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Length: 2146 (0x862) Types: TextFile Names: »suntetris.6«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/Sun/Suntetris/suntetris.6«
.TH SUNTETRIS 6 .SH NAME suntetris - tetris for SunView .SH SYNOPSIS suntetris [bw] .SH DESCRIPTION .SS Options If any arguments are supplied, black and white rendition is forced (applies to color monitors only). .SS Playing the game .LP Selecting the level and height of random blocks: .IP Use the '0'-'9' keys, the cursor keys, or 'h', 'j', 'k', 'l' as in "vi" to select the level, hit "return". Select the height using cursor keys or hjkl, and hit "return" to begin the game. .LP The game controls: .IP \&'j' R10 or the left mouse button makes the figure shift left .IP \&'k' R11 or the middle mouse button makes the figure rotate (counter clockwise) .IP \&'l' R12 or the right mouse button makes the figure shift right .IP spacebar or R14 makes the figure drop down .IP \&'u' or R8 increases level .IP \&'q' quits the game at any time .IP When your cursor leaves the window, the game will pause. When your cursor enters the window, the game will resume. .LP When the game ends, the high scores are displayed until the "return" key is pressed. .SS The Game .LP Different shaped figures fall from the top of the playing area to the bottom, where they come to rest. When a figure comes to rest and it completes a solid row of blocks across the playing area, the row disappears and everything above it shifts down. The game ends when the figures pile up to the very top of the playing area. .LP The object of the game is to manuever the falling figure by moving it left, right, and by rotating it to avoid having the figures pile up too high. A figure may be dropped to a resting position at any time for more points. Your score depends on the current level and the height at which the figure lands or is dropped from. The level (speed) increases when the number of rows deleted reaches certain levels. .SH FILES suntetris.hs - high score file .SH AUTHOR Rick Iwamoto (iwamoto@sun.com). .SH COMMENTS I tried to make this look and feel exactly like the PC version, with the exception of the different background pictures and the "Next block" indicator, which didn't work on the PC version that I saw. The scoring system may not be the same.