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Length: 5120 (0x1400)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package Fonts, seg_0046eb
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
--| @SUMMARY Defines some useful fonts for use with calls to Window_Io
--|
--| @INDICES (WINDOW_IO)
--|
with Window_Io;
package Fonts is
Vanilla_Attr : constant Window_Io.Attribute := (others => False);
Inverse_Attr : constant Window_Io.Attribute :=
(Inverse => True, others => False);
Bold_Attr : constant Window_Io.Attribute := (Bold => True, others => False);
Faint_Attr : constant Window_Io.Attribute :=
(Faint => True, others => False);
Inverse_Bold_Attr : constant Window_Io.Attribute :=
(Inverse => True, Bold => True, others => False);
Inverse_Faint_Attr : constant Window_Io.Attribute :=
(Inverse => True, Faint => True, others => False);
Underscore_Attr : constant Window_Io.Attribute :=
(Underscore => True, others => False);
Underscore_Bold_Attr : constant Window_Io.Attribute :=
(Underscore => True, Bold => True, others => False);
Inverse_Underscore_Attr : constant Window_Io.Attribute :=
(Inverse => True, Underscore => True, others => False);
Inverse_Underscore_Bold_Attr : constant Window_Io.Attribute :=
(Inverse => True, Underscore => True, Bold => True, others => False);
Normal : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Vanilla_Attr);
Inverse : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Inverse_Attr);
Bold : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Bold_Attr);
Faint : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Faint_Attr);
Inverse_Bold : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Inverse_Bold_Attr);
Inverse_Faint : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Inverse_Faint_Attr);
Underscore : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Underscore_Attr);
Underscore_Bold : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Underscore_Bold_Attr);
Inverse_Underscore : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Inverse_Underscore_Attr);
Inverse_Underscore_Bold : constant Window_Io.Font :=
Window_Io.Font'(Window_Io.Plain, Inverse_Underscore_Bold_Attr);
end Fonts;
nblk1=4
nid=0
hdr6=8
[0x00] rec0=1b rec1=00 rec2=01 rec3=044
[0x01] rec0=00 rec1=00 rec2=04 rec3=016
[0x02] rec0=16 rec1=00 rec2=02 rec3=056
[0x03] rec0=08 rec1=00 rec2=03 rec3=001
tail 0x215004d94815c6758865f 0x42a00088462061e03