DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦22eadf56c⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08b124

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007c07 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008b124 [0000000000010001011000100100100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000224ee [000000000000100010010011101110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00220044004128007fe [111111111111111111111111111111110000000000100010000000000100010000000000010000010010100000000000011111111110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x061e6/0x370} [00000000000000000110000111100110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07484/0x2c6} [00000000000000000111010010000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x061a6/0x40} [00000000000000000110000110100110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07444/0x40} [00000000000000000111010001000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »OK«
  [$0x0003]  0x002a8 004 »LEX«
  [$0x0004]  0x002d8 005 »TRADUCTION_SCENARIO«
  [$0x0005]  0x00388 006 »L_PERSONNAGE«
  [$0x0006]  0x00400 007 »L_OBJET«
  [$0x0007]  0x00450 008 »L_JOUEUR«
  [$0x0008]  0x004a8 009 »L_LIEU«
  [$0x0009]  0x004f0 00a »FALSE«
  [$0x000a]  0x03e18 00b »TRUE«
  [$0x000b]  0x03e50 000 »L_ID«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PARSE«
    @0x0268e [0x01] =  $0x0002 »OK«
    @0x026b6 [0x02] =  $0x0003 »LEX«
    @0x026e6 [0x03] =  $0x0004 »TRADUCTION_SCENARIO«
    @0x02796 [0x04] =  $0x0005 »L_PERSONNAGE«
    @0x0280e [0x05] =  $0x0006 »L_OBJET«
    @0x0285e [0x06] =  $0x0007 »L_JOUEUR«
    @0x028b6 [0x07] =  $0x0008 »L_LIEU«
    @0x028fe [0x08] =  $0x0009 »FALSE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030f0 [0x01] +0x0020: ptr_0x1_p → {D306 0x055dd/0x83} [00000000000000000101010111011101]
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x07c03/0x83} [00000000000000000111110000000011]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x05ea7/0x83} [00000000000000000101111010100111]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x07915/0x83} [00000000000000000111100100010101]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x07321/0x83} [00000000000000000111001100100001]
    0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x058cb/0x83} [00000000000000000101100011001011]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x068dd/0x83} [00000000000000000110100011011101]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x06e9f/0x83} [00000000000000000110111010011111]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x05bc1/0x83} [00000000000000000101101111000001]

    0x003d50 +0x0c80:                                    0x0 [0x60] 0…
{D301 0x03db0/0xce0}:D301
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x07a6c/0xa0} [00000000000000000111101001101100]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x050d0/0xa0} [00000000000000000101000011010000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05ffe/0xa0} [00000000000000000101111111111110]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x06ff6/0xa0} [00000000000000000110111111110110]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x0777e/0xa0} [00000000000000000111011101111110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0658a/0xa0} [00000000000000000110010110001010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x05d18/0xa0} [00000000000000000101110100011000]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x0541e/0xa0} [00000000000000000101010000011110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0675e/0xa0} [00000000000000000110011101011110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x05734/0xa0} [00000000000000000101011100110100]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x05a22/0xa0} [00000000000000000101101000100010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x071ba/0xa0} [00000000000000000111000110111010]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x06cc8/0xa0} [00000000000000000110110011001000]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x04f04/0xa0} [00000000000000000100111100000100]

    0x004a50 +0x0ca0:                                    0x0 [0x40] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE"
{D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d40/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04de0/0x50}:ARRAY_STRING[0x1,0x2] = "OK"
{D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f04/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04fa4/0x58}:ARRAY_STRING[0x1,0x3] = "LEX"
{D303 0x04ffc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0509c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0509c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d0/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x04ffc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x05170/0xd8}:ARRAY_STRING[0x1,0x13] = "TRADUCTION_SCENARIO"
{D307 0x05248/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00116246 d307_3 = 0x00000002
{D308 0x052c7/0x83}:D308 d308_d303_p → {D303 0x04a90/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05248/0x7f}
{D303 0x0534a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053ea/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0541e/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0534a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x054be/0xa0}:ARRAY_STRING[0x1,0xc] = "L_PERSONNAGE"
{D307 0x0555e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x055dd/0x83}:D306 d306_d303_p → {D303 0x0534a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0555e/0x7f}
{D303 0x05660/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05700/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05700/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05734/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05660/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x057d4/0x78}:ARRAY_STRING[0x1,0x7] = "L_OBJET"
{D307 0x0584c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x058cb/0x83}:D306 d306_d303_p → {D303 0x05660/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0584c/0x7f}
{D303 0x0594e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059ee/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x059ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a22/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0594e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05ac2/0x80}:ARRAY_STRING[0x1,0x8] = "L_JOUEUR"
{D307 0x05b42/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x05bc1/0x83}:D306 d306_d303_p → {D303 0x0594e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b42/0x7f}
{D303 0x05c44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ce4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05ce4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d18/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05c44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05db8/0x70}:ARRAY_STRING[0x1,0x6] = "L_LIEU"
{D307 0x05e28/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x05ea7/0x83}:D306 d306_d303_p → {D303 0x05c44/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05e28/0x7f} d306_d308_p → {D308 0x052c7/0x83}
{D303 0x05f2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fca/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05fca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ffe/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05f2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0609e/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x06106/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06556/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x061a6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x061e6/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06226 [0x00] =  $0x000a »TRUE«
    @0x0625e [0x01] =  $0x000b »L_ID«
    @0x06296 [0x02] =  $0x000c »L_COMMUNICATION«
    @0x06326 [0x03] =  $0x000d »or«
    @0x0634e [0x04] =  $0x000e »=«
    @0x0636e [0x05] =  $0x000f »L_SENS1«
    @0x063be [0x06] =  $0x0010 »L_SENS2«
    @0x0640e [0x07] =  $0xb000 »\x2a\xc0\x00\x00\x00\x40\x00\x68\xb5\x00\x10\x11\xc3\x8a\x00\x01\xba\x52\x00\x00\x00\x04\x00\x06\xe9\x50«
{D304 0x06556/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0658a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06106/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0662a/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x0668a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0672a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x0672a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0675e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0668a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x067fe/0x60}:ARRAY_STRING[0x1,0x4] = "L_ID"
{D307 0x0685e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x068dd/0x83}:D306 d306_d303_p → {D303 0x0668a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0685e/0x7f}
{D303 0x06960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c94/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06a00/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06a40/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »OK«
  [$0x0003]  0x002a8 004 »LEX«
  [$0x0004]  0x002d8 005 »TRADUCTION_SCENARIO«
  [$0x0005]  0x00388 006 »L_PERSONNAGE«
  [$0x0006]  0x00400 007 »L_OBJET«
  [$0x0007]  0x00450 008 »L_JOUEUR«
  [$0x0008]  0x004a8 009 »L_LIEU«
  [$0x0009]  0x004f0 00a »FALSE«
  [$0x000a]  0x03e18 00b »TRUE«
  [$0x000b]  0x03e50 00c »L_ID«
  [$0x000c]  0x03e88 00d »L_COMMUNICATION«
  [$0x000d]  0x03f18 00e »or«
  [$0x000e]  0x03f40 000 »=«
{D304 0x06c94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06cc8/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06960/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06d68/0xb8}:ARRAY_STRING[0x1,0xf] = "L_COMMUNICATION"
{D307 0x06e20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x06e9f/0x83}:D306 d306_d303_p → {D303 0x06960/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e20/0x7f}
{D303 0x06f22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fc2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06fc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ff6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06f22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07096/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D303 0x070e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07186/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07186/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071ba/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x070e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0725a/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x072a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x07321/0x83}:D306 d306_d303_p → {D303 0x070e6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x072a2/0x7f}
{D303 0x073a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0774a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07444/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06a40/0x254} next_p → {Thing2 0x06a00/0x40}
{StringIndex 0x07484/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PARSE«
  [$0x0002]  0x00280 003 »OK«
  [$0x0003]  0x002a8 004 »LEX«
  [$0x0004]  0x002d8 005 »TRADUCTION_SCENARIO«
  [$0x0005]  0x00388 006 »L_PERSONNAGE«
  [$0x0006]  0x00400 007 »L_OBJET«
  [$0x0007]  0x00450 008 »L_JOUEUR«
  [$0x0008]  0x004a8 009 »L_LIEU«
  [$0x0009]  0x004f0 00a »FALSE«
  [$0x000a]  0x03e18 00b »TRUE«
  [$0x000b]  0x03e50 00c »L_ID«
  [$0x000c]  0x03e88 00d »L_COMMUNICATION«
  [$0x000d]  0x03f18 00e »or«
  [$0x000e]  0x03f40 00f »=«
  [$0x000f]  0x03f60 010 »L_SENS1«
  [$0x0010]  0x03fb0 000 »L_SENS2«
{D304 0x0774a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0777e/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x073a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0781e/0x78}:ARRAY_STRING[0x1,0x7] = "L_SENS1"
{D307 0x07896/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x07915/0x83}:D306 d306_d303_p → {D303 0x073a4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07896/0x7f}
{D303 0x07998/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a38/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07a38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a6c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07998/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07b0c/0x78}:ARRAY_STRING[0x1,0x7] = "L_SENS2"
{D307 0x07b84/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118eea d307_3 = 0x00000002
{D306 0x07c03/0x83}:D306 d306_d303_p → {D303 0x07998/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b84/0x7f}