DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦13bee644b⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0026f7

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007977 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000026f7 [0000000000000000010011011110111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000018e0 [000000000000000001100011100000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00280050004ea800993 [111111111111111111111111111111110000000000101000000000000101000000000000010011101010100000000000100110010011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06f66/0x370} [00000000000000000110111101100110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07316/0x338} [00000000000000000111001100010110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06f26/0x40} [00000000000000000110111100100110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x072d6/0x40} [00000000000000000111001011010110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »LONGEST_INTEGER«
  [$0x0003]  0x00318 004 »=«
  [$0x0004]  0x00338 005 »X«
  [$0x0005]  0x00358 006 »Y«
  [$0x0006]  0x00378 007 »>«
  [$0x0007]  0x00398 008 »<«
  [$0x0008]  0x003b8 009 »>=«
  [$0x0009]  0x003e0 00a »<=«
  [$0x000a]  0x00408 00b »+«
  [$0x000b]  0x00428 000 »-«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »SYSTEM«
    @0x02696 [0x01] =  $0x0002 »LONGEST_INTEGER«
    @0x02726 [0x02] =  $0x0003 »=«
    @0x02746 [0x03] =  $0x0004 »X«
    @0x02766 [0x04] =  $0x0005 »Y«
    @0x02786 [0x05] =  $0x0006 »>«
    @0x027a6 [0x06] =  $0x0007 »<«
    @0x027c6 [0x07] =  $0x0008 »>=«
    @0x027ee [0x08] =  $0x0009 »<=«
    @0x02816 [0x09] =  $0x000a »+«
    @0x02836 [0x0a] =  $0x000b »-«
    @0x02856 [0x0b] =  $0x000c »*«
    @0x02876 [0x0c] =  $0x000d »/«
    @0x02896 [0x0d] =  $0x000e »mod«
    @0x028c6 [0x0e] =  $0x000f »rem«
    @0x028f6 [0x0f] =  $0x0010 »**«
    @0x0291e [0x10] =  $0x0011 »abs«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x05d64/0xa0} [00000000000000000101110101100100]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x069fe/0xa0} [00000000000000000110100111111110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x061b4/0xa0} [00000000000000000110000110110100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05664/0xa0} [00000000000000000101011001100100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x06370/0xa0} [00000000000000000110001101110000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x059e4/0xa0} [00000000000000000101100111100100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x054a8/0xa0} [00000000000000000101010010101000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x07682/0xa0} [00000000000000000111011010000010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05820/0xa0} [00000000000000000101100000100000]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x052ec/0xa0} [00000000000000000101001011101100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x06bca/0xa0} [00000000000000000110101111001010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x07886/0xa0} [00000000000000000111100010000110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05ba8/0xa0} [00000000000000000101101110101000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0652c/0xa0} [00000000000000000110010100101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x06d8e/0xa0} [00000000000000000110110110001110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]

    0x004a10 +0x0c60:                                    0x0 [0x80] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04de8/0xb8}:ARRAY_STRING[0x1,0xf] = "LONGEST_INTEGER"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05014/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0505c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050fc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05130/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0505c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x051d0/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x05218/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052ec/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05218/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0538c/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x053d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05474/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05474/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054a8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x053d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05548/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05590/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05630/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05630/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05664/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05590/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05704/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0574c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05820/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0574c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x058c0/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x05910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059b0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059e4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05910/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05a84/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05ad4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b74/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ba8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x05ad4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05c48/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x05c90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d30/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05e04/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x05e4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06180/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05eec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05f2c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »LONGEST_INTEGER«
  [$0x0003]  0x00318 004 »=«
  [$0x0004]  0x00338 005 »X«
  [$0x0005]  0x00358 006 »Y«
  [$0x0006]  0x00378 007 »>«
  [$0x0007]  0x00398 008 »<«
  [$0x0008]  0x003b8 009 »>=«
  [$0x0009]  0x003e0 00a »<=«
  [$0x000a]  0x00408 00b »+«
  [$0x000b]  0x00428 00c »-«
  [$0x000c]  0x00448 00d »*«
  [$0x000d]  0x00468 00e »/«
  [$0x000e]  0x00488 000 »mod«
{D304 0x06180/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061b4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05e4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06254/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x0629c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0633c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0633c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06370/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0629c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06410/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x06458/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064f8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x064f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0652c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06458/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x065cc/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x06624/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069ca/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x066c4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f2c/0x254} next_p → {Thing2 0x05eec/0x40}
{StringIndex 0x06704/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »LONGEST_INTEGER«
  [$0x0003]  0x00318 004 »=«
  [$0x0004]  0x00338 005 »X«
  [$0x0005]  0x00358 006 »Y«
  [$0x0006]  0x00378 007 »>«
  [$0x0007]  0x00398 008 »<«
  [$0x0008]  0x003b8 009 »>=«
  [$0x0009]  0x003e0 00a »<=«
  [$0x000a]  0x00408 00b »+«
  [$0x000b]  0x00428 00c »-«
  [$0x000c]  0x00448 00d »*«
  [$0x000d]  0x00468 00e »/«
  [$0x000e]  0x00488 00f »mod«
  [$0x000f]  0x004b8 010 »rem«
  [$0x0010]  0x004e8 011 »**«
  [$0x0011]  0x00510 000 »abs«
{D304 0x069ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069fe/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06624/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06a9e/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x06af6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b96/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06b96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bca/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06af6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06c6a/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x06cba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d5a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x06d5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d8e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05130/0xa0} d302_d303_p → {D303 0x06cba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06e2e/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x06e86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0764e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x06f26/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06f66/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06fa6 [0x00] =  $0x0012 »LONG_FLOAT«
    @0x0700e [0x01] =  $0x0013 »DURATION_MAGNITUDE«
{Thing2 0x072d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06704/0x2c6} next_p → {Thing2 0x066c4/0x40}
{StringIndex 0x07316/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »SYSTEM«
  [$0x0002]  0x00288 003 »LONGEST_INTEGER«
  [$0x0003]  0x00318 004 »=«
  [$0x0004]  0x00338 005 »X«
  [$0x0005]  0x00358 006 »Y«
  [$0x0006]  0x00378 007 »>«
  [$0x0007]  0x00398 008 »<«
  [$0x0008]  0x003b8 009 »>=«
  [$0x0009]  0x003e0 00a »<=«
  [$0x000a]  0x00408 00b »+«
  [$0x000b]  0x00428 00c »-«
  [$0x000c]  0x00448 00d »*«
  [$0x000d]  0x00468 00e »/«
  [$0x000e]  0x00488 00f »mod«
  [$0x000f]  0x004b8 010 »rem«
  [$0x0010]  0x004e8 011 »**«
  [$0x0011]  0x00510 012 »abs«
  [$0x0012]  0x04b98 013 »LONG_FLOAT«
  [$0x0013]  0x04c00 000 »DURATION_MAGNITUDE«
{D304 0x0764e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07682/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06e86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x07722/0x90}:ARRAY_STRING[0x1,0xa] = "LONG_FLOAT"
{D303 0x077b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07852/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07852/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07886/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x077b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x07926/0xd0}:ARRAY_STRING[0x1,0x12] = "DURATION_MAGNITUDE"