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Presents historical artifacts from the history of:

Rational R1000/400

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artifacts from Datamuseum.dk's BitArchive.

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⟦1696cbe92⟧ Ada Source

    Length: 4096 (0x1000)
    Types: Ada Source
    Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Bbr_Painting_Bundle, package body Paint_All_Boxes_In_Green_Rule, package body Paint_The_Green_Robots_In_Blue_Rule, seg_02ae12

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

E3 Source Code



with Bbr_Attributes;
with Bbr_Rule_Base;
with Bbr_Frames;
with Condition;
with Fact;

use Bbr_Attributes;
use Bbr_Frames;
use Condition;
use Fact;
package body Bbr_Painting_Bundle is

    type Rule_Names is (Paint_The_Green_Robots_In_Blue,  
                        Paint_All_Boxes_In_Green,  
                        No_More);

    -------------------------------------------------------------------------------
    package Paint_The_Green_Robots_In_Blue_Rule is
        function  Premiss return Join_Descriptor;
        procedure Action (The_Facts : Fact.Collection);
    end Paint_The_Green_Robots_In_Blue_Rule;

    package body Paint_The_Green_Robots_In_Blue_Rule is separate;

    -------------------------------------------------------------------------------

    package Paint_All_Boxes_In_Green_Rule is
        function  Premiss return Join_Descriptor;
        procedure Action (The_Facts : Fact.Collection);
    end Paint_All_Boxes_In_Green_Rule;

    package body Paint_All_Boxes_In_Green_Rule is separate;

    -------------------------------------------------------------------------------

    package Rule_Bundle is  
       new Bbr_Rule_Base.Rule_Base.Generic_Rule_Bundle
              (The_Bundle => Bbr_Rule_Base.Bbr_Painting_Bundle,
               Rule_Names => Rule_Names,
               Nothing    => Rule_Names'(No_More),

               Rule_1     => Paint_The_Green_Robots_In_Blue,
               Premiss_1  => Paint_The_Green_Robots_In_Blue_Rule.Premiss,
               Action_1   => Paint_The_Green_Robots_In_Blue_Rule.Action,

               Rule_2     => Paint_All_Boxes_In_Green,
               Premiss_2  => Paint_All_Boxes_In_Green_Rule.Premiss,
               Action_2   => Paint_All_Boxes_In_Green_Rule.Action);

    procedure Do_Action (For_Rule : Rule_Id; On_Facts : Fact.Collection) is

    begin
        Rule_Bundle.Do_Action (For_Rule, On_Facts);
    end Do_Action;

end Bbr_Painting_Bundle;

E3 Meta Data

    nblk1=3
    nid=0
    hdr6=6
        [0x00] rec0=1f rec1=00 rec2=01 rec3=04a
        [0x01] rec0=1a rec1=00 rec2=02 rec3=01e
        [0x02] rec0=01 rec1=00 rec2=03 rec3=000
    tail 0x215232eb083e583ba2d5d 0x42a00088462063c03