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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
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Length: 9216 (0x2400)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Bgrb1_Generic_Robots, seg_04b363
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Bgrb1_Frames;
with Bgrb1_Working_Memory;
with Bgrb1_Fact_Base_Server;
package body Bgrb1_Generic_Robots is
task Object is
entry Work (With_Robot : Fact_Name;
With_Brick : Fact_Name;
Destination_Box : Fact_Name;
Box_Number : Slot.Object);
entry Kill (Which_Robot : Fact_Name);
end Object;
task body Object is
use Bgrb1_Frames;
Finish : Boolean := False;
The_Output_Window : Display.Window (Display.Output_Window);
The_Robot : Fact_Name;
The_Brick : Fact_Name;
The_Box : Fact_Name;
The_Box_Number : Slot.Object;
begin
Display.Open_Window (Window_Name, The_Output_Window,
Display.Output_Window);
Display.New_Line (The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Display.Put_Line
(" -- THE ROBOT WAITS FOR A JOB --",
The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
while not (Finish) loop
select
accept Work (With_Robot : Fact_Name;
With_Brick : Fact_Name;
Destination_Box : Fact_Name;
Box_Number : Slot.Object) do
The_Robot := With_Robot;
The_Brick := The_Brick;
The_Box := Destination_Box;
The_Box_Number := Box_Number;
end Work;
Display.New_Line (The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Display.Put_Line
(" -- THE ROBOT IS WORKING --",
The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Bgrb1_Fact_Base_Server.Change
(Bgrb1_Kbs.Robot, The_Robot, Action, Dropping);
delay (Working_Time);
Bgrb1_Fact_Base_Server.Change
(Bgrb1_Kbs.Box, The_Box, State, Full);
--Display.Put_Line (Integer'Image (Slot.Get (The_Box_Number)),
-- The_Output_Window);
--Bgrb1_Fact_Base_Server.Change
-- (Bgrb1_Kbs.Brick, The_Brick,
-- Brick_Slots (Place), The_Box_Number);
Bgrb1_Fact_Base_Server.Change
(Bgrb1_Kbs.Robot, The_Robot, Action, Taking);
Bgrb1_Fact_Base_Server.Change
(Bgrb1_Kbs.Robot, The_Robot, Working, No);
Display.New_Line (The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Display.Put_Line
(" -- THE ROBOT WAITS FOR A JOB --",
The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
or
accept Kill (Which_Robot : Fact_Name) do
The_Robot := Which_Robot;
end Kill;
Bgrb1_Fact_Base_Server.Delete (Bgrb1_Kbs.Robot, The_Robot);
Display.New_Line (The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Display.Put_Line
(" -- THE ROBOT HAS BEEN REMOVED --",
The_Output_Window);
Display.Put_Line
(" --------------------------------------------------------------",
The_Output_Window);
Display.New_Line (The_Output_Window);
Finish := True;
end select;
end loop;
Display.Put_Line ("fin de la tache", The_Output_Window);
Display.Close_Window (The_Output_Window);
end Object;
procedure Work (With_Robot : Fact_Name;
With_Brick : Fact_Name;
Destination_Box : Fact_Name;
Box_Number : Slot.Object) is
begin
Object.Work (With_Robot, With_Brick, Destination_Box, Box_Number);
end Work;
procedure Kill (Which_Robot : Fact_Name) is
begin
Object.Kill (Which_Robot);
end Kill;
end Bgrb1_Generic_Robots;
nblk1=8
nid=3
hdr6=c
[0x00] rec0=20 rec1=00 rec2=01 rec3=046
[0x01] rec0=18 rec1=00 rec2=08 rec3=016
[0x02] rec0=16 rec1=00 rec2=06 rec3=054
[0x03] rec0=18 rec1=00 rec2=04 rec3=05e
[0x04] rec0=17 rec1=00 rec2=07 rec3=050
[0x05] rec0=0c rec1=00 rec2=02 rec3=000
[0x06] rec0=18 rec1=00 rec2=03 rec3=016
[0x07] rec0=0a rec1=00 rec2=02 rec3=001
tail 0x2174fb25a867a4903de41 0x42a00088462063c03
Free Block Chain:
0x3: 0000 00 05 01 3d 00 35 20 20 20 20 20 20 20 20 20 20 ┆ = 5 ┆
0x5: 0000 00 00 03 fc 80 10 73 65 5f 53 65 72 76 65 72 2e ┆ se_Server.┆