DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦11e4ecb02⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08473f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000071ad max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008473f [0000000000010000100011100111111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00026001 [000000000000100110000000000001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200400049c8008dc [111111111111111111111111111111110000000000100010000000000100000000000000010010011100100000000000100011011100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06a8a/0x370} [00000000000000000110101010001010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06e3a/0x2c6} [00000000000000000110111000111010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06a4a/0x40} [00000000000000000110101001001010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06dfa/0x40} [00000000000000000110110111111010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PUT«
  [$0x0002]  0x00270 003 »CODE«
  [$0x0003]  0x002a8 004 »SHOW«
  [$0x0004]  0x002e0 005 »IMAGE«
  [$0x0005]  0x00320 006 »TEXT_IO«
  [$0x0006]  0x00370 007 »THE_CODE«
  [$0x0007]  0x003c8 008 »&«
  [$0x0008]  0x003e8 009 »'T'«
  [$0x0009]  0x00418 00a »'h'«
  [$0x000a]  0x00448 00b »'e'«
  [$0x000b]  0x00478 000 »' '«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PUT«
    @0x0267e [0x01] =  $0x0002 »CODE«
    @0x026b6 [0x02] =  $0x0003 »SHOW«
    @0x026ee [0x03] =  $0x0004 »IMAGE«
    @0x0272e [0x04] =  $0x0005 »TEXT_IO«
    @0x0277e [0x05] =  $0x0006 »THE_CODE«
    @0x027d6 [0x06] =  $0x0007 »&«
    @0x027f6 [0x07] =  $0x0008 »'T'«
    @0x02826 [0x08] =  $0x0009 »'h'«
    @0x02856 [0x09] =  $0x000a »'e'«
    @0x02886 [0x0a] =  $0x000b »' '«
    @0x028b6 [0x0b] =  $0x000c »'C'«
    @0x028e6 [0x0c] =  $0x000d »'o'«
    @0x02916 [0x0d] =  $0x000e »'d'«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x05741/0x83} [00000000000000000101011101000001]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x05843/0x83} [00000000000000000101100001000011]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x0525f/0x83} [00000000000000000101001001011111]

    0x003c30 +0x0b60:                                    0x0 [0x180] 0…
{D301 0x03db0/0xce0}:D301
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x068b2/0xa0} [00000000000000000110100010110010]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0651a/0xa0} [00000000000000000110010100011010]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x04d30/0xa0} [00000000000000000100110100110000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x05eee/0xa0} [00000000000000000101111011101110]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x066e6/0xa0} [00000000000000000110011011100110]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x055a2/0xa0} [00000000000000000101010110100010]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x07134/0xa0} [00000000000000000111000100110100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x060ba/0xa0} [00000000000000000110000010111010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0599a/0xa0} [00000000000000000101100110011010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x053b6/0xa0} [00000000000000000101001110110110]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x05d22/0xa0} [00000000000000000101110100100010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x05b56/0xa0} [00000000000000000101101101010110]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x050d8/0xa0} [00000000000000000101000011011000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04c04/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x04c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cfc/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d30/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04dd0/0x60}:ARRAY_STRING[0x1,0x4] = "CODE"
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04fa4/0x60}:ARRAY_STRING[0x1,0x4] = "SHOW"
{D303 0x05004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050a4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05004/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05178/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D307 0x051e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108e7c d307_3 = 0x00000002
{D306 0x0525f/0x83}:D306 d306_d303_p → {D303 0x05004/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x051e0/0x7f}
{D303 0x052e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05382/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05382/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053b6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x052e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05456/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x054ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0556e/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0556e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055a2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x054ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05642/0x80}:ARRAY_STRING[0x1,0x8] = "THE_CODE"
{D307 0x056c2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108e7c d307_3 = 0x00000002
{D306 0x05741/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x056c2/0x7f}
{D307 0x057c4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108e7c d307_3 = 0x00000002
{D306 0x05843/0x83}:D306 d306_d303_p → {D303 0x04e30/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x057c4/0x7f}
{D303 0x058c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05966/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05966/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0599a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x058c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a3a/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x05a82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b22/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05b22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b56/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05a82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05bf6/0x58}:ARRAY_STRING[0x1,0x3] = "'T'"
{D303 0x05c4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cee/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05cee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d22/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05c4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05dc2/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D303 0x05e1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05eba/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05eba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05eee/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05e1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05f8e/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x05fe6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06086/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06086/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060ba/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05fe6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0615a/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x061b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064e6/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06252/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06292/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PUT«
  [$0x0002]  0x00270 003 »CODE«
  [$0x0003]  0x002a8 004 »SHOW«
  [$0x0004]  0x002e0 005 »IMAGE«
  [$0x0005]  0x00320 006 »TEXT_IO«
  [$0x0006]  0x00370 007 »THE_CODE«
  [$0x0007]  0x003c8 008 »&«
  [$0x0008]  0x003e8 009 »'T'«
  [$0x0009]  0x00418 00a »'h'«
  [$0x000a]  0x00448 00b »'e'«
  [$0x000b]  0x00478 00c »' '«
  [$0x000c]  0x004a8 00d »'C'«
  [$0x000d]  0x004d8 00e »'o'«
  [$0x000e]  0x00508 000 »'d'«
{D304 0x064e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0651a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x061b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x065ba/0x58}:ARRAY_STRING[0x1,0x3] = "'C'"
{D303 0x06612/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x066b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066e6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06612/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06786/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x067de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0687e/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x0687e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068b2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x067de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06952/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x069aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07100/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06a4a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06a8a/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06ace [0x00] =  $0x000f »':'«
{Thing2 0x06dfa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06292/0x254} next_p → {Thing2 0x06252/0x40}
{StringIndex 0x06e3a/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PUT«
  [$0x0002]  0x00270 003 »CODE«
  [$0x0003]  0x002a8 004 »SHOW«
  [$0x0004]  0x002e0 005 »IMAGE«
  [$0x0005]  0x00320 006 »TEXT_IO«
  [$0x0006]  0x00370 007 »THE_CODE«
  [$0x0007]  0x003c8 008 »&«
  [$0x0008]  0x003e8 009 »'T'«
  [$0x0009]  0x00418 00a »'h'«
  [$0x000a]  0x00448 00b »'e'«
  [$0x000b]  0x00478 00c »' '«
  [$0x000c]  0x004a8 00d »'C'«
  [$0x000d]  0x004d8 00e »'o'«
  [$0x000e]  0x00508 00f »'d'«
  [$0x000f]  0x046c0 000 »':'«
{D304 0x07100/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07134/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x069aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x071d4/0x58}:ARRAY_STRING[0x1,0x3] = "':'"