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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04bf06
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008005 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0004bf06 [0000000000001001011111100000110] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000170fa [000000000000010111000011111010] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00280054004ec000990 [111111111111111111111111111111110000000000101000000000000101010000000000010011101100000000000000100110010000] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06f7e/0x370} [00000000000000000110111101111110] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0732e/0x338} [00000000000000000111001100101110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06f3e/0x40} [00000000000000000110111100111110] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x072ee/0x40} [00000000000000000111001011101110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »+« [$0x0004] 0x002c8 005 »LEFT« [$0x0005] 0x00300 006 »RIGHT« [$0x0006] 0x00340 007 »-« [$0x0007] 0x00360 008 »AFFECTER« [$0x0008] 0x003b8 009 »F« [$0x0009] 0x003d8 00a »CONVERTIR« [$0x000a] 0x00438 00b »M« [$0x000b] 0x00458 000 »PUT« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »OBJECT« @0x02696 [0x01] = $0x0002 »=« @0x026b6 [0x02] = $0x0003 »+« @0x026d6 [0x03] = $0x0004 »LEFT« @0x0270e [0x04] = $0x0005 »RIGHT« @0x0274e [0x05] = $0x0006 »-« @0x0276e [0x06] = $0x0007 »AFFECTER« @0x027c6 [0x07] = $0x0008 »F« @0x027e6 [0x08] = $0x0009 »CONVERTIR« @0x02846 [0x09] = $0x000a »M« @0x02866 [0x0a] = $0x000b »PUT« @0x02896 [0x0b] = $0x000c »<« @0x028b6 [0x0c] = $0x000d »>« @0x028d6 [0x0d] = $0x000e »<=« @0x028fe [0x0e] = $0x000f »>=« @0x02926 [0x0f] = $0x0010 »*« @0x02946 [0x10] = $0x0011 »/« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x07c01/0x83} [00000000000000000111110000000001] 0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x08001/0x83} [00000000000000001000000000000001] 0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x079fd/0x83} [00000000000000000111100111111101] 0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x07d03/0x83} [00000000000000000111110100000011] 0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x07aff/0x83} [00000000000000000111101011111111] 0x003b50 +0x0a80: 0x0 [0x260] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x05470/0xa0} [00000000000000000101010001110000] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x05294/0xa0} [00000000000000000101001010010100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x05d94/0xa0} [00000000000000000101110110010100] 0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x05bd8/0xa0} [00000000000000000101101111011000] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x07e5a/0xa0} [00000000000000000111111001011010] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x061f4/0xa0} [00000000000000000110000111110100] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x06db6/0xa0} [00000000000000000110110110110110] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x0562c/0xa0} [00000000000000000101011000101100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0656c/0xa0} [00000000000000000110010101101100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x063b0/0xa0} [00000000000000000110001110110000] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06a36/0xa0} [00000000000000000110101000110110] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x07866/0xa0} [00000000000000000111100001100110] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x050c0/0xa0} [00000000000000000101000011000000] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05820/0xa0} [00000000000000000101100000100000] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0769a/0xa0} [00000000000000000111011010011010] 0x004970 +0x0bc0: 0x0 [0x120] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT" {D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f04/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04fa4/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D303 0x04fec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0508c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0508c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x050c0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04fec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05160/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT" {D303 0x051c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05260/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05260/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05294/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x051c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05334/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT" {D303 0x0539c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0543c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0543c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05470/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0539c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05510/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D303 0x05558/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055f8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x055f8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0562c/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05558/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x056cc/0x80}:ARRAY_STRING[0x1,0x8] = "AFFECTER" {D303 0x0574c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x057ec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05820/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0574c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x058c0/0x48}:ARRAY_STRING[0x1,0x1] = "F" {D303 0x05908/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059a8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x059a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x059dc/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05908/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05a7c/0x88}:ARRAY_STRING[0x1,0x9] = "CONVERTIR" {D303 0x05b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ba4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05ba4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05bd8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05c78/0x48}:ARRAY_STRING[0x1,0x1] = "M" {D303 0x05cc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d60/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05d60/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05d94/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05cc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05e34/0x58}:ARRAY_STRING[0x1,0x3] = "PUT" {D303 0x05e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061c0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05f2c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x05f6c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »+« [$0x0004] 0x002c8 005 »LEFT« [$0x0005] 0x00300 006 »RIGHT« [$0x0006] 0x00340 007 »-« [$0x0007] 0x00360 008 »AFFECTER« [$0x0008] 0x003b8 009 »F« [$0x0009] 0x003d8 00a »CONVERTIR« [$0x000a] 0x00438 00b »M« [$0x000b] 0x00458 00c »PUT« [$0x000c] 0x00488 00d »<« [$0x000d] 0x004a8 00e »>« [$0x000e] 0x004c8 000 »<=« {D304 0x061c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x061f4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06294/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x062dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0637c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x0637c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x063b0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x062dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06450/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x06498/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06538/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06538/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0656c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06498/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0660c/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x0665c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a02/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x066fc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f6c/0x254} next_p → {Thing2 0x05f2c/0x40} {StringIndex 0x0673c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »+« [$0x0004] 0x002c8 005 »LEFT« [$0x0005] 0x00300 006 »RIGHT« [$0x0006] 0x00340 007 »-« [$0x0007] 0x00360 008 »AFFECTER« [$0x0008] 0x003b8 009 »F« [$0x0009] 0x003d8 00a »CONVERTIR« [$0x000a] 0x00438 00b »M« [$0x000b] 0x00458 00c »PUT« [$0x000c] 0x00488 00d »<« [$0x000d] 0x004a8 00e »>« [$0x000e] 0x004c8 00f »<=« [$0x000f] 0x004f0 010 »>=« [$0x0010] 0x00518 011 »*« [$0x0011] 0x00538 000 »/« {D304 0x06a02/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a36/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0665c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06ad6/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x06b26/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06bc6/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x06bc6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06bfa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06b26/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06c9a/0x48}:ARRAY_STRING[0x1,0x1] = "*" {D303 0x06ce2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d82/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x06d82/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06db6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06ce2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06e56/0x48}:ARRAY_STRING[0x1,0x1] = "/" {D303 0x06e9e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07666/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x06f3e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06f7e/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x06fbe [0x00] = $0x0012 »abs« @0x06fee [0x01] = $0x0013 »TEXT_IO« @0x0703e [0x02] = $0x0014 »OBJECT_IO« @0x0709e [0x03] = $0x8000 »« @0x070b6 [0x04] = $0x4000 »« {Thing2 0x072ee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0673c/0x2c6} next_p → {Thing2 0x066fc/0x40} {StringIndex 0x0732e/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »+« [$0x0004] 0x002c8 005 »LEFT« [$0x0005] 0x00300 006 »RIGHT« [$0x0006] 0x00340 007 »-« [$0x0007] 0x00360 008 »AFFECTER« [$0x0008] 0x003b8 009 »F« [$0x0009] 0x003d8 00a »CONVERTIR« [$0x000a] 0x00438 00b »M« [$0x000b] 0x00458 00c »PUT« [$0x000c] 0x00488 00d »<« [$0x000d] 0x004a8 00e »>« [$0x000e] 0x004c8 00f »<=« [$0x000f] 0x004f0 010 »>=« [$0x0010] 0x00518 011 »*« [$0x0011] 0x00538 012 »/« [$0x0012] 0x04bb0 013 »abs« [$0x0013] 0x04be0 014 »TEXT_IO« [$0x0014] 0x04c30 000 »OBJECT_IO« {D304 0x07666/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0769a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x059dc/0xa0} d302_d303_p → {D303 0x06e9e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0773a/0x58}:ARRAY_STRING[0x1,0x3] = "abs" {D303 0x07792/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07832/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07832/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07866/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07792/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07906/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO" {D307 0x0797e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00097e0a d307_3 = 0x00000002 {D306 0x079fd/0x83}:D306 d306_d303_p → {D303 0x04e30/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0797e/0x7f} {D307 0x07a80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00097e0a d307_3 = 0x00000002 {D306 0x07aff/0x83}:D306 d306_d303_p → {D303 0x0539c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a80/0x7f} {D307 0x07b82/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00097e0a d307_3 = 0x00000002 {D306 0x07c01/0x83}:D306 d306_d303_p → {D303 0x05558/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b82/0x7f} {D307 0x07c84/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00097e0a d307_3 = 0x00000002 {D306 0x07d03/0x83}:D306 d306_d303_p → {D303 0x05cc0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07c84/0x7f} {D303 0x07d86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e26/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07e26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07e5a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x06bfa/0xa0} d302_d303_p → {D303 0x07d86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x07efa/0x88}:ARRAY_STRING[0x1,0x9] = "OBJECT_IO" {D307 0x07f82/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00097e0a d307_3 = 0x00000002 {D306 0x08001/0x83}:D306 d306_d303_p → {D303 0x05908/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07f82/0x7f}