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DataMuseum.dkPresents historical artifacts from the history of: Philips Data Systems |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Philips Data Systems Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 1516 (0x5ec)
Notes: pts_type(UF)
Names: »M:PROC.UF«
└─⟦13e5fd45a⟧ Bits:30009699 Philips computer tape "600507"
└─⟦this⟧ »TOSSWORK/M:PROC.UF«
$REL LED @P,/S,/EE,## ##DL 0,1 IDENT @P REL 11.0 81-01-26 870105041100 ##EN KPF /S ASM /S,NL KPF /O SCR /S SCR /O END $BOS LED @P,/S,/EE,## ##LS $$ =$$ ##AB SCR /S PRT /S,@P,0,10 END $MOVSC MES @P MOV @P,/S,TOSSWORK,/F1 KPF /S SCR /S SCR /O END $MOVUF MES @P MOV @P,/A,TOSSWORK,/F1 KPF /A,@P SCR /A END $REF MES @P ASG /10,DK MOV @P,/S RUN REFORM,0 RDS /10 KPF /S END $ASMUP BEA @P,NL END
0x000…00c (0, 0, 398) Head {h00=0x0008, h01=0x0050, text=»$REL«, t00=0x0000, t01=0x0004}
0x00c…024 Head {h00=0x0014, h01=0x0050, text=»LED @P,/S,/EE,##«, t00=0x0000, t01=0x0010}
0x024…034 Head {h00=0x000c, h01=0x0050, text=»##DL 0,1«, t00=0x0000, t01=0x0028}
0x034…068 Head {h00=0x0030, h01=0x0050, text=» IDENT @P REL 11.0 81-01-26 870105041100«, t00=0x0000, t01=0x0038}
0x068…070 Head {h00=0x0004, h01=0x0050, t00=0x0000, t01=0x006c}
0x070…07c Head {h00=0x0008, h01=0x0050, text=»##EN«, t00=0x0000, t01=0x0074}
0x07c…08a Head {h00=0x000a, h01=0x0050, text=»KPF /S«, t00=0x0000, t01=0x0080}
0x08a…09c Head {h00=0x000e, h01=0x0050, text=»ASM /S,NL «, t00=0x0000, t01=0x008e}
0x09c…0aa Head {h00=0x000a, h01=0x0050, text=»KPF /O«, t00=0x0000, t01=0x00a0}
0x0aa…0b8 Head {h00=0x000a, h01=0x0050, text=»SCR /S«, t00=0x0000, t01=0x00ae}
0x0b8…0c6 Head {h00=0x000a, h01=0x0050, text=»SCR /O«, t00=0x0000, t01=0x00bc}
0x0c6…0d2 Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0000, t01=0x00ca}
0x0d2…0de Head {h00=0x0008, h01=0x0050, text=»$BOS«, t00=0x0000, t01=0x00d6}
0x0de…0f6 Head {h00=0x0014, h01=0x0050, text=»LED @P,/S,/EE,##«, t00=0x0000, t01=0x00e2}
0x0f6…10a Head {h00=0x0010, h01=0x0050, text=»##LS $$ =$$ «, t00=0x0000, t01=0x00fa}
0x10a…116 Head {h00=0x0008, h01=0x0050, text=»##AB«, t00=0x0000, t01=0x010e}
0x116…124 Head {h00=0x000a, h01=0x0050, text=»SCR /S«, t00=0x0000, t01=0x011a}
0x124…13a Head {h00=0x0012, h01=0x0050, text=»PRT /S,@P,0,10«, t00=0x0000, t01=0x0128}
0x13a…146 Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0000, t01=0x013e}
0x146…154 Head {h00=0x000a, h01=0x0050, text=»$MOVSC«, t00=0x0000, t01=0x014a}
0x154…162 Head {h00=0x000a, h01=0x0050, text=»MES @P«, t00=0x0000, t01=0x0158}
0x162…180 Head {h00=0x001a, h01=0x0050, text=»MOV @P,/S,TOSSWORK,/F1«, t00=0x0000, t01=0x0166}
0x180…18e Head {h00=0x000a, h01=0x0050, text=»KPF /S«, t00=0x0000, t01=0x0184}
0x18e…19c (1, 0, 310) Head {h00=0x000a, h01=0x0050, text=»SCR /S«, t00=0x0001, t01=0x0004}
0x19c…1aa Head {h00=0x000a, h01=0x0050, text=»SCR /O«, t00=0x0001, t01=0x0012}
0x1aa…1b6 Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0020}
0x1b6…1c4 Head {h00=0x000a, h01=0x0050, text=»$MOVUF«, t00=0x0001, t01=0x002c}
0x1c4…1d2 Head {h00=0x000a, h01=0x0050, text=»MES @P«, t00=0x0001, t01=0x003a}
0x1d2…1f0 Head {h00=0x001a, h01=0x0050, text=»MOV @P,/A,TOSSWORK,/F1«, t00=0x0001, t01=0x0048}
0x1f0…202 Head {h00=0x000e, h01=0x0050, text=»KPF /A,@P «, t00=0x0001, t01=0x0066}
0x202…210 Head {h00=0x000a, h01=0x0050, text=»SCR /A«, t00=0x0001, t01=0x0078}
0x210…21c Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0086}
0x21c…228 Head {h00=0x0008, h01=0x0050, text=»$REF«, t00=0x0001, t01=0x0092}
0x228…236 Head {h00=0x000a, h01=0x0050, text=»MES @P«, t00=0x0001, t01=0x009e}
0x236…248 Head {h00=0x000e, h01=0x0050, text=»ASG /10,DK«, t00=0x0001, t01=0x00ac}
0x248…25a Head {h00=0x000e, h01=0x0050, text=»MOV @P,/S «, t00=0x0001, t01=0x00be}
0x25a…26e Head {h00=0x0010, h01=0x0050, text=»RUN REFORM,0«, t00=0x0001, t01=0x00d0}
0x26e…27e Head {h00=0x000c, h01=0x0050, text=»RDS /10 «, t00=0x0001, t01=0x00e4}
0x27e…28c Head {h00=0x000a, h01=0x0050, text=»KPF /S«, t00=0x0001, t01=0x00f4}
0x28c…298 Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x0102}
0x298…2a6 Head {h00=0x000a, h01=0x0050, text=»$ASMUP«, t00=0x0001, t01=0x010e}
0x2a6…2b8 Head {h00=0x000e, h01=0x0050, text=»BEA @P,NL «, t00=0x0001, t01=0x011c}
0x2b8…2c4 Head {h00=0x0008, h01=0x0050, text=»END «, t00=0x0001, t01=0x012e}
0x2c4…2c8 (2, 1, 8) Head {h00=0x2004, h01=0x0000}
0x2c8…2cc 00 02 00 04 ┆ ┆
0x2cc…31c (3, 0, 400) 00 00 00 24 82 26 22 ff 05 00 f6 a1 00 00 00 26 f0 3a 00 02 01 7a 00 0e 00 0a 02 04 c2 4d 4f 56 3a 55 53 00 00 03 00 1a 00 0e 00 0a 02 04 c2 46 50 42 3a 46 4f 00 00 03 00 2c 00 2c 00 28 03 13 00 00 02 03 48 24 84 4a 00 00 00 24 81 46 00 00 ┆ $ &" & : z MOV:US FPB:FO , , ( H$ J $ F ┆
0x31c…36c 00 1a 82 12 03 50 11 08 f6 a1 00 00 00 28 e3 52 00 00 00 2a e1 4c 00 03 00 3e 00 0e 00 0a 02 04 c2 46 50 42 3a 52 50 00 00 03 00 6e 00 2a 00 26 03 12 80 00 02 1b 20 00 00 24 e1 53 00 00 00 2a 23 ff 54 00 01 16 12 50 1a 02 a0 29 19 02 59 08 ┆ P ( R * L > FPB:RP n * & $ S *# T P ) Y ┆
0x36c…3bc 82 20 30 30 82 53 00 03 00 80 00 0e 00 0a 02 04 c2 46 50 42 3a 53 48 00 00 03 00 ae 00 0e 00 0a 02 04 c2 46 50 42 3a 52 4c 00 00 03 00 c0 00 2c 00 28 03 13 00 00 02 37 91 20 00 00 00 2c e2 53 00 02 00 2c 04 00 e4 53 00 00 00 2e 84 52 00 00 ┆ 00 S FPB:SH FPB:RL , ( 7 , S , S . R ┆
0x3bc…40c 00 30 14 01 3c 68 1b 02 54 00 00 03 00 d2 00 2a 00 26 03 12 00 00 02 4f 42 00 a0 53 00 00 00 30 f0 3a 02 42 e1 52 00 00 00 2a 19 53 50 00 02 58 01 02 52 00 01 03 82 43 00 03 01 02 00 0e 00 0a 02 04 c2 46 50 42 3a 44 54 00 00 03 01 30 00 2a ┆ 0 <h T * & OB S 0 : B R * SP X R C FPB:DT 0 *┆
0x40c…45c 00 26 03 12 00 00 02 69 90 88 00 00 00 0e e1 53 00 00 00 2a 21 02 39 e2 a9 4f 00 00 00 18 01 01 e1 53 00 00 00 32 e1 4e 00 03 01 42 00 0e 00 0a 02 04 c2 46 50 42 3a 4e 4f 00 00 03 01 70 00 0e 00 0a 02 04 c2 46 50 42 3a 45 4c 00 00 03 01 82 ┆ & i S *! 9 O S 2 N B FPB:NO p FPB:EL ┆
0x45c…4ac (4, 0, 400) 00 2c 00 28 03 13 00 00 02 7f 89 24 00 00 00 0a 39 48 81 53 00 00 00 34 a0 53 00 00 00 36 84 4e 00 00 00 0c 84 53 00 00 00 30 14 01 00 04 00 04 00 0e 00 0a 02 04 c2 46 50 42 3a 53 31 00 00 04 00 34 00 0e 00 0a 02 04 c2 44 49 56 4d 4f 44 00 ┆ , ( $ 9H S 4 S 6 N S 0 FPB:S1 4 DIVMOD ┆
0x4ac…4fc 00 04 00 46 00 2c 00 28 03 13 00 00 02 95 10 10 3c 68 85 92 95 a0 00 00 00 38 05 04 01 00 82 36 50 00 86 10 f6 a1 00 00 00 3a 82 37 82 56 00 02 00 04 00 58 00 2c 00 28 03 13 00 00 02 b1 20 10 86 10 f6 a1 00 00 00 3a 82 57 00 02 95 a0 00 0a ┆ F , ( <h 8 6P : 7 V X , ( : W ┆
0x4fc…54c 1d 01 5c 24 83 42 00 00 00 0e 85 0c 81 12 82 46 00 04 00 88 00 0e 00 0a 02 04 c2 4d 4f 56 3a 53 55 00 00 04 00 b8 00 2c 00 28 03 13 00 00 02 cd 84 88 00 00 00 1a 12 08 1b 08 84 4a 00 00 00 24 f6 a1 00 00 00 3c f0 3a 84 4e 00 00 00 0c 14 01 ┆ $ B F MOV:SU , ( J $ < : N ┆
0x54c…59c 3c 68 00 04 00 ca 00 2c 00 28 03 13 00 00 02 e5 44 44 e1 4e 00 00 00 1e 21 ff 82 4e 00 01 00 1e 85 82 95 a0 00 00 00 12 81 37 82 43 00 00 00 14 f6 a1 00 04 00 fa 00 2c 00 28 03 13 10 00 02 fd 00 08 00 00 57 00 f6 a1 02 02 07 a1 f6 a1 00 00 ┆<h , ( DD N ! N 7 C , ( W ┆
0x59c…5ec 54 00 81 20 80 00 02 01 e3 52 00 00 00 2a eb 21 53 53 00 04 01 2a 00 0e 00 0a 02 04 c2 46 50 42 3a 42 46 00 00 04 01 5a 00 2c 00 28 03 13 00 00 03 1b 00 42 50 00 02 00 eb 21 4c 4c 50 00 eb 21 58 58 54 00 92 52 00 00 00 30 22 ff 54 00 e2 52 ┆T R * !SS * FPB:BF Z , ( BP !LLP !XXT R 0" T R┆