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Index: T d

⟦ed08e0789⟧ TextFile

    Length: 2367 (0x93f)
    Types: TextFile
    Names: »dots.h«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Dots/dots.h« 

TextFile

/*    dots.h    */

#include <curses.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#ifdef lint
#include <sys/uio.h>
#endif lint
#include <sys/socket.h>
#include <ctype.h>
#include <signal.h>
#include <setjmp.h>
#include <strings.h>

extern char *sprintf();

/* Most BSD systems don't have vprintf, but sun versions 3.0 and up do have it.
 * If you're system doesn't have it, comment out the define line. System-V
 * systems do have it, but until this code is ported, it doesn't matter.
 */
/*#define VPRINTF*/

#define PRIZE		"cigar"
#define DOCFILE		"/usr/games/lib/dots/dots.doc"
#define SAVE_FILE	"dots.save"
#define SCOREFILE	"/usr/games/lib/dots/dots.scores" /* should be full pathname */
#define version		"Dots version 1.0"

#define when		break;case
#define otherwise	break;default
#define Upper(c)	(c = islower(c) ? toupper(c) : c)
#define Lower(c)	(c = isupper(c) ? tolower(c) : c)
#define max(a,b)	((a) > (b) ? (a) : (b))
#define min(a,b)	((a) > (b) ? (b) : (a))
#define erase_char	'\b'

#define ESC		'\033'
#define DEMO		0
#define INTERACTIVE	1
#define TWOPLAYER	2
#define GOOD		0
#define BAD		1
#define DUMB		0
#define HARD		1
#define KILLER		2
#define FREE		0
#define USED		1
#define CLOSEDEND	0  /* used for segtype for creating doublecrosses */
#define OPENEND		1	/* ditto */
#define MAXL		(COLS / 4)
#define MAXW		(LINES / 2)
#define H_MINL		10
#define H_MINW		10
#define MINL		4
#define MINW		4
#define US		0
#define THEM		1
#define SAVE		0
#define LOAD		1
#define isodd(a)	((a)%2)
#define iseven(a)	(!isodd(a))
#define ism4(a)		(!((a)%4))
#define do_twice	for(twicecount=1;twicecount<=2;++twicecount)

int
    board[120][120],
    badboard[120][120],
    persontally, comptally,
    Length, Width,
    xposit, yposit,
    x_start, y_start,
    mover,		/* 0 is person/US, 1 is computer/THEM */
    twicecount,
    no_good_moves,
    control_already_established,
    segtype,	/* OPENEND or CLOSEDEND ; set everytime Howbad is called */
    dX_found,
    segflag,
    mode,
    level,
    sd,			/* socket descriptor */
    jmpbuf_set;

struct {
    int x, y;
}   Bingo;

struct tchars tchars;

char *opponent, prize[30], save_file[50], *getenv();
char Initial[2], *username;
int onintr(), redraw(), oops();

/* jump to the menu so there's no big stacks (supposedly) */
jmp_buf menu_jmp;

extern int errno;
extern char *sys_errlist[], *sys_siglist[];