DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦1fef86afe⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0170be

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000831b max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000170be [0000000000000010111000010111110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000029d7 [000000000000000010100111010111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0028005400521000a2c [111111111111111111111111111111110000000000101000000000000101010000000000010100100001000000000000101000101100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x072c6/0x378} [00000000000000000111001011000110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07a86/0x338} [00000000000000000111101010000110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x07286/0x40} [00000000000000000111001010000110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07a46/0x40} [00000000000000000111101001000110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »WINDOW_IO«
  [$0x0002]  0x002a0 003 »LINE_NUMBER«
  [$0x0003]  0x00310 004 »COL_NUMBER«
  [$0x0004]  0x00378 005 »WINDOW_ID«
  [$0x0005]  0x003d8 006 »DRAW_VERTICAL«
  [$0x0006]  0x00458 007 »FROM_LINE«
  [$0x0007]  0x004b8 008 »TO_LINE«
  [$0x0008]  0x035b0 009 »«
  [$0x0009]  0x03610 00a »OUTPUT_WINDOW«
  [$0x000a]  0x03690 00b »DRAW_HORIZONTAL«
  [$0x000b]  0x03720 000 »FROM_COL«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »WINDOW_IO«
    @0x026ae [0x01] =  $0x0002 »LINE_NUMBER«
    @0x0271e [0x02] =  $0x0003 »COL_NUMBER«
    @0x02786 [0x03] =  $0x0004 »WINDOW_ID«
    @0x027e6 [0x04] =  $0x0005 »DRAW_VERTICAL«
    @0x02866 [0x05] =  $0x0006 »FROM_LINE«
    @0x028c6 [0x06] =  $0x0007 »TO_LINE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x07df2/0xa0} [00000000000000000111110111110010]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x04f6c/0xa0} [00000000000000000100111101101100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x069d0/0xa0} [00000000000000000110100111010000]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x07ff6/0xa0} [00000000000000000111111111110110]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x06138/0xa0} [00000000000000000110000100111000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x067ec/0xa0} [00000000000000000110011111101100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x07672/0xa0} [00000000000000000111011001110010]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0822a/0xa0} [00000000000000001000001000101010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x05170/0xa0} [00000000000000000101000101110000]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0786e/0xa0} [00000000000000000111100001101110]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x06364/0xa0} [00000000000000000110001101100100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x05588/0xa0} [00000000000000000101010110001000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x070b6/0xa0} [00000000000000000111000010110110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0536c/0xa0} [00000000000000000101001101101100]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x05f1c/0xa0} [00000000000000000101111100011100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x06bbc/0xa0} [00000000000000000110101110111100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOW_IO"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04e00/0x98}:ARRAY_STRING[0x1,0xb] = "LINE_NUMBER"
{D303 0x04e98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f38/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f6c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04e98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0500c/0x90}:ARRAY_STRING[0x1,0xa] = "COL_NUMBER"
{D303 0x0509c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0513c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0513c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05170/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0509c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05210/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOW_ID"
{D303 0x05298/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05338/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05338/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0536c/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05298/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0540c/0xa8}:ARRAY_STRING[0x1,0xd] = "DRAW_VERTICAL"
{D303 0x054b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05554/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05554/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05588/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x054b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05628/0x88}:ARRAY_STRING[0x1,0x9] = "FROM_LINE"
{D303 0x056b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05750/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05750/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05784/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x056b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05824/0x78}:ARRAY_STRING[0x1,0x7] = "TO_LINE"
{D303 0x0589c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{Thing2 0x0593c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0597c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x059be [0x00] =  $0x0008 »IN_COLUMN«
    @0x05a1e [0x01] =  $0x0009 »OUTPUT_WINDOW«
    @0x05a9e [0x02] =  $0x000a »DRAW_HORIZONTAL«
    @0x05b2e [0x03] =  $0x000b »FROM_COL«
    @0x05b86 [0x04] =  $0x000c »TO_COL«
    @0x05bce [0x05] =  $0x000d »ON_LINE«
    @0x05c1e [0x06] =  $0x000e »DRAW_BOX«
    @0x05c76 [0x07] =  $0x000f »FIRST_LINE«
{D304 0x05cec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d20/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0589c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05dc0/0x88}:ARRAY_STRING[0x1,0x9] = "IN_COLUMN"
{D303 0x05e48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ee8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ee8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f1c/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05e48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05fbc/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_WINDOW"
{D303 0x06064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06104/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06104/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06138/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06064/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x061d8/0xb8}:ARRAY_STRING[0x1,0xf] = "DRAW_HORIZONTAL"
{D303 0x06290/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06330/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06330/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06364/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06290/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06404/0x80}:ARRAY_STRING[0x1,0x8] = "FROM_COL"
{D303 0x06484/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067b8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06524/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06564/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »WINDOW_IO«
  [$0x0002]  0x002a0 003 »LINE_NUMBER«
  [$0x0003]  0x00310 004 »COL_NUMBER«
  [$0x0004]  0x00378 005 »WINDOW_ID«
  [$0x0005]  0x003d8 006 »DRAW_VERTICAL«
  [$0x0006]  0x00458 007 »FROM_LINE«
  [$0x0007]  0x004b8 008 »TO_LINE«
  [$0x0008]  0x035b0 009 »«
  [$0x0009]  0x03610 00a »OUTPUT_WINDOW«
  [$0x000a]  0x03690 00b »DRAW_HORIZONTAL«
  [$0x000b]  0x03720 00c »FROM_COL«
  [$0x000c]  0x03778 00d »TO_COL«
  [$0x000d]  0x037c0 00e »ON_LINE«
  [$0x000e]  0x03810 000 »DRAW_BOX«
{D304 0x067b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067ec/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05d20/0xa0} d302_d303_p → {D303 0x06484/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0688c/0x70}:ARRAY_STRING[0x1,0x6] = "TO_COL"
{D303 0x068fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0699c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0699c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069d0/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x05784/0xa0} d302_d303_p → {D303 0x068fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06a70/0x78}:ARRAY_STRING[0x1,0x7] = "ON_LINE"
{D303 0x06ae8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b88/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bbc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06ae8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06c5c/0x80}:ARRAY_STRING[0x1,0x8] = "DRAW_BOX"
{D303 0x06cdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07082/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d7c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06564/0x254} next_p → {Thing2 0x06524/0x40}
{StringIndex 0x06dbc/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »WINDOW_IO«
  [$0x0002]  0x002a0 003 »LINE_NUMBER«
  [$0x0003]  0x00310 004 »COL_NUMBER«
  [$0x0004]  0x00378 005 »WINDOW_ID«
  [$0x0005]  0x003d8 006 »DRAW_VERTICAL«
  [$0x0006]  0x00458 007 »FROM_LINE«
  [$0x0007]  0x004b8 008 »TO_LINE«
  [$0x0008]  0x035b0 009 »«
  [$0x0009]  0x03610 00a »OUTPUT_WINDOW«
  [$0x000a]  0x03690 00b »DRAW_HORIZONTAL«
  [$0x000b]  0x03720 00c »FROM_COL«
  [$0x000c]  0x03778 00d »TO_COL«
  [$0x000d]  0x037c0 00e »ON_LINE«
  [$0x000e]  0x03810 00f »DRAW_BOX«
  [$0x000f]  0x03868 010 »FIRST_LINE«
  [$0x0010]  0x04ef8 011 »FIRST_COL«
  [$0x0011]  0x04f58 000 »SECOND_LINE«
{D304 0x07082/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x070b6/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06cdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x07156/0x90}:ARRAY_STRING[0x1,0xa] = "FIRST_LINE"
{D303 0x071e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0763e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x07286/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0597c/0x370} next_p → {Thing2 0x0593c/0x40}
{StringStore 0x072c6/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07306 [0x00] =  $0x0010 »FIRST_COL«
    @0x07366 [0x01] =  $0x0011 »SECOND_LINE«
    @0x073d6 [0x02] =  $0x0012 »SECOND_COL«
    @0x0743e [0x03] =  $0x0013 »CONNECT_VERTICAL«
    @0x074d6 [0x04] =  $0x0014 »CONNECT_HORIZONTAL«
    @0x0757e [0x05] =  $0xf000 »«
    @0x07596 [0x06] =  $0x0008 »«
{D304 0x0763e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07672/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x071e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07712/0x88}:ARRAY_STRING[0x1,0x9] = "FIRST_COL"
{D303 0x0779a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0783a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0783a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0786e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0779a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0790e/0x98}:ARRAY_STRING[0x1,0xb] = "SECOND_LINE"
{D303 0x079a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dbe/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a46/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06dbc/0x2c6} next_p → {Thing2 0x06d7c/0x40}
{StringIndex 0x07a86/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »WINDOW_IO«
  [$0x0002]  0x002a0 003 »LINE_NUMBER«
  [$0x0003]  0x00310 004 »COL_NUMBER«
  [$0x0004]  0x00378 005 »WINDOW_ID«
  [$0x0005]  0x003d8 006 »DRAW_VERTICAL«
  [$0x0006]  0x00458 007 »FROM_LINE«
  [$0x0007]  0x004b8 008 »TO_LINE«
  [$0x0008]  0x035b0 009 »«
  [$0x0009]  0x03610 00a »OUTPUT_WINDOW«
  [$0x000a]  0x03690 00b »DRAW_HORIZONTAL«
  [$0x000b]  0x03720 00c »FROM_COL«
  [$0x000c]  0x03778 00d »TO_COL«
  [$0x000d]  0x037c0 00e »ON_LINE«
  [$0x000e]  0x03810 00f »DRAW_BOX«
  [$0x000f]  0x03868 010 »FIRST_LINE«
  [$0x0010]  0x04ef8 011 »FIRST_COL«
  [$0x0011]  0x04f58 012 »SECOND_LINE«
  [$0x0012]  0x04fc8 013 »SECOND_COL«
  [$0x0013]  0x05030 014 »CONNECT_VERTICAL«
  [$0x0014]  0x050c8 000 »CONNECT_HORIZONTAL«
{D304 0x07dbe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07df2/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x079a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x07e92/0x90}:ARRAY_STRING[0x1,0xa] = "SECOND_COL"
{D303 0x07f22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fc2/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07fc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ff6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x07f22/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x08096/0xc0}:ARRAY_STRING[0x1,0x10] = "CONNECT_VERTICAL"
{D303 0x08156/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081f6/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x081f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0822a/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x08156/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x082ca/0xd0}:ARRAY_STRING[0x1,0x12] = "CONNECT_HORIZONTAL"