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Length: 1581 (0x62d) Types: TextFile Names: »README«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/Sun/Asteroids/README«
ASTEROIDS V3.0. --------------- This is the next major release of the games of Asteroids for the Sun, and it is a rework of the program, to operate under SunView. There are no design changes, these will probably be added in the next release which will be rewritten in NeWS (in about six months time). This is the game of Asteroids for the Sun. The original version was written in Pascal on an ICL Perq, by persons unknown, somewhere in the North of England in 1982. This version is based on the conversion of that program to C by Brian Rippon and Graham Underwood for the ICL Perq PNX O/S in 1983. This should work on a Sun 2, but I didn't have one, so perhaps someone can let me know what changes if any were needed. IMPORTANT NOTE: This game currently will not work correctly on a color Sun. Hopefully this will be fixed in a future release. Just type "asteroids", to start the game. There are three command line switches: -h - Don't display the initial help message. -xnnn - Initial width of the asteroids window (default 768). -ynnn - Initial height of the asteroids window (default 900). The smaller the window the higher the bonus scores. There is a minimum size asteroids window of 500 x 500. Suggestions, flames, bugs, fixes and improvements to me. Rich. Rich Burridge, JANET richb%sunk.oz@uk.ac.ucl.cs ACSnet richb@sunk.oz UUCP {seismo,hplabs,ukc}!munnari!sunk.oz!richb PHONE: +61 3 811 9927 ARPAnet richb%sunk.oz@seismo.css.gov MAIL: Sun Microsystems, 123 Camberwell Rd, Hawthorn, VICTORIA 3122, AUST