_message(p) register struct player *p; { if (++(p->lastm) == MAXMESSAGE) ; p->lastm = 0; } cloak(p) register struct player *p; { p->p_flags ^= PFCLOAK; } cloak_on(p) register struct player *p; { p->p_flags |= PFCLOAK; } cloak_off(p) register struct player *p; { p->p_flags &= ~PFCLOAK; }