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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_046731
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000069db max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00046731 [0000000000001000110011100110001] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00015a17 [000000000000010101101000010111] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c0038003f700079c [111111111111111111111111111111110000000000011100000000000011100000000000001111110111000000000000011110011100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06034/0x370} [00000000000000000110000000110100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x063e4/0x254} [00000000000000000110001111100100] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05ff4/0x40} [00000000000000000101111111110100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x063a4/0x40} [00000000000000000110001110100100] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »MEMBER_NAMES« [$0x0002] 0x002b8 003 »=« [$0x0003] 0x002d8 004 »<« [$0x0004] 0x002f8 005 »>« [$0x0005] 0x00318 006 »<=« [$0x0006] 0x00340 007 »>=« [$0x0007] 0x00368 008 »SELECTOR_NAMES« [$0x0008] 0x003f0 009 »ARGUMENT_NAMES« [$0x0009] 0x00478 00a »ASSIGN« [$0x000a] 0x004c0 00b »THE_OBJECT« [$0x000b] 0x00528 000 »TO« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »MEMBER_NAMES« @0x026c6 [0x01] = $0x0002 »=« @0x026e6 [0x02] = $0x0003 »<« @0x02706 [0x03] = $0x0004 »>« @0x02726 [0x04] = $0x0005 »<=« @0x0274e [0x05] = $0x0006 »>=« @0x02776 [0x06] = $0x0007 »SELECTOR_NAMES« @0x027fe [0x07] = $0x0008 »ARGUMENT_NAMES« @0x02886 [0x08] = $0x0009 »ASSIGN« @0x028ce [0x09] = $0x000a »THE_OBJECT« @0x02936 [0x0a] = $0x000b »TO« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003cd0 [0x60] +0x0c00: ptr_0x60_p → {D306 0x069d7/0x83} [00000000000000000110100111010111] 0x003cf0 +0x0c20: 0x0 [0xc0] 0… {D301 0x03db0/0xce0}:D301 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x04f34/0xa0} [00000000000000000100111100110100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x052ac/0xa0} [00000000000000000101001010101100] 0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x06840/0xa0} [00000000000000000110100001000000] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x050f0/0xa0} [00000000000000000101000011110000] 0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x05e64/0xa0} [00000000000000000101111001100100] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05a7c/0xa0} [00000000000000000101101001111100] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05470/0xa0} [00000000000000000101010001110000] 0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x05858/0xa0} [00000000000000000101100001011000] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x05c60/0xa0} [00000000000000000101110001100000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d78/0xa0} [00000000000000000100110101111000] 0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x05634/0xa0} [00000000000000000101011000110100] 0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x0666c/0xa0} [00000000000000000110011001101100] {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04c04/0xa0}:ARRAY_STRING[0x1,0xc] = "MEMBER_NAMES" {D303 0x04ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d44/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d44/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d78/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04e18/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f00/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f00/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f34/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04fd4/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x0501c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x050f0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0501c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05190/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x051d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05278/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05278/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052ac/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x051d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0534c/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x0539c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0543c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0543c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05470/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0539c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05510/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x05560/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05600/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05600/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05634/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05560/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x056d4/0xb0}:ARRAY_STRING[0x1,0xe] = "SELECTOR_NAMES" {D303 0x05784/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05824/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05824/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05858/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05784/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x058f8/0xb0}:ARRAY_STRING[0x1,0xe] = "ARGUMENT_NAMES" {D303 0x059a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a48/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a48/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a7c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x059a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05b1c/0x70}:ARRAY_STRING[0x1,0x6] = "ASSIGN" {D303 0x05b8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c2c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c60/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05d00/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT" {D303 0x05d90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e30/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05e30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05d90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05f04/0x50}:ARRAY_STRING[0x1,0x2] = "TO" {D303 0x05f54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06638/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05ff4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06034/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x06076 [0x00] = $0x000c »SEND« @0x060ae [0x01] = $0x000d »MESSAGE« {Thing2 0x063a4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x063e4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »MEMBER_NAMES« [$0x0002] 0x002b8 003 »=« [$0x0003] 0x002d8 004 »<« [$0x0004] 0x002f8 005 »>« [$0x0005] 0x00318 006 »<=« [$0x0006] 0x00340 007 »>=« [$0x0007] 0x00368 008 »SELECTOR_NAMES« [$0x0008] 0x003f0 009 »ARGUMENT_NAMES« [$0x0009] 0x00478 00a »ASSIGN« [$0x000a] 0x004c0 00b »THE_OBJECT« [$0x000b] 0x00528 00c »TO« [$0x000c] 0x03c68 00d »SEND« [$0x000d] 0x03ca0 000 »MESSAGE« {D304 0x06638/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0666c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05f54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0670c/0x60}:ARRAY_STRING[0x1,0x4] = "SEND" {D303 0x0676c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0680c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x0680c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06840/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0676c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x068e0/0x78}:ARRAY_STRING[0x1,0x7] = "MESSAGE" {D307 0x06958/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0008ce60 d307_3 = 0x00000002 {D306 0x069d7/0x83}:D306 d306_d303_p → {D303 0x05f54/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06958/0x7f}