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Rational R1000/400

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⟦0a15b39f7⟧ Ada Source

    Length: 4096 (0x1000)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Find_Action_Rule, seg_04bdd8, separate Fruit_Rule_Bundle_4

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

E3 Source Code



separate (Fruit_Rule_Bundle_4)

package body Find_Action_Rule is


    function Premiss return Fact_Queries is
        use Fact_Base;
        use Fruit_Frames_4;
        The_Marker_Name : constant Alias.Name := Alias.M;
        The_X_Pos       : constant Alias.Name := Alias.X;
        The_Y_Pos       : constant Alias.Name := Alias.Y;
        The_Label       : constant Alias.Name := Alias.L;
    begin
        return (Requests.Exist
                   ((Request_Name => Is_Equal (Find_Request_Name),
                     Marker_Name  => Predicate.Define_As (The_Marker_Name),
                     Argument1    => Is_Any,
                     Argument2    => Is_Any)),
                Visual_Markers.Exist
                   ((Marker_Name => Is_Equal (The_Marker_Name),
                     Position_X  => Define_As (The_X_Pos),
                     Position_Y  => Define_As (The_Y_Pos))),
                Visual_Blocks.Exist ((Label      => Define_As (The_Label),
                                      Position_X => Is_Equal (The_X_Pos),
                                      Position_Y => Is_Equal (The_Y_Pos))),
                Visual_Blocks.Exist ((Label      => Is_Equal (The_Label),
                                      Position_X => Is_Any,
                                      Position_Y => Is_Any)));
    end Premiss;


    procedure Action (Objects : Fact_Collection) is  
        use Fruit_Frames_4;
        use Slot;  
        The_Request : Fact_Name renames Objects (1);
        The_Marker_Fact : Fact_Name renames Objects (2);
        The_Found_Block_Fact : Fact_Name renames Objects (4);
        The_X_Pos : Slot.Object := Visual_Blocks.Get
                                      (The_Found_Block_Fact, Position_X);
        The_Y_Pos : Slot.Object := Visual_Blocks.Get
                                      (The_Found_Block_Fact, Position_Y);
    begin
        Visual_Markers.Change (The_Marker_Fact, Position_X, The_X_Pos);
        Visual_Markers.Change (The_Marker_Fact, Position_Y, The_Y_Pos);
        Requests.Delete (The_Request);
    end Action;


end Find_Action_Rule;

E3 Meta Data

    nblk1=3
    nid=0
    hdr6=6
        [0x00] rec0=19 rec1=00 rec2=01 rec3=004
        [0x01] rec0=14 rec1=00 rec2=02 rec3=006
        [0x02] rec0=06 rec1=00 rec2=03 rec3=000
    tail 0x217513c24868f7511466e 0x42a00088462063c03