DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦23963cdc8⟧

    Length: 3072 (0xc00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07d6d2

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00005b67 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00005fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0007d6d2 [0000000000001111101011011010010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00024415 [000000000000100100010000010101]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002800054000081 [111111111111111111111111111111110000000000010110000000000010100000000000000001010100000000000000000010000001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »S«
  [$0x0004]  0x00338 005 »E«
  [$0x0005]  0x00358 006 »L«
  [$0x0006]  0x00378 007 »C«
  [$0x0007]  0x00398 008 »I«
  [$0x0008]  0x003b8 009 »'a'«
  [$0x0009]  0x003e8 000 »'q'«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »BOUNDED_STRING«
    @0x02726 [0x02] =  $0x0003 »S«
    @0x02746 [0x03] =  $0x0004 »E«
    @0x02766 [0x04] =  $0x0005 »L«
    @0x02786 [0x05] =  $0x0006 »C«
    @0x027a6 [0x06] =  $0x0007 »I«
    @0x027c6 [0x07] =  $0x0008 »'a'«
    @0x027f6 [0x08] =  $0x0009 »'q'«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x05297/0x83} [00000000000000000101001010010111]

    0x003a50 +0x0980:                                    0x0 [0x360] 0…
{D301 0x03db0/0xce0}:D301
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x055aa/0xa0} [00000000000000000101010110101010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x05130/0xa0} [00000000000000000101000100110000]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x05aee/0xa0} [00000000000000000101101011101110]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x05922/0xa0} [00000000000000000101100100100010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x053ee/0xa0} [00000000000000000101001111101110]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x05766/0xa0} [00000000000000000101011101100110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]

    0x0048b0 +0x0b00:                                    0x0 [0x1e0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04df0/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05014/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x0505c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050fc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05130/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0505c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x051d0/0x48}:ARRAY_STRING[0x1,0x1] = "E"
{D307 0x05218/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000fada2 d307_3 = 0x00000002
{D306 0x05297/0x83}:D306 d306_d303_p → {D303 0x0505c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05218/0x7f}
{D303 0x0531a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053ba/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053ee/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0531a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0548e/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x054d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05576/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05576/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055aa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x054d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0564a/0x48}:ARRAY_STRING[0x1,0x1] = "C"
{D303 0x05692/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05732/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05732/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05766/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05692/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05806/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x0584e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058ee/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05922/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0584e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x059c2/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x05a1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05aba/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05aba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05aee/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05a1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05b8e/0x58}:ARRAY_STRING[0x1,0x3] = "'q'"