DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦255c4f9bc⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_016e30

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008ccd max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00016e30 [0000000000000010110111000110000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000029c2 [000000000000000010100111000010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030006400660800c6c [111111111111111111111111111111110000000000110000000000000110010000000000011001100000100000000000110001101100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x086c4/0x378} [00000000000000001000011011000100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07e8c/0x3d0} [00000000000000000111111010001100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08684/0x40} [00000000000000001000011010000100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07e4c/0x40} [00000000000000000111111001001100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »BOUNDED_STRING«
  [$0x0003]  0x002f0 004 »MAP_GENERIC«
  [$0x0004]  0x00360 005 »ELEMENT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »HASH«
  [$0x0007]  0x00408 008 »E«
  [$0x0008]  0x00428 009 »IMAGE«
  [$0x0009]  0x00468 00a »MAP«
  [$0x000a]  0x00498 00b »INITIALIZE«
  [$0x000b]  0x00500 000 »M«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »IO«
    @0x02676 [0x01] =  $0x0002 »BOUNDED_STRING«
    @0x026fe [0x02] =  $0x0003 »MAP_GENERIC«
    @0x0276e [0x03] =  $0x0004 »ELEMENT«
    @0x027be [0x04] =  $0x0005 »=«
    @0x027de [0x05] =  $0x0006 »HASH«
    @0x02816 [0x06] =  $0x0007 »E«
    @0x02836 [0x07] =  $0x0008 »IMAGE«
    @0x02876 [0x08] =  $0x0009 »MAP«
    @0x028a6 [0x09] =  $0x000a »INITIALIZE«
    @0x0290e [0x0a] =  $0x000b »M«
    @0x0292e [0x0b] =  $0x000c »ADD«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x073f5/0x83} [00000000000000000111001111110101]

    0x003690 +0x05c0:                                    0x0 [0x720] 0…
{D301 0x03db0/0xce0}:D301
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x08c2c/0xa0} [00000000000000001000110000101100]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x05e3c/0xa0} [00000000000000000101111000111100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d28/0xa0} [00000000000000000100110100101000]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x056d4/0xa0} [00000000000000000101011011010100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x07ac0/0xa0} [00000000000000000111101011000000]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x07266/0xa0} [00000000000000000111001001100110]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x07082/0xa0} [00000000000000000111000010000010]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x069dc/0xa0} [00000000000000000110100111011100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06808/0xa0} [00000000000000000110100000001000]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x05500/0xa0} [00000000000000000101010100000000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05158/0xa0} [00000000000000000101000101011000]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x04f4c/0xa0} [00000000000000000100111101001100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x08290/0xa0} [00000000000000001000001010010000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x08a70/0xa0} [00000000000000001000101001110000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x078c4/0xa0} [00000000000000000111100011000100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0849c/0xa0} [00000000000000001000010010011100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x06ea6/0xa0} [00000000000000000110111010100110]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x07cac/0xa0} [00000000000000000111110010101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0628c/0xa0} [00000000000000000110001010001100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05890/0xa0} [00000000000000000101100010010000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04c04/0x50}:ARRAY_STRING[0x1,0x2] = "IO"
{D303 0x04c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cf4/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d28/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04dc8/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f18/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f4c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04fec/0x98}:ARRAY_STRING[0x1,0xb] = "MAP_GENERIC"
{D303 0x05084/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05124/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05124/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05158/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05084/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x051f8/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x05270/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05310/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05310/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05344/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05270/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x053e4/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0542c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054cc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05500/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0542c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x055a0/0x60}:ARRAY_STRING[0x1,0x4] = "HASH"
{D303 0x05600/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056a0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056d4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05600/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05774/0x48}:ARRAY_STRING[0x1,0x1] = "E"
{D303 0x057bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0585c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0585c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05890/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05930/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x05998/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a38/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a6c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05998/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05b0c/0x58}:ARRAY_STRING[0x1,0x3] = "MAP"
{D303 0x05b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c04/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c38/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05cd8/0x90}:ARRAY_STRING[0x1,0xa] = "INITIALIZE"
{D303 0x05d68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e08/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05e08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e3c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05d68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05edc/0x48}:ARRAY_STRING[0x1,0x1] = "M"
{D303 0x05f24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06258/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05fc4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06004/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »BOUNDED_STRING«
  [$0x0003]  0x002f0 004 »MAP_GENERIC«
  [$0x0004]  0x00360 005 »ELEMENT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »HASH«
  [$0x0007]  0x00408 008 »E«
  [$0x0008]  0x00428 009 »IMAGE«
  [$0x0009]  0x00468 00a »MAP«
  [$0x000a]  0x00498 00b »INITIALIZE«
  [$0x000b]  0x00500 00c »M«
  [$0x000c]  0x00520 00d »ADD«
  [$0x000d]  0x04098 00e »ELEM«
  [$0x000e]  0x040d0 000 »TO«
{D304 0x06258/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0628c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05f24/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0632c/0x58}:ARRAY_STRING[0x1,0x3] = "ADD"
{D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067d4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06424/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06464/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x064a6 [0x00] =  $0x000d »ELEM«
    @0x064de [0x01] =  $0x000e »TO«
    @0x06506 [0x02] =  $0x000f »INDEX«
    @0x06546 [0x03] =  $0x0010 »IN_MAP«
    @0x0658e [0x04] =  $0x0011 »LOOKUP«
    @0x065d6 [0x05] =  $0x0012 »UNDEFINED«
    @0x06636 [0x06] =  $0x0013 »DISPLAY«
    @0x06686 [0x07] =  $0x0014 »SIZE«
    @0x066be [0x08] =  $0x0015 »ELEMENT_MAP«
    @0x0672e [0x09] =  $0x0016 »ELEMENT_ARRAY«
{D304 0x067d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06808/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x068a8/0x60}:ARRAY_STRING[0x1,0x4] = "ELEM"
{D303 0x06908/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069a8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069dc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06908/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06a7c/0x50}:ARRAY_STRING[0x1,0x2] = "TO"
{D303 0x06acc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e72/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06004/0x254} next_p → {Thing2 0x05fc4/0x40}
{StringIndex 0x06bac/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »BOUNDED_STRING«
  [$0x0003]  0x002f0 004 »MAP_GENERIC«
  [$0x0004]  0x00360 005 »ELEMENT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »HASH«
  [$0x0007]  0x00408 008 »E«
  [$0x0008]  0x00428 009 »IMAGE«
  [$0x0009]  0x00468 00a »MAP«
  [$0x000a]  0x00498 00b »INITIALIZE«
  [$0x000b]  0x00500 00c »M«
  [$0x000c]  0x00520 00d »ADD«
  [$0x000d]  0x04098 00e »ELEM«
  [$0x000e]  0x040d0 00f »TO«
  [$0x000f]  0x040f8 010 »INDEX«
  [$0x0010]  0x04138 011 »IN_MAP«
  [$0x0011]  0x04180 000 »LOOKUP«
{D304 0x06e72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ea6/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05a6c/0xa0} d302_d303_p → {D303 0x06acc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06f46/0x68}:ARRAY_STRING[0x1,0x5] = "INDEX"
{D303 0x06fae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0704e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0704e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07082/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06fae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07122/0x70}:ARRAY_STRING[0x1,0x6] = "IN_MAP"
{D303 0x07192/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07232/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07232/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07266/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07192/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07306/0x70}:ARRAY_STRING[0x1,0x6] = "LOOKUP"
{D307 0x07376/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002dc5e d307_3 = 0x00000002
{D306 0x073f5/0x83}:D306 d306_d303_p → {D303 0x06acc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07376/0x7f}
{D303 0x07478/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07890/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07518/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bac/0x2c6} next_p → {Thing2 0x06b6c/0x40}
{StringIndex 0x07558/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »BOUNDED_STRING«
  [$0x0003]  0x002f0 004 »MAP_GENERIC«
  [$0x0004]  0x00360 005 »ELEMENT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »HASH«
  [$0x0007]  0x00408 008 »E«
  [$0x0008]  0x00428 009 »IMAGE«
  [$0x0009]  0x00468 00a »MAP«
  [$0x000a]  0x00498 00b »INITIALIZE«
  [$0x000b]  0x00500 00c »M«
  [$0x000c]  0x00520 00d »ADD«
  [$0x000d]  0x04098 00e »ELEM«
  [$0x000e]  0x040d0 00f »TO«
  [$0x000f]  0x040f8 010 »INDEX«
  [$0x0010]  0x04138 011 »IN_MAP«
  [$0x0011]  0x04180 012 »LOOKUP«
  [$0x0012]  0x041c8 013 »UNDEFINED«
  [$0x0013]  0x04228 014 »DISPLAY«
  [$0x0014]  0x04278 000 »SIZE«
{D304 0x07890/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078c4/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05344/0xa0} d302_d303_p → {D303 0x07478/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07964/0x88}:ARRAY_STRING[0x1,0x9] = "UNDEFINED"
{D303 0x079ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a8c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a8c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ac0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x079ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07b60/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY"
{D303 0x07bd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c78/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07c78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cac/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07bd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07d4c/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x07dac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0825c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e4c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07558/0x338} next_p → {Thing2 0x07518/0x40}
{StringIndex 0x07e8c/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »BOUNDED_STRING«
  [$0x0003]  0x002f0 004 »MAP_GENERIC«
  [$0x0004]  0x00360 005 »ELEMENT«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »HASH«
  [$0x0007]  0x00408 008 »E«
  [$0x0008]  0x00428 009 »IMAGE«
  [$0x0009]  0x00468 00a »MAP«
  [$0x000a]  0x00498 00b »INITIALIZE«
  [$0x000b]  0x00500 00c »M«
  [$0x000c]  0x00520 00d »ADD«
  [$0x000d]  0x04098 00e »ELEM«
  [$0x000e]  0x040d0 00f »TO«
  [$0x000f]  0x040f8 010 »INDEX«
  [$0x0010]  0x04138 011 »IN_MAP«
  [$0x0011]  0x04180 012 »LOOKUP«
  [$0x0012]  0x041c8 013 »UNDEFINED«
  [$0x0013]  0x04228 014 »DISPLAY«
  [$0x0014]  0x04278 015 »SIZE«
  [$0x0015]  0x042b0 016 »ELEMENT_MAP«
  [$0x0016]  0x04320 017 »ELEMENT_ARRAY«
  [$0x0017]  0x062f8 018 »&«
  [$0x0018]  0x06318 000 »ELEMENTS«
{D304 0x0825c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08290/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07dac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08330/0x98}:ARRAY_STRING[0x1,0xb] = "ELEMENT_MAP"
{D303 0x083c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08468/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08468/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0849c/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x083c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0853c/0xa8}:ARRAY_STRING[0x1,0xd] = "ELEMENT_ARRAY"
{D303 0x085e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a3c/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{Thing2 0x08684/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06464/0x370} next_p → {Thing2 0x06424/0x40}
{StringStore 0x086c4/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08706 [0x00] =  $0x0017 »&«
    @0x08726 [0x01] =  $0x0018 »ELEMENTS«
{D304 0x08a3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a70/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05c38/0xa0} d302_d303_p → {D303 0x085e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08b10/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x08b58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bf8/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08bf8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08c2c/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08b58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08ccc/0x80}:ARRAY_STRING[0x1,0x8] = "ELEMENTS"