DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦2515be720⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_090ccd

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000b5b0 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00090ccd [0000000000010010000110011001101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00029667 [000000000000101001011001100111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0042007c00719800e10 [111111111111111111111111111111110000000001000010000000000111110000000000011100011001100000000000111000010000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x09251/0x378} [00000000000000001001001001010001]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0abf5/0x526} [00000000000000001010101111110101]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x09211/0x40} [00000000000000001001001000010001]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0abb5/0x40} [00000000000000001010101110110101]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 000 »VALUE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OUTPUT_STREAM«
    @0x026ce [0x01] =  $0x0002 »PUT_ALL«
    @0x0271e [0x02] =  $0x0003 »KBS«
    @0x0274e [0x03] =  $0x0004 »DEFAULT_PUT«
    @0x027be [0x04] =  $0x0005 »LOAD_INITIAL«
    @0x02836 [0x05] =  $0x0006 »SLOT«
    @0x0286e [0x06] =  $0x0007 »FACT_BASE«
    @0x028ce [0x07] =  $0x0008 »ROBOTS«
    @0x02916 [0x08] =  $0x0009 »TAKING«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030f0 [0x01] +0x0020: ptr_0x1_p → {D306 0x0aa92/0x83} [00000000000000001010101010010010]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x0a1f0/0x83} [00000000000000001010000111110000]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x0689a/0x83} [00000000000000000110100010011010]
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x0b2d6/0x83} [00000000000000001011001011010110]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x06b78/0x83} [00000000000000000110101101111000]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x090ee/0x83} [00000000000000001001000011101110]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x05858/0x83} [00000000000000000101100001011000]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x050e3/0x83} [00000000000000000101000011100011]
    0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x05c58/0x83} [00000000000000000101110001011000]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x09794/0x83} [00000000000000001001011110010100]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x07cf4/0x83} [00000000000000000111110011110100]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x08660/0x83} [00000000000000001000011001100000]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x0b5ac/0x83} [00000000000000001011010110101100]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x05f3e/0x83} [00000000000000000101111100111110]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x0835a/0x83} [00000000000000001000001101011010]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x05b56/0x83} [00000000000000000101101101010110]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x0a7ac/0x83} [00000000000000001010011110101100]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x06224/0x83} [00000000000000000110001000100100]

{D301 0x03db0/0xce0}:D301
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x081c3/0xa0} [00000000000000001000000111000011]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x0672b/0xa0} [00000000000000000110011100101011]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0523a/0xa0} [00000000000000000101001000111010]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x087b7/0xa0} [00000000000000001000011110110111]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04f6c/0xa0} [00000000000000000100111101101100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0a069/0xa0} [00000000000000001010000001101001]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x06095/0xa0} [00000000000000000110000010010101]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x08d93/0xa0} [00000000000000001000110110010011]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0712f/0xa0} [00000000000000000111000100101111]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0a347/0xa0} [00000000000000001010001101000111]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x084b1/0xa0} [00000000000000001000010010110001]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x08f5f/0xa0} [00000000000000001000111101011111]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x0a625/0xa0} [00000000000000001010011000100101]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x0b42d/0xa0} [00000000000000001011010000101101]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0a903/0xa0} [00000000000000001010100100000011]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x06f63/0xa0} [00000000000000000110111101100011]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x059af/0xa0} [00000000000000000101100110101111]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x072fb/0xa0} [00000000000000000111001011111011]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0b14f/0xa0} [00000000000000001011000101001111]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x098eb/0xa0} [00000000000000001001100011101011]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07b65/0xa0} [00000000000000000111101101100101]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x077cd/0xa0} [00000000000000000111011111001101]

    0x0049d0 +0x0c20:                                    0x0 [0xc0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04e20/0x78}:ARRAY_STRING[0x1,0x7] = "PUT_ALL"
{D303 0x04e98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f38/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f6c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0500c/0x58}:ARRAY_STRING[0x1,0x3] = "KBS"
{D307 0x05064/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012188c d307_3 = 0x00000002 d307_d307_p → {D307 0x0575a/0x7f}
{D306 0x050e3/0x83}:D306 d306_d303_p → {D303 0x04e98/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05064/0x7f}
{D303 0x05166/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05206/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05206/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0523a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05166/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x052da/0x98}:ARRAY_STRING[0x1,0xb] = "DEFAULT_PUT"
{D303 0x05372/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05412/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05412/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05446/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05372/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x054e6/0xa0}:ARRAY_STRING[0x1,0xc] = "LOAD_INITIAL"
{D303 0x05586/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05626/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05626/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0565a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05586/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x056fa/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D307 0x0575a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D307 0x057d9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012188c d307_3 = 0x00000002
{D306 0x05858/0x83}:D306 d306_d303_p → {D303 0x05166/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x057d9/0x7f}
{D303 0x058db/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0597b/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x0597b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059af/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x058db/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05a4f/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_BASE"
{D307 0x05ad7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x05b56/0x83}:D306 d306_d303_p → {D303 0x058db/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ad7/0x7f}
{D307 0x05bd9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012188c d307_3 = 0x00000002
{D306 0x05c58/0x83}:D306 d306_d303_p → {D303 0x05372/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05bd9/0x7f}
{D303 0x05cdb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d7b/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05d7b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05daf/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05cdb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05e4f/0x70}:ARRAY_STRING[0x1,0x6] = "ROBOTS"
{D307 0x05ebf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x05f3e/0x83}:D306 d306_d303_p → {D303 0x05cdb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ebf/0x7f}
{D303 0x05fc1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06061/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06061/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06095/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05fc1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06135/0x70}:ARRAY_STRING[0x1,0x6] = "TAKING"
{D307 0x061a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x06224/0x83}:D306 d306_d303_p → {D303 0x05fc1/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x061a5/0x7f}
{D303 0x062a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066f7/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x06347/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06387/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x063ce [0x00] =  $0x000a »NO«
    @0x063f6 [0x01] =  $0x000b »VALUE«
    @0x06436 [0x02] =  $0x000c »'R'«
    @0x06466 [0x03] =  $0x000d »'o'«
    @0x06496 [0x04] =  $0x000e »'b'«
    @0x064c6 [0x05] =  $0x000f »'t'«
    @0x064f6 [0x06] =  $0x0010 »'1'«
    @0x06526 [0x07] =  $0x0011 »ACTION«
    @0x0656e [0x08] =  $0x0012 »WORKING«
    @0x065be [0x09] =  $0x0013 »IDENTIFIER«
    @0x06626 [0x0a] =  $0x0014 »'2'«
    @0x06656 [0x0b] =  $0x0015 »'3'«
    @0x06686 [0x0c] =  $0x0016 »BRICKS«
{D304 0x066f7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0672b/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0565a/0xa0} d302_d303_p → {D303 0x062a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x067cb/0x50}:ARRAY_STRING[0x1,0x2] = "NO"
{D307 0x0681b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0689a/0x83}:D306 d306_d303_p → {D303 0x062a7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0681b/0x7f}
{D303 0x0691d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069bd/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x069bd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069f1/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0691d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06a91/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D307 0x06af9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x06b78/0x83}:D306 d306_d303_p → {D303 0x0691d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06af9/0x7f}
{D303 0x06bfb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f2f/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06c9b/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06cdb/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 000 »'b'«
{D304 0x06f2f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f63/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05daf/0xa0} d302_d303_p → {D303 0x06bfb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07003/0x58}:ARRAY_STRING[0x1,0x3] = "'R'"
{D303 0x0705b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x070fb/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x070fb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0712f/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0705b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x071cf/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x07227/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072c7/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x072c7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x072fb/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07227/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0739b/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x073f3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07799/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07493/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06cdb/0x254} next_p → {Thing2 0x06c9b/0x40}
{StringIndex 0x074d3/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 00f »'b'«
  [$0x000f]  0x040b8 010 »'t'«
  [$0x0010]  0x040e8 011 »'1'«
  [$0x0011]  0x04118 000 »ACTION«
{D304 0x07799/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077cd/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x073f3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0786d/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x078c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07965/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07965/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07999/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x078c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07a39/0x58}:ARRAY_STRING[0x1,0x3] = "'1'"
{D303 0x07a91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b31/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07b31/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b65/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x07999/0xa0} d302_d303_p → {D303 0x07a91/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07c05/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D307 0x07c75/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x07cf4/0x83}:D306 d306_d303_p → {D303 0x07a91/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07c75/0x7f}
{D303 0x07d77/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0818f/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07e17/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x074d3/0x2c6} next_p → {Thing2 0x07493/0x40}
{StringIndex 0x07e57/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 00f »'b'«
  [$0x000f]  0x040b8 010 »'t'«
  [$0x0010]  0x040e8 011 »'1'«
  [$0x0011]  0x04118 012 »ACTION«
  [$0x0012]  0x04160 013 »WORKING«
  [$0x0013]  0x041b0 014 »IDENTIFIER«
  [$0x0014]  0x04218 000 »'2'«
{D304 0x0818f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081c3/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07d77/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08263/0x78}:ARRAY_STRING[0x1,0x7] = "WORKING"
{D307 0x082db/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0835a/0x83}:D306 d306_d303_p → {D303 0x07d77/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x082db/0x7f}
{D303 0x083dd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0847d/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0847d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084b1/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x083dd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08551/0x90}:ARRAY_STRING[0x1,0xa] = "IDENTIFIER"
{D307 0x085e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x08660/0x83}:D306 d306_d303_p → {D303 0x083dd/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x085e1/0x7f}
{D303 0x086e3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08783/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08783/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087b7/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x086e3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08857/0x58}:ARRAY_STRING[0x1,0x3] = "'2'"
{D303 0x088af/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d5f/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0894f/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07e57/0x338} next_p → {Thing2 0x07e17/0x40}
{StringIndex 0x0898f/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 00f »'b'«
  [$0x000f]  0x040b8 010 »'t'«
  [$0x0010]  0x040e8 011 »'1'«
  [$0x0011]  0x04118 012 »ACTION«
  [$0x0012]  0x04160 013 »WORKING«
  [$0x0013]  0x041b0 014 »IDENTIFIER«
  [$0x0014]  0x04218 015 »'2'«
  [$0x0015]  0x04248 016 »'3'«
  [$0x0016]  0x04278 017 »BRICKS«
  [$0x0017]  0x06e88 018 »ON_HEAP«
  [$0x0018]  0x06ed8 000 »SIZE«
{D304 0x08d5f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d93/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x088af/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08e33/0x58}:ARRAY_STRING[0x1,0x3] = "'3'"
{D303 0x08e8b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f2b/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f2b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08f5f/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08e8b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x08fff/0x70}:ARRAY_STRING[0x1,0x6] = "BRICKS"
{D307 0x0906f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x090ee/0x83}:D306 d306_d303_p → {D303 0x08e8b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0906f/0x7f}
{D303 0x09171/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095c9/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{Thing2 0x09211/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06387/0x370} next_p → {Thing2 0x06347/0x40}
{StringStore 0x09251/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x09296 [0x00] =  $0x0017 »ON_HEAP«
    @0x092e6 [0x01] =  $0x0018 »SIZE«
    @0x0931e [0x02] =  $0x0019 »PLACE«
    @0x0935e [0x03] =  $0x001a »BOXES«
    @0x0939e [0x04] =  $0x001b »EMPTY«
    @0x093de [0x05] =  $0x001c »NUMBER«
    @0x09426 [0x06] =  $0x001d »STATE«
    @0x09466 [0x07] =  $0x001e »FULL«
{D304 0x095c9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x095fd/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x069f1/0xa0} d302_d303_p → {D303 0x09171/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0969d/0x78}:ARRAY_STRING[0x1,0x7] = "ON_HEAP"
{D307 0x09715/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x09794/0x83}:D306 d306_d303_p → {D303 0x09171/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09715/0x7f}
{D303 0x09817/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x098b7/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x098b7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x098eb/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09817/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0998b/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D307 0x099eb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D308 0x09a6a/0x83}:D308 d308_d303_p → {D303 0x09817/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x099eb/0x7f}
{D303 0x09aed/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a035/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09b8d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0898f/0x3d0} next_p → {Thing2 0x0894f/0x40}
{StringIndex 0x09bcd/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 00f »'b'«
  [$0x000f]  0x040b8 010 »'t'«
  [$0x0010]  0x040e8 011 »'1'«
  [$0x0011]  0x04118 012 »ACTION«
  [$0x0012]  0x04160 013 »WORKING«
  [$0x0013]  0x041b0 014 »IDENTIFIER«
  [$0x0014]  0x04218 015 »'2'«
  [$0x0015]  0x04248 016 »'3'«
  [$0x0016]  0x04278 017 »BRICKS«
  [$0x0017]  0x06e88 018 »ON_HEAP«
  [$0x0018]  0x06ed8 019 »SIZE«
  [$0x0019]  0x06f10 01a »PLACE«
  [$0x001a]  0x06f50 01b »BOXES«
  [$0x001b]  0x06f90 01c »EMPTY«
  [$0x001c]  0x06fd0 000 »NUMBER«
{D304 0x0a035/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a069/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x09aed/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a109/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE"
{D307 0x0a171/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0a1f0/0x83}:D306 d306_d303_p → {D303 0x09aed/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a171/0x7f}
{D303 0x0a273/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a313/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a313/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a347/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0a273/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a3e7/0x68}:ARRAY_STRING[0x1,0x5] = "BOXES"
{D307 0x0a44f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D308 0x0a4ce/0x83}:D308 d308_d303_p → {D303 0x0a273/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0a44f/0x7f}
{D303 0x0a551/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a5f1/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a5f1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a625/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05446/0xa0} d302_d303_p → {D303 0x0a551/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a6c5/0x68}:ARRAY_STRING[0x1,0x5] = "EMPTY"
{D307 0x0a72d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0a7ac/0x83}:D306 d306_d303_p → {D303 0x0a551/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a72d/0x7f}
{D303 0x0a82f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a8cf/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a8cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a903/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x095fd/0xa0} d302_d303_p → {D303 0x0a82f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a9a3/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D307 0x0aa13/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0aa92/0x83}:D306 d306_d303_p → {D303 0x0a82f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0aa13/0x7f} d306_d308_p → {D308 0x09a6a/0x83}
{D303 0x0ab15/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b11b/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0abb5/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09bcd/0x468} next_p → {Thing2 0x09b8d/0x40}
{StringIndex 0x0abf5/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »PUT_ALL«
  [$0x0003]  0x00310 004 »KBS«
  [$0x0004]  0x00340 005 »DEFAULT_PUT«
  [$0x0005]  0x003b0 006 »LOAD_INITIAL«
  [$0x0006]  0x00428 007 »SLOT«
  [$0x0007]  0x00460 008 »FACT_BASE«
  [$0x0008]  0x004c0 009 »ROBOTS«
  [$0x0009]  0x00508 00a »TAKING«
  [$0x000a]  0x03fc0 00b »NO«
  [$0x000b]  0x03fe8 00c »VALUE«
  [$0x000c]  0x04028 00d »'R'«
  [$0x000d]  0x04058 00e »'o'«
  [$0x000e]  0x04088 00f »'b'«
  [$0x000f]  0x040b8 010 »'t'«
  [$0x0010]  0x040e8 011 »'1'«
  [$0x0011]  0x04118 012 »ACTION«
  [$0x0012]  0x04160 013 »WORKING«
  [$0x0013]  0x041b0 014 »IDENTIFIER«
  [$0x0014]  0x04218 015 »'2'«
  [$0x0015]  0x04248 016 »'3'«
  [$0x0016]  0x04278 017 »BRICKS«
  [$0x0017]  0x06e88 018 »ON_HEAP«
  [$0x0018]  0x06ed8 019 »SIZE«
  [$0x0019]  0x06f10 01a »PLACE«
  [$0x001a]  0x06f50 01b »BOXES«
  [$0x001b]  0x06f90 01c »EMPTY«
  [$0x001c]  0x06fd0 01d »NUMBER«
  [$0x001d]  0x07018 01e »STATE«
  [$0x001e]  0x07058 000 »FULL«
{D304 0x0b11b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b14f/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0ab15/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b1ef/0x68}:ARRAY_STRING[0x1,0x5] = "STATE"
{D307 0x0b257/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0b2d6/0x83}:D306 d306_d303_p → {D303 0x0ab15/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b257/0x7f}
{D303 0x0b359/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b3f9/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b3f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b42d/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0b359/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0b4cd/0x60}:ARRAY_STRING[0x1,0x4] = "FULL"
{D307 0x0b52d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001218a0 d307_3 = 0x00000002
{D306 0x0b5ac/0x83}:D306 d306_d303_p → {D303 0x0b359/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b52d/0x7f} d306_d308_p → {D308 0x0a4ce/0x83}