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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 11264 (0x2c00)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Com_Ihm, seg_051e0c
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
with Connexion_Serie;
with General_Defs;
with Conversion;
with Trame_Serie;
with Driver_Serie;
package body Com_Ihm is
package Port_B is new Connexion_Serie (No_Port => General_Defs.Port_B);
package Ts is new Trame_Serie (Taille_Trame => 1024,
Numero_Port => General_Defs.Port_B);
function Lecture return String is
Trame : General_Defs.Byte_String (1 .. 1024);
I : Natural := 0;
B, B1, B2 : General_Defs.Byte;
begin
B := Port_B.Lire;
while (General_Defs.Byte'Pos (B) /= Character'Pos ('<')) loop
B := Port_B.Lire;
if General_Defs.Byte'Pos (B) = Character'Pos ('>') then
B := Port_B.Lire;
if General_Defs.Byte'Pos (B) = Character'Pos ('>') then
return "?????";
end if;
end if;
end loop;
for J in 1 .. 3 loop
B := Port_B.Lire;
end loop;
B1 := Port_B.Lire;
B2 := Port_B.Lire;
while (General_Defs.Byte'Pos (B1) /= Character'Pos ('>') or
General_Defs.Byte'Pos (B2) /= Character'Pos ('>')) loop
I := I + 1;
Trame (I) := B1;
B1 := B2;
B2 := Port_B.Lire;
end loop;
return Conversion.Bs_To_String (Trame (1 .. I));
end Lecture;
procedure Ecriture_Trame (Bs : General_Defs.Byte_String) is
Trame : Ts.Chaine_Trame;
Taille : Integer;
J, K : Integer;
begin
Ts.Construire_Trame_Emission (Bs, Trame, Taille);
for I in 1 .. Taille loop
Port_B.Ecrire (Trame (I));
end loop;
end Ecriture_Trame;
procedure Ecriture (S : String) is
begin
Ecriture_Trame (Conversion.String_To_Bs (S));
end Ecriture;
procedure Initialisation is
begin
Driver_Serie.Interface_Serie.Validation_It
(Sorte => Driver_Serie.Interface_Serie.Pas_It);
end Initialisation;
end Com_Ihm;
nblk1=a
nid=6
hdr6=6
[0x00] rec0=22 rec1=00 rec2=01 rec3=02a
[0x01] rec0=26 rec1=00 rec2=02 rec3=022
[0x02] rec0=05 rec1=00 rec2=04 rec3=000
[0x03] rec0=20 rec1=00 rec2=04 rec3=04e
[0x04] rec0=05 rec1=00 rec2=06 rec3=000
[0x05] rec0=03 rec1=00 rec2=0a rec3=034
[0x06] rec0=10 rec1=00 rec2=06 rec3=074
[0x07] rec0=10 rec1=00 rec2=04 rec3=068
[0x08] rec0=0c rec1=00 rec2=07 rec3=000
[0x09] rec0=fd rec1=0e rec2=ec rec3=43d
tail 0x2154b786c879c7410ef3c 0x42a00088462060003
Free Block Chain:
0x6: 0000 00 0a 00 92 80 13 66 61 63 65 5f 53 65 72 69 65 ┆ face_Serie┆
0xa: 0000 00 07 00 4a 80 3e 20 20 20 20 20 2d 2d 53 69 6d ┆ J > --Sim┆
0x7: 0000 00 05 00 11 80 05 72 65 22 29 3b 05 00 06 20 20 ┆ re"); ┆
0x5: 0000 00 09 03 fc 80 07 6d 65 74 72 65 29 3b 07 00 19 ┆ metre); ┆
0x9: 0000 00 08 00 ad 80 03 6c 65 2c 03 00 3f 20 20 20 20 ┆ le, ? ┆
0x8: 0000 00 03 03 fc 80 20 20 20 4a 6a 5f 48 68 5f 4d 6d ┆ Jj_Hh_Mm┆
0x3: 0000 00 00 00 82 80 1a 74 20 3d 3e 20 50 61 72 61 6d ┆ t => Param┆