DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦1071b6fb3⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07a46b

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008690 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0007a46b [0000000000001111010010001101011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000234ee [000000000000100011010011101110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030005c004d8800983 [111111111111111111111111111111110000000000110000000000000101110000000000010011011000100000000000100110000011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06e4a/0x370} [00000000000000000110111001001010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07ebe/0x3d0} [00000000000000000111111010111110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06e0a/0x40} [00000000000000000110111000001010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07e7e/0x40} [00000000000000000111111001111110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »TOKENS«
  [$0x0004]  0x002f0 005 »TOKEN«
  [$0x0005]  0x00330 006 »<«
  [$0x0006]  0x00350 007 »>«
  [$0x0007]  0x00370 008 »<=«
  [$0x0008]  0x00398 009 »>=«
  [$0x0009]  0x003c0 00a »&«
  [$0x000a]  0x003e0 00b »MAKE«
  [$0x000b]  0x00418 000 »LIST«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OBJECT«
    @0x02696 [0x01] =  $0x0002 »=«
    @0x026b6 [0x02] =  $0x0003 »TOKENS«
    @0x026fe [0x03] =  $0x0004 »TOKEN«
    @0x0273e [0x04] =  $0x0005 »<«
    @0x0275e [0x05] =  $0x0006 »>«
    @0x0277e [0x06] =  $0x0007 »<=«
    @0x027a6 [0x07] =  $0x0008 »>=«
    @0x027ce [0x08] =  $0x0009 »&«
    @0x027ee [0x09] =  $0x000a »MAKE«
    @0x02826 [0x0a] =  $0x000b »LIST«
    @0x0285e [0x0b] =  $0x000c »ONE_TOKEN«
    @0x028be [0x0c] =  $0x000d »IS_IN«
    @0x028fe [0x0d] =  $0x000e »WHAT«
    @0x02936 [0x0e] =  $0x000f »and«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x0526f/0x83} [00000000000000000101001001101111]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x0868c/0x83} [00000000000000001000011010001100]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x05fd5/0x83} [00000000000000000101111111010101]

    0x003c10 +0x0b40:                                    0x0 [0x1a0] 0…
{D301 0x03db0/0xce0}:D301
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x082c2/0xa0} [00000000000000001000001011000010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x053c6/0xa0} [00000000000000000101001111000110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x073b2/0xa0} [00000000000000000111001110110010]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05c82/0xa0} [00000000000000000101110010000010]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x06c72/0xa0} [00000000000000000110110001110010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0573e/0xa0} [00000000000000000101011100111110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07cd6/0xa0} [00000000000000000111110011010110]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x063c0/0xa0} [00000000000000000110001111000000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x07ac2/0xa0} [00000000000000000111101011000010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x078f6/0xa0} [00000000000000000111100011110110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05902/0xa0} [00000000000000000101100100000010]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x071ee/0xa0} [00000000000000000111000111101110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0848e/0xa0} [00000000000000001000010010001110]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x050e8/0xa0} [00000000000000000101000011101000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x06798/0xa0} [00000000000000000110011110011000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x05e56/0xa0} [00000000000000000101111001010110]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x065bc/0xa0} [00000000000000000110010110111100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fa4/0x70}:ARRAY_STRING[0x1,0x6] = "TOKENS"
{D303 0x05014/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050b4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050e8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05014/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05188/0x68}:ARRAY_STRING[0x1,0x5] = "TOKEN"
{D307 0x051f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f48d4 d307_3 = 0x00000002 d307_d307_p → {D307 0x0858e/0x7f}
{D306 0x0526f/0x83}:D306 d306_d303_p → {D303 0x05014/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x051f0/0x7f}
{D303 0x052f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05392/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05392/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053c6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x052f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05466/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x054ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0554e/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0554e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05582/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x054ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05622/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0566a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0570a/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0570a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0573e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0566a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x057de/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0582e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058ce/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05902/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0582e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x059a2/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x059f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a92/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ac6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x059f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05b66/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x05bae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c4e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c82/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05bae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05d22/0x60}:ARRAY_STRING[0x1,0x4] = "MAKE"
{D303 0x05d82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e22/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05e22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e56/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05ef6/0x60}:ARRAY_STRING[0x1,0x4] = "LIST"
{D307 0x05f56/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f48d4 d307_3 = 0x00000002
{D306 0x05fd5/0x83}:D306 d306_d303_p → {D303 0x05bae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05f56/0x7f}
{D303 0x06058/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0638c/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x060f8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06138/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »TOKENS«
  [$0x0004]  0x002f0 005 »TOKEN«
  [$0x0005]  0x00330 006 »<«
  [$0x0006]  0x00350 007 »>«
  [$0x0007]  0x00370 008 »<=«
  [$0x0008]  0x00398 009 »>=«
  [$0x0009]  0x003c0 00a »&«
  [$0x000a]  0x003e0 00b »MAKE«
  [$0x000b]  0x00418 00c »LIST«
  [$0x000c]  0x00450 00d »ONE_TOKEN«
  [$0x000d]  0x004b0 00e »IS_IN«
  [$0x000e]  0x004f0 000 »WHAT«
{D304 0x0638c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063c0/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06058/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06460/0x88}:ARRAY_STRING[0x1,0x9] = "ONE_TOKEN"
{D303 0x064e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06588/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06588/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x065bc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x064e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0665c/0x68}:ARRAY_STRING[0x1,0x5] = "IS_IN"
{D303 0x066c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06764/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06764/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06798/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05ac6/0xa0} d302_d303_p → {D303 0x066c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06838/0x60}:ARRAY_STRING[0x1,0x4] = "WHAT"
{D303 0x06898/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c3e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06938/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06138/0x254} next_p → {Thing2 0x060f8/0x40}
{StringIndex 0x06978/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »TOKENS«
  [$0x0004]  0x002f0 005 »TOKEN«
  [$0x0005]  0x00330 006 »<«
  [$0x0006]  0x00350 007 »>«
  [$0x0007]  0x00370 008 »<=«
  [$0x0008]  0x00398 009 »>=«
  [$0x0009]  0x003c0 00a »&«
  [$0x000a]  0x003e0 00b »MAKE«
  [$0x000b]  0x00418 00c »LIST«
  [$0x000c]  0x00450 00d »ONE_TOKEN«
  [$0x000d]  0x004b0 00e »IS_IN«
  [$0x000e]  0x004f0 00f »WHAT«
  [$0x000f]  0x00528 010 »and«
  [$0x0010]  0x04a80 011 »or«
  [$0x0011]  0x04aa8 000 »xor«
{D304 0x06c3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c72/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06898/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06d12/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x06d6a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071ba/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x06e0a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06e4a/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06e8e [0x00] =  $0x0010 »or«
    @0x06eb6 [0x01] =  $0x0011 »xor«
    @0x06ee6 [0x02] =  $0x0012 »not«
    @0x06f16 [0x03] =  $0x0013 »LOCAL_OBJECT«
    @0x06f8e [0x04] =  $0x0014 »FALSE«
    @0x06fce [0x05] =  $0x0015 »CPT«
    @0x06ffe [0x06] =  $0x0016 »TRUE«
{D304 0x071ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071ee/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06d6a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0728e/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D303 0x072de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0737e/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0737e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x073b2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x072de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07452/0x58}:ARRAY_STRING[0x1,0x3] = "xor"
{D303 0x074aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078c2/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0754a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06978/0x2c6} next_p → {Thing2 0x06938/0x40}
{StringIndex 0x0758a/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »TOKENS«
  [$0x0004]  0x002f0 005 »TOKEN«
  [$0x0005]  0x00330 006 »<«
  [$0x0006]  0x00350 007 »>«
  [$0x0007]  0x00370 008 »<=«
  [$0x0008]  0x00398 009 »>=«
  [$0x0009]  0x003c0 00a »&«
  [$0x000a]  0x003e0 00b »MAKE«
  [$0x000b]  0x00418 00c »LIST«
  [$0x000c]  0x00450 00d »ONE_TOKEN«
  [$0x000d]  0x004b0 00e »IS_IN«
  [$0x000e]  0x004f0 00f »WHAT«
  [$0x000f]  0x00528 010 »and«
  [$0x0010]  0x04a80 011 »or«
  [$0x0011]  0x04aa8 012 »xor«
  [$0x0012]  0x04ad8 013 »not«
  [$0x0013]  0x04b08 014 »LOCAL_OBJECT«
  [$0x0014]  0x04b80 000 »FALSE«
{D304 0x078c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078f6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x074aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07996/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x079ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a8e/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ac2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x079ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x07b62/0xa0}:ARRAY_STRING[0x1,0xc] = "LOCAL_OBJECT"
{D303 0x07c02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ca2/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07ca2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cd6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05582/0xa0} d302_d303_p → {D303 0x07c02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07d76/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x07dde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0828e/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e7e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0758a/0x338} next_p → {Thing2 0x0754a/0x40}
{StringIndex 0x07ebe/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OBJECT«
  [$0x0002]  0x00288 003 »=«
  [$0x0003]  0x002a8 004 »TOKENS«
  [$0x0004]  0x002f0 005 »TOKEN«
  [$0x0005]  0x00330 006 »<«
  [$0x0006]  0x00350 007 »>«
  [$0x0007]  0x00370 008 »<=«
  [$0x0008]  0x00398 009 »>=«
  [$0x0009]  0x003c0 00a »&«
  [$0x000a]  0x003e0 00b »MAKE«
  [$0x000b]  0x00418 00c »LIST«
  [$0x000c]  0x00450 00d »ONE_TOKEN«
  [$0x000d]  0x004b0 00e »IS_IN«
  [$0x000e]  0x004f0 00f »WHAT«
  [$0x000f]  0x00528 010 »and«
  [$0x0010]  0x04a80 011 »or«
  [$0x0011]  0x04aa8 012 »xor«
  [$0x0012]  0x04ad8 013 »not«
  [$0x0013]  0x04b08 014 »LOCAL_OBJECT«
  [$0x0014]  0x04b80 015 »FALSE«
  [$0x0015]  0x04bc0 016 »CPT«
  [$0x0016]  0x04bf0 000 »TRUE«
{D304 0x0828e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082c2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07dde/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08362/0x58}:ARRAY_STRING[0x1,0x3] = "CPT"
{D303 0x083ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0845a/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x0845a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0848e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x083ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0852e/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x0858e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f490a d307_3 = 0x00000002
{D307 0x0860d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f48d4 d307_3 = 0x00000002
{D306 0x0868c/0x83}:D306 d306_d303_p → {D303 0x064e8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0860d/0x7f}