|
|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: R T
Length: 974 (0x3ce)
Types: TextFile
Names: »README«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/General/Poker2/README«
This vesion of poker was written under early BSD 4.2 (DYNIX),
with a UCB universe.
It is not guaranteed to work when compiled in the att universe
(System V release 2) due to differences in curses.
The file poker.h should be edited to define how the instructions
are to be displayed. /usr/ucb/more is used, but this can be altered,
and so must the path to the file poker_rules.
The title screen (with the implementors address) is displayed
by the procedure title(), which is in p_scr.c
Most bugs have been removed, any that exist are in the hand
recognition routines, and do not appear often. Anything that looks
suspicious is probably just a design feature that you do not agree
with, or is due to the compiler and universe used.
I make this statement because I will soon loose my account, and
will not be able to help with queries. The code is however, fairly
well structured, so it should not be too hard to modify.