DataMuseum.dk

Presents historical artifacts from the history of:

Philips Data Systems

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Philips Data Systems

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦4ba48103b⟧

    Length: 1510 (0x5e6)
    Notes: pts_type(UF)
    Names: »M:PROC.UF«

Derivation

└─⟦cd4bbebb4⟧ Bits:30009680 Philips computer tape "600221"
    └─⟦this⟧ »ATM6601/M:PROC.UF« 

PTS(SC)

$LINK 
NOD C 
INC DDIV
INC SKELET
INC TABSIM
INC SUBS
INC UDM 
TLK U,4K
LKE M 
KPF /L,TABSIM 
ASG 2,NO
$PDISC A=TABSIM 
END 
$FLXABT 
MES  ERROR:ONLY ONE FE NAME IS ALLOWED! 
END 
$TRAALL 
MES TRANSLATE WHOLE SYSTEM
ASG 2,LP0F
TRA DDIV
TRA SKELET
TRA TABSIM
TRA SUBS
TRA UDM 
KPF /O
ASG /E0,TY10
END 
$NJ 
ASG /E0,DK,NJ 
ASG /E0,TY10
END 
$FLXIN
$FLXABT S=@S=,D=@D= 
ASG /CA,/@FC=E9 
$FLXISC S=@S= 
$FLXIUF D=@D= 
MES  ERROR:  A FILE NAME MUST BE SPECIFIED! 
END 
$FLXISC 
ASG /CB,DK
RUN FLXIN,0 
REF /CB 
RDS /CB 
KPF /S,@S 
END 
$FLXIUF 
ASG /CB,DK
RUN FLXIN,0 
KPF /CB,@D
END 
$DES
TRA DESDAT
TRA DESSUB
TRA DESIN2
TLK 4K
INC DESASS
LKE S,M 
KPF /L,DESSIM 
$PDISC A=DESSIM 
END 

HexDump

0x000…00e (0, 0, 400) Head {h00=0x000a, h01=0x0050, text=»$LINK «, t00=0x0000, t01=0x0004}
0x00e…01c             Head {h00=0x000a, h01=0x0050, text=»NOD C «, t00=0x0000, t01=0x0012}
0x01c…02c             Head {h00=0x000c, h01=0x0050, text=»INC DDIV«, t00=0x0000, t01=0x0020}
0x02c…03e             Head {h00=0x000e, h01=0x0050, text=»INC SKELET«, t00=0x0000, t01=0x0030}
0x03e…050             Head {h00=0x000e, h01=0x0050, text=»INC TABSIM«, t00=0x0000, t01=0x0042}
0x050…060             Head {h00=0x000c, h01=0x0050, text=»INC SUBS«, t00=0x0000, t01=0x0054}
0x060…070             Head {h00=0x000c, h01=0x0050, text=»INC UDM «, t00=0x0000, t01=0x0064}
0x070…080             Head {h00=0x000c, h01=0x0050, text=»TLK U,4K«, t00=0x0000, t01=0x0074}
0x080…08e             Head {h00=0x000a, h01=0x0050, text=»LKE M «, t00=0x0000, t01=0x0084}
0x08e…0a4             Head {h00=0x0012, h01=0x0050, text=»KPF /L,TABSIM «, t00=0x0000, t01=0x0092}
0x0a4…0b4             Head {h00=0x000c, h01=0x0050, text=»ASG 2,NO«, t00=0x0000, t01=0x00a8}
0x0b4…0cc             Head {h00=0x0014, h01=0x0050, text=»$PDISC A=TABSIM «, t00=0x0000, t01=0x00b8}
0x0cc…0d8             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0000, t01=0x00d0}
0x0d8…0e8             Head {h00=0x000c, h01=0x0050, text=»$FLXABT «, t00=0x0000, t01=0x00dc}
0x0e8…118             Head {h00=0x002c, h01=0x0050, text=»MES  ERROR:ONLY ONE FE NAME IS ALLOWED! «, t00=0x0000, t01=0x00ec}
0x118…124             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0000, t01=0x011c}
0x124…134             Head {h00=0x000c, h01=0x0050, text=»$TRAALL «, t00=0x0000, t01=0x0128}
0x134…156             Head {h00=0x001e, h01=0x0050, text=»MES TRANSLATE WHOLE SYSTEM«, t00=0x0000, t01=0x0138}
0x156…168             Head {h00=0x000e, h01=0x0050, text=»ASG 2,LP0F«, t00=0x0000, t01=0x015a}
0x168…178             Head {h00=0x000c, h01=0x0050, text=»TRA DDIV«, t00=0x0000, t01=0x016c}
0x178…18a             Head {h00=0x000e, h01=0x0050, text=»TRA SKELET«, t00=0x0000, t01=0x017c}
0x18a…19c             Head {h00=0x000e, h01=0x0050, text=»TRA TABSIM«, t00=0x0000, t01=0x018e}
0x19c…1ac             Head {h00=0x000c, h01=0x0050, text=»TRA SUBS«, t00=0x0001, t01=0x0010}
0x1ac…1bc             Head {h00=0x000c, h01=0x0050, text=»TRA UDM «, t00=0x0001, t01=0x0020}
0x1bc…1ca             Head {h00=0x000a, h01=0x0050, text=»KPF /O«, t00=0x0001, t01=0x0030}
0x1ca…1de             Head {h00=0x0010, h01=0x0050, text=»ASG /E0,TY10«, t00=0x0001, t01=0x003e}
0x1de…1ea             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0052}
0x1ea…1f6             Head {h00=0x0008, h01=0x0050, text=»$NJ «, t00=0x0001, t01=0x005e}
0x1f6…20c             Head {h00=0x0012, h01=0x0050, text=»ASG /E0,DK,NJ «, t00=0x0001, t01=0x006a}
0x20c…220             Head {h00=0x0010, h01=0x0050, text=»ASG /E0,TY10«, t00=0x0001, t01=0x0080}
0x220…22c             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0094}
0x22c…23a             Head {h00=0x000a, h01=0x0050, text=»$FLXIN«, t00=0x0001, t01=0x00a0}
0x23a…256             Head {h00=0x0018, h01=0x0050, text=»$FLXABT S=@S=,D=@D= «, t00=0x0001, t01=0x00ae}
0x256…26e             Head {h00=0x0014, h01=0x0050, text=»ASG /CA,/@FC=E9 «, t00=0x0001, t01=0x00ca}
0x26e…284             Head {h00=0x0012, h01=0x0050, text=»$FLXISC S=@S= «, t00=0x0001, t01=0x00e2}
0x284…29a             Head {h00=0x0012, h01=0x0050, text=»$FLXIUF D=@D= «, t00=0x0001, t01=0x00f8}
0x29a…2ce             Head {h00=0x0030, h01=0x0050, text=»MES  ERROR:  A FILE NAME MUST BE SPECIFIED! «, t00=0x0001, t01=0x010e}
0x2ce…2da             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0142}
0x2da…2ea             Head {h00=0x000c, h01=0x0050, text=»$FLXISC «, t00=0x0001, t01=0x014e}
0x2ea…2fc             Head {h00=0x000e, h01=0x0050, text=»ASG /CB,DK«, t00=0x0001, t01=0x015e}
0x2fc…310             Head {h00=0x0010, h01=0x0050, text=»RUN FLXIN,0 «, t00=0x0001, t01=0x0170}
0x310…320             Head {h00=0x000c, h01=0x0050, text=»REF /CB «, t00=0x0001, t01=0x0184}
0x320…330 (2, 0, 302) Head {h00=0x000c, h01=0x0050, text=»RDS /CB «, t00=0x0002, t01=0x0004}
0x330…342             Head {h00=0x000e, h01=0x0050, text=»KPF /S,@S «, t00=0x0002, t01=0x0014}
0x342…34e             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0002, t01=0x0026}
0x34e…35e             Head {h00=0x000c, h01=0x0050, text=»$FLXIUF «, t00=0x0002, t01=0x0032}
0x35e…370             Head {h00=0x000e, h01=0x0050, text=»ASG /CB,DK«, t00=0x0002, t01=0x0042}
0x370…384             Head {h00=0x0010, h01=0x0050, text=»RUN FLXIN,0 «, t00=0x0002, t01=0x0054}
0x384…396             Head {h00=0x000e, h01=0x0050, text=»KPF /CB,@D«, t00=0x0002, t01=0x0068}
0x396…3a2             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0002, t01=0x007a}
0x3a2…3ae             Head {h00=0x0008, h01=0x0050, text=»$DES«, t00=0x0002, t01=0x0086}
0x3ae…3c0             Head {h00=0x000e, h01=0x0050, text=»TRA DESDAT«, t00=0x0002, t01=0x0092}
0x3c0…3d2             Head {h00=0x000e, h01=0x0050, text=»TRA DESSUB«, t00=0x0002, t01=0x00a4}
0x3d2…3e4             Head {h00=0x000e, h01=0x0050, text=»TRA DESIN2«, t00=0x0002, t01=0x00b6}
0x3e4…3f2             Head {h00=0x000a, h01=0x0050, text=»TLK 4K«, t00=0x0002, t01=0x00c8}
0x3f2…404             Head {h00=0x000e, h01=0x0050, text=»INC DESASS«, t00=0x0002, t01=0x00d6}
0x404…414             Head {h00=0x000c, h01=0x0050, text=»LKE S,M «, t00=0x0002, t01=0x00e8}
0x414…42a             Head {h00=0x0012, h01=0x0050, text=»KPF /L,DESSIM «, t00=0x0002, t01=0x00f8}
0x42a…442             Head {h00=0x0014, h01=0x0050, text=»$PDISC A=DESSIM «, t00=0x0002, t01=0x010e}
0x442…44e             Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0002, t01=0x0126}
0x44e…452 (3, 1, 8)   Head {h00=0x2004, h01=0x0000}
0x452…456             00 03 00 04                                                                                                                                                                                                                                       ┆    ┆
0x456…4a6 (4, 0, 400) 00 34 00 50 2a 20 20 20 49 4e 20 42 55 46 46 45 52 20 50 4f 4f 4c 53 2e 20 41 20 42 55 46 46 45 52 20 50 4f 4f 4c 20 43 4f 4e 53 49 53 54 53 20 4f 46 20 41 00 7c 00 04 00 36 00 50 2a 20 20 20 50 4f 4f 4c 42 4c 4f 43 4b 20 46 4f 52 20 43 4f   ┆ 4 P*   IN BUFFER POOLS. A BUFFER POOL CONSISTS OF A |   6 P*   POOLBLOCK FOR CO┆
0x4a6…4f6             4e 54 52 4f 4c 20 49 4e 46 4f 52 4d 41 54 49 4f 4e 2c 20 41 4e 44 20 4f 4e 45 20 4f 52 20 00 7c 00 3c 00 34 00 50 2a 20 20 20 4d 4f 52 45 20 42 55 46 46 45 52 20 41 52 45 41 53 2e 20 54 48 45 20 50 4f 4f 4c 42 4c 4f 43 4b 20 41 4e 44 20 42   ┆NTROL INFORMATION, AND ONE OR  | < 4 P*   MORE BUFFER AREAS. THE POOLBLOCK AND B┆
0x4f6…546             55 46 46 45 52 20 00 7c 00 76 00 30 00 50 2a 20 20 20 41 52 45 41 28 53 29 20 53 48 4f 55 4c 44 20 42 45 20 53 55 50 50 4c 49 45 44 20 42 59 20 54 48 45 20 55 53 45 52 2e 20 00 7c 00 ae 00 06 00 50 2a 20 00 7c 00 e2 00 30 00 50 2a 20 20 20   ┆UFFER  | v 0 P*   AREA(S) SHOULD BE SUPPLIED BY THE USER.  |     P*  |   0 P*   ┆
0x546…596             52 4f 55 54 49 4e 45 53 20 49 4e 20 4f 52 44 45 52 20 4f 46 20 41 50 50 45 41 52 41 4e 43 45 20 49 4e 20 43 4f 44 45 3a 00 7c 00 ec 00 06 00 50 2a 20 00 7c 01 20 00 14 00 50 2a 5c 4e 41 4d 45 5c 46 55 4e 43 54 49 4f 4e 20 00 7c 01 2a 00 06   ┆ROUTINES IN ORDER OF APPEARANCE IN CODE: |     P*  |     P* NAME FUNCTION  | *  ┆
0x596…5e6             00 50 2a 20 00 7c 01 42 00 22 00 50 2a 5c 47 45 54 42 55 46 5c 47 45 54 20 42 55 46 46 45 52 20 46 52 4f 4d 20 50 4f 4f 4c 20 00 7c 01 4c 00 22 00 50 2a 5c 52 45 4c 42 55 46 5c 52 45 54 55 52 4e 20 42 55 46 46 45 52 20 54 4f 20 50 4f 4f 4c   ┆ P*  | B " P* GETBUF GET BUFFER FROM POOL  | L " P* RELBUF RETURN BUFFER TO POOL┆

Reduced view