DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦18a3640fd⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01d73f

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006119 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0001d73f [0000000000000011101011100111111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000095a7 [000000000000001001010110100111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002c000540000a3 [111111111111111111111111111111110000000000010110000000000010110000000000000001010100000000000000000010100011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »DELETE«
  [$0x0003]  0x002d0 004 »BALL«
  [$0x0004]  0x00308 005 »BOX«
  [$0x0005]  0x00338 006 »STICKER«
  [$0x0006]  0x00388 007 »A_BALL«
  [$0x0007]  0x003d0 008 »A_BOX«
  [$0x0008]  0x00410 009 »A_STICKER«
  [$0x0009]  0x00470 00a »IS_EMPTY«
  [$0x000a]  0x004c8 000 »IS_UNUSED«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »CREATE«
    @0x02696 [0x01] =  $0x0002 »DELETE«
    @0x026de [0x02] =  $0x0003 »BALL«
    @0x02716 [0x03] =  $0x0004 »BOX«
    @0x02746 [0x04] =  $0x0005 »STICKER«
    @0x02796 [0x05] =  $0x0006 »A_BALL«
    @0x027de [0x06] =  $0x0007 »A_BOX«
    @0x0281e [0x07] =  $0x0008 »A_STICKER«
    @0x0287e [0x08] =  $0x0009 »IS_EMPTY«
    @0x028d6 [0x09] =  $0x000a »IS_UNUSED«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x06115/0x83} [00000000000000000110000100010101]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x05d15/0x83} [00000000000000000101110100010101]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x05463/0x83} [00000000000000000101010001100011]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x06013/0x83} [00000000000000000110000000010011]

    0x0038f0 +0x0820:                                    0x0 [0x4c0] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x055ba/0xa0} [00000000000000000101010110111010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x05b76/0xa0} [00000000000000000101101101110110]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x05100/0xa0} [00000000000000000101000100000000]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0597a/0xa0} [00000000000000000101100101111010]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x05e6c/0xa0} [00000000000000000101111001101100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x052cc/0xa0} [00000000000000000101001011001100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0579e/0xa0} [00000000000000000101011110011110]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x04f2c/0xa0} [00000000000000000100111100101100]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04de8/0x70}:ARRAY_STRING[0x1,0x6] = "DELETE"
{D303 0x04e58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ef8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f2c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04fcc/0x60}:ARRAY_STRING[0x1,0x4] = "BALL"
{D303 0x0502c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050cc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05100/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0502c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x051a0/0x58}:ARRAY_STRING[0x1,0x3] = "BOX"
{D303 0x051f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05298/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05298/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052cc/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x051f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0536c/0x78}:ARRAY_STRING[0x1,0x7] = "STICKER"
{D307 0x053e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003ae7c d307_3 = 0x00000002
{D306 0x05463/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x053e4/0x7f}
{D303 0x054e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05586/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05586/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055ba/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x054e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0565a/0x70}:ARRAY_STRING[0x1,0x6] = "A_BALL"
{D303 0x056ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0576a/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0576a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0579e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x056ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0583e/0x68}:ARRAY_STRING[0x1,0x5] = "A_BOX"
{D303 0x058a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05946/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05946/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0597a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x058a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05a1a/0x88}:ARRAY_STRING[0x1,0x9] = "A_STICKER"
{D303 0x05aa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b42/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05b42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b76/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05aa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05c16/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY"
{D307 0x05c96/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003aef0 d307_3 = 0x00000002
{D306 0x05d15/0x83}:D306 d306_d303_p → {D303 0x05aa2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05c96/0x7f}
{D303 0x05d98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e38/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05e38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e6c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05d98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05f0c/0x88}:ARRAY_STRING[0x1,0x9] = "IS_UNUSED"
{D307 0x05f94/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003aef0 d307_3 = 0x00000002
{D306 0x06013/0x83}:D306 d306_d303_p → {D303 0x05d98/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05f94/0x7f}
{D307 0x06096/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003ae7c d307_3 = 0x00000002
{D306 0x06115/0x83}:D306 d306_d303_p → {D303 0x04c74/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06096/0x7f}