|
|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 4096 (0x1000)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Find_Action_Rule, seg_04bdd8, separate Fruit_Rule_Bundle_4
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
separate (Fruit_Rule_Bundle_4)
package body Find_Action_Rule is
function Premiss return Fact_Queries is
use Fact_Base;
use Fruit_Frames_4;
The_Marker_Name : constant Alias.Name := Alias.M;
The_X_Pos : constant Alias.Name := Alias.X;
The_Y_Pos : constant Alias.Name := Alias.Y;
The_Label : constant Alias.Name := Alias.L;
begin
return (Requests.Exist
((Request_Name => Is_Equal (Find_Request_Name),
Marker_Name => Predicate.Define_As (The_Marker_Name),
Argument1 => Is_Any,
Argument2 => Is_Any)),
Visual_Markers.Exist
((Marker_Name => Is_Equal (The_Marker_Name),
Position_X => Define_As (The_X_Pos),
Position_Y => Define_As (The_Y_Pos))),
Visual_Blocks.Exist ((Label => Define_As (The_Label),
Position_X => Is_Equal (The_X_Pos),
Position_Y => Is_Equal (The_Y_Pos))),
Visual_Blocks.Exist ((Label => Is_Equal (The_Label),
Position_X => Is_Any,
Position_Y => Is_Any)));
end Premiss;
procedure Action (Objects : Fact_Collection) is
use Fruit_Frames_4;
use Slot;
The_Request : Fact_Name renames Objects (1);
The_Marker_Fact : Fact_Name renames Objects (2);
The_Found_Block_Fact : Fact_Name renames Objects (4);
The_X_Pos : Slot.Object := Visual_Blocks.Get
(The_Found_Block_Fact, Position_X);
The_Y_Pos : Slot.Object := Visual_Blocks.Get
(The_Found_Block_Fact, Position_Y);
begin
Visual_Markers.Change (The_Marker_Fact, Position_X, The_X_Pos);
Visual_Markers.Change (The_Marker_Fact, Position_Y, The_Y_Pos);
Requests.Delete (The_Request);
end Action;
end Find_Action_Rule;
nblk1=3
nid=0
hdr6=6
[0x00] rec0=19 rec1=00 rec2=01 rec3=004
[0x01] rec0=14 rec1=00 rec2=02 rec3=006
[0x02] rec0=06 rec1=00 rec2=03 rec3=000
tail 0x217513c24868f7511466e 0x42a00088462063c03