DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦1508293d1⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_012e05

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000967f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00012e05 [0000000000000010010111000000101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00006570 [000000000000000110010101110000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038007000633000c3f [111111111111111111111111111111110000000000111000000000000111000000000000011000110011000000000000110000111111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x083e6/0x378} [00000000000000001000001111100110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08d5a/0x468} [00000000000000001000110101011010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x083a6/0x40} [00000000000000001000001110100110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08d1a/0x40} [00000000000000001000110100011010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 000 »COMPILATION_PHASE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »RETRIEVE_CONDITION«
    @0x026f6 [0x01] =  $0x0002 »ON_NORMAL«
    @0x02756 [0x02] =  $0x0003 »ON_ERROR«
    @0x027ae [0x03] =  $0x0004 »ON_WARNING«
    @0x02816 [0x04] =  $0x0005 »ALWAYS«
    @0x0285e [0x05] =  $0x0006 »=«
    @0x0287e [0x06] =  $0x0007 »<«
    @0x0289e [0x07] =  $0x0008 »>«
    @0x028be [0x08] =  $0x0009 »<=«
    @0x028e6 [0x09] =  $0x000a »>=«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0539c/0xa0} [00000000000000000101001110011100]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x0732e/0xa0} [00000000000000000111001100101110]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x04fa4/0xa0} [00000000000000000100111110100100]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0894e/0xa0} [00000000000000001000100101001110]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x066bc/0xa0} [00000000000000000110011010111100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x0573c/0xa0} [00000000000000000101011100111100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x06a9c/0xa0} [00000000000000000110101010011100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x07c32/0xa0} [00000000000000000111110000110010]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x078a2/0xa0} [00000000000000000111100010100010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05ab4/0xa0} [00000000000000000101101010110100]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x06f86/0xa0} [00000000000000000110111110000110]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x058f8/0xa0} [00000000000000000101100011111000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x068b0/0xa0} [00000000000000000110100010110000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0820e/0xa0} [00000000000000001000001000001110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05c78/0xa0} [00000000000000000101110001111000]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x07a6e/0xa0} [00000000000000000111101001101110]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x091f6/0xa0} [00000000000000001001000111110110]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x08b5a/0xa0} [00000000000000001000101101011010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x08792/0xa0} [00000000000000001000011110010010]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x05198/0xa0} [00000000000000000101000110011000]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x095e6/0xa0} [00000000000000001001010111100110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x061ec/0xa0} [00000000000000000110000111101100]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0715a/0xa0} [00000000000000000111000101011010]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x04da8/0xa0} [00000000000000000100110110101000]

    0x004a10 +0x0c60:                                    0x0 [0x80] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x04c04/0xd0}:ARRAY_STRING[0x1,0x12] = "RETRIEVE_CONDITION"
{D303 0x04cd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d74/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04da8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04cd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04e48/0x88}:ARRAY_STRING[0x1,0x9] = "ON_NORMAL"
{D303 0x04ed0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f70/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04fa4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04ed0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05044/0x80}:ARRAY_STRING[0x1,0x8] = "ON_ERROR"
{D303 0x050c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05164/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05164/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05198/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x050c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05238/0x90}:ARRAY_STRING[0x1,0xa] = "ON_WARNING"
{D303 0x052c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05368/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05368/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0539c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x052c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0543c/0x70}:ARRAY_STRING[0x1,0x6] = "ALWAYS"
{D303 0x054ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0554c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0554c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05580/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x054ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05620/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05668/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05708/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05708/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0573c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05668/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x057dc/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05824/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058c4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058f8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05824/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05998/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x059e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a80/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ab4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x059e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05b54/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05ba4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c44/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c78/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05ba4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05d18/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x05d68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061b8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05e08/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e48/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e8e [0x00] =  $0x000b »COMPILATION_PHASE«
    @0x05f2e [0x01] =  $0x000c »ASSEMBLE«
    @0x05f86 [0x02] =  $0x000d »PROMOTE«
    @0x05fd6 [0x03] =  $0x000e »DEMOTE«
    @0x0601e [0x04] =  $0x000f »BIND«
    @0x06056 [0x05] =  $0x0010 »LINK«
    @0x0608e [0x06] =  $0x0011 »PHASE_MAP«
    @0x060ee [0x07] =  $0x0012 »and«
    @0x0611e [0x08] =  $0x0013 »or«
    @0x06146 [0x09] =  $0x0014 »xor«
    @0x06176 [0x0a] =  $0x0015 »not«
{D304 0x061b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061ec/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x05580/0xa0} d302_d303_p → {D303 0x05d68/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0628c/0xc8}:ARRAY_STRING[0x1,0x11] = "COMPILATION_PHASE"
{D303 0x06354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06688/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x063f4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06434/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 00c »COMPILATION_PHASE«
  [$0x000c]  0x03b20 00d »ASSEMBLE«
  [$0x000d]  0x03b78 00e »PROMOTE«
  [$0x000e]  0x03bc8 000 »DEMOTE«
{D304 0x06688/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066bc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0675c/0x80}:ARRAY_STRING[0x1,0x8] = "ASSEMBLE"
{D303 0x067dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0687c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0687c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068b0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x067dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06950/0x78}:ARRAY_STRING[0x1,0x7] = "PROMOTE"
{D303 0x069c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a68/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a9c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x069c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06b3c/0x70}:ARRAY_STRING[0x1,0x6] = "DEMOTE"
{D303 0x06bac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f52/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c4c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06434/0x254} next_p → {Thing2 0x063f4/0x40}
{StringIndex 0x06c8c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 00c »COMPILATION_PHASE«
  [$0x000c]  0x03b20 00d »ASSEMBLE«
  [$0x000d]  0x03b78 00e »PROMOTE«
  [$0x000e]  0x03bc8 00f »DEMOTE«
  [$0x000f]  0x03c10 010 »BIND«
  [$0x0010]  0x03c48 011 »LINK«
  [$0x0011]  0x03c80 000 »PHASE_MAP«
{D304 0x06f52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f86/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06bac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07026/0x60}:ARRAY_STRING[0x1,0x4] = "BIND"
{D303 0x07086/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07126/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07126/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0715a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07086/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x071fa/0x60}:ARRAY_STRING[0x1,0x4] = "LINK"
{D303 0x0725a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072fa/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x072fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0732e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0725a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x073ce/0x88}:ARRAY_STRING[0x1,0x9] = "PHASE_MAP"
{D303 0x07456/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0786e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x074f6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c8c/0x2c6} next_p → {Thing2 0x06c4c/0x40}
{StringIndex 0x07536/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 00c »COMPILATION_PHASE«
  [$0x000c]  0x03b20 00d »ASSEMBLE«
  [$0x000d]  0x03b78 00e »PROMOTE«
  [$0x000e]  0x03bc8 00f »DEMOTE«
  [$0x000f]  0x03c10 010 »BIND«
  [$0x0010]  0x03c48 011 »LINK«
  [$0x0011]  0x03c80 012 »PHASE_MAP«
  [$0x0012]  0x03ce0 013 »and«
  [$0x0013]  0x03d10 014 »or«
  [$0x0014]  0x03d38 000 »xor«
{D304 0x0786e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078a2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07456/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07942/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x0799a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a3a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a6e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0799a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07b0e/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D303 0x07b5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bfe/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07bfe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c32/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x07b5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07cd2/0x58}:ARRAY_STRING[0x1,0x3] = "xor"
{D303 0x07d2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081da/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07dca/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07536/0x338} next_p → {Thing2 0x074f6/0x40}
{StringIndex 0x07e0a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 00c »COMPILATION_PHASE«
  [$0x000c]  0x03b20 00d »ASSEMBLE«
  [$0x000d]  0x03b78 00e »PROMOTE«
  [$0x000e]  0x03bc8 00f »DEMOTE«
  [$0x000f]  0x03c10 010 »BIND«
  [$0x0010]  0x03c48 011 »LINK«
  [$0x0011]  0x03c80 012 »PHASE_MAP«
  [$0x0012]  0x03ce0 013 »and«
  [$0x0013]  0x03d10 014 »or«
  [$0x0014]  0x03d38 015 »xor«
  [$0x0015]  0x03d68 016 »not«
  [$0x0016]  0x06018 017 »&«
  [$0x0017]  0x06038 018 »SUFFIX_TYPE«
  [$0x0018]  0x060a8 000 »ADA_SPEC«
{D304 0x081da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0820e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07d2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x082ae/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x08306/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0875e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x083a6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e48/0x370} next_p → {Thing2 0x05e08/0x40}
{StringStore 0x083e6/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08426 [0x00] =  $0x0016 »&«
    @0x08446 [0x01] =  $0x0017 »SUFFIX_TYPE«
    @0x084b6 [0x02] =  $0x0018 »ADA_SPEC«
    @0x0850e [0x03] =  $0x0019 »ADA_BODY«
    @0x08566 [0x04] =  $0x001a »SECONDARY«
    @0x085c6 [0x05] =  $0x001b »UNKNOWN«
{D304 0x0875e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08792/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08306/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08832/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x0887a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0891a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0891a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0894e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0887a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x089ee/0x98}:ARRAY_STRING[0x1,0xb] = "SUFFIX_TYPE"
{D303 0x08a86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b26/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08b26/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b5a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08a86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08bfa/0x80}:ARRAY_STRING[0x1,0x8] = "ADA_SPEC"
{D303 0x08c7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091c2/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08d1a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07e0a/0x3d0} next_p → {Thing2 0x07dca/0x40}
{StringIndex 0x08d5a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »RETRIEVE_CONDITION«
  [$0x0002]  0x002e8 003 »ON_NORMAL«
  [$0x0003]  0x00348 004 »ON_ERROR«
  [$0x0004]  0x003a0 005 »ON_WARNING«
  [$0x0005]  0x00408 006 »ALWAYS«
  [$0x0006]  0x00450 007 »=«
  [$0x0007]  0x00470 008 »<«
  [$0x0008]  0x00490 009 »>«
  [$0x0009]  0x004b0 00a »<=«
  [$0x000a]  0x004d8 00b »>=«
  [$0x000b]  0x03a80 00c »COMPILATION_PHASE«
  [$0x000c]  0x03b20 00d »ASSEMBLE«
  [$0x000d]  0x03b78 00e »PROMOTE«
  [$0x000e]  0x03bc8 00f »DEMOTE«
  [$0x000f]  0x03c10 010 »BIND«
  [$0x0010]  0x03c48 011 »LINK«
  [$0x0011]  0x03c80 012 »PHASE_MAP«
  [$0x0012]  0x03ce0 013 »and«
  [$0x0013]  0x03d10 014 »or«
  [$0x0014]  0x03d38 015 »xor«
  [$0x0015]  0x03d68 016 »not«
  [$0x0016]  0x06018 017 »&«
  [$0x0017]  0x06038 018 »SUFFIX_TYPE«
  [$0x0018]  0x060a8 019 »ADA_SPEC«
  [$0x0019]  0x06100 01a »ADA_BODY«
  [$0x001a]  0x06158 01b »SECONDARY«
  [$0x001b]  0x061b8 000 »UNKNOWN«
{D304 0x091c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x091f6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08c7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09296/0x80}:ARRAY_STRING[0x1,0x8] = "ADA_BODY"
{D303 0x09316/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x093b6/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x093b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x093ea/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x09316/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0948a/0x88}:ARRAY_STRING[0x1,0x9] = "SECONDARY"
{D303 0x09512/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095b2/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x095b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x095e6/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x093ea/0xa0} d302_d303_p → {D303 0x09512/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09686/0x78}:ARRAY_STRING[0x1,0x7] = "UNKNOWN"