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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
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Length: 5120 (0x1400)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Br_Frames, seg_04a0a1, seg_04a913, seg_04b383
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
package body Br_Frames is
procedure Put (The_Fact : Br_Kbs.Kbs.Fact_Name;
Where : Output_Stream.Object) is
-- ......................................................
function Places_Image (Value : Slot.Object) return String is
use Slot;
begin
if Slot.Have_Same_Type (Value, On_Heap_Place) then
return Places'Image (Places_Facilities.Get (Value));
else
return " BOX " & Integer'Image (Slot.Get (Value));
end if;
end Places_Image;
function Actions_Image (Value : Slot.Object) return String is
begin
return Actions'Image (Actions_Facilities.Get (Value));
end Actions_Image;
-- ......................................................
function Brick_Frames_Image
(For_Slot : Brick_Slots; Value : Slot.Object)
return String is
begin
case For_Slot is
when Name =>
return Slot.Get (Value);
when Size =>
return Integer'Image (Slot.Get (Value));
when Place =>
return Places_Image (Value);
end case;
end Brick_Frames_Image;
function Robot_Frames_Image
(For_Slot : Robot_Slots; Value : Slot.Object)
return String is
begin
case For_Slot is
when Action =>
return Actions_Image (Value);
when Box =>
return Integer'Image (Slot.Get (Value));
end case;
end Robot_Frames_Image;
-- ......................................................
procedure Put_Brick is new Bricks.Generic_Put
(Image => Brick_Frames_Image);
procedure Put_Robot is new Robots.Generic_Put
(Image => Robot_Frames_Image);
-- ......................................................
begin
case Br_Kbs.Kbs.Fact_Base.Class.Class_Name_Of (The_Fact) is
when Br_Kbs.Brick =>
Put_Brick (The_Fact, Where);
when Br_Kbs.Robot =>
Put_Robot (The_Fact, Where);
when Br_Kbs.Nothing =>
null;
end case;
end Put;
end Br_Frames;
nblk1=4
nid=0
hdr6=8
[0x00] rec0=1c rec1=00 rec2=01 rec3=004
[0x01] rec0=05 rec1=00 rec2=04 rec3=06a
[0x02] rec0=19 rec1=00 rec2=03 rec3=038
[0x03] rec0=0c rec1=00 rec2=02 rec3=000
tail 0x2174e87b4866c42687771 0x42a00088462063c03