DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦04bd94fcc⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06563c

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009aa9 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006563c [0000000000001100101011000111100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001d9da [000000000000011101100111011010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038007000666000c8a [111111111111111111111111111111110000000000111000000000000111000000000000011001100110000000000000110010001010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08716/0x378} [00000000000000001000011100010110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08cc2/0x468} [00000000000000001000110011000010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x086d6/0x40} [00000000000000001000011011010110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08c82/0x40} [00000000000000001000110010000010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 000 »>«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »CLASS«
    @0x0268e [0x01] =  $0x0002 »VIDE«
    @0x026c6 [0x02] =  $0x0003 »ENTIER«
    @0x0270e [0x03] =  $0x0004 »BOOLEEN«
    @0x0275e [0x04] =  $0x0005 »CHAINE«
    @0x027a6 [0x05] =  $0x0006 »BLOC«
    @0x027de [0x06] =  $0x0007 »TORTUE«
    @0x02826 [0x07] =  $0x0008 »STYLO«
    @0x02866 [0x08] =  $0x0009 »=«
    @0x02886 [0x09] =  $0x000a »<«
    @0x028a6 [0x0a] =  $0x000b »>«
    @0x028c6 [0x0b] =  $0x000c »<=«
    @0x028ee [0x0c] =  $0x000d »>=«
    @0x02916 [0x0d] =  $0x21e0 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x095d3/0x83} [00000000000000001001010111010011]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x09aa5/0x83} [00000000000000001001101010100101]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x09305/0x83} [00000000000000001001001100000101]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x097d7/0x83} [00000000000000001001011111010111]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x096d5/0x83} [00000000000000001001011011010101]

    0x003ab0 +0x09e0:                                    0x0 [0x300] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x0915e/0xa0} [00000000000000001001000101011110]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0569c/0xa0} [00000000000000000101011010011100]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x0835a/0xa0} [00000000000000001000001101011010]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x0695c/0xa0} [00000000000000000110100101011100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05c18/0xa0} [00000000000000000101110000011000]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0945c/0xa0} [00000000000000001001010001011100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x04f14/0xa0} [00000000000000000100111100010100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x08ac2/0xa0} [00000000000000001000101011000010]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0992e/0xa0} [00000000000000001001100100101110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0817e/0xa0} [00000000000000001000000101111110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x06e5e/0xa0} [00000000000000000110111001011110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05dd4/0xa0} [00000000000000000101110111010100]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x052e4/0xa0} [00000000000000000101001011100100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x063e8/0xa0} [00000000000000000110001111101000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0798e/0xa0} [00000000000000000111100110001110]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x07b72/0xa0} [00000000000000000111101101110010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x07082/0xa0} [00000000000000000111000010000010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x07266/0xa0} [00000000000000000111001001100110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08536/0xa0} [00000000000000001000010100110110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05a5c/0xa0} [00000000000000000101101001011100]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x050f8/0xa0} [00000000000000000101000011111000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x054c8/0xa0} [00000000000000000101010011001000]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "CLASS"
{D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d40/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04de0/0x60}:ARRAY_STRING[0x1,0x4] = "VIDE"
{D303 0x04e40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ee0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ee0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f14/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fb4/0x70}:ARRAY_STRING[0x1,0x6] = "ENTIER"
{D303 0x05024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050c4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05198/0x78}:ARRAY_STRING[0x1,0x7] = "BOOLEEN"
{D303 0x05210/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052e4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05210/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05384/0x70}:ARRAY_STRING[0x1,0x6] = "CHAINE"
{D303 0x053f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05494/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05494/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054c8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05568/0x60}:ARRAY_STRING[0x1,0x4] = "BLOC"
{D303 0x055c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05668/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05668/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0569c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x055c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0573c/0x70}:ARRAY_STRING[0x1,0x6] = "TORTUE"
{D303 0x057ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0584c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0584c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05880/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05920/0x68}:ARRAY_STRING[0x1,0x5] = "STYLO"
{D303 0x05988/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a28/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a5c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05988/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05afc/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05b44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05be4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05be4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c18/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05cb8/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05d00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05da0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dd4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05d00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05e74/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05ebc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061f0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f5c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05f9c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 00c »>«
  [$0x000c]  0x004b8 00d »<=«
  [$0x000d]  0x004e0 00e »>=«
  [$0x000e]  0x041f0 000 »REFERENCE«
{D304 0x061f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06224/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05ebc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x062c4/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x06314/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063b4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x063b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063e8/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06314/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06488/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x064d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06928/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06578/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x065b8/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x065fe [0x00] =  $0x000e »REFERENCE«
    @0x0665e [0x01] =  $0x000f »VOID_REFERENCE«
    @0x066e6 [0x02] =  $0x0010 »CREATE«
    @0x0672e [0x03] =  $0x0011 »WHAT«
    @0x06766 [0x04] =  $0x0012 »VALUE«
    @0x067a6 [0x05] =  $0x0013 »GET_ID«
    @0x067ee [0x06] =  $0x0014 »GET_CLASS«
    @0x0684e [0x07] =  $0x0015 »EQUAL«
    @0x0688e [0x08] =  $0x0016 »RIGHT«
    @0x068ce [0x09] =  $0x0017 »LEFT«
{D304 0x06928/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0695c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x064d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x069fc/0x88}:ARRAY_STRING[0x1,0x9] = "REFERENCE"
{D303 0x06a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e2a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b24/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f9c/0x254} next_p → {Thing2 0x05f5c/0x40}
{StringIndex 0x06b64/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 00c »>«
  [$0x000c]  0x004b8 00d »<=«
  [$0x000d]  0x004e0 00e »>=«
  [$0x000e]  0x041f0 00f »REFERENCE«
  [$0x000f]  0x04250 010 »VOID_REFERENCE«
  [$0x0010]  0x042d8 011 »CREATE«
  [$0x0011]  0x04320 000 »WHAT«
{D304 0x06e2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e5e/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x06a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x06efe/0xb0}:ARRAY_STRING[0x1,0xe] = "VOID_REFERENCE"
{D303 0x06fae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0704e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0704e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07082/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06fae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07122/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x07192/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07232/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07232/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07266/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07192/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07306/0x60}:ARRAY_STRING[0x1,0x4] = "WHAT"
{D303 0x07366/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0777e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07406/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b64/0x2c6} next_p → {Thing2 0x06b24/0x40}
{StringIndex 0x07446/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 00c »>«
  [$0x000c]  0x004b8 00d »<=«
  [$0x000d]  0x004e0 00e »>=«
  [$0x000e]  0x041f0 00f »REFERENCE«
  [$0x000f]  0x04250 010 »VOID_REFERENCE«
  [$0x0010]  0x042d8 011 »CREATE«
  [$0x0011]  0x04320 012 »WHAT«
  [$0x0012]  0x04358 013 »VALUE«
  [$0x0013]  0x04398 014 »GET_ID«
  [$0x0014]  0x043e0 000 »GET_CLASS«
{D304 0x0777e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077b2/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05880/0xa0} d302_d303_p → {D303 0x07366/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07852/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x078ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0795a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0795a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0798e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x077b2/0xa0} d302_d303_p → {D303 0x078ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07a2e/0x70}:ARRAY_STRING[0x1,0x6] = "GET_ID"
{D303 0x07a9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b3e/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07b3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b72/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07a9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07c12/0x88}:ARRAY_STRING[0x1,0x9] = "GET_CLASS"
{D303 0x07c9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0814a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07d3a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07446/0x338} next_p → {Thing2 0x07406/0x40}
{StringIndex 0x07d7a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 00c »>«
  [$0x000c]  0x004b8 00d »<=«
  [$0x000d]  0x004e0 00e »>=«
  [$0x000e]  0x041f0 00f »REFERENCE«
  [$0x000f]  0x04250 010 »VOID_REFERENCE«
  [$0x0010]  0x042d8 011 »CREATE«
  [$0x0011]  0x04320 012 »WHAT«
  [$0x0012]  0x04358 013 »VALUE«
  [$0x0013]  0x04398 014 »GET_ID«
  [$0x0014]  0x043e0 015 »GET_CLASS«
  [$0x0015]  0x04440 016 »EQUAL«
  [$0x0016]  0x04480 017 »RIGHT«
  [$0x0017]  0x044c0 018 »LEFT«
  [$0x0018]  0x06348 000 »CLASS_ID«
{D304 0x0814a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0817e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06224/0xa0} d302_d303_p → {D303 0x07c9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0821e/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x08286/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08326/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08326/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0835a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08286/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x083fa/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x08462/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08502/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08502/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08536/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08462/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x085d6/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x08636/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a8e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x086d6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x065b8/0x370} next_p → {Thing2 0x06578/0x40}
{StringStore 0x08716/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08756 [0x00] =  $0x0018 »CLASS_ID«
    @0x087ae [0x01] =  $0x0019 »OBJECT_ID«
    @0x0880e [0x02] =  $0x001a »OBJ«
    @0x0883e [0x03] =  $0x001b »and«
{D304 0x08a8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ac2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08636/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08b62/0x80}:ARRAY_STRING[0x1,0x8] = "CLASS_ID"
{D303 0x08be2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0912a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08c82/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07d7a/0x3d0} next_p → {Thing2 0x07d3a/0x40}
{StringIndex 0x08cc2/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »CLASS«
  [$0x0002]  0x00280 003 »VIDE«
  [$0x0003]  0x002b8 004 »ENTIER«
  [$0x0004]  0x00300 005 »BOOLEEN«
  [$0x0005]  0x00350 006 »CHAINE«
  [$0x0006]  0x00398 007 »BLOC«
  [$0x0007]  0x003d0 008 »TORTUE«
  [$0x0008]  0x00418 009 »STYLO«
  [$0x0009]  0x00458 00a »=«
  [$0x000a]  0x00478 00b »<«
  [$0x000b]  0x00498 00c »>«
  [$0x000c]  0x004b8 00d »<=«
  [$0x000d]  0x004e0 00e »>=«
  [$0x000e]  0x041f0 00f »REFERENCE«
  [$0x000f]  0x04250 010 »VOID_REFERENCE«
  [$0x0010]  0x042d8 011 »CREATE«
  [$0x0011]  0x04320 012 »WHAT«
  [$0x0012]  0x04358 013 »VALUE«
  [$0x0013]  0x04398 014 »GET_ID«
  [$0x0014]  0x043e0 015 »GET_CLASS«
  [$0x0015]  0x04440 016 »EQUAL«
  [$0x0016]  0x04480 017 »RIGHT«
  [$0x0017]  0x044c0 018 »LEFT«
  [$0x0018]  0x06348 019 »CLASS_ID«
  [$0x0019]  0x063a0 01a »OBJECT_ID«
  [$0x001a]  0x06400 01b »OBJ«
  [$0x001b]  0x06430 000 »and«
{D304 0x0912a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0915e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x08be2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x091fe/0x88}:ARRAY_STRING[0x1,0x9] = "OBJECT_ID"
{D307 0x09286/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c8906 d307_3 = 0x00000002
{D306 0x09305/0x83}:D306 d306_d303_p → {D303 0x06fae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09286/0x7f}
{D303 0x09388/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09428/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09428/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0945c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09388/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x094fc/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D307 0x09554/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c8906 d307_3 = 0x00000002
{D306 0x095d3/0x83}:D306 d306_d303_p → {D303 0x078ba/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09554/0x7f}
{D307 0x09656/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c8906 d307_3 = 0x00000002
{D306 0x096d5/0x83}:D306 d306_d303_p → {D303 0x07a9e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09656/0x7f}
{D307 0x09758/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c8906 d307_3 = 0x00000002
{D306 0x097d7/0x83}:D306 d306_d303_p → {D303 0x07c9a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09758/0x7f}
{D303 0x0985a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x098fa/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x098fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0992e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0985a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x099ce/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D307 0x09a26/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c8906 d307_3 = 0x00000002
{D306 0x09aa5/0x83}:D306 d306_d303_p → {D303 0x05988/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09a26/0x7f}