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⟦57814b784⟧ Ada Source

    Length: 3072 (0xc00)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, function Arccoth, seg_0130be, separate Generic_Elementary_Functions

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

E3 Source Code



separate (Generic_Elementary_Functions)

function Arccoth (X : Float_Type) return Float_Type is

-- On input, X is a floating-point value in Float_Type;
-- On output, the value of Arccoth(X) (the inverse hyperbolic cotangent of X)
--            is returned.

-- The definition of Arccoth(Y) is log((Y+1)/(Y-1)) / 2, which is also
-- equivalent to the following three formulas:
--      1.  ( log(Y+1) - log(Y-1) ) / 2
--      2.  ( log(Y+1) - log(Y+1-2) ) / 2.
--      3.  log( 1 + ( 2 / (Y-1) ) ) / 2.
-- but computationally, the last formula is better.

   Z, Sign_Y : Common_Float;

   Y, Abs_Y, Temp : Common_Float;

   Log2 : constant Common_Float := 16#0.B17217F7D1CF79ABC9E3B39803F2F6AF40#;

   Log2_Times_2 : constant Common_Float := (2.0 * Log2);


begin

-- Filter out exceptional cases.

   Y     := Common_Float (X);
   Abs_Y := abs (Y);

   if (Abs_Y = 1.0) then
      raise Constraint_Error;
   end if;

   if (Abs_Y < 1.0) then
      raise Argument_Error;
   end if;

-- Calculate Arccoth(Y) by using KF_L1p.

   if (Y >= 0.0) then
      Sign_Y := 1.0;
   else
      Sign_Y := -1.0;
   end if;

   Temp := 2.0 / (Abs_Y - 1.0);
   Temp := Kf_L1p (Temp);
   Z    := Sign_Y * 0.5 * Temp;
   return (Float_Type (Z));

end Arccoth;

E3 Meta Data

    nblk1=2
    nid=0
    hdr6=4
        [0x00] rec0=25 rec1=00 rec2=01 rec3=030
        [0x01] rec0=12 rec1=00 rec2=02 rec3=000
    tail 0x2150db4ce82b1516ad979 0x42a00066462061e03