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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07c812
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000072b5 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0007c812 [0000000000001111100100000010010] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000240d9 [000000000000100100000011011001] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200400043a000835 [111111111111111111111111111111110000000000100010000000000100000000000000010000111010000000000000100000110101] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06464/0x370} [00000000000000000110010001100100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06f0a/0x2c6} [00000000000000000110111100001010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06424/0x40} [00000000000000000110010000100100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06eca/0x40} [00000000000000000110111011001010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »LISTS« [$0x0002] 0x00280 003 »I_STRING« [$0x0003] 0x002d8 004 »EGAL« [$0x0004] 0x00310 005 »LEFT« [$0x0005] 0x00348 006 »RIGHT« [$0x0006] 0x00388 007 »INT_LIST« [$0x0007] 0x003e0 008 »I_TABLE« [$0x0008] 0x00430 009 »=« [$0x0009] 0x00450 00a »&« [$0x000a] 0x00470 00b »PUT« [$0x000b] 0x004a0 000 »IN_TABLE« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »LISTS« @0x0268e [0x01] = $0x0002 »I_STRING« @0x026e6 [0x02] = $0x0003 »EGAL« @0x0271e [0x03] = $0x0004 »LEFT« @0x02756 [0x04] = $0x0005 »RIGHT« @0x02796 [0x05] = $0x0006 »INT_LIST« @0x027ee [0x06] = $0x0007 »I_TABLE« @0x0283e [0x07] = $0x0008 »=« @0x0285e [0x08] = $0x0009 »&« @0x0287e [0x09] = $0x000a »PUT« @0x028ae [0x0a] = $0x000b »IN_TABLE« @0x02906 [0x0b] = $0x000c »AT_INDEX« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x06ab9/0x83} [00000000000000000110101010111001] 0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x06bbb/0x83} [00000000000000000110101110111011] 0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x069b7/0x83} [00000000000000000110100110110111] 0x003b30 +0x0a60: 0x0 [0x280] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x056ac/0xa0} [00000000000000000101011010101100] 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x07204/0xa0} [00000000000000000111001000000100] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x06d12/0xa0} [00000000000000000110110100010010] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x052dc/0xa0} [00000000000000000101001011011100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x05c10/0xa0} [00000000000000000101110000010000] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x05ddc/0xa0} [00000000000000000101110111011100] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x06264/0xa0} [00000000000000000110001001100100] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x054b8/0xa0} [00000000000000000101010010111000] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x04f34/0xa0} [00000000000000000100111100110100] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05a54/0xa0} [00000000000000000101101001010100] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x05108/0xa0} [00000000000000000101000100001000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05898/0xa0} [00000000000000000101100010011000] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x06808/0xa0} [00000000000000000110100000001000] 0x0048f0 +0x0b40: 0x0 [0x1a0] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "LISTS" {D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d40/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x04de0/0x80}:ARRAY_STRING[0x1,0x8] = "I_STRING" {D303 0x04e60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f00/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f00/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f34/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04fd4/0x60}:ARRAY_STRING[0x1,0x4] = "EGAL" {D303 0x05034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050d4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050d4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05108/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x051a8/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT" {D303 0x05208/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052a8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052dc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05208/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0537c/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT" {D303 0x053e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05484/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05484/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054b8/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x053e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05558/0x80}:ARRAY_STRING[0x1,0x8] = "INT_LIST" {D303 0x055d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05678/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05678/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056ac/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x055d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0574c/0x78}:ARRAY_STRING[0x1,0x7] = "I_TABLE" {D303 0x057c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05864/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05864/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05898/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x057c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05938/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x05980/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a20/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a20/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a54/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05980/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05af4/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D303 0x05b3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bdc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05bdc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c10/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05b3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05cb0/0x58}:ARRAY_STRING[0x1,0x3] = "PUT" {D303 0x05d08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05da8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05da8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ddc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05d08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05e7c/0x80}:ARRAY_STRING[0x1,0x8] = "IN_TABLE" {D303 0x05efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06230/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05f9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x05fdc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »LISTS« [$0x0002] 0x00280 003 »I_STRING« [$0x0003] 0x002d8 004 »EGAL« [$0x0004] 0x00310 005 »LEFT« [$0x0005] 0x00348 006 »RIGHT« [$0x0006] 0x00388 007 »INT_LIST« [$0x0007] 0x003e0 008 »I_TABLE« [$0x0008] 0x00430 009 »=« [$0x0009] 0x00450 00a »&« [$0x000a] 0x00470 00b »PUT« [$0x000b] 0x004a0 00c »IN_TABLE« [$0x000c] 0x004f8 00d »AT_INDEX« [$0x000d] 0x04098 00e »THE_STRING« [$0x000e] 0x04100 000 »INT_LIB« {D304 0x06230/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06264/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06304/0x80}:ARRAY_STRING[0x1,0x8] = "AT_INDEX" {D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067d4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {Thing2 0x06424/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06464/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x064a6 [0x00] = $0x000d »THE_STRING« @0x0650e [0x01] = $0x000e »INT_LIB« @0x0655e [0x02] = $0x000f »TMP_STRING« @0x065c6 [0x03] = $0x2000 »« {D304 0x067d4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06808/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x068a8/0x90}:ARRAY_STRING[0x1,0xa] = "THE_STRING" {D307 0x06938/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f9022 d307_3 = 0x00000002 {D306 0x069b7/0x83}:D306 d306_d303_p → {D303 0x04e60/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06938/0x7f} {D307 0x06a3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f9022 d307_3 = 0x00000002 {D306 0x06ab9/0x83}:D306 d306_d303_p → {D303 0x057c4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06a3a/0x7f} {D307 0x06b3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f9022 d307_3 = 0x00000002 {D306 0x06bbb/0x83}:D306 d306_d303_p → {D303 0x05b3c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b3c/0x7f} {D303 0x06c3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06cde/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06cde/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06d12/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06c3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06db2/0x78}:ARRAY_STRING[0x1,0x7] = "INT_LIB" {D303 0x06e2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071d0/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06eca/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fdc/0x254} next_p → {Thing2 0x05f9c/0x40} {StringIndex 0x06f0a/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »LISTS« [$0x0002] 0x00280 003 »I_STRING« [$0x0003] 0x002d8 004 »EGAL« [$0x0004] 0x00310 005 »LEFT« [$0x0005] 0x00348 006 »RIGHT« [$0x0006] 0x00388 007 »INT_LIST« [$0x0007] 0x003e0 008 »I_TABLE« [$0x0008] 0x00430 009 »=« [$0x0009] 0x00450 00a »&« [$0x000a] 0x00470 00b »PUT« [$0x000b] 0x004a0 00c »IN_TABLE« [$0x000c] 0x004f8 00d »AT_INDEX« [$0x000d] 0x04098 00e »THE_STRING« [$0x000e] 0x04100 00f »INT_LIB« [$0x000f] 0x04150 000 »TMP_STRING« {D304 0x071d0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07204/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06e2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x072a4/0x90}:ARRAY_STRING[0x1,0xa] = "TMP_STRING"