DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦23ba2fea7⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_042f0d

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000060b7 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00042f0d [0000000000001000010111100001101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000029c1 [000000000000000010100111000001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00160028003b900071e [111111111111111111111111111111110000000000010110000000000010100000000000001110111001000000000000011100011110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05c52/0x370} [00000000000000000101110001010010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05c12/0x40} [00000000000000000101110000010010]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ADA_PROGRAM«
  [$0x0002]  0x002b0 003 »BOUNDED_STRING«
  [$0x0003]  0x00338 004 »SEQUENTIAL_REFERENCE«
  [$0x0004]  0x003f0 005 »VAR_STRING«
  [$0x0005]  0x00458 006 »HASH«
  [$0x0006]  0x00490 007 »TEXT«
  [$0x0007]  0x004c8 008 »NAMES«
  [$0x0008]  0x00508 009 »ELEM«
  [$0x0009]  0x03888 000 »ADA_ELEMENTS«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ADA_PROGRAM«
    @0x026be [0x01] =  $0x0002 »BOUNDED_STRING«
    @0x02746 [0x02] =  $0x0003 »SEQUENTIAL_REFERENCE«
    @0x027fe [0x03] =  $0x0004 »VAR_STRING«
    @0x02866 [0x04] =  $0x0005 »HASH«
    @0x0289e [0x05] =  $0x0006 »TEXT«
    @0x028d6 [0x06] =  $0x0007 »NAMES«
    @0x02916 [0x07] =  $0x0008 »ELEM«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x0591b/0x83} [00000000000000000101100100011011]

    0x0037b0 +0x06e0:                                    0x0 [0x600] 0…
{D301 0x03db0/0xce0}:D301
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x055c0/0xa0} [00000000000000000101010111000000]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d70/0xa0} [00000000000000000100110101110000]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x051e8/0xa0} [00000000000000000101000111101000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05a72/0xa0} [00000000000000000101101001110010]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x053ec/0xa0} [00000000000000000101001111101100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x04f94/0xa0} [00000000000000000100111110010100]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x05794/0xa0} [00000000000000000101011110010100]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x05ff6/0xa0} [00000000000000000101111111110110]

    0x004a50 +0x0ca0:                                    0x0 [0x40] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04c04/0x98}:ARRAY_STRING[0x1,0xb] = "ADA_PROGRAM"
{D303 0x04c9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d3c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d70/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04e10/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04ec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f60/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f94/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x04ec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x05034/0xe0}:ARRAY_STRING[0x1,0x14] = "SEQUENTIAL_REFERENCE"
{D303 0x05114/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051b4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051e8/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05114/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05288/0x90}:ARRAY_STRING[0x1,0xa] = "VAR_STRING"
{D303 0x05318/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053b8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053ec/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05318/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0548c/0x60}:ARRAY_STRING[0x1,0x4] = "HASH"
{D303 0x054ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0558c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0558c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055c0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x054ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05660/0x60}:ARRAY_STRING[0x1,0x4] = "TEXT"
{D303 0x056c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05760/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05760/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05794/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x056c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05834/0x68}:ARRAY_STRING[0x1,0x5] = "NAMES"
{D307 0x0589c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00085e18 d307_3 = 0x00000002
{D306 0x0591b/0x83}:D306 d306_d303_p → {D303 0x05318/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0589c/0x7f}
{D303 0x0599e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a3e/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05a3e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a72/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0599e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05b12/0x60}:ARRAY_STRING[0x1,0x4] = "ELEM"
{D303 0x05b72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fc2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05c12/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05c52/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05c96 [0x00] =  $0x0009 »ADA_ELEMENTS«
{D304 0x05fc2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ff6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05b72/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06096/0xa0}:ARRAY_STRING[0x1,0xc] = "ADA_ELEMENTS"