|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: R T
Length: 1531 (0x5fb) Types: TextFile Names: »README«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Hotel/README«
A Note From the Author Over the years the games that have wandered across the net have given me a lot of enjoyment. Hack, Moria, and all the others. In part to pay back that debt and to increase the general public wealth, I've written Hotel. Hotel is a boardgame of hotel development, played on a 10x10 board. Players take turns placing tiles on the board and buying stock in the hotels they create. As hotels are merged together, the stockholders receive merger bonuses, and the winner is the player who accumulates the most money. Full instructions are available in the program. The program itself is written in C and has been compiled on a Vax 750 running 4.3, on a Sun running whatever it is that Suns run now-a-days, and on a PC clone using Turbo C 2.0. There are some dependencies in the code, primarily to account for minor differences between the Vax and PC versions of curses. Hotel also uses Hung Le's "my_wgetstr" function, which adds editing capabilities to the curses "wgetstr" function. For those of you interested in modifying the code, the computer players' strategy resides primarily in the file "comp.c". This code is fairly straightforward and commented, so you should have no problems in tweaking in your latest and greatest strategy ideas. Hotel in both source code and executable forms is Copyright 1989 to Scott R. Turner. However, most non-commercial uses of Hotel are acceptable. See the file "Notice" for full details. Have fun. -- Scott R. Turner srt@cs.ucla.edu