DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦0d0932086⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0993e7

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007d75 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000993e7 [0000000000010011001001111100111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002c1e1 [000000000000101100000111100001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0028004c003fd0007ca [111111111111111111111111111111110000000000101000000000000100110000000000001111111101000000000000011111001010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06094/0x370} [00000000000000000110000010010100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07990/0x338} [00000000000000000111100110010000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06054/0x40} [00000000000000000110000001010100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07950/0x40} [00000000000000000111100101010000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »FCNTL_COMMANDS«
  [$0x0002]  0x002c8 003 »F_DUPFD«
  [$0x0003]  0x00318 004 »F_GETFD«
  [$0x0004]  0x00368 005 »F_SETFD«
  [$0x0005]  0x003b8 006 »F_GETFL«
  [$0x0006]  0x00408 007 »F_SETFL«
  [$0x0007]  0x00458 008 »F_GETOWN«
  [$0x0008]  0x004b0 009 »F_SETOWN«
  [$0x0009]  0x00508 00a »=«
  [$0x000a]  0x00528 00b »<«
  [$0x000b]  0x03cc8 000 »>«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »FCNTL_COMMANDS«
    @0x026d6 [0x01] =  $0x0002 »F_DUPFD«
    @0x02726 [0x02] =  $0x0003 »F_GETFD«
    @0x02776 [0x03] =  $0x0004 »F_SETFD«
    @0x027c6 [0x04] =  $0x0005 »F_GETFL«
    @0x02816 [0x05] =  $0x0006 »F_SETFL«
    @0x02866 [0x06] =  $0x0007 »F_GETOWN«
    @0x028be [0x07] =  $0x0008 »F_SETOWN«
    @0x02916 [0x08] =  $0x0009 »=«
    @0x02936 [0x09] =  $0x000a »<«
    @0x02956 [0x0a] =  $0x4000 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x05f31/0x83} [00000000000000000101111100110001]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x06dbf/0x83} [00000000000000000110110110111111]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x05c73/0x83} [00000000000000000101110001110011]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x06af9/0x83} [00000000000000000110101011111001]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x0659f/0x83} [00000000000000000110010110011111]

    0x003c10 +0x0b40:                                    0x0 [0x1a0] 0…
{D301 0x03db0/0xce0}:D301
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x077b8/0xa0} [00000000000000000111011110111000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05dca/0xa0} [00000000000000000101110111001010]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x05160/0xa0} [00000000000000000101000101100000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05538/0xa0} [00000000000000000101010100111000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06f16/0xa0} [00000000000000000110111100010110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x075f4/0xa0} [00000000000000000111010111110100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x06438/0xa0} [00000000000000000110010000111000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x05918/0xa0} [00000000000000000101100100011000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06c50/0xa0} [00000000000000000110110001010000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x07408/0xa0} [00000000000000000111010000001000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05b0c/0xa0} [00000000000000000101101100001100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x07cfc/0xa0} [00000000000000000111110011111100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0534c/0xa0} [00000000000000000101001101001100]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x05724/0xa0} [00000000000000000101011100100100]

    0x0049d0 +0x0c20:                                    0x0 [0xc0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04c04/0xb0}:ARRAY_STRING[0x1,0xe] = "FCNTL_COMMANDS"
{D303 0x04cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d54/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d88/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04e28/0x78}:ARRAY_STRING[0x1,0x7] = "F_DUPFD"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05014/0x78}:ARRAY_STRING[0x1,0x7] = "F_GETFD"
{D303 0x0508c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0512c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0512c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05160/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0508c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05200/0x78}:ARRAY_STRING[0x1,0x7] = "F_SETFD"
{D303 0x05278/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05318/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05318/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0534c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05278/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x053ec/0x78}:ARRAY_STRING[0x1,0x7] = "F_GETFL"
{D303 0x05464/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05504/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05504/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05538/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05464/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x055d8/0x78}:ARRAY_STRING[0x1,0x7] = "F_SETFL"
{D303 0x05650/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056f0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05724/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05650/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x057c4/0x80}:ARRAY_STRING[0x1,0x8] = "F_GETOWN"
{D303 0x05844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05918/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05844/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x059b8/0x80}:ARRAY_STRING[0x1,0x8] = "F_SETOWN"
{D303 0x05a38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ad8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ad8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05bac/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x05bf4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001326f2 d307_3 = 0x00000002
{D306 0x05c73/0x83}:D306 d306_d303_p → {D303 0x05a38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05bf4/0x7f}
{D303 0x05cf6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d96/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05d96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05cf6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05e6a/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x05eb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001326f2 d307_3 = 0x00000002
{D306 0x05f31/0x83}:D306 d306_d303_p → {D303 0x05cf6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05eb2/0x7f}
{D303 0x05fb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06404/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x06054/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06094/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x060d6 [0x00] =  $0x000b »>«
    @0x060f6 [0x01] =  $0x000c »<=«
    @0x0611e [0x02] =  $0x000d »>=«
    @0x06146 [0x03] =  $0x000e »FNDELAY«
    @0x06196 [0x04] =  $0x000f »FAPPEND«
    @0x061e6 [0x05] =  $0x0010 »FD«
    @0x0620e [0x06] =  $0x0011 »CMD«
    @0x0623e [0x07] =  $0x0012 »ARG«
{D304 0x06404/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06438/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05fb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x064d8/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x06520/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001326f2 d307_3 = 0x00000002
{D306 0x0659f/0x83}:D306 d306_d303_p → {D303 0x05fb4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06520/0x7f}
{D303 0x06622/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06956/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x066c2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06702/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »FCNTL_COMMANDS«
  [$0x0002]  0x002c8 003 »F_DUPFD«
  [$0x0003]  0x00318 004 »F_GETFD«
  [$0x0004]  0x00368 005 »F_SETFD«
  [$0x0005]  0x003b8 006 »F_GETFL«
  [$0x0006]  0x00408 007 »F_SETFL«
  [$0x0007]  0x00458 008 »F_GETOWN«
  [$0x0008]  0x004b0 009 »F_SETOWN«
  [$0x0009]  0x00508 00a »=«
  [$0x000a]  0x00528 00b »<«
  [$0x000b]  0x03cc8 00c »>«
  [$0x000c]  0x03ce8 00d »<=«
  [$0x000d]  0x03d10 00e »>=«
  [$0x000e]  0x03d38 000 »FNDELAY«
{D304 0x06956/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0698a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06622/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06a2a/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x06a7a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001326f2 d307_3 = 0x00000002
{D306 0x06af9/0x83}:D306 d306_d303_p → {D303 0x06622/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06a7a/0x7f}
{D303 0x06b7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c1c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06c1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c50/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06b7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06cf0/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x06d40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001326f2 d307_3 = 0x00000002
{D306 0x06dbf/0x83}:D306 d306_d303_p → {D303 0x06b7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d40/0x7f}
{D303 0x06e42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ee2/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ee2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f16/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x0698a/0xa0} d302_d303_p → {D303 0x06e42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06fb6/0x78}:ARRAY_STRING[0x1,0x7] = "FNDELAY"
{D303 0x0702e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x073d4/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x070ce/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06702/0x254} next_p → {Thing2 0x066c2/0x40}
{StringIndex 0x0710e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »FCNTL_COMMANDS«
  [$0x0002]  0x002c8 003 »F_DUPFD«
  [$0x0003]  0x00318 004 »F_GETFD«
  [$0x0004]  0x00368 005 »F_SETFD«
  [$0x0005]  0x003b8 006 »F_GETFL«
  [$0x0006]  0x00408 007 »F_SETFL«
  [$0x0007]  0x00458 008 »F_GETOWN«
  [$0x0008]  0x004b0 009 »F_SETOWN«
  [$0x0009]  0x00508 00a »=«
  [$0x000a]  0x00528 00b »<«
  [$0x000b]  0x03cc8 00c »>«
  [$0x000c]  0x03ce8 00d »<=«
  [$0x000d]  0x03d10 00e »>=«
  [$0x000e]  0x03d38 00f »FNDELAY«
  [$0x000f]  0x03d88 010 »FAPPEND«
  [$0x0010]  0x03dd8 011 »FD«
  [$0x0011]  0x03e00 000 »CMD«
{D304 0x073d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07408/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x04d88/0xa0} d302_d303_p → {D303 0x0702e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x074a8/0x78}:ARRAY_STRING[0x1,0x7] = "FAPPEND"
{D303 0x07520/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x075c0/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x075c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x075f4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07520/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07694/0x50}:ARRAY_STRING[0x1,0x2] = "FD"
{D303 0x076e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07784/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07784/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077b8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x076e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07858/0x58}:ARRAY_STRING[0x1,0x3] = "CMD"
{D303 0x078b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cc8/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07950/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0710e/0x2c6} next_p → {Thing2 0x070ce/0x40}
{StringIndex 0x07990/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »FCNTL_COMMANDS«
  [$0x0002]  0x002c8 003 »F_DUPFD«
  [$0x0003]  0x00318 004 »F_GETFD«
  [$0x0004]  0x00368 005 »F_SETFD«
  [$0x0005]  0x003b8 006 »F_GETFL«
  [$0x0006]  0x00408 007 »F_SETFL«
  [$0x0007]  0x00458 008 »F_GETOWN«
  [$0x0008]  0x004b0 009 »F_SETOWN«
  [$0x0009]  0x00508 00a »=«
  [$0x000a]  0x00528 00b »<«
  [$0x000b]  0x03cc8 00c »>«
  [$0x000c]  0x03ce8 00d »<=«
  [$0x000d]  0x03d10 00e »>=«
  [$0x000e]  0x03d38 00f »FNDELAY«
  [$0x000f]  0x03d88 010 »FAPPEND«
  [$0x0010]  0x03dd8 011 »FD«
  [$0x0011]  0x03e00 012 »CMD«
  [$0x0012]  0x03e30 000 »ARG«
{D304 0x07cc8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cfc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x078b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07d9c/0x58}:ARRAY_STRING[0x1,0x3] = "ARG"