DataMuseum.dk

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Rational R1000/400

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artifacts from Datamuseum.dk's BitArchive.

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⟦03089c5ad⟧ Ada Source

    Length: 5120 (0x1400)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Declaration_Personnage, seg_0492dd, seg_049430

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

E3 Source Code



with Structure_Des_Variables;
with Interface_Structure;
with Lex;
with Variable;
with Synchro;
with Error;
with Follow;

package body Declaration_Personnage is

    procedure Parse (Ok : in out Boolean) is
        use Lex;
        Le_Sens : Integer := 0;
    begin  
        Lex.Next;
        Variable.Existence_Parse (Ok);
        Ok := Ok and (Lex.Get_Token = L_Id);
        Interface_Structure.Associate_Nom_Variable (Lex.Get_Value);
        if not Ok then
            Synchro.Is_On (Error.Identification_Variable,
                           Follow.Identification_Variable);
            Ok := True;  
        else
            Lex.Next;
        end if;
        Variable.Description_Parse (Ok, Le_Sens);
        if not Ok then
            Synchro.Is_On (Error.Description, Follow.Description);
            Ok := True;
        end if;
        Variable.Position_Parse (Ok);
        if not Ok then
            Synchro.Is_On (Error.Position, Follow.Position);
            Ok := True;
        end if;

        Variable.Etat_Parse (Ok, Le_Sens);
        if not Ok then
            Synchro.Is_On (Error.Etat, Follow.Etat);
            Ok := True;
        end if;
        Variable.Possession_Parse (Ok);
        if not Ok then
            Synchro.Is_On (Error.Possession, Follow.Possession);
            Ok := True;
        end if;

        Ok := Ok and Lex.Get_Token = L_Finpersonnage;
        if Ok then
            Lex.Next;
        end if;

    end Parse;


end Declaration_Personnage;


E3 Meta Data

    nblk1=4
    nid=4
    hdr6=4
        [0x00] rec0=22 rec1=00 rec2=01 rec3=06c
        [0x01] rec0=19 rec1=00 rec2=02 rec3=000
        [0x02] rec0=02 rec1=00 rec2=02 rec3=000
        [0x03] rec0=03 rec1=e1 rec2=46 rec3=342
    tail 0x215468c80865b6cffdece 0x42a00088462060003
Free Block Chain:
  0x4: 0000  00 03 03 fc 80 16 20 20 20 20 20 20 20 20 20 20  ┆                ┆
  0x3: 0000  00 00 00 0b 80 02 65 3b 02 00 00 00 00 00 00 00  ┆      e;        ┆