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⟦e1f314153⟧ TextFile

    Length: 1320 (0x528)
    Types: TextFile
    Names: »assault.doc«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Gb/Docs/assault.doc« 

TextFile

ASSAULT			Galactic Bloodshed		ASSAULT


NAME
  [1] assault -- attempt capture of planet
 
SYNTAX
      assault [#shipnum]

DESCRIPTION
  This command may be used when a player wishes to capture a planet intact
instead of laying waste to it.  To perform an assault, the ship involved
must be 5 units of distance to it or closer (much like ``land''.)  

  The player will receive a combat readiness bonus of 100 on the disputed 
planet only if he does not have extensive colonies there.  Combat
readiness represents how ready and willing the inhabitants are to fight.  
Over time, this combat readiness will tend towards the average mobilization 
of the sectors each player owns.  The mobilization of the assaulted sector
will be set to 100, as will the mobilization quota (see ``mobilize'').

  Each turn sectors bordered by two opposing players will be contested, both
races will receive casualties in disputed sectors and the winner, if there is
one, moving in.  Being possibly outnumbered by the planet's original 
inhabitants, the attacking player may have to resort to orbital bombardment
before the natives wise up and surrender.  (see the section on ``slavery'').
This, however, carries it's own price -- sectors may be rendered permanently
uninhabitable and of no use to anyone.


SEE ALSO
  enslave, land, fire