|
|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 4096 (0x1000)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Bbr_Painting_Bundle, package body Paint_All_Boxes_In_Green_Rule, package body Paint_The_Green_Robots_In_Blue_Rule, seg_02a458
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
with Bbr_Attributes;
with Bbr_Rule_Base;
with Bbr_Frames;
with Condition;
with Fact;
use Bbr_Attributes;
use Bbr_Frames;
use Condition;
use Fact;
package body Bbr_Painting_Bundle is
type Rule_Names is (Paint_The_Green_Robots_In_Blue,
Paint_All_Boxes_In_Green,
No_More);
-------------------------------------------------------------------------------
package Paint_The_Green_Robots_In_Blue_Rule is
function Premiss return Join_Descriptor;
procedure Action (The_Facts : Fact.Collection);
end Paint_The_Green_Robots_In_Blue_Rule;
package body Paint_The_Green_Robots_In_Blue_Rule is separate;
-------------------------------------------------------------------------------
package Paint_All_Boxes_In_Green_Rule is
function Premiss return Join_Descriptor;
procedure Action (The_Facts : Fact.Collection);
end Paint_All_Boxes_In_Green_Rule;
package body Paint_All_Boxes_In_Green_Rule is separate;
-------------------------------------------------------------------------------
package Rule_Bundle is
new Bbr_Rule_Base.Rule_Base.Generic_Rule_Bundle
(The_Bundle => Bbr_Rule_Base.Bbr_Painting_Bundle,
Rule_Names => Rule_Names,
Nothing => Rule_Names'(No_More),
Rule_1 => Paint_The_Green_Robots_In_Blue,
Premiss_1 => Paint_The_Green_Robots_In_Blue_Rule.Premiss,
Action_1 => Paint_The_Green_Robots_In_Blue_Rule.Action,
Rule_2 => Paint_All_Boxes_In_Green,
Premiss_2 => Paint_All_Boxes_In_Green_Rule.Premiss,
Action_2 => Paint_All_Boxes_In_Green_Rule.Action);
procedure Do_Action (For_Rule : Rule_Id; On_Facts : Fact.Collection) is
begin
Rule_Bundle.Do_Action (For_Rule, On_Facts);
end Do_Action;
end Bbr_Painting_Bundle;
nblk1=3
nid=0
hdr6=6
[0x00] rec0=1f rec1=00 rec2=01 rec3=04a
[0x01] rec0=1a rec1=00 rec2=02 rec3=01e
[0x02] rec0=01 rec1=00 rec2=03 rec3=000
tail 0x21522748283e26bf2a3f9 0x42a00088462063c03