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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 3072 (0xc00)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package Bbr_Frames, seg_02d0be, seg_02d100, seg_0399c5, seg_03b8e4, seg_03c030, seg_03c461, seg_03c608, seg_03c93d, seg_04a904, seg_04b374
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Bbr_Kbs;
with Output_Stream;
with Slot;
use Bbr_Kbs;
package Bbr_Frames is
use Kbs;
type Colours is (Blue, Green, Red);
type States is (Busy, Free);
type Places is (On_Heap, In_Box);
package Colours_Facilities is new Slot.Enumeration_Facilities (Colours);
package States_Facilities is new Slot.Enumeration_Facilities (States);
package Places_Facilities is new Slot.Enumeration_Facilities (Places);
Blue_Colour : constant Slot.Object := Colours_Facilities.Value (Blue);
Green_Colour : constant Slot.Object := Colours_Facilities.Value (Green);
Red_Colour : constant Slot.Object := Colours_Facilities.Value (Red);
Busy_State : constant Slot.Object := States_Facilities.Value (Busy);
Free_State : constant Slot.Object := States_Facilities.Value (Free);
On_Heap_Place : constant Slot.Object := Places_Facilities.Value (On_Heap);
In_Box_Place : constant Slot.Object := Places_Facilities.Value (In_Box);
type Robot_Slots is (Colour, State, Identity);
type Box_Slots is (Colour, Size, State);
type Ball_Slots is (Colour, Size, Place);
package Boxes is new Fact_Base.Generic_Class (Class_Name => Box,
Class_Size => 10,
Slot_Names => Box_Slots);
package Balls is new Fact_Base.Generic_Class (Class_Name => Ball,
Class_Size => 10,
Slot_Names => Ball_Slots);
package Robots is new Fact_Base.Generic_Class (Class_Name => Robot,
Class_Size => 10,
Slot_Names => Robot_Slots);
procedure Put (The_Fact : Fact_Name; Where : Output_Stream.Object);
end Bbr_Frames;
nblk1=2
nid=0
hdr6=4
[0x00] rec0=1a rec1=00 rec2=01 rec3=090
[0x01] rec0=17 rec1=00 rec2=02 rec3=001
tail 0x21526103484154987e810 0x42a00088462063c03