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Info file: lispref, -*-Text-*-
produced by texinfo-format-buffer
from file: lispref.texinfo
This file documents GNU Emacs Lisp.
This is Edition 0.1 Beta of the GNU Emacs Lisp Reference Manual, for
Emacs Version 18, with some references to Emacs Version 19.
Please read this document for review purposes.
Published by the Free Software Foundation, 675 Massachusetts Avenue,
Cambridge, MA 02139 USA
Copyright (C) 1989 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the
entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation
approved by the Foundation.
▶1f◀
File: lispref Node: Control Structures, Prev: Macros, Up: Top, Next: Evaluation
Control Structures
******************
A Lisp program consists of expressions or "forms" (*Note Forms::). We
control the order of execution of the forms by enclosing them in
"control structures". Control structures are special forms which
control when, whether, or how many times to execute the forms they
contain.
The simplest control structure is sequential execution: first form A,
then form B, and so on. This is what happens when you write several
forms in succession in the body of a function, or at top level in a file
of Lisp code. The forms are executed in the order they are written. We
call this "textual order". For example, if a function body consists of
two forms A and B, evaluation of the function causes A to be evaluated
before B, and the result is the value of B.
Naturally, Emacs Lisp has other kinds of control structures, including
other varieties of sequencing, function calls, conditionals, iteration,
and (controlled) jumps. These control structures are special forms
since their subforms are not necessarily evaluated. You can use macros
to define your own control structure constructs (*Note Macros::).
* Menu:
* Sequencing:: Evaluation in textual order.
* Conditionals:: if, cond.
* Combining Conditions:: and, or, not.
* Iteration:: while.
* Nonlocal Exits:: Jumping out of a sequence.
* Beeping:: Audible signal to user
▶1f◀
File: lispref Node: Sequencing, Prev: Control Structures, Up: Control Structures, Next: Conditionals
Sequencing
==========
Evaluating forms in the order they are written is the most common
control structure. Sometimes this happens automatically, such as in a
function body. Elsewhere you must use a control structure construct to
do this: `progn', the simplest control construct of Lisp.
A `progn' special form looks like this:
(progn A B C ...)
and it says to execute the forms A, B, C and so on, in that order.
These forms are called the body of the `progn' form. The result of the
last form in the body becomes the result of the entire `progn'.
When Lisp was young, `progn' was the only way to execute two or more
forms in succession and use the value of the last of them. But
programmers found they often needed to use a `progn' in the body of a
function, where (at that time) only one form was allowed. So the body
of a function was made into an ``implicit `progn''': several forms are
allowed just as in the body of an actual `progn'. Many other control
structures likewise contain an implicit `progn'. As a result, `progn'
is not used as often as it used to be. It is needed now most often
inside of an `unwind-protect', `and' or `or'.
* Special form: progn FORMS...
This special form evaluates all of the FORMS, in textual order,
returning the result of the final form.
(progn (print "The first form")
(print "The second form")
(print "The third form"))
-| "The first form"
-| "The second form"
-| "The third form"
=> "The third form"
Two other control constructs likewise evaluate a series of forms but
return a different value:
* Special form: prog1 FORM1 FORMS...
This special form evaluates FORM1 and all of the FORMS, in textual
order, returning the result of the first form.
(prog1 (print "The first form")
(print "The second form")
(print "The third form"))
-| "The first form"
-| "The second form"
-| "The third form"
=> "The first form"
Here is a way to remove the first element from a list in the
variable `x', then go ahead and use that element:
(foo (prog1 (car x) (setq x (cdr x))))
* Special form: prog2 FORM1 FORM2 FORMS...
This special form evaluates FORM1, FORM2, and all of the following
FORMS, in textual order, returning the result of the second form.
(prog2 (print "The first form")
(print "The second form")
(print "The third form"))
-| "The first form"
-| "The second form"
-| "The third form"
=> "The second form"
▶1f◀
File: lispref Node: Conditionals, Prev: Sequencing, Up: Control Structures, Next: Combining Conditions
Conditionals
============
Conditional control structures choose among alternatives. Emacs Lisp
has two conditional forms: `if', which is much the same as in other
languages, and `cond', which is a generalized case statement.
* Special form: if CONDITION THEN-FORM ELSE-FORMS...
`if' chooses between the THEN-FORM and the ELSE-FORMS based on the
value of CONDITION. If the evaluated CONDITION is non-`nil',
THEN-FORM is evaluated and the result returned. Otherwise, the
ELSE-FORMS are evaluated in textual order, and the value of the
last one is returned. (The ELSE part of `if' is an example of an
implicit `progn'. *Note Sequencing::.)
If CONDITION has the value `nil', and no ELSE-FORMS are given, `if'
returns `nil'.
`if' is a special form because the branch which is not selected is
not evaluated at all. It is completely ignored. Thus, in the
example below, `true' is not printed because `print' is never
called.
(if nil
(print 'true)
'very-false)
=> very-false
* Special form: cond CLAUSE...
`cond' chooses among an arbitrary number of alternatives. Each
CLAUSE in the `cond' must be a list. The CAR of this list is the
CONDITION; the remaining elements, if any, the BODY-FORMS. Thus, a
clause looks like this:
(CONDITION BODY-FORM...)
`cond' tries the clauses in textual order, by evaluating the
CONDITION of each clause. If the value of CONDITION is non-`nil',
the BODY-FORMS are evaluated, and the value of the last BODY-FORM
becomes the value of the `cond'. The remaining clauses are
ignored.
If the value of CONDITION is `nil', the clause ``fails'', so the
following clause is tried.
If no CONDITION evaluates to non-`nil', so that every clause fails,
`cond' returns `nil'.
In the following example, if the value of `x' is a number, then it
is returned, but if `x' is not a number, then Emacs tests whether
it is a string; and if is not a string, Emacs tests whether it is a
symbol.
(cond ((numberp x) x)
((stringp x) x)
((symbolp x) (symbol-value x)))
A clause may also look like this:
(CONDITION)
Then, if CONDITION is non-`nil' when tested, the value of CONDITION
becomes the value of the `cond' form.
Often we want the last clause to be executed whenever none of the
previous clauses was successful. To do this, we use `t' as the
CONDITION of the clause, like this: `(t BODY-FORMS)'. The form `t'
evaluates to `t', and that is never `nil', so this clause never
fails, provided the `cond' gets to it at all.
For example,
(cond ((eq a 1) 'foo)
(t "default"))
=> "default"
This expression is a `cond' which returns `foo' if the value of `a'
is 1, and returns the string `"default"' otherwise.
Both `cond' and `if' can be written in terms of the other. Therefore,
the choice between them is a matter taste and style. For example:
(if A B C)
==
(cond ((A B) (t C))
▶1f◀
File: lispref Node: Combining Conditions, Prev: Conditionals, Up: Control Structures, Next: Iteration
Constructs for Combining Conditions
===================================
This section describes three constructs that are often used in
combination with `if' and `cond' to combine conditional expressions.
In themselves, `and' and `or' are a kind of multiple conditional
construct.
* Function: not CONDITION
This function tests for the falsehood of CONDITION. It returns `t'
if CONDITION is `nil', and `nil' otherwise. The function `not' is
identical to `null', but we recommend using `null' if you are
testing for an empty list.
* Special form: and CONDITIONS...
The `and' special form tests whether all the CONDITIONS are true.
It works by evaluating the CONDITIONS one by one. If any of the
CONDITIONS evaluates to `nil', then the result of the `and' is
already determined to be `nil'; so the remaining CONDIDTIONS are
ignored and the `and' returns right away. If all the CONDITIONS
turn out non-`nil', then the value of the last of them becomes the
value of the `and'.
Here is an example. The first condition returns the integer 1,
which is not `nil'; similarly, the second condition returns the
integer 2, which is not `nil'. The third condition is `nil', so
the remaining condition is never evaluated.
(and (print 1) (print 2) nil (print 3))
-| 1
-| 2
=> nil
Here is a more realistic example of using `and':
(if (and (consp foo) (eq (car foo) 'x))
(message "foo is a list starting with x"))
Note that `(car foo)' is not executed if `(consp foo)' returns
`nil', thus avoiding an error.
`and' can be expressed in terms of either `if' or `cond'. For
example:
(and ARG1 ARG2 ARG3)
==
(if ARG1 (if ARG2 ARG3))
==
(cond (ARG1 (cond (ARG2 ARG3))))
* Special form: or CONDITION...
The `or' special form tests whether at least one CONDITION is true.
It works by evaluating each CONDITION one by one. If any CONDITION
evaluates to a non-`nil' value; then the result of the `or' is
already determined to be non-`nil'; so every remaining CONDITION is
ignored and the `or' returns right away. The value it returns is
the value of the CONDITION just evaluated.
If every CONDITION turns out `nil', then the `or' expression
returns `nil'.
For example, this expression tests whether `x' is either 0 or
`nil'.
(or (eq x nil) (= x 0))
Like the `and' function, `or' can be written in terms of `cond'.
For example:
(or ARG1 ARG2 ARG3)
==
(cond (ARG1)
(ARG2)
(ARG3))
You could almost write `or' in terms of `if', but not quite:
(if ARG1 ARG1
(if ARG2 ARG2
ARG3))
This is not correct because Emacs can evaluate ARG1 or ARG2 twice,
and `(or ARG1' ARG2 ARG3) never does so more than once.
▶1f◀
File: lispref Node: Iteration, Prev: Combining Conditions, Up: Control Structures, Next: Nonlocal Exits
Iteration
=========
Iteration means executing part of a program repetitively. For
example, you might want to repeat some expressions once for each element
of a list, or once for each integer from 0 to N. You can do this in
Emacs Lisp with the special form `while':
* Special form: while CONDITION FORMS...
`while' first evaluates CONDITION. If the result is non-`nil', it
evaluates FORMS in textual order. Then it re-evaluates CONDITION,
repeating this process until CONDITION evaluates to `nil'.
There is no limit on the number of iterations that may occur. The
loop will continue until either CONDITION evaluates to `nil' or
until an error or `throw' jumps out of it (*Note Nonlocal Exits::).
The value of a `while' form is always `nil'.
(setq num 0)
=> 0
(while (< num 4)
(princ (format "Iteration %d." num))
(setq num (1+ num)))
-| Iteration 0.
-| Iteration 1.
-| Iteration 2.
-| Iteration 3.
=> nil
▶1f◀
File: lispref Node: Nonlocal Exits, Prev: Iteration, Up: Control Structures, Next: Beeping
Nonlocal Exits
==============
A nonlocal exit is a transfer of control from one point in a program
to another remote point. Nonlocal exits can occur in Emacs Lisp as a
result of errors; you can also use them under explicit control.
* Menu:
* Catch and Throw::
* Examples of Catch::
* Errors::
* Cleanups::
▶1f◀
File: lispref Node: Catch and Throw, Prev: Nonlocal Exits, Up: Nonlocal Exits, Next: Examples of Catch
Explicit Nonlocal Exits: `catch' and `throw'
--------------------------------------------
Most control constructs affect only the flow of control within the
construct itself. The function `throw' is the sole exception: it
performs a nonlocal exit on command. `throw' is used inside a `catch',
and jumps back to that `catch'. For example:
(catch 'foo
(progn
...
(throw 'foo t)
...))
The `throw' transfers control straight back to the corresponding
`catch', which returns immediately. The code following the `throw' is
not executed. The second argument of `throw' is used as the return
value of the `catch'.
The `throw' and the `catch' are matched through the first argument:
`throw' searches for a `catch' whose first argument is `eq' to the one
specified. Thus, in the above example, the `throw' specifies `foo', and
the `catch' specifies the same symbol, so that `catch' does apply. If
there is more than one `catch' that matches, the innermost one wins.
All Lisp constructs between the `catch' and the `throw', including
function calls, are exited automatically along with the `catch'. When
binding constructs such as `let' or function calls are exited in this
way, the bindings are unbound, just as they are when the binding
construct is exited normally (*Note Local Variables::). Likewise, the
buffer and position saved by `save-excursion' are restored, and so are
the buffer restrictions saved by `save-restriction' and the window
selection saved by `save-window-excursion'. Any cleanups established
with the `unwind-protect' special form are executed if the
`unwind-protect' is exited with a `throw'.
The `throw' need not appear lexically within the `catch' that it jumps
to. It can equally well be called from another function called within
the `catch'. As long as the `throw' takes place chronologically after
entry to the `catch', and chronologically before exit from it, it has
access to that `catch'. This is why `throw' can be used in commands
such as `exit-recursive-edit' which throw back to the Emacs command loop
(*Note Recursive Editing::).
Common Lisp Note: Most other versions of Lisp, including Common
Lisp, have several ways of transferring control nonsequentially:
`return', `return-from', and `go', for example. Emacs Lisp has
only `throw'.
* Special form: catch TAG BODY...
`catch' establishes a return point for the `throw' function. The
return point is distinguished from other such return points by TAG,
which may be any Lisp object. The argument TAG is evaluated
normally before the return point is established.
With the return point in effect, the forms of the BODY are
evaluated in textual order. If the forms execute normally, without
error or nonlocal exit, the value of the last body form is returned
from the `catch'.
If, instead, a `throw' is done specifying the same value TAG, the
`catch' exits immediately; the value it returns is whatever was
specified as the second argument of `throw'.
* Function: throw TAG VALUE
The purpose of `throw' is to return from a return point previously
established with `catch'. The argument TAG is used to choose among
the various existing return points; it must be `eq' to the value
specified in the `catch'. If multiple return points match TAG, the
innermost one is used.
The argument VALUE is used as the value to return from that
`catch'.
If no return point is in effect with tag TAG, then a `no-catch'
error is signaled with data `(TAG VALUE)'.
▶1f◀
File: lispref Node: Examples of Catch, Prev: Catch and Throw, Up: Nonlocal Exits, Next: Errors
Examples of `catch' and `throw'
-------------------------------
One way to use `catch' and `throw' is to exit from a doubly nested
loop. (In most languages, this would be done with a ``go to''.) Here
we compute `(foo I J)' for I and J varying from 0 to 9:
(defun search-foo ()
(catch 'loop
(let ((i 0))
(while (< i 10)
(let ((j 0))
(while (< j 10)
(if (foo i j)
(throw 'loop (list i j)))
(setq j (1+ j))))
(setq i (1+ i))))))
If `foo' ever returns non-`nil', we stop immediately and return a list
of I and J. If `foo' always returns `nil', the `catch' returns
normally, and the value is `nil', since that is the result of the
`while'.
Here are two tricky examples, slighly different, showing two return
points at once. First, two return points with the same tag, `hack':
(defun catch2 (tag)
(catch tag
(throw 'hack 'yes)))
=> catch2
(catch 'hack
(print (catch2 'hack))
'no)
-| yes
=> no
Since both return points have tags that match the `throw', it goes to
the inner one, the one established in `catch2'. Therefore, `catch2'
returns normally with value `yes', and this value is printed. Finally
the second body form in the outer `catch', which is `'no', is evaluated
and returned from the outer `catch'.
Now let's change the argument given to `catch2':
(defun catch2 (tag)
(catch tag
(throw 'hack 'yes)))
=> catch2
(catch 'hack
(print (catch2 'quux))
'no)
=> yes
We still have two return points, but this time only the outer one has
the tag `hack'; the inner one has the tag `quux' instead. Therefore,
the `throw' returns the value `yes' from the outer return point. The
function `print' is never called, and the body-form `'no' is never
evaluated.
▶1f◀
File: lispref Node: Errors, Prev: Examples of Catch, Up: Nonlocal Exits, Next: Cleanups
Errors
------
When Emacs Lisp attempts to evaluate a form that, for some reason,
cannot be evaluated, it "signals" an "error".
When an error occurs, Emacs's default reaction is to print an error
message and terminate execution of the current command. This is the
right thing in most cases, such as if you type `C-f' at the end of the
buffer.
In complicated programs, simple termination may not be what you want.
For example, the program may have made temporary changes in data
structures, or created temporary buffers which must, at all costs, be
deleted before the program is finished. In such cases, you would use
`unwind-protect' to establish "cleanup expressions" to be evaluated in
case of error. Occasionally, you may wish the program to continue
execution despite an error in a subroutine. In these cases, you would
use `condition-case' to establish "error handlers" to recover control in
case of error.
Each error has an associated "error symbol" or "error name" which
identifies the event that caused the problem. The error symbol is
useful for programs that handle some kinds of error, but not all.
* Menu:
* Signalling Errors::
* Processing of Errors::
* Handling Errors::
* Error Names::
▶1f◀
File: lispref Node: Signalling Errors, Prev: Errors, Up: Errors, Next: Processing of Errors
How to Signal an Error
......................
Most errors are signaled ``automatically'' within Lisp primitives
which you call for other purposes, such as if you try to take the CAR of
an integer or move forward a character at the end of the buffer; but you
can signal them explicitly with the functions `error' and `signal'.
* Function: error FORMAT-STRING &rest ARGS
This function signals an error with an error message constructed by
applying `format' (*Note Conversion of Characters and Strings::) to
FORMAT-STRING and ARGS.
Typical uses of `error' is shown in the following examples:
(error "You have committed an error. Try doing something different.")
error--> You have committed an error. Try doing something different.
(error "You have committed %d errors. You don't learn fast." 10)
error--> You have committed 10 errors. You don't learn fast.
`error' works by calling `signal' with the error symbol `error' and
the string returned by `format' as the only arguments.
* Function: signal ERROR-SYMBOL DATA
This function signals an error named by ERROR-SYMBOL. The argument
DATA is a list of additional Lisp objects relevant to the
circumstances of the error.
ERROR-SYMBOL must have an `error-conditions' property whose value
is a list of condition names. *Note Error Names::, for a
description of how to set up your own error conditions.
The number and significance of the objects in DATA depends on
ERROR-SYMBOL. For example, in an `wrong-type-arg' error, there are
two objects in the list: a predicate which describes the type that
was expected, and the object which failed to fit that type.
Both ERROR-SYMBOL and DATA are available to any error handlers
which handle the error: a list `(ERROR-SYMBOL . DATA)' is
constructed to become the value of the local variable bound in the
`condition-case' form. If the error is not handled, both of them
are used in printing the error message.
(signal 'wrong-number-of-arguments '(x y))
error--> Wrong number of arguments: x, y
(signal 'no-such-error '("My unknown error condition."))
error--> peculiar error: "My unknown error condition."
Common Lisp Note: The function `signal' is the sole function that
can signal an error (the `error' function calls it). This implies
that Emacs Lisp has nothing like the Common Lisp concept of
continuable errors.
▶1f◀
File: lispref Node: Processing of Errors, Prev: Signalling Errors, Up: Errors, Next: Handling Errors
How Emacs Processes Errors
..........................
When an error is signaled, Emacs searches for an active "handler" for
the error. A handler is a specially marked place in the Lisp code of
the current function or any of the functions by which it was called. If
an applicable handler exists, its code is executed, and control resumes
following the handler. The handler executes in the environment of the
`condition-case' which established it; all functions called within that
`condition-case' have already been exited, and the handler cannot return
to them.
If no applicable handler is in effect in your program, the current
command is terminated and control returns to the editing command loop,
because the command loop has its own handler for all kinds of errors.
The command loop's handler uses the error symbol and associated data to
print an error message.
If no handler applies, the Lisp debugger may be called. The debugger is
enabled if the variable `debug-on-error' (*Note Debug Functions::) is
non-`nil'. Unlike error handlers, the debugger runs in the environment
of the error, so that you can examine values of variables precisely as
they were at the time of the error. *Note Debugging::, for the details.
▶1f◀
File: lispref Node: Handling Errors, Prev: Processing of Errors, Up: Errors, Next: Error Names
Handling Errors
...............
The usual effect of signaling an error is to terminate the command that
is running and return immediately to the Emacs editing command loop.
You can arrange to trap errors occuring in a part of your program by
establishing an "error handler" with the special form `condition-case'.
A simple example looks like this:
(condition-case nil
(delete-file filename)
(error nil))
This deletes the file, catching any error that occurs and returning
`nil'.
The second argument of `condition-case' is called the "protected form".
(In the example above, that is a call to `delete-file'.) The error
handlers go into effect when this form begins execution and are
deactivated when this form returns. They remain in effect for all the
intervening time. In particular, they are in effect during the
execution of subroutines called by this form, and their subroutines, and
so on. This is a good thing, since, strictly speaking, errors can be
signaled only by Lisp primitives, not by the protected form itself.
The arguments after the second one are handlers. Each handler lists one
or more "condition names" (which are symbols) to specify which errors it
will handle. The error symbol specified when an error is signaled also
defines a list of condition names. A handler applies to an error if
they have any condition names in common. In the example above, there is
one handler, and it specifies one condition name, `error'. That
condition includes all errors.
The search for an applicable handler checks all the established handlers
starting with the most recently established one. Thus, if two nested
`condition-case' forms try to handle the same error, the inner of the
two will actually handle it.
When an error is handled, control returns to the handler, executing the
cleanups of all `unwind-protect' forms that are exited by doing so.
Then, the body of the handler is executed. After this, execution
continues by returning from the `condition-case' form. Because the
protected form is exited completely before execution of the handler, the
handler cannot resume execution at the point of the error, nor can it
examine variable bindings that were made within the protected form. All
it can do is clean up and proceed.
Error signaling and handling have some resemblance to `throw' and
`catch', but they are entirely separate facilities. An error cannot be
caught by a `catch', and a `throw' cannot be handled by an error handler
(though if there is no `catch', `throw' will signal an error which can
be handled).
* Special form: condition-case VAR PROTECTED-FORM HANDLERS...
This special form establishes the error handlers HANDLERS around
the execution of PROTECTED-FORM. If PROTECTED-FORM executes
without error, the value it returns becomes the value of the
`condition-case' form; in this case, the `condition-case' has no
effect. The `condition-case' form makes a difference when an error
occurs during PROTECTED-FORM.
Each of the HANDLERS is a list of the form `(CONDITIONS BODY...)'.
CONDITIONS is a condition name to be handled, or a list of
condition names; BODY is one or more Lisp expressions to be
executed when this handler handles an error.
Each error that occurs has an "error symbol" which describes what
kind of error it is. The `error-conditions' property of this
symbol is a list of condition names (*Note Error Names::). Emacs
searches all the active `condition-case' forms for a handler which
specifies one or more of these names; the innermost matching
`condition-case' handles the error. The handlers in this
`condition-case' are tested in the order in which they appear.
The body of the handler is then executed, and the `condition-case'
returns normally, using the value of the last form in the body as
the overall value.
The argument VAR is a variable. `condition-case' does not bind
this variable when executing the PROTECTED-FORM, only when it
handles an error. At that time, VAR is bound locally to a list of
the form `(ERROR-SYMBOL . DATA)', giving the particulars of the
error. The handler can refer to this list to decide what to do.
For example, if the error is for failure opening a file, the file
name is the second element of DATA---the third element of VAR.
Here is an example of using `condition-case' to handle the error that
results from dividing by zero. The handler prints out a warning message
and returns a very large number.
(defun safe-divide (dividend divisor)
(condition-case err
;; Protected form.
(/ dividend divisor)
;; The handler.
(arith-error ; Condition.
(princ (format "Arithmetic error: %s" err))
1000000)))
=> safe-divide
(safe-divide 5 0)
-| Arithmetic error: (arith-error)
=> 1000000
The handler specifies condition name `arith-error' so that it will
handle only division-by-zero errors. Other kinds of errors will not be
handled, at least not by this `condition-case'. Thus,
(safe-divide nil 3)
error--> Wrong type argument: 0, nil
Here is a `condition-case' that catches all kinds of errors, including
those signaled with `error':
(setq baz 34)
=> 34
(condition-case err
(if (eq baz 35)
t
;; This is a call to the function `error'.
(error "Rats! The variable %s was %s, not 35." 'baz baz))
;; This is the handler; it is not a form.
(error (princ (format "The error was: %s" err))
2))
-| The error was: (error "Rats! The variable baz was 34, not 35.")
=> 2
`condition-case' may be used to trap errors that are unexpected, such
as in a function that executes an expression read from the user. It may
also be used to trap errors that are expected, such as failure to open a
file when you call `insert-file-contents'.
▶1f◀
File: lispref Node: Error Names, Prev: Handling Errors, Up: Errors
Error Symbols and Condition Names
.................................
When you signal an error, you specify an "error symbol" to specify the
kind of error you have in mind. Each error has one and only one error
symbol to categorize it. This is the finest classification of errors
defined by the Lisp language.
These narrow classifications are grouped into a hierarchy of wider
classes called "error conditions", identified by "condition names". The
narrowest such classes belong to the error symbols themselves: each
error symbol is also a condition name. There are also condition names
for more extensive classes, up to the condition name `error' which takes
in all kinds of errors. Thus, each error has one or more condition
names: `error', the error symbol if that is distinct from `error', and
perhaps some intermediate classifications.
In order for a symbol to be usable as an error symbol, it must have an
`error-conditions' property which gives a list of condition names. This
list defines the conditions which this kind of error belongs to. (The
error symbol itself, and the symbol `error', should always be members of
this list.) Thus, the hierarchy of condition names is defined by the
`error-conditions' properties of the error symbols.
In addition to the `error-conditions' list, the error symbol should
have an `error-message' property whose value is a string to be printed
when that error is signaled but not handled. If the `error-message'
property exists, but is not a string, the untrappable `peculiar error'
will be signaled.
Here is how we define a new error symbol, `new-error', and how we
would then signal it:
(put 'new-error 'error-conditions '(error my-own-errors new-error))
=> (error my-own-errors new-error)
(put 'new-error 'error-message "A new error")
=> "A new error"
This error has three condition names: `new-error', the narrowest
classification; `my-own-errors', which we imagine is a wider
classification; and `error', which is the widest of all.
Naturally, Emacs will never signal a `new-error' on its own; only an
explicit call to `signal' (*Note Errors::) in your code can do this:
(signal 'new-error '(x y))
error--> A new error: x, y
This error can be handled through any of the three condition names.
This example handles `new-error' and any other errors in the class
`my-own-errors':
(condition-case foo
(bar nil t)
(my-own-errors nil))
The significant way that errors are classified is by their condition
names. They are the names used to match errors with handlers. An error
symbol serves only as a convenient way to specify the intended error
message and list of condition names. Lisp could have been designed
differently, so that `signal' would need a list of condition names
rather than one error symbol, but that would have made it more
cumbersome.
By contrast, using only error symbols without condition names would
seriously decrease the power of `condition-case'. Condition names make
it possible to categorize errors at various levels of generality when
you write an error handler. Using error symbols alone would eliminate
all but the narrowest level of classification.
In the appendix (*Note Standard Errors::) is a list of all the
standard error symbols and their conditions.
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File: lispref Node: Cleanups, Prev: Errors, Up: Nonlocal Exits
Cleaning up from Nonlocal Exits
-------------------------------
The `unwind-protect' construct is essential whenever you temporarily
put a data structure in an inconsistent state; it permits you to make
sure to make the data consistent in the event of an error.
* Special form: unwind-protect BODY CLEANUP-FORMS...
`unwind-protect' executes the BODY with a guarantee that the
CLEANUP-FORMS will be evaluated if control leaves BODY, no matter
how that happens. The BODY may complete normally, or execute a
`throw' over the `unwind-protect', or cause an error; in all cases,
the CLEANUP-FORMS will be evaluated.
Only the BODY is actually protected by the `unwind-protect'. If
any of the CLEANUP-FORMS themselves exit (e.g., via a `throw' or an
error), it is *not* guaranteed that the rest of them will be
executed. If the failure of one of the CLEANUP-FORMS has the
potential to cause trouble, then it should be protected by another
`unwind-protect' around that form.
The number of currently active `unwind-protect' forms counts,
together with the number of local variable bindings, against the
limit `max-specpdl-size' (*Note Local Variables::).
For example, you might make an invisible buffer for temporary use,
which you wish to be sure to kill before the next command:
(save-excursion
(let ((buffer (get-buffer-create " *temp*")))
(set-buffer buffer)
(unwind-protect
BODY
(kill-buffer buffer))))
You might think that we could just as well write `(kill-buffer
(current-buffer))' and dispense with the variable `buffer'. However,
the way shown above safer, if BODY happens to get an error after
switching to a different buffer! (Alternatively, you could write
another `save-excursion' around the body, to ensure that the temporary
buffer becomes current in time to kill it.)
Here is an actual example taken from the file `ftp.el'. It creates a
process (*Note Processes::) to try to establish a connection to a remote
machine. As the function `ftp-login' is highly susceptible to numerous
problems which the writer of the function cannot anticipate, it is
protected with a form that guarantees deletion of the process in the
event of failure. Otherwise, Emacs might fill up with useless
subprocesses.
(let ((win nil))
(unwind-protect
(progn
(setq process (ftp-setup-buffer host file))
(if (setq win (ftp-login process host user password))
(message "Logged in")
(error "Ftp login failed")))
(or win (and process (delete-process process)))))
This example actually has a small bug: if the user types `C-g' to
quit, and the quit happens immediately after the function
`ftp-setup-buffer' returns but before the variable `process' is set, the
process will not be killed. There is no easy way to fix this bug, but
at least it is very unlikely.
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File: lispref Node: Beeping, Prev: Nonlocal Exits, Up: Control Structures
Beeping
=======
You can make Emacs ring a bell, beep, or perhaps, blink the screen.
This attracts attention. If too frequent, the action is irritating. Be
careful not to use beeping when an error message is appropriate. (*Note
Errors::.)
* Function: ding &optional DONT-TERMINATE
This function beeps, or flashes the screen (see `visible-bell'
below). It also terminates any keyboard macro currently executing
unless DONT-TERMINATE is non-`nil'.
* Function: beep &optional DONT-TERMINATE
This is a synonym for `ding'.
* Variable: visible-bell
This global variable determines whether Emacs will try to flash
the screen to represent a bell. `t' means do, `nil' means don't.
This is only effective if the termcap entry for the terminal in use
has the visible bell flag (vb) set.
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File: lispref Node: Evaluation, Prev: Control Structures, Up: Top, Next: Loading
Evaluation
**********
The "evaluation" of objects in Emacs Lisp invokes the "Lisp
interpreter". The Lisp interpreter, which is actually the `eval'
function described below, looks at the object it is given, and computes
its "value as an expression" in a fashion depending on the object's
type.
* Menu:
* Intro Eval:: Evaluation in the scheme of things.
* Eval:: The Lisp interpreter.
* Forms:: The objects to be evaluated.
* Quoting:: Avoiding evaluation.
▶1f◀
File: lispref Node: Intro Eval, Prev: Evaluation, Up: Evaluation, Next: Eval
Introduction to Evaluation
==========================
The "evaluation" of objects in Emacs Lisp invokes the "Lisp
interpreter". The Lisp interpreter, which is actually the `eval'
function described below, looks at the object it is given, and returns
its "value as an expression" in a fashion depending on the object's
type.
Any object can be evaluated, but in practice only numbers, symbols,
lists and strings are evaluated very often. A Lisp object which is
intended for evaluation is called an "expression" or a "form". The fact
that expressions are data objects, not merely text, is one of the
fundamental differences between Lisp-like languages and typical
programming languages.
First, evaluation is not command key interpretation. The editing
command loop interprets keyboard input using the current keymaps, and
then uses `call-interactively' to invoke the command. The execution of
the command itself usually involves evaluation, but that is another
matter. (*Note Command Loop::.)
Second, evaluation does not result from simply reading a form.
Reading produces the form itself, not the value of the form. It
converts the printed representation of the form to a Lisp object, which
*is* the form in the strict sense.
Evaluation is a recursive process. That is, evaluation of a form may
cause `eval' to be called again to evaluate parts of the form. For
example, evaluation of a function call first causes evaluation of each
argument of the function call, and then evaluation of each form in the
function. Consider the form `(car x)': the subform `x' is first
evaluated recursively, so that its value can be passed as an argument to
the function `car'.
The evaluation of forms takes place in a context called the
"environment". This consists of the ambient, inherited values and
bindings of all Lisp variables. Whenever the form refers to a variable
without creating a new binding for it, the value of the ambient binding
is used. (*Note Variables::.)
Evaluation of a form may create new environments for nested, recursive
evaluation by binding variables (*Note Local Variables::). These
environments are temporary and will be gone by the time evaluation of
the form is complete. The form may also make changes that persist;
these changes are called "side-effects". An example of a form that
produces side-effects is `(setq foo 1)'.
Finally, evaluation of one particular function call, `byte-code',
invokes the "byte-code interpreter" on its arguments. Although the
byte-code interpreter is not the same as the Lisp interpreter, it uses
the same environment as the Lisp interpreter, and it may invoke the Lisp
interpreter. (*Note Byte Compilation::.)
The details of what evaluation means for each kind of form are
described later (*Note Forms::).
▶1f◀
File: lispref Node: Eval, Prev: Intro Eval, Up: Evaluation, Next: Forms
Eval
====
Most forms, most of the time, are evaluated automatically, by virtue
of their occurence in a program. But on rare occasions, you may need to
write code that evaluates a form; for example, if the form is found in a
file being edited. On these occasions, use the `eval' function.
The functions and variables described in this section evaluate
forms, specify limits to the evaluation process, or record recently
returned values. Evaluation is also performed by calling `apply' and
`funcall' (*Note Calling Functions::) and `load' (*Note Loading::). The
details of what evaluation means for each kind of form are described in
another section; *Note Forms::.
* Function: eval FORM
This is the basic function that performs evaluation. It
evaluates FORM in the current environment, and returns the result.
How the evaluation proceeds depends on the type of the object
(*Note Forms::).
Since `eval' is a function, the argument expression you write for
it is evaluated twice: once as preparation before `eval' is called,
and again by the `eval' function itself. Here is an example:
(setq foo 'bar)
=> bar
(setq bar 'baz)
=> baz
;; `eval' is called on the form `bar', which is the value of `foo'
(eval foo)
=> baz
The number of currently active calls to `eval' is limited to
`max-lisp-eval-depth'.
* Command: eval-current-buffer &optional STREAM
This function evaluates the forms in the current buffer. It
reads forms from the buffer and calls `eval' on them until the end
of the buffer is reached, or an error is signaled and not handled.
If STREAM is supplied, the variable `standard-output' is bound to
STREAM during the evaluation (*Note Output Functions::).
`eval-current-buffer' always returns `nil'.
* Command: eval-region START END &optional STREAM
This function evaluates forms in the current buffer in the region
defined by the positions START and END. It reads forms from the
region and calls `eval' on them until the end of the region is
reached, or an error is signaled and not handled.
If STREAM is supplied, `standard-output' is bound to it for the
duration of the evaluation.
`eval-region' always returns `nil'.
* Variable: max-specpdl-size
This variable defines the limit on the number of local variable
bindings and `unwind-protect' cleanups (*Note Nonlocal Exits::)
that are allowed before the error `error' is signaled (with data
`"Variable binding depth exceeds max-specpdl-size"').
This limit and the associated error when it is exceeded is one
way that Lisp avoids infinite recursion on an ill-defined function.
The default value is 600.
* Variable: max-lisp-eval-depth
This variable defines the maximum depth allowed in calls to
`eval', `apply', and `funcall' before the error `error' is signaled
(with data `"Lisp nesting exceeds max-lisp-eval-depth"'). `eval'
is called recursively to evaluate the arguments of Lisp function
calls and to evaluate bodies of functions.
This limit and the associated error when it is exceeded is one
way that Lisp avoids infinite recursion on an ill-defined function.
The default value is 200. If you set it to a value less than
100, Lisp will reset it to 100.
* Variable: values
The value of this variable is a list of values returned by all
expressions which were read from buffers (including the
minibuffer), evaluated, and printed. The elements are in order,
most recent first.
(setq x 1)
=> 1
(list 'A (1+ 2) auto-save-default)
=> (A 3 t)
values
=> ((A 3 t) 1 ...)
This variable is useful for referring back to values of forms you
have evaluated. It is generally a bad idea to examine the value of
`values' directly, since it may be very long. Instead, examine
particular elements, like this:
;; Refer to the most recent evaluation result.
(nth 0 values)
=> (A 3 t)
;; That put a new element on, so all elements move back one.
(nth 1 values)
=> (A 3 t)
(nth 3 values)
=> 1
▶1f◀
File: lispref Node: Forms, Prev: Eval, Up: Evaluation, Next: Quoting
Kinds of Forms
==============
Any Lisp object that we intend to evaluate is a "form". How Emacs
evaluates a form depends on its data type. Emacs has three different
kinds of form that are evaluated differently: symbols, lists, and `all
other types'. All three kinds are described in this section, starting
with `all other types' which are self-evaluating forms.
* Menu:
* Self-Evaluating Forms:: Forms that evaluate to themselves
* Symbol Forms:: Symbols evaluate as variables
* Nonempty List Forms:: Function and macro calls, and special forms
▶1f◀
File: lispref Node: Self-Evaluating Forms, Prev: Forms, Up: Forms, Next: Symbol Forms
Self-Evaluating Forms
---------------------
A "self-evaluating form" is any form that is not a list or symbol.
Self-evaluating forms evaluate to themselves: the result of evaluation
is the same object that was evaluated. Thus, the number 25 evaluates to
25, and the string `"foo"' evaluates to the string `"foo"'. Likewise,
evaluation of a vector does not cause evaluation of the elements of the
vector---it returns that very vector.
'123 ; An object, shown without evaluation.
=> 123
123 ; Evaluated as usual---result is the same.
=> 123
(eval '123) ; Evaluated ``by hand''---result is the same.
=> 123
(eval (eval '123)) ; Evaluating twice changes nothing.
=> 123
It is common to write numbers, characters, strings, and even vectors
in Lisp code, taking advantage of the fact that they self-evaluate.
However, it is quite unusual to do this for types that lack a read
syntax, because it is inconvenient and not useful; but it is possible to
put them inside Lisp programs when they are constructed *as Lisp
objects*. Here is an example:
;; Build such an expression.
(setq buffer (list 'print (current-buffer)))
=> (print #<buffer evaluation.texinfo>)
;; Evaluate it.
(eval buffer)
-| #<buffer evaluation.texinfo>)
=> #<buffer evaluation.texinfo>)
▶1f◀
File: lispref Node: Symbol Forms, Prev: Self-Evaluating Forms, Up: Forms, Next: Nonempty List Forms
Symbol Forms
------------
When a symbol is evaluated, it is treated as a variable. The result
is the variable's value, if it has one. If it has none (if its value
cell is void), you get an error. For more information on the binding of
variables, *Note Variables::.
In the following example, the value cell of a symbol is set to a value
(with `setq'). When the symbol is then evaluated, that value is
returned.
(setq a 123)
=> 123
(eval 'a)
=> 123
a
=> 123
Two symbols, `nil' and `t', are special, because the value of `nil' is
always `nil' and the value of `t' is always `t'. Thus, these two
symbols act like self-evaluating forms, even though `eval' treats them
like any other symbol.
▶1f◀
File: lispref Node: Nonempty List Forms, Prev: Symbol Forms, Up: Forms
Nonempty List Forms
-------------------
A form which is a nonempty list is either a function call, a macro
call, or a special form, according to its first element. These three
kinds of forms are evaluated in different ways, described below. The
rest of the list consists of "arguments" for the function, macro or
special form.
* Menu:
* Classifying Lists::
* Function Forms::
* Macro Forms::
* Special Forms::
* Autoloading::
▶1f◀
File: lispref Node: Classifying Lists, Prev: Nonempty List Forms, Up: Nonempty List Forms, Next: Function Forms
Classification of List Forms
----------------------------
The first step in evaluating a nonempty list is to examine its first
element. This element alone determines what kind of form the list is
and how the rest of the list is to be processed. The first element is
*not* evaluated, as it would be in some dialects of Lisp languages, such
as Scheme.
If the first element of the list is a symbol, as it most commonly is,
then the symbol's function cell is examined. If the object referenced
by the function cell is another symbol, the function cell of that symbol
is examined, and used exactly as if it had been the original symbol. If
that is another symbol, this process, called "symbol function
indirection", is repeated until a non-symbol is obtained.
One possible consequence of this process is an infinite loop, if a
symbol's function cell refers to the same symbol. Or a symbol may have
a void function cell, causing a `void-function' error. But if neither
of these things happens, we eventually obtain a non-symbol, which ought
to a function or a related object.
More precisely, we should now have a Lisp function (a lambda
expression), a primitive function, a Lisp macro, a special form, or an
autoload object. Each of these types is a case described in one of the
following sections. If the object is not one of these types, the error
`invalid-function' is signaled.
The following example illustrates the symbol indirection process. We
use `fset' to set the function cell of a symbol and `symbol-function' to
get the function cell contents (*Note Function Cells::). In this way we
store the symbol `car' into the function cell of `first', and the symbol
`first' into the function cell of `erste'.
;; Build this function cell linkage:
;; ------------- ----- ------- -------
;; | #<subr car> | <-- | car | <-- | first | <-- | erste |
;; ------------- ----- ------- -------
(symbol-function 'car)
=> #<subr car>
(fset 'first 'car)
=> car
(fset 'erste 'first)
=> first
(erste '(1 2 3)) ; Call the function referenced by `erste'.
=> 1
By contrast, the following example calls a function without any symbol
function indirection, because the first element is not a symbol, but
rather an anonymous Lisp function.
((lambda (arg) (erste arg))
'(1 2 3))
=> 1
However, after that function is called, its body is evaluated; this does
involve symbol function indirection when calling `erste'.
▶1f◀