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DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: T n
Length: 2925 (0xb6d)
Types: TextFile
Names: »napoleon.per«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/X/Xconq/lib/napoleon.per«
Xconq 0 -+---- Napoleonic era
Period 0
"1800" period-name
"i" "infantry" "the backbone of the army" utype
"c" "cavalry" "zips around for shock effect" utype
"a" "artillery" "slow but pounds on infantry" utype
"t" "transport" "" utype
"f" "frigate" "" utype
"F" "fleet" "a full line of battle fleet" utype
"B" "balloon" "fragile but good for reconnaissance" utype
"/" "fortifications" "" utype
"*" "city" "" utype
"@" "capital" "" utype
"$" "food" "" rtype
"s" "shot" "" rtype ; what artillery and ships use
"." "sea" "sky blue" ttype
"," "shallows" "cyan" ttype
"=" "swamp" "dark gray" ttype
"+" "plains" "green" ttype
"%" "forest" "forest green" ttype
"~" "desert" "yellow" ttype
"^" "mountains" "sienna" ttype
"_" "ice" "white" ttype
[ 0 70 70 70 70 70 95 99 ] t* min-alt
[ 70 70 72 95 95 95 99 100 ] t* max-alt
[ 0 0 50 20 80 0 0 0 ] t* min-wet
[ 100 100 100 80 100 20 100 100 ] t* max-wet
ice edge-terrain
"soldiers" i icon-name
"cavalry" c icon-name
"artillery" a icon-name
"brig" t icon-name
"frigate" f icon-name
"twodecker" F icon-name
"balloon" B icon-name
"camp" / icon-name
"town20" * icon-name
"city18" @ icon-name
[ plains desert forest mountains ] "land" define
[ i c a t f F B ] "movers" define
[ i c a ] "land-forces" define
[ t f F ] "ships" define
1 [ * @ ] named
[ 1 5 25 ] [ / * @ ] territory
1 @ in-country
5 * in-country
100 * density
100 plains [ * @ ] favored
@ first-unit
i first-product
true u* already-seen
[ 4 10 10 15 20 30 40 ] movers @ make
[ 4 10 10 15 20 30 40 ] movers * make
0 B * make
1 [ * @ ] maker
20 u* startup
0 i startup
50 B research
1 u* [ * @ ] repair
10 [ f F ] [ f F ] repair
1 food land-forces produce
10 [ food shot ] [ * @ ] produce
100 [ plains forest ] land-forces productivity
[ 4 10 4 300 300 300 0 10 500 1000 ] food u* storage
[ 1 0 30 30 30 50 0 100 200 400 ] shot u* storage
1 food land-forces consume
1 food ships consume
[ 1 1 5 2 5 3 5 ] movers speed
0 land [ i a ] moves
2 [ forest mountains ] c moves
0 [ sea shallows ] [ t f F ] moves
1 shallows f moves
-1 shallows F moves
0 t* B moves
3 u* [ * @ ] capacity
[ 5 2 1 ] land-forces t capacity
[ 1 ] [ i ] f capacity
[ 2 1 ] [ i c ] F capacity
[ 1 1 1 2 3 6 1 10 20 40 ] u* hp
[ 40 30 70 20 10 5 60 99 99 99 ] u* i hit
[ 50 40 70 10 5 1 20 50 50 50 ] u* c hit
[ 60 60 30 50 50 40 10 99 99 99 ] u* a hit
[ 20 30 10 20 10 10 5 0 0 0 ] u* t hit
[ 50 40 25 60 50 50 10 60 60 60 ] u* f hit
[ 50 50 30 80 40 50 50 100 100 100 ] u* F hit
[ 10 10 10 10 10 10 10 10 10 10 ] u* B hit
[ 0 0 0 0 0 0 0 0 0 0 ] u* / hit
[ 20 20 20 20 20 20 20 20 20 20 ] u* * hit
[ 40 40 40 40 40 40 40 40 40 40 ] u* @ hit
1 u* u* damage
2 u* [ c a ] damage
3 u* F damage
[ 20 70 50 20 ] [ a / * @ ] i capture
1 ships can-disband
1 [ * @ ] neutral
begin{notes}
end{notes}
end