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top - metrics - downloadIndex: T i
Length: 2777 (0xad9)
Types: TextFile
Names: »ibdialog.h«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5
└─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00«
└─⟦de8ce1454⟧
└─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibdialog.h«
/*
* Copyright (c) 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef ibdialog_h
#define ibdialog_h
#include "ibscene.h"
class ButtonStateVar;
class UList;
class DialogClass : public MonoSceneClass {
public:
DialogClass(IBGraphic* = nil);
virtual ~DialogClass();
virtual boolean IsRelatableTo(InteractorComp*);
virtual boolean IsRelatable();
virtual void Relate(InteractorComp*);
virtual ButtonStateVar* GetButtonStateVar();
virtual StateVar* GetState(const char*);
virtual void SetState(const char*, StateVar*);
virtual InteractorComp& operator = (InteractorComp&);
virtual void Interpret(Command*);
virtual void Read(istream&);
virtual void Write(ostream&);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Instantiate();
protected:
ButtonStateVar* _bsVar;
};
inline ButtonStateVar* DialogClass::GetButtonStateVar() { return _bsVar; }
inline boolean DialogClass::IsRelatable () { return true; }
class DialogClassView : public MonoSceneClassView {
public:
DialogClassView(DialogClass* = nil);
DialogClass* GetDialogClass();
virtual InfoDialog* GetInfoDialog();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
};
class DialogClassCode : public MonoSceneClassCode {
public:
DialogClassCode(DialogClass* = nil);
virtual boolean Definition(ostream&);
DialogClass* GetDialogClass();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual boolean CoreConstDecls(ostream&);
virtual boolean CoreConstInits(ostream&);
virtual boolean ConstDecls(ostream&);
virtual boolean ConstInits(ostream&);
};
#endif