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DataMuseum.dkPresents historical artifacts from the history of: IBM System/36 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about IBM System/36 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 1024 (0x400)
Notes: MEMBER_P, Member_Text
Names: »RPGSAVE «
└─⟦ce1fc3cee⟧ Bits:30009814 REF.NO PWD33 PGM 5727-RG6 FEAT9074 RPG II US Z250-0040-2 REV/LEV 05.01 SEQ. 1/1 DISKET 2S 96TPI INTERNAL 88.05.24 31
└─⟦8c0250367⟧
└─⟦this⟧ ».RPGSAVE «
* THIS PROCEDURE SAVES THE RPG PROGRAM PRODUCT ON DISKETTE // MEMBER USER1-##MSG2 // IF JOBQ-NO IF EVOKED-NO * ' RPGSAVE?M5500?' // IF JOBQ-NO IF EVOKED-NO PAUSE ' ?M2196?' // IF DATAI1-RPG DELETE RPG,I1 // IF DATAI1-RPGOBJ DELETE RPGOBJ,I1 // LOAD $MAINT // FILE UNIT-I1,PACK-PPRPG,RETAIN-999,NAME-RPG // FILE UNIT-I1,PACK-PPRPG,RETAIN-999,NAME-RPGOBJ // RUN // COPY FROM-#LIBRARY,TO-DISK,LIBRARY-P,NAME-RPG.ALL,FILE-RPG // COPY FROM-#LIBRARY,TO-DISK,LIBRARY-P,NAME-AUTO.ALL,FILE-RPG,ADD-YES // IF LOAD-'#RPPPD01,#LIBRARY' COPY FROM-#LIBRARY,TO-DISK,LIBRARY-O,+ NAME-#RPPPD.ALL,FILE-RPG,ADD-YES // COPY FROM-#RPGLIB,TO-DISK,LIBRARY-P,NAME-RPG.ALL,FILE-RPGOBJ // COPY FROM-#RPGLIB,TO-DISK,LIBRARY-O,NAME-#RP.ALL,FILE-RPGOBJ,ADD-YES // COPY FROM-#RPGLIB,TO-DISK,LIBRARY-O,NAME-#AU.ALL,FILE-RPGOBJ,ADD-YES // COPY FROM-#RPGLIB,TO-DISK,LIBRARY-P,NAME-AUTO.ALL,FILE-RPGOBJ,ADD-YES // COPY FROM-#RPGLIB,TO-DISK,LIBRARY-R,NAME-@PG.ALL,FILE-RPGOBJ,ADD-YES // END
0x000…001 0x81 0x001…002 »*« 0x002…003 0x02 0x003…004 0xb8 0x004…03c »THIS PROCEDURE SAVES THE RPG PROGRAM PRODUCT ON DISKETTE« 0x03c…03d 0x15 0x03d…03e 0x96 0x03e…054 »// MEMBER USER1-##MSG2« 0x054…055 0x3a 0x055…056 0xae 0x056…084 »// IF JOBQ-NO IF EVOKED-NO * ' RPGSAVE?M5500?'« 0x084…085 0x22 0x085…086 0xab 0x086…0b1 »// IF JOBQ-NO IF EVOKED-NO PAUSE ' ?M2196?'« 0x0b1…0b2 0x25 0x0b2…0b3 0x9e 0x0b3…0d1 »// IF DATAI1-RPG DELETE RPG,I1« 0x0d1…0d2 0x32 0x0d2…0d3 0xa4 0x0d3…0f7 »// IF DATAI1-RPGOBJ DELETE RPGOBJ,I1« 0x0f7…0f8 0x2c 0x0f8…0f9 0x8e 0x0f9…107 »// LOAD $MAINT« 0x107…108 0x42 0x108…109 0xae 0x109…137 »// FILE UNIT-I1,PACK-PPRPG,RETAIN-999,NAME-RPG« 0x137…138 0x22 0x138…139 0xb1 0x139…16a »// FILE UNIT-I1,PACK-PPRPG,RETAIN-999,NAME-RPGOBJ« 0x16a…16b 0x1f 0x16b…16c 0x86 0x16c…172 »// RUN« 0x172…173 0x4a 0x173…174 0xbd 0x174…1b1 »// COPY FROM-#LIBRARY,TO-DISK,LIBRARY-P,NAME-RPG.ALL,FILE-RPG« 0x1b1…1b2 0x13 0x1b2…1b3 0xc6 0x1b3…1f9 »// COPY FROM-#LIBRARY,TO-DISK,LIBRARY-P,NAME-AUTO.ALL,FILE-RPG,ADD-YES« 0x1f9…1fa 0x0a 0x1fa…1fb 0xc5 0x1fb…240 »// IF LOAD-'#RPPPD01,#LIBRARY' COPY FROM-#LIBRARY,TO-DISK,LIBRARY-O,+« 0x240…241 0x0b 0x241…242 0xa0 0x242…262 »NAME-#RPPPD.ALL,FILE-RPG,ADD-YES« 0x262…263 0x30 0x263…264 0xbf 0x264…2a3 »// COPY FROM-#RPGLIB,TO-DISK,LIBRARY-P,NAME-RPG.ALL,FILE-RPGOBJ« 0x2a3…2a4 0x11 0x2a4…2a5 0xc7 0x2a5…2ec »// COPY FROM-#RPGLIB,TO-DISK,LIBRARY-O,NAME-#RP.ALL,FILE-RPGOBJ,ADD-YES« 0x2ec…2ed 0x09 0x2ed…2ee 0xc7 0x2ee…335 »// COPY FROM-#RPGLIB,TO-DISK,LIBRARY-O,NAME-#AU.ALL,FILE-RPGOBJ,ADD-YES« 0x335…336 0x09 0x336…337 0xc8 0x337…37f »// COPY FROM-#RPGLIB,TO-DISK,LIBRARY-P,NAME-AUTO.ALL,FILE-RPGOBJ,ADD-YES« 0x37f…380 0x08 0x380…381 0xc7 0x381…3c8 »// COPY FROM-#RPGLIB,TO-DISK,LIBRARY-R,NAME-@PG.ALL,FILE-RPGOBJ,ADD-YES« 0x3c8…3c9 0x09 0x3c9…3ca 0x86 0x3ca…3d0 »// END« 0x3d0…3d1 0x4a 0x3d1…3d2 0x00 0x3d2…3e0 40 40 40 00 07 66 32 00 00 00 00 00 02 00 ┆ ␣ Ã ␣␣␣␣␣ ␣┆ 0x3e0…400 00 02 00 03 00 02 30 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3f 00 00 00 00 00 00 00 00 00 ff ┆␣ ␣ ␣ ␣␣␣␣␣␣␣␣␣␣␣␣␣Ø ␣␣␣␣␣␣␣␣␣ ┆