DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦256621908⟧

    Length: 44032 (0xac00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0067e6

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00055f5f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00055fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000067e6 [0000000000000000110011111100110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00002e74 [000000000000000010111001110100]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff028204b00539380a6b2 [111111111111111111111111111111110000001010000010000001001011000000000101001110010011100000001010011010110010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x558f0/0x478} [00000000000001010101100011110000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x51736/0x2fe6} [00000000000001010001011100110110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x558b0/0x40} [00000000000001010101100010110000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x516f6/0x40} [00000000000001010001011011110110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 000 »X_REGION«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »XLBT_ARITHMETIC«
    @0x026de [0x01] =  $0x0002 »XLBT_BASIC«
    @0x02746 [0x02] =  $0x0003 »XLBT_GC«
    @0x02796 [0x03] =  $0x0004 »XLBT_GRAPHICS«
    @0x02816 [0x04] =  $0x0005 »XLBT_REGION«
    @0x02886 [0x05] =  $0x0006 »X_POLYGON_REGION«
    @0x0291e [0x06] =  $0x0007 »POINTS«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x4fa60/0x83} [00000000000001001111101001100000]
    0x0030f0 [0x01] +0x0020: ptr_0x1_p → {D306 0x4f95e/0x83} [00000000000001001111100101011110]
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x4c1c2/0x83} [00000000000001001100000111000010]
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x4ddc0/0x83} [00000000000001001101110111000000]
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x381d7/0x83} [00000000000000111000000111010111]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x3fae8/0x83} [00000000000000111111101011101000]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x376a9/0x83} [00000000000000110111011010101001]
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x39940/0x83} [00000000000000111001100101000000]
    0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0x262ce/0x83} [00000000000000100110001011001110]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x4c0c0/0x83} [00000000000001001100000011000000]
    0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x37ed1/0x83} [00000000000000110111111011010001]
    0x0032f0 [0x11] +0x0220: ptr_0x11_p → {D306 0x10ed1/0x83} [00000000000000010000111011010001]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x209f4/0x83} [00000000000000100000100111110100]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x5529b/0x83} [00000000000001010101001010011011]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x39124/0x83} [00000000000000111001000100100100]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x55f5b/0x83} [00000000000001010101111101011011]
    0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x3a85e/0x83} [00000000000000111010100001011110]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x506ce/0x83} [00000000000001010000011011001110]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x2b470/0x83} [00000000000000101011010001110000]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x3ba2c/0x83} [00000000000000111011101000101100]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x51378/0x83} [00000000000001010001001101111000]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x51174/0x83} [00000000000001010001000101110100]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x40a98/0x83} [00000000000001000000101010011000]
    0x003590 [0x26] +0x04c0: ptr_0x26_p → {D306 0x3a590/0x83} [00000000000000111010010110010000]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x07b7f/0x83} [00000000000000000111101101111111]
    0x0035d0 [0x28] +0x0500: ptr_0x28_p → {D306 0x380d5/0x83} [00000000000000111000000011010101]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x5578d/0x83} [00000000000001010101011110001101]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x4dbbc/0x83} [00000000000001001101101110111100]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x0c1cf/0x83} [00000000000000001100000111001111]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x508d2/0x83} [00000000000001010000100011010010]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x402d8/0x83} [00000000000001000000001011011000]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x06419/0x83} [00000000000000000110010000011001]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x4f75a/0x83} [00000000000001001111011101011010]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x4f414/0x83} [00000000000001001111010000010100]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x4bebc/0x83} [00000000000001001011111010111100]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x3b2d6/0x83} [00000000000000111011001011010110]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x509d4/0x83} [00000000000001010000100111010100]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x26dd4/0x83} [00000000000000100110110111010100]
    0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x25b38/0x83} [00000000000000100101101100111000]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x4f85c/0x83} [00000000000001001111100001011100]
    0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x377ab/0x83} [00000000000000110111011110101011]
    0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x1f9ff/0x83} [00000000000000011111100111111111]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x39612/0x83} [00000000000000111001011000010010]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x50ad6/0x83} [00000000000001010000101011010110]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x50f70/0x83} [00000000000001010000111101110000]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x4bfbe/0x83} [00000000000001001011111110111110]
    0x0039d0 [0x48] +0x0900: ptr_0x48_p → {D306 0x403da/0x83} [00000000000001000000001111011010]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x382d9/0x83} [00000000000000111000001011011001]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x2b776/0x83} [00000000000000101011011101110110]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x37bcb/0x83} [00000000000000110111101111001011]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x2bd12/0x83} [00000000000000101011110100010010]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x1ef94/0x83} [00000000000000011110111110010100]
    0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x37ccd/0x83} [00000000000000110111110011001101]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x4bcb8/0x83} [00000000000001001011110010111000]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x34666/0x83} [00000000000000110100011001100110]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x4d9b8/0x83} [00000000000001001101100110111000]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x4000a/0x83} [00000000000001000000000000001010]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x1e6fa/0x83} [00000000000000011110011011111010]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x51276/0x83} [00000000000001010001001001110110]
    0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x3b92a/0x83} [00000000000000111011100100101010]
    0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x404dc/0x83} [00000000000001000000010011011100]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x4dec2/0x83} [00000000000001001101111011000010]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x51072/0x83} [00000000000001010001000001110010]

{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x4ecc1/0xa0} [00000000000001001110110011000001]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x41eab/0xa0} [00000000000001000001111010101011]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x5154e/0xa0} [00000000000001010001010101001110]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x41017/0xa0} [00000000000001000001000000010111]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x39eb7/0xa0} [00000000000000111001111010110111]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x275c7/0xa0} [00000000000000100111010111000111]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x3f981/0xa0} [00000000000000111111100110000001]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x1ba2e/0xa0} [00000000000000011011101000101110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x44e2f/0xa0} [00000000000001000100111000101111]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0f5c8/0xa0} [00000000000000001111010111001000]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x4f265/0xa0} [00000000000001001111001001100101]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x482b3/0xa0} [00000000000001001000001010110011]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x3bb83/0xa0} [00000000000000111011101110000011]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x41aab/0xa0} [00000000000001000001101010101011]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x1a1f2/0xa0} [00000000000000011010000111110010]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x171b8/0xa0} [00000000000000010111000110111000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x47233/0xa0} [00000000000001000111001000110011]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x40735/0xa0} [00000000000001000000011100110101]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x2ad15/0xa0} [00000000000000101010110100010101]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x4764b/0xa0} [00000000000001000111011001001011]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x54eb8/0xa0} [00000000000001010100111010111000]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x46c5f/0xa0} [00000000000001000110110001011111]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x4e429/0xa0} [00000000000001001110010000101001]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x4740f/0xa0} [00000000000001000111010000001111]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x48497/0xa0} [00000000000001001000010010010111]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x3b42d/0xa0} [00000000000000111011010000101101]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x1994a/0xa0} [00000000000000011001100101001010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x3483c/0xa0} [00000000000000110100100000111100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x2082d/0xa0} [00000000000000100000100000101101]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x4b403/0xa0} [00000000000001001011010000000011]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x34a10/0xa0} [00000000000000110100101000010000]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x2aef9/0xa0} [00000000000000101010111011111001]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x47817/0xa0} [00000000000001000111100000010111]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x553f2/0xa0} [00000000000001010101001111110010]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x4867b/0xa0} [00000000000001001000011001111011]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x4b5ff/0xa0} [00000000000001001011010111111111]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x39769/0xa0} [00000000000000111001011101101001]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x50c2d/0xa0} [00000000000001010000110000101101]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x4fdfb/0xa0} [00000000000001001111110111111011]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x39cbb/0xa0} [00000000000000111001110010111011]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x33313/0xa0} [00000000000000110011001100010011]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x4f56b/0xa0} [00000000000001001111010101101011]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x4d5d5/0xa0} [00000000000001001101010111010101]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x2fd0d/0xa0} [00000000000000101111110100001101]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x555be/0xa0} [00000000000001010101010110111110]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x54750/0xa0} [00000000000001010100011101010000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x3e4b5/0xa0} [00000000000000111110010010110101]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x40bef/0xa0} [00000000000001000000101111101111]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x3af23/0xa0} [00000000000000111010111100100011]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x47057/0xa0} [00000000000001000111000001010111]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x344e7/0xa0} [00000000000000110100010011100111]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x550d4/0xa0} [00000000000001010101000011010100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x4d23d/0xa0} [00000000000001001101001000111101]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x1004c/0xa0} [00000000000000010000000001001100]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x33bc5/0xa0} [00000000000000110011101111000101]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x4e019/0xa0} [00000000000001001110000000011001]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x47c37/0xa0} [00000000000001000111110000110111]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0b838/0xa0} [00000000000000001011100000111000]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x2ec45/0xa0} [00000000000000101110110001000101]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x54b30/0xa0} [00000000000001010100101100110000]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x4ee9d/0xa0} [00000000000001001110111010011101]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x4d401/0xa0} [00000000000001001101010000000001]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x4c4ed/0xa0} [00000000000001001100010011101101]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x40dfb/0xa0} [00000000000001000000110111111011]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x3ebf5/0xa0} [00000000000000111110101111110101]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0da56/0xa0} [00000000000000001101101001010110]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x220d1/0xa0} [00000000000000100010000011010001]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x38827/0xa0} [00000000000000111000100000100111]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x46203/0xa0} [00000000000001000110001000000011]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x55d9c/0xa0} [00000000000001010101110110011100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x374e2/0xa0} [00000000000000110111010011100010]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x4e23d/0xa0} [00000000000001001110001000111101]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x504c7/0xa0} [00000000000001010000010011000111]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x41caf/0xa0} [00000000000001000001110010101111]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x44c4b/0xa0} [00000000000001000100110001001011]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x47a53/0xa0} [00000000000001000111101001010011]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x33eb3/0xa0} [00000000000000110011111010110011]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x4b7f3/0xa0} [00000000000001001011011111110011]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x2e0dd/0xa0} [00000000000000101110000011011101]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x3fc3f/0xa0} [00000000000000111111110000111111]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x46e63/0xa0} [00000000000001000110111001100011]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x1231c/0xa0} [00000000000000010010001100011100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0c038/0xa0} [00000000000000001100000000111000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x384af/0xa0} [00000000000000111000010010101111]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x459ab/0xa0} [00000000000001000101100110101011]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x46897/0xa0} [00000000000001000110100010010111]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x351c8/0xa0} [00000000000000110101000111001000]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x54cf4/0xa0} [00000000000001010100110011110100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x40161/0xa0} [00000000000001000000000101100001]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x19e12/0xa0} [00000000000000011001111000010010]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x44a27/0xa0} [00000000000001000100101000100111]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x4fbb7/0xa0} [00000000000001001111101110110111]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x418af/0xa0} [00000000000001000001100010101111]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x4d7a9/0xa0} [00000000000001001101011110101001]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x330ff/0xa0} [00000000000000110011000011111111]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x4b9ff/0xa0} [00000000000001001011100111111111]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x5493c/0xa0} [00000000000001010100100100111100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x3a6e7/0xa0} [00000000000000111010011011100111]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x3947b/0xa0} [00000000000000111001010001111011]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC"
{D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d90/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04e30/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_BASIC"
{D303 0x04ec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f60/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f94/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04ec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05034/0x78}:ARRAY_STRING[0x1,0x7] = "XLBT_GC"
{D303 0x050ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0514c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0514c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05180/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x050ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05220/0xa8}:ARRAY_STRING[0x1,0xd] = "XLBT_GRAPHICS"
{D303 0x052c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05368/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05368/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0539c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x052c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0543c/0x98}:ARRAY_STRING[0x1,0xb] = "XLBT_REGION"
{D303 0x054d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05574/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05574/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055a8/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x054d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x05648/0xc0}:ARRAY_STRING[0x1,0x10] = "X_POLYGON_REGION"
{D303 0x05708/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057a8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x057a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057dc/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05708/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0587c/0x70}:ARRAY_STRING[0x1,0x6] = "POINTS"
{D303 0x058ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d3c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{Thing2 0x0598c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x059cc/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05a0e [0x00] =  $0x0008 »X_POINT_ARRAY«
    @0x05a8e [0x01] =  $0x0009 »RULE«
    @0x05ac6 [0x02] =  $0x000a »X_FILL_RULE«
    @0x05b36 [0x03] =  $0x000b »X_REGION«
    @0x05b8e [0x04] =  $0x000c »X_CREATE_REGION«
    @0x05c1e [0x05] =  $0x000d »X_CLIP_BOX«
    @0x05c86 [0x06] =  $0x000e »REGION«
    @0x05cce [0x07] =  $0x000f »RECTANGLE«
{D304 0x05d3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d70/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x058ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05e10/0xa8}:ARRAY_STRING[0x1,0xd] = "X_POINT_ARRAY"
{D307 0x05eb8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x1bd42/0x7f}
{D308 0x05f37/0x83}:D308 d308_d303_p → {D303 0x058ec/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x05eb8/0x7f}
{D303 0x05fba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0605a/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x0605a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0608e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x057dc/0xa0} d302_d303_p → {D303 0x05fba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0612e/0x60}:ARRAY_STRING[0x1,0x4] = "RULE"
{D303 0x0618e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0622e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0622e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06262/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0618e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06302/0x98}:ARRAY_STRING[0x1,0xb] = "X_FILL_RULE"
{D307 0x0639a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x346e9/0x7f}
{D306 0x06419/0x83}:D306 d306_d303_p → {D303 0x0618e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0639a/0x7f}
{D303 0x0649c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0653c/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x0653c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06570/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0649c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06610/0x80}:ARRAY_STRING[0x1,0x8] = "X_REGION"
{D307 0x06690/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x1f407/0x7f}
{D308 0x0670f/0x83}:D308 d308_d303_p → {D303 0x0649c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x06690/0x7f}
{D303 0x06792/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ac6/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06832/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06872/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 000 »REGION«
{D304 0x06ac6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06afa/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06792/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06b9a/0xb8}:ARRAY_STRING[0x1,0xf] = "X_CREATE_REGION"
{D303 0x06c52/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06cf2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06cf2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d26/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06c52/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06dc6/0x90}:ARRAY_STRING[0x1,0xa] = "X_CLIP_BOX"
{D303 0x06e56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ef6/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ef6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f2a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06e56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06fca/0x70}:ARRAY_STRING[0x1,0x6] = "REGION"
{D303 0x0703a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x073e0/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x070da/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06872/0x254} next_p → {Thing2 0x06832/0x40}
{StringIndex 0x0711a/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 000 »X_DESTROY_REGION«
{D304 0x073e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07414/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0703a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x074b4/0x88}:ARRAY_STRING[0x1,0x9] = "RECTANGLE"
{D303 0x0753c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07994/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x075dc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x059cc/0x370} next_p → {Thing2 0x0598c/0x40}
{StringStore 0x0761c/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0765e [0x00] =  $0x0010 »X_RECTANGLE«
    @0x076ce [0x01] =  $0x0011 »X_DESTROY_REGION«
    @0x07766 [0x02] =  $0x0012 »FREE_X_REGION«
    @0x077e6 [0x03] =  $0x0013 »X_INTERSECT_REGION«
    @0x0788e [0x04] =  $0x0014 »REGION1«
    @0x078de [0x05] =  $0x0015 »REGION2«
    @0x0792e [0x06] =  $0xc026 »\x04\xe0\x86\x91\x00\x40«
{D304 0x07994/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079c8/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0753c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07a68/0x98}:ARRAY_STRING[0x1,0xb] = "X_RECTANGLE"
{D307 0x07b00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x391a7/0x7f}
{D306 0x07b7f/0x83}:D306 d306_d303_p → {D303 0x0753c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b00/0x7f}
{D303 0x07c02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ca2/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07ca2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cd6/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x07c02/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x07d76/0xc0}:ARRAY_STRING[0x1,0x10] = "X_DESTROY_REGION"
{D303 0x07e36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0824e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07ed6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0711a/0x2c6} next_p → {Thing2 0x070da/0x40}
{StringIndex 0x07f16/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 000 »REGION1«
{D304 0x0824e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08282/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x07e36/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x08322/0xa8}:ARRAY_STRING[0x1,0xd] = "FREE_X_REGION"
{D307 0x083ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x3835c/0x7f}
{D308 0x08449/0x83}:D308 d308_d303_p → {D303 0x07e36/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x083ca/0x7f}
{D303 0x084cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0856c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0856c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x085a0/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x0539c/0xa0} d302_d303_p → {D303 0x084cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x08640/0xd0}:ARRAY_STRING[0x1,0x12] = "X_INTERSECT_REGION"
{D303 0x08710/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087b0/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x087b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087e4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08710/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08884/0x78}:ARRAY_STRING[0x1,0x7] = "REGION1"
{D303 0x088fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08dac/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0899c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f16/0x338} next_p → {Thing2 0x07ed6/0x40}
{StringIndex 0x089dc/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 000 »X_EQUAL_REGION«
{D304 0x08dac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08de0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x088fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08e80/0x78}:ARRAY_STRING[0x1,0x7] = "REGION2"
{D303 0x08ef8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09358/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x08f98/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0761c/0x378} next_p → {Thing2 0x075dc/0x40}
{StringStore 0x08fd8/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0901e [0x00] =  $0x0016 »NEW_REGION«
    @0x09086 [0x01] =  $0x0017 »X_EMPTY_REGION«
    @0x0910e [0x02] =  $0x0018 »X_EQUAL_REGION«
    @0x09196 [0x03] =  $0x0019 »X_OFFSET_REGION«
    @0x09226 [0x04] =  $0x001a »DX«
    @0x0924e [0x05] =  $0x001b »S_SHORT«
    @0x0929e [0x06] =  $0x001c »DY«
{D304 0x09358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0938c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08ef8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0942c/0x90}:ARRAY_STRING[0x1,0xa] = "NEW_REGION"
{D303 0x094bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0955c/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0955c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09590/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x094bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x09630/0xb0}:ARRAY_STRING[0x1,0xe] = "X_EMPTY_REGION"
{D303 0x096e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09780/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09780/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x097b4/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x096e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x09854/0xb0}:ARRAY_STRING[0x1,0xe] = "X_EQUAL_REGION"
{D303 0x09904/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09e4c/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x099a4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x089dc/0x3d0} next_p → {Thing2 0x0899c/0x40}
{StringIndex 0x099e4/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 000 »DY«
{D304 0x09e4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e80/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09904/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x09f20/0xb8}:ARRAY_STRING[0x1,0xf] = "X_OFFSET_REGION"
{D303 0x09fd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a078/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a078/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a0ac/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x09fd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a14c/0x50}:ARRAY_STRING[0x1,0x2] = "DX"
{D303 0x0a19c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a23c/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a23c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a270/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x09e80/0xa0} d302_d303_p → {D303 0x0a19c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0a310/0x78}:ARRAY_STRING[0x1,0x7] = "S_SHORT"
{D307 0x0a388/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x20242/0x7f}
{D308 0x0a407/0x83}:D308 d308_d303_p → {D303 0x0a19c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0a388/0x7f}
{D303 0x0a48a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a52a/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a52a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a55e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0a48a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a5fe/0x50}:ARRAY_STRING[0x1,0x2] = "DY"
{D303 0x0a64e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b01c/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a6ee/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08fd8/0x380} next_p → {Thing2 0x08f98/0x40}
{StringStore 0x0a72e/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0a76e [0x00] =  $0x001d »X_POINT_IN_REGION«
    @0x0a80e [0x01] =  $0x001e »X«
    @0x0a82e [0x02] =  $0x001f »Y«
    @0x0a84e [0x03] =  $0x0020 »X_RECT_IN_REGION«
    @0x0a8e6 [0x04] =  $0x0021 »WIDTH«
    @0x0a926 [0x05] =  $0x0022 »U_SHORT«
    @0x0a976 [0x06] =  $0x0023 »HEIGHT«
    @0x0a9be [0x07] =  $0x0024 »X_RECT_IN_REGION_RETURNS«
    @0x0aa96 [0x08] =  $0x0122 »«
{Thing2 0x0aab6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x099e4/0x468} next_p → {Thing2 0x099a4/0x40}
{StringIndex 0x0aaf6/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 000 »WIDTH«
{D304 0x0b01c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b050/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0a64e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0b0f0/0xc8}:ARRAY_STRING[0x1,0x11] = "X_POINT_IN_REGION"
{D303 0x0b1b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b258/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b258/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b28c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0b1b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b32c/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x0b374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b414/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b414/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b448/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0b374/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b4e8/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x0b530/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b5d0/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b5d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b604/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x09590/0xa0} d302_d303_p → {D303 0x0b530/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0b6a4/0xc0}:ARRAY_STRING[0x1,0x10] = "X_RECT_IN_REGION"
{D303 0x0b764/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b804/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b804/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b838/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b764/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b8d8/0x68}:ARRAY_STRING[0x1,0x5] = "WIDTH"
{D303 0x0b940/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c004/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b9e0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0aaf6/0x526} next_p → {Thing2 0x0aab6/0x40}
{StringIndex 0x0ba20/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 000 »DISPLAY«
{D304 0x0c004/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c038/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0b940/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0c0d8/0x78}:ARRAY_STRING[0x1,0x7] = "U_SHORT"
{D307 0x0c150/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x39226/0x7f}
{D306 0x0c1cf/0x83}:D306 d306_d303_p → {D303 0x0b940/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c150/0x7f}
{D303 0x0c252/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2f2/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c2f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c326/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x06262/0xa0} d302_d303_p → {D303 0x0c252/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c3c6/0x70}:ARRAY_STRING[0x1,0x6] = "HEIGHT"
{D303 0x0c436/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c4d6/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c4d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c50a/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x097b4/0xa0} d302_d303_p → {D303 0x0c436/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0c5aa/0x100}:ARRAY_STRING[0x1,0x18] = "X_RECT_IN_REGION_RETURNS"
{D307 0x0c6aa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x513fb/0x7f}
{D308 0x0c729/0x83}:D308 d308_d303_p → {D303 0x0c436/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0c6aa/0x7f} d308_d308_p → {D308 0x0a407/0x83}
{D303 0x0c7ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cc1c/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{Thing2 0x0c84c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a72e/0x388} next_p → {Thing2 0x0a6ee/0x40}
{StringStore 0x0c88c/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0c8ce [0x00] =  $0x0025 »X_SET_REGION«
    @0x0c946 [0x01] =  $0x0026 »DISPLAY«
    @0x0c996 [0x02] =  $0x0027 »X_DISPLAY«
    @0x0c9f6 [0x03] =  $0x0028 »GC«
    @0x0ca1e [0x04] =  $0x0029 »X_GC«
    @0x0ca56 [0x05] =  $0x002a »X_SHRINK_REGION«
    @0x0cae6 [0x06] =  $0x002b »X_SUBTRACT_REGION«
    @0x0cb86 [0x07] =  $0x0900 »«
    @0x0cb9e [0x08] =  $0x5e9a »«
{D304 0x0cc1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cc50/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0c7ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0ccf0/0xa0}:ARRAY_STRING[0x1,0xc] = "X_SET_REGION"
{D303 0x0cd90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ce30/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0ce30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ce64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0cd90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0cf04/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY"
{D303 0x0cf7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d724/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d01c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ba20/0x5e4} next_p → {Thing2 0x0b9e0/0x40}
{StringIndex 0x0d05c/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 000 »X_UNION_RECT_WITH_REGION«
{D304 0x0d724/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d758/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0cf7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0d7f8/0x88}:ARRAY_STRING[0x1,0x9] = "X_DISPLAY"
{D307 0x0d880/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x3a8e1/0x7f}
{D308 0x0d8ff/0x83}:D308 d308_d303_p → {D303 0x0cf7c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0d880/0x7f} d308_d308_p → {D308 0x08449/0x83}
{D303 0x0d982/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0da22/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0da22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0da56/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0d982/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0daf6/0x50}:ARRAY_STRING[0x1,0x2] = "GC"
{D303 0x0db46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dbe6/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0dbe6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dc1a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0db46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0dcba/0x60}:ARRAY_STRING[0x1,0x4] = "X_GC"
{D307 0x0dd1a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002 d307_d307_p → {D307 0x3a960/0x7f}
{D308 0x0dd99/0x83}:D308 d308_d303_p → {D303 0x0db46/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0dd1a/0x7f}
{D303 0x0de1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0debc/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0debc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0def0/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0de1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0df90/0xb8}:ARRAY_STRING[0x1,0xf] = "X_SHRINK_REGION"
{D303 0x0e048/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e0e8/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0e0e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e11c/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0e048/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x0e1bc/0xc8}:ARRAY_STRING[0x1,0x11] = "X_SUBTRACT_REGION"
{D303 0x0e284/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e6fc/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{Thing2 0x0e324/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0c88c/0x390} next_p → {Thing2 0x0c84c/0x40}
{StringStore 0x0e364/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0e3a6 [0x00] =  $0x002c »X_UNION_RECT_WITH_REGION«
    @0x0e47e [0x01] =  $0x002d »X_UNION_REGION«
    @0x0e506 [0x02] =  $0x002e »X_XOR_REGION«
    @0x0e57e [0x03] =  $0x002f »UNCHECKED_DEALLOCATION«
    @0x0e646 [0x04] =  $0x0030 »XLBT_EXCEPTIONS«
{D304 0x0e6fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e730/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x0e284/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x0e7d0/0x100}:ARRAY_STRING[0x1,0x18] = "X_UNION_RECT_WITH_REGION"
{D303 0x0e8d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f15c/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0e970/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d05c/0x6c8} next_p → {Thing2 0x0d01c/0x40}
{StringIndex 0x0e9b0/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 000 »BRES_INFO«
{D304 0x0f15c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f190/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0e8d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0f230/0xb0}:ARRAY_STRING[0x1,0xe] = "X_UNION_REGION"
{D303 0x0f2e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f380/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0f380/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f3b4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0f2e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0f454/0xa0}:ARRAY_STRING[0x1,0xc] = "X_XOR_REGION"
{D303 0x0f4f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f594/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0f594/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f5c8/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x0e11c/0xa0} d302_d303_p → {D303 0x0f4f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x0f668/0xf0}:ARRAY_STRING[0x1,0x16] = "UNCHECKED_DEALLOCATION"
{D303 0x0f758/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f7f8/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0f7f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f82c/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x0608e/0xa0} d302_d303_p → {D303 0x0f758/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0f8cc/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_EXCEPTIONS"
{D303 0x0f984/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fe04/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{Thing2 0x0fa24/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0e364/0x398} next_p → {Thing2 0x0e324/0x40}
{StringStore 0x0fa64/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x0faa6 [0x00] =  $0x0031 »XLBT_REGION2«
    @0x0fb1e [0x01] =  $0x0032 »BRES_INFO«
    @0x0fb7e [0x02] =  $0x0033 »MINOR_AXIS«
    @0x0fbe6 [0x03] =  $0x0034 »S_LONG«
    @0x0fc2e [0x04] =  $0x0035 »D«
    @0x0fc4e [0x05] =  $0x0036 »M«
    @0x0fc6e [0x06] =  $0x0037 »M1«
    @0x0fc96 [0x07] =  $0x0038 »INCR1«
    @0x0fcd6 [0x08] =  $0x0039 »INCR2«
    @0x0fd16 [0x09] =  $0x003a »=«
    @0x0fd36 [0x0a] =  $0x003b »X_WINDING_NUMBER_RULE«
{D304 0x0fe04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fe38/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0dc1a/0xa0} d302_d303_p → {D303 0x0f984/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0fed8/0xa0}:ARRAY_STRING[0x1,0xc] = "XLBT_REGION2"
{D303 0x0ff78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10018/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x10018/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1004c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0ff78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x100ec/0x88}:ARRAY_STRING[0x1,0x9] = "BRES_INFO"
{D303 0x10174/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10b0a/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x10214/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0e9b0/0x7ac} next_p → {Thing2 0x0e970/0x40}
{StringIndex 0x10254/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 000 »INCR2«
{D304 0x10b0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10b3e/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x10174/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x10bde/0x90}:ARRAY_STRING[0x1,0xa] = "MINOR_AXIS"
{D303 0x10c6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d0e/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x10d0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d42/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0f82c/0xa0} d302_d303_p → {D303 0x10c6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x10de2/0x70}:ARRAY_STRING[0x1,0x6] = "S_LONG"
{D307 0x10e52/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x10ed1/0x83}:D306 d306_d303_p → {D303 0x10c6e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x10e52/0x7f}
{D303 0x10f54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10ff4/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x10ff4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11028/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0b604/0xa0} d302_d303_p → {D303 0x10f54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x110c8/0x48}:ARRAY_STRING[0x1,0x1] = "D"
{D303 0x11110/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x111b0/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x111b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111e4/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x079c8/0xa0} d302_d303_p → {D303 0x11110/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x11284/0x48}:ARRAY_STRING[0x1,0x1] = "M"
{D303 0x112cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1136c/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x1136c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x113a0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x112cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x11440/0x50}:ARRAY_STRING[0x1,0x2] = "M1"
{D303 0x11490/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11530/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x11530/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11564/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05d70/0xa0} d302_d303_p → {D303 0x11490/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x11604/0x68}:ARRAY_STRING[0x1,0x5] = "INCR1"
{D303 0x1166c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1170c/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x1170c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11740/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0c50a/0xa0} d302_d303_p → {D303 0x1166c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x117e0/0x68}:ARRAY_STRING[0x1,0x5] = "INCR2"
{D303 0x11848/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x122e8/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x118e8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x10254/0x8b6} next_p → {Thing2 0x10214/0x40}
{StringIndex 0x11928/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 000 »<=«
{D304 0x122e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1231c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x11848/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x123bc/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x12404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x124a4/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x124a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x124d8/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x12404/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x12578/0xe8}:ARRAY_STRING[0x1,0x15] = "X_WINDING_NUMBER_RULE"
{D303 0x12660/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ae8/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{Thing2 0x12700/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0fa64/0x3a0} next_p → {Thing2 0x0fa24/0x40}
{StringStore 0x12740/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x12786 [0x00] =  $0x003c »CLOCKWISE«
    @0x127e6 [0x01] =  $0x003d »COUNTERCLOCKWISE«
    @0x1287e [0x02] =  $0x003e »<«
    @0x1289e [0x03] =  $0x003f »>«
    @0x128be [0x04] =  $0x0040 »<=«
    @0x128e6 [0x05] =  $0x0041 »>=«
    @0x1290e [0x06] =  $0x0042 »NONE_X_WINDING_RULE«
    @0x129be [0x07] =  $0x0043 »X_EDGE_TABLE_ENTRY_REC«
{D304 0x12ae8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b1c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x12660/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x12bbc/0x88}:ARRAY_STRING[0x1,0x9] = "CLOCKWISE"
{D303 0x12c44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ce4/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x12ce4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12d18/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x12c44/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x12db8/0xc0}:ARRAY_STRING[0x1,0x10] = "COUNTERCLOCKWISE"
{D303 0x12e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12f18/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x12f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12f4c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x12e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x12fec/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x13034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130d4/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x130d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13108/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x08de0/0xa0} d302_d303_p → {D303 0x13034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x131a8/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x131f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13290/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x13290/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x132c4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0a55e/0xa0} d302_d303_p → {D303 0x131f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x13364/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x133b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13f84/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x13454/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x11928/0x9c0} next_p → {Thing2 0x118e8/0x40}
{StringIndex 0x13494/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 000 »BACK«
{D304 0x13f84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13fb8/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x133b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x14058/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x140a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14148/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x14148/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1417c/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x140a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x1421c/0xd8}:ARRAY_STRING[0x1,0x13] = "NONE_X_WINDING_RULE"
{D303 0x142f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14394/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x14394/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x143c8/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x06570/0xa0} d302_d303_p → {D303 0x142f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x14468/0xf0}:ARRAY_STRING[0x1,0x16] = "X_EDGE_TABLE_ENTRY_REC"
{D303 0x14558/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x149e8/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{Thing2 0x145f8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x12740/0x3a8} next_p → {Thing2 0x12700/0x40}
{StringStore 0x14638/0x3b0}:StringStore x = 0x00000001 y = 0x0000006e
    @0x1467e [0x00] =  $0x0044 »X_EDGE_TABLE_ENTRY«
    @0x14726 [0x01] =  $0x0045 »Y_MAX«
    @0x14766 [0x02] =  $0x0046 »BRES«
    @0x1479e [0x03] =  $0x0047 »NEXT«
    @0x147d6 [0x04] =  $0x0048 »BACK«
    @0x1480e [0x05] =  $0x0049 »NEXT_WETE«
    @0x1486e [0x06] =  $0x004a »CLOCK_WISE«
    @0x148d6 [0x07] =  $0x004b »X_EDGE_TABLE_ENTRY_ARRAY«
{D304 0x149e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14a1c/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x05180/0xa0} d302_d303_p → {D303 0x14558/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x14abc/0xd0}:ARRAY_STRING[0x1,0x12] = "X_EDGE_TABLE_ENTRY"
{D303 0x14b8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14c2c/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x14c2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14c60/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x14b8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x14d00/0x68}:ARRAY_STRING[0x1,0x5] = "Y_MAX"
{D303 0x14d68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14e08/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{D304 0x14e08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14e3c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x14d68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x14edc/0x60}:ARRAY_STRING[0x1,0x4] = "BRES"
{D303 0x14f3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14fdc/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x14fdc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15010/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x14f3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x150b0/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x15110/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x151b0/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x151b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x151e4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0fe38/0xa0} d302_d303_p → {D303 0x15110/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x15284/0x60}:ARRAY_STRING[0x1,0x4] = "BACK"
{D303 0x152e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1600a/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x15384/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x13494/0xaf0} next_p → {Thing2 0x13454/0x40}
{StringIndex 0x153c4/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 000 »EDGELIST«
{D304 0x1600a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1603e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x152e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x160de/0x88}:ARRAY_STRING[0x1,0x9] = "NEXT_WETE"
{D303 0x16166/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16206/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{D304 0x16206/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1623a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x16166/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x162da/0x90}:ARRAY_STRING[0x1,0xa] = "CLOCK_WISE"
{D303 0x1636a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1640a/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x1640a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1643e/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x0b448/0xa0} d302_d303_p → {D303 0x1636a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100
{ArrayString 0x164de/0x100}:ARRAY_STRING[0x1,0x18] = "X_EDGE_TABLE_ENTRY_ARRAY"
{D303 0x165de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16a76/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{Thing2 0x1667e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x14638/0x3b0} next_p → {Thing2 0x145f8/0x40}
{StringStore 0x166be/0x3b8}:StringStore x = 0x00000001 y = 0x0000006f
    @0x166fe [0x00] =  $0x004c »S_NATURAL«
    @0x1675e [0x01] =  $0x004d »&«
    @0x1677e [0x02] =  $0x004e »X_SCAN_LINE_LIST_REC«
    @0x16836 [0x03] =  $0x004f »X_SCAN_LINE_LIST«
    @0x168ce [0x04] =  $0x0050 »SCAN_LINE«
    @0x1692e [0x05] =  $0x0051 »EDGELIST«
    @0x16986 [0x06] =  $0x0052 »SLLS_PER_BLOCK«
{D304 0x16a76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16aaa/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x06f2a/0xa0} d302_d303_p → {D303 0x165de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x16b4a/0x88}:ARRAY_STRING[0x1,0x9] = "S_NATURAL"
{D307 0x16bd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x16c51/0x83}:D308 d308_d303_p → {D303 0x165de/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x16bd2/0x7f}
{D303 0x16cd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16d74/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{D304 0x16d74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16da8/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x151e4/0xa0} d302_d303_p → {D303 0x16cd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x16e48/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x16e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16f30/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x16f30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16f64/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x16e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x17004/0xe0}:ARRAY_STRING[0x1,0x14] = "X_SCAN_LINE_LIST_REC"
{D303 0x170e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17184/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x17184/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x171b8/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x16f64/0xa0} d302_d303_p → {D303 0x170e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x17258/0xc0}:ARRAY_STRING[0x1,0x10] = "X_SCAN_LINE_LIST"
{D303 0x17318/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x173b8/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x173b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x173ec/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x17318/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1748c/0x88}:ARRAY_STRING[0x1,0x9] = "SCAN_LINE"
{D303 0x17514/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x175b4/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x175b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x175e8/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x17514/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x17688/0x80}:ARRAY_STRING[0x1,0x8] = "EDGELIST"
{D303 0x17708/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x185aa/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x177a8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x153c4/0xc46} next_p → {Thing2 0x15384/0x40}
{StringIndex 0x177e8/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 000 »X_NUM_PTS_TO_BUFFER«
{D304 0x185aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x185de/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x1643e/0xa0} d302_d303_p → {D303 0x17708/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x1867e/0xb0}:ARRAY_STRING[0x1,0xe] = "SLLS_PER_BLOCK"
{D303 0x1872e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18bce/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{Thing2 0x187ce/0x40}:Thing2 Chain2 payload_p → {StringStore 0x166be/0x3b8} next_p → {Thing2 0x1667e/0x40}
{StringStore 0x1880e/0x3c0}:StringStore x = 0x00000001 y = 0x00000070
    @0x1884e [0x00] =  $0x0053 »X_SCAN_LINE_LIST_BLOCK_REC«
    @0x18936 [0x01] =  $0x0054 »X_SCAN_LINE_LIST_BLOCK«
    @0x189fe [0x02] =  $0x0055 »X_SCAN_LINE_LIST_REC_ARRAY«
    @0x18ae6 [0x03] =  $0x0056 »SLLS«
{D304 0x18bce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18c02/0xa0}:D302 d302_0 = 0x8000001a d302_d303_p → {D303 0x1872e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x18ca2/0x110}:ARRAY_STRING[0x1,0x1a] = "X_SCAN_LINE_LIST_BLOCK_REC"
{D303 0x18db2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18e52/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{D304 0x18e52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18e86/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x0f3b4/0xa0} d302_d303_p → {D303 0x18db2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x18f26/0xf0}:ARRAY_STRING[0x1,0x16] = "X_SCAN_LINE_LIST_BLOCK"
{D303 0x19016/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x190b6/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{D304 0x190b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x190ea/0xa0}:D302 d302_0 = 0x8000001a d302_d303_p → {D303 0x19016/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x1918a/0x110}:ARRAY_STRING[0x1,0x1a] = "X_SCAN_LINE_LIST_REC_ARRAY"
{D303 0x1929a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1933a/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x1933a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1936e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x1929a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1940e/0x60}:ARRAY_STRING[0x1,0x4] = "SLLS"
{D303 0x1946e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19916/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{Thing2 0x1950e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1880e/0x3c0} next_p → {Thing2 0x187ce/0x40}
{StringStore 0x1954e/0x3c8}:StringStore x = 0x00000001 y = 0x00000071
    @0x1958e [0x00] =  $0x0057 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
    @0x196a6 [0x01] =  $0x0058 »X_EDGE_TABLE«
    @0x1971e [0x02] =  $0x0059 »Y_MIN«
    @0x1975e [0x03] =  $0x005a »SCAN_LINES«
    @0x197c6 [0x04] =  $0x005b »X_NUM_PTS_TO_BUFFER«
{D304 0x19916/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1994a/0xa0}:D302 d302_0 = 0x80000020 d302_d303_p → {D303 0x1946e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000140
{ArrayString 0x199ea/0x140}:ARRAY_STRING[0x1,0x20] = "REAL_FREE_X_SCAN_LINE_LIST_BLOCK"
{D303 0x19b2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19bca/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{D304 0x19bca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19bfe/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x19b2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x19c9e/0xa0}:ARRAY_STRING[0x1,0xc] = "X_EDGE_TABLE"
{D303 0x19d3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19dde/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x19dde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19e12/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x19d3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x19eb2/0x68}:ARRAY_STRING[0x1,0x5] = "Y_MIN"
{D303 0x19f1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19fba/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x19fba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19fee/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x19f1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x1a08e/0x90}:ARRAY_STRING[0x1,0xa] = "SCAN_LINES"
{D303 0x1a11e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a1be/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x1a1be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a1f2/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x18e86/0xa0} d302_d303_p → {D303 0x1a11e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x1a292/0xd8}:ARRAY_STRING[0x1,0x13] = "X_NUM_PTS_TO_BUFFER"
{D303 0x1a36a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b7be/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x1a40a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1954e/0x3c8} next_p → {Thing2 0x1950e/0x40}
{StringStore 0x1a44a/0x3d0}:StringStore x = 0x00000001 y = 0x00000072
    @0x1a48e [0x00] =  $0x005c »X_POINT_BLOCK_REC«
    @0x1a52e [0x01] =  $0x005d »X_POINT_BLOCK«
    @0x1a5ae [0x02] =  $0x005e »PTS«
    @0x1a5de [0x03] =  $0x005f »-«
    @0x1a5fe [0x04] =  $0x0060 »FREE_X_POINT_BLOCK«
    @0x1a6a6 [0x05] =  $0x0061 »MAX_SHORT«
    @0x1a706 [0x06] =  $0x0062 »MIN_SHORT«
    @0x1a766 [0x07] =  $0x0063 »LARGE_COORDINATE«
    @0x1a7fe [0x08] =  $0x8000 »«
{Thing2 0x1a81a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x177e8/0xdc2} next_p → {Thing2 0x177a8/0x40}
{StringIndex 0x1a85a/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 000 »R1«
{D304 0x1b7be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1b7f2/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x0e730/0xa0} d302_d303_p → {D303 0x1a36a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x1b892/0xc8}:ARRAY_STRING[0x1,0x11] = "X_POINT_BLOCK_REC"
{D303 0x1b95a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1b9fa/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{D304 0x1b9fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ba2e/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0a0ac/0xa0} d302_d303_p → {D303 0x1b95a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x1bace/0xa8}:ARRAY_STRING[0x1,0xd] = "X_POINT_BLOCK"
{D303 0x1bb76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bc16/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{D304 0x1bc16/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bc4a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x14a1c/0xa0} d302_d303_p → {D303 0x1bb76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1bcea/0x58}:ARRAY_STRING[0x1,0x3] = "PTS"
{D307 0x1bd42/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x1bdc1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1be61/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x1be61/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1be95/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x12d18/0xa0} d302_d303_p → {D303 0x1bdc1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x1bf35/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x1bf7d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1bffc/0x83}:D308 d308_d303_p → {D303 0x1bdc1/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1bf7d/0x7f}
{D303 0x1c07f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c11f/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{D304 0x1c11f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c153/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x1c07f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x1c1f3/0xd0}:ARRAY_STRING[0x1,0x12] = "FREE_X_POINT_BLOCK"
{D303 0x1c2c3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c363/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x1c363/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c397/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0cc50/0xa0} d302_d303_p → {D303 0x1c2c3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1c437/0x88}:ARRAY_STRING[0x1,0x9] = "MAX_SHORT"
{D303 0x1c4bf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c55f/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x1c55f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c593/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x1603e/0xa0} d302_d303_p → {D303 0x1c4bf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1c633/0x88}:ARRAY_STRING[0x1,0x9] = "MIN_SHORT"
{D303 0x1c6bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c75b/0x34} d303_2 = 0x0063 d303_3 = 0x0000000000000000000
{D304 0x1c75b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c78f/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x1c6bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1c82f/0xc0}:ARRAY_STRING[0x1,0x10] = "LARGE_COORDINATE"
{D303 0x1c8ef/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cda7/0x34} d303_2 = 0x0064 d303_3 = 0x0000000000000000000
{Thing2 0x1c98f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1a44a/0x3d0} next_p → {Thing2 0x1a40a/0x40}
{StringStore 0x1c9cf/0x3d8}:StringStore x = 0x00000001 y = 0x00000073
    @0x1ca16 [0x00] =  $0x0064 »SMALL_COORDINATE«
    @0x1caae [0x01] =  $0x0065 »EXTENT_CHECK«
    @0x1cb26 [0x02] =  $0x0066 »R1«
    @0x1cb4e [0x03] =  $0x0067 »X_BOX_REC«
    @0x1cbae [0x04] =  $0x0068 »R2«
    @0x1cbd6 [0x05] =  $0x0069 »not«
    @0x1cc06 [0x06] =  $0x006a »EMPTY_REGION«
    @0x1cc7e [0x07] =  $0x006b »P_REG«
    @0x1ccbe [0x08] =  $0x006c »REGION_NOT_EMPTY«
    @0x1cd56 [0x09] =  $0x006d »/=«
{D304 0x1cda7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1cddb/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x1c8ef/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1ce7b/0xc0}:ARRAY_STRING[0x1,0x10] = "SMALL_COORDINATE"
{D303 0x1cf3b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1cfdb/0x34} d303_2 = 0x0065 d303_3 = 0x0000000000000000000
{D304 0x1cfdb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d00f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x190ea/0xa0} d302_d303_p → {D303 0x1cf3b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1d0af/0xa0}:ARRAY_STRING[0x1,0xc] = "EXTENT_CHECK"
{D303 0x1d14f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1d1ef/0x34} d303_2 = 0x0066 d303_3 = 0x0000000000000000000
{D304 0x1d1ef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1d223/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x1d14f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1d2c3/0x50}:ARRAY_STRING[0x1,0x2] = "R1"
{D303 0x1d313/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e51f/0x34} d303_2 = 0x0067 d303_3 = 0x0000000000000000000
{Thing2 0x1d3b3/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1a85a/0xf64} next_p → {Thing2 0x1a81a/0x40}
{StringIndex 0x1d3f3/0x112c}:StringIndex x = 0x00000001 y = 0x00000072
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 000 »TMP_SLL_BLOCK«
{D304 0x1e51f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e553/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x13fb8/0xa0} d302_d303_p → {D303 0x1d313/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1e5f3/0x88}:ARRAY_STRING[0x1,0x9] = "X_BOX_REC"
{D307 0x1e67b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x1e6fa/0x83}:D306 d306_d303_p → {D303 0x1d313/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1e67b/0x7f}
{D303 0x1e77d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e81d/0x34} d303_2 = 0x0068 d303_3 = 0x0000000000000000000
{D304 0x1e81d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1e851/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x1e77d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1e8f1/0x50}:ARRAY_STRING[0x1,0x2] = "R2"
{D303 0x1e941/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1e9e1/0x34} d303_2 = 0x0069 d303_3 = 0x0000000000000000000
{D304 0x1e9e1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ea15/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1936e/0xa0} d302_d303_p → {D303 0x1e941/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1eab5/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x1eb0d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1eb8c/0x83}:D308 d308_d303_p → {D303 0x1e941/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1eb0d/0x7f} d308_d308_p → {D308 0x05f37/0x83}
{D307 0x1ec0f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1ec8e/0x83}:D308 d308_d303_p → {D303 0x131f0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ec0f/0x7f}
{D307 0x1ed11/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1ed90/0x83}:D308 d308_d303_p → {D303 0x131f0/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ed11/0x7f} d308_d308_p → {D308 0x1ec8e/0x83}
{D307 0x1ee13/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1ee92/0x83}:D308 d308_d303_p → {D303 0x133b4/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1ee13/0x7f}
{D307 0x1ef15/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x1ef94/0x83}:D306 d306_d303_p → {D303 0x133b4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1ef15/0x7f} d306_d308_p → {D308 0x1ee92/0x83}
{D303 0x1f017/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f0b7/0x34} d303_2 = 0x006a d303_3 = 0x0000000000000000000
{D304 0x1f0b7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f0eb/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0c326/0xa0} d302_d303_p → {D303 0x1f017/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1f18b/0xa0}:ARRAY_STRING[0x1,0xc] = "EMPTY_REGION"
{D303 0x1f22b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f2cb/0x34} d303_2 = 0x006b d303_3 = 0x0000000000000000000
{D304 0x1f2cb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f2ff/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x132c4/0xa0} d302_d303_p → {D303 0x1f22b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x1f39f/0x68}:ARRAY_STRING[0x1,0x5] = "P_REG"
{D307 0x1f407/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x1f486/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f526/0x34} d303_2 = 0x006c d303_3 = 0x0000000000000000000
{D304 0x1f526/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f55a/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x14c60/0xa0} d302_d303_p → {D303 0x1f486/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1f5fa/0xc0}:ARRAY_STRING[0x1,0x10] = "REGION_NOT_EMPTY"
{D303 0x1f6ba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1f75a/0x34} d303_2 = 0x006d d303_3 = 0x0000000000000000000
{D304 0x1f75a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1f78e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x1f6ba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1f82e/0x50}:ARRAY_STRING[0x1,0x2] = "/="
{D307 0x1f87e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x1f8fd/0x83}:D308 d308_d303_p → {D303 0x11848/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1f87e/0x7f}
{D307 0x1f980/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x1f9ff/0x83}:D306 d306_d303_p → {D303 0x11848/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1f980/0x7f} d306_d308_p → {D308 0x1f8fd/0x83}
{D303 0x1fa82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1ff42/0x34} d303_2 = 0x006e d303_3 = 0x0000000000000000000
{Thing2 0x1fb22/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1c9cf/0x3d8} next_p → {Thing2 0x1c98f/0x40}
{StringStore 0x1fb62/0x3e0}:StringStore x = 0x00000001 y = 0x00000074
    @0x1fba6 [0x00] =  $0x006e »IN_BOX«
    @0x1fbee [0x01] =  $0x006f »R«
    @0x1fc0e [0x02] =  $0x0070 »FREE_X_SCAN_LINE_LIST_BLOCK«
    @0x1fcfe [0x03] =  $0x0071 »P_SLL_BLOCK«
    @0x1fd6e [0x04] =  $0x0072 »TMP_SLL_BLOCK«
    @0x1fdee [0x05] =  $0x0073 »B_RES_INIT_PGON«
    @0x1fe7e [0x06] =  $0x0074 »X1«
    @0x1fea6 [0x07] =  $0x0075 »X2«
    @0x1fece [0x08] =  $0x0076 »X_START«
{D304 0x1ff42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1ff76/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x1fa82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x20016/0x70}:ARRAY_STRING[0x1,0x6] = "IN_BOX"
{D303 0x20086/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x20126/0x34} d303_2 = 0x006f d303_3 = 0x0000000000000000000
{D304 0x20126/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2015a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x20086/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x201fa/0x48}:ARRAY_STRING[0x1,0x1] = "R"
{D307 0x20242/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x202c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x20361/0x34} d303_2 = 0x0070 d303_3 = 0x0000000000000000000
{D304 0x20361/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20395/0xa0}:D302 d302_0 = 0x8000001b d302_d302_p → {D302 0x0b050/0xa0} d302_d303_p → {D303 0x202c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000118
{ArrayString 0x20435/0x118}:ARRAY_STRING[0x1,0x1b] = "FREE_X_SCAN_LINE_LIST_BLOCK"
{D303 0x2054d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x205ed/0x34} d303_2 = 0x0071 d303_3 = 0x0000000000000000000
{D304 0x205ed/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x20621/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0d758/0xa0} d302_d303_p → {D303 0x2054d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x206c1/0x98}:ARRAY_STRING[0x1,0xb] = "P_SLL_BLOCK"
{D303 0x20759/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x207f9/0x34} d303_2 = 0x0072 d303_3 = 0x0000000000000000000
{D304 0x207f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2082d/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x1d223/0xa0} d302_d303_p → {D303 0x20759/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x208cd/0xa8}:ARRAY_STRING[0x1,0xd] = "TMP_SLL_BLOCK"
{D307 0x20975/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x209f4/0x83}:D306 d306_d303_p → {D303 0x1946e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x20975/0x7f}
{D303 0x20a77/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x21e71/0x34} d303_2 = 0x0073 d303_3 = 0x0000000000000000000
{Thing2 0x20b17/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1d3f3/0x112c} next_p → {Thing2 0x1d3b3/0x40}
{StringIndex 0x20b57/0x131a}:StringIndex x = 0x00000001 y = 0x0000007f
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 000 »DMAJ«
{D304 0x21e71/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x21ea5/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x19bfe/0xa0} d302_d303_p → {D303 0x20a77/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x21f45/0xb8}:ARRAY_STRING[0x1,0xf] = "B_RES_INIT_PGON"
{D303 0x21ffd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2209d/0x34} d303_2 = 0x0074 d303_3 = 0x0000000000000000000
{D304 0x2209d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x220d1/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x21ffd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x22171/0x50}:ARRAY_STRING[0x1,0x2] = "X1"
{D303 0x221c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22261/0x34} d303_2 = 0x0075 d303_3 = 0x0000000000000000000
{D304 0x22261/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22295/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x221c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x22335/0x50}:ARRAY_STRING[0x1,0x2] = "X2"
{D303 0x22385/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22425/0x34} d303_2 = 0x0076 d303_3 = 0x0000000000000000000
{D304 0x22425/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22459/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x085a0/0xa0} d302_d303_p → {D303 0x22385/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x224f9/0x78}:ARRAY_STRING[0x1,0x7] = "X_START"
{D303 0x22571/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22a39/0x34} d303_2 = 0x0077 d303_3 = 0x0000000000000000000
{Thing2 0x22611/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1fb62/0x3e0} next_p → {Thing2 0x1fb22/0x40}
{StringStore 0x22651/0x3e8}:StringStore x = 0x00000001 y = 0x00000075
    @0x22696 [0x00] =  $0x0077 »Q«
    @0x226b6 [0x01] =  $0x0078 »Q1«
    @0x226de [0x02] =  $0x0079 »/«
    @0x226fe [0x03] =  $0x007a »+«
    @0x2271e [0x04] =  $0x007b »*«
    @0x2273e [0x05] =  $0x007c »B_RES_INCR_PGON«
    @0x227ce [0x06] =  $0x007d »MINVAL«
    @0x22816 [0x07] =  $0x007e »B_RES_INIT_PGON_STRUCT«
    @0x228de [0x08] =  $0x007f »DMAJ«
    @0x22916 [0x09] =  $0x0080 »MIN1«
    @0x2294e [0x0a] =  $0x0081 »MIN2«
{D304 0x22a39/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22a6d/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04f94/0xa0} d302_d303_p → {D303 0x22571/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x22b0d/0x48}:ARRAY_STRING[0x1,0x1] = "Q"
{D303 0x22b55/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22bf5/0x34} d303_2 = 0x0078 d303_3 = 0x0000000000000000000
{D304 0x22bf5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22c29/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x1f0eb/0xa0} d302_d303_p → {D303 0x22b55/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x22cc9/0x50}:ARRAY_STRING[0x1,0x2] = "Q1"
{D307 0x22d19/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x22d98/0x83}:D308 d308_d303_p → {D303 0x12e78/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x22d19/0x7f}
{D307 0x22e1b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x22e9a/0x83}:D308 d308_d303_p → {D303 0x12e78/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x22e1b/0x7f} d308_d308_p → {D308 0x22d98/0x83}
{D303 0x22f1d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x22fbd/0x34} d303_2 = 0x0079 d303_3 = 0x0000000000000000000
{D304 0x22fbd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x22ff1/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1623a/0xa0} d302_d303_p → {D303 0x22f1d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x23091/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D307 0x230d9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x23158/0x83}:D308 d308_d303_p → {D303 0x22f1d/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x230d9/0x7f}
{D303 0x231db/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2327b/0x34} d303_2 = 0x007a d303_3 = 0x0000000000000000000
{D304 0x2327b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x232af/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1c593/0xa0} d302_d303_p → {D303 0x231db/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2334f/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x23397/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x23416/0x83}:D308 d308_d303_p → {D303 0x231db/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x23397/0x7f} d308_d308_p → {D308 0x16c51/0x83}
{D303 0x23499/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23539/0x34} d303_2 = 0x007b d303_3 = 0x0000000000000000000
{D304 0x23539/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2356d/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x23499/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x2360d/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x23655/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x236d4/0x83}:D308 d308_d303_p → {D303 0x23499/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x23655/0x7f}
{D303 0x23757/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x237f7/0x34} d303_2 = 0x007c d303_3 = 0x0000000000000000000
{D304 0x237f7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2382b/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x173ec/0xa0} d302_d303_p → {D303 0x23757/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x238cb/0xb8}:ARRAY_STRING[0x1,0xf] = "B_RES_INCR_PGON"
{D303 0x23983/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23a23/0x34} d303_2 = 0x007d d303_3 = 0x0000000000000000000
{D304 0x23a23/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x23a57/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1ea15/0xa0} d302_d303_p → {D303 0x23983/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x23af7/0x70}:ARRAY_STRING[0x1,0x6] = "MINVAL"
{D307 0x23b67/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x23be6/0x83}:D308 d308_d303_p → {D303 0x13034/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x23b67/0x7f}
{D307 0x23c69/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x23ce8/0x83}:D308 d308_d303_p → {D303 0x13034/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x23c69/0x7f} d308_d308_p → {D308 0x23be6/0x83}
{D303 0x23d6b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x23e0b/0x34} d303_2 = 0x007e d303_3 = 0x0000000000000000000
{D304 0x23e0b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x23e3f/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x04d90/0xa0} d302_d303_p → {D303 0x23d6b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x23edf/0xf0}:ARRAY_STRING[0x1,0x16] = "B_RES_INIT_PGON_STRUCT"
{D303 0x23fcf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2406f/0x34} d303_2 = 0x007f d303_3 = 0x0000000000000000000
{D304 0x2406f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x240a3/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1cddb/0xa0} d302_d303_p → {D303 0x23fcf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x24143/0x60}:ARRAY_STRING[0x1,0x4] = "DMAJ"
{D303 0x241a3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x257b1/0x34} d303_2 = 0x0080 d303_3 = 0x0000000000000000000
{Thing2 0x24243/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x20b57/0x131a} next_p → {Thing2 0x20b17/0x40}
{StringIndex 0x24283/0x152e}:StringIndex x = 0x00000001 y = 0x0000008d
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 000 »I_SLL_BLOCK«
{D304 0x257b1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x257e5/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x241a3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x25885/0x60}:ARRAY_STRING[0x1,0x4] = "MIN1"
{D303 0x258e5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x25985/0x34} d303_2 = 0x0081 d303_3 = 0x0000000000000000000
{D304 0x25985/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x259b9/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1be95/0xa0} d302_d303_p → {D303 0x258e5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x25a59/0x60}:ARRAY_STRING[0x1,0x4] = "MIN2"
{D307 0x25ab9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x25b38/0x83}:D306 d306_d303_p → {D303 0x20a77/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x25ab9/0x7f}
{D303 0x25bbb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2608b/0x34} d303_2 = 0x0082 d303_3 = 0x0000000000000000000
{Thing2 0x25c5b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x22651/0x3e8} next_p → {Thing2 0x22611/0x40}
{StringStore 0x25c9b/0x3f0}:StringStore x = 0x00000001 y = 0x00000076
    @0x25cde [0x00] =  $0x0082 »B_RES_INCR_PGON_STRUCT«
    @0x25da6 [0x01] =  $0x0083 »EVALUATE_EDGE_WINDING«
    @0x25e66 [0x02] =  $0x0084 »P_AET«
    @0x25ea6 [0x03] =  $0x0085 »P_PREV_AET«
    @0x25f0e [0x04] =  $0x0086 »FIX_WAET«
    @0x25f66 [0x05] =  $0x0087 »TRUE«
    @0x25f9e [0x06] =  $0x0088 »EVALUATE_EDGE_EVEN_ODD«
{D304 0x2608b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x260bf/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x23e3f/0xa0} d302_d303_p → {D303 0x25bbb/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x2615f/0xf0}:ARRAY_STRING[0x1,0x16] = "B_RES_INCR_PGON_STRUCT"
{D307 0x2624f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x262ce/0x83}:D306 d306_d303_p → {D303 0x23757/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x2624f/0x7f}
{D303 0x26351/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x263f1/0x34} d303_2 = 0x0083 d303_3 = 0x0000000000000000000
{D304 0x263f1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26425/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x1bc4a/0xa0} d302_d303_p → {D303 0x26351/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x264c5/0xe8}:ARRAY_STRING[0x1,0x15] = "EVALUATE_EDGE_WINDING"
{D303 0x265ad/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2664d/0x34} d303_2 = 0x0084 d303_3 = 0x0000000000000000000
{D304 0x2664d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26681/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x265ad/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x26721/0x68}:ARRAY_STRING[0x1,0x5] = "P_AET"
{D303 0x26789/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26829/0x34} d303_2 = 0x0085 d303_3 = 0x0000000000000000000
{D304 0x26829/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2685d/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x1f78e/0xa0} d302_d303_p → {D303 0x26789/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x268fd/0x90}:ARRAY_STRING[0x1,0xa] = "P_PREV_AET"
{D303 0x2698d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26a2d/0x34} d303_2 = 0x0086 d303_3 = 0x0000000000000000000
{D304 0x26a2d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26a61/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x20621/0xa0} d302_d303_p → {D303 0x2698d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x26b01/0x80}:ARRAY_STRING[0x1,0x8] = "FIX_WAET"
{D303 0x26b81/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26c21/0x34} d303_2 = 0x0087 d303_3 = 0x0000000000000000000
{D304 0x26c21/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26c55/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x19fee/0xa0} d302_d303_p → {D303 0x26b81/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x26cf5/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x26d55/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x26dd4/0x83}:D306 d306_d303_p → {D303 0x25bbb/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x26d55/0x7f}
{D303 0x26e57/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x26ef7/0x34} d303_2 = 0x0088 d303_3 = 0x0000000000000000000
{D304 0x26ef7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x26f2b/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x26e57/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x26fcb/0xf0}:ARRAY_STRING[0x1,0x16] = "EVALUATE_EDGE_EVEN_ODD"
{D303 0x270bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27593/0x34} d303_2 = 0x0089 d303_3 = 0x0000000000000000000
{Thing2 0x2715b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x25c9b/0x3f0} next_p → {Thing2 0x25c5b/0x40}
{StringStore 0x2719b/0x3f8}:StringStore x = 0x00000001 y = 0x00000077
    @0x271de [0x00] =  $0x0089 »INSERT_EDGE_IN_ET«
    @0x2727e [0x01] =  $0x008a »ET«
    @0x272a6 [0x02] =  $0x008b »ETE«
    @0x272d6 [0x03] =  $0x008c »SLL_BLOCK«
    @0x27336 [0x04] =  $0x008d »I_SLL_BLOCK«
    @0x273a6 [0x05] =  $0x008e »START«
    @0x273e6 [0x06] =  $0x008f »PREV«
    @0x2741e [0x07] =  $0x0090 »P_SLL«
    @0x2745e [0x08] =  $0x0091 »P_PREV_SLL«
    @0x274c6 [0x09] =  $0x0092 »CREATE_ET_AND_AET«
{D304 0x27593/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x275c7/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x2685d/0xa0} d302_d303_p → {D303 0x270bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x27667/0xc8}:ARRAY_STRING[0x1,0x11] = "INSERT_EDGE_IN_ET"
{D303 0x2772f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x277cf/0x34} d303_2 = 0x008a d303_3 = 0x0000000000000000000
{D304 0x277cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x27803/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x23a57/0xa0} d302_d303_p → {D303 0x2772f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x278a3/0x50}:ARRAY_STRING[0x1,0x2] = "ET"
{D303 0x278f3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27993/0x34} d303_2 = 0x008b d303_3 = 0x0000000000000000000
{D304 0x27993/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x279c7/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08282/0xa0} d302_d303_p → {D303 0x278f3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x27a67/0x58}:ARRAY_STRING[0x1,0x3] = "ETE"
{D303 0x27abf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27b5f/0x34} d303_2 = 0x008c d303_3 = 0x0000000000000000000
{D304 0x27b5f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x27b93/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x232af/0xa0} d302_d303_p → {D303 0x27abf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x27c33/0x88}:ARRAY_STRING[0x1,0x9] = "SLL_BLOCK"
{D303 0x27cbb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x27d5b/0x34} d303_2 = 0x008d d303_3 = 0x0000000000000000000
{D304 0x27d5b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x27d8f/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x27cbb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x27e2f/0x98}:ARRAY_STRING[0x1,0xb] = "I_SLL_BLOCK"
{D303 0x27ec7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29735/0x34} d303_2 = 0x008e d303_3 = 0x0000000000000000000
{Thing2 0x27f67/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x24283/0x152e} next_p → {Thing2 0x24243/0x40}
{StringIndex 0x27fa7/0x178e}:StringIndex x = 0x00000001 y = 0x0000009d
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 000 »LOAD_AET«
{D304 0x29735/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29769/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x22c29/0xa0} d302_d303_p → {D303 0x27ec7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x29809/0x68}:ARRAY_STRING[0x1,0x5] = "START"
{D303 0x29871/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29911/0x34} d303_2 = 0x008f d303_3 = 0x0000000000000000000
{D304 0x29911/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29945/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1c397/0xa0} d302_d303_p → {D303 0x29871/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x299e5/0x60}:ARRAY_STRING[0x1,0x4] = "PREV"
{D303 0x29a45/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29ae5/0x34} d303_2 = 0x0090 d303_3 = 0x0000000000000000000
{D304 0x29ae5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29b19/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x087e4/0xa0} d302_d303_p → {D303 0x29a45/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x29bb9/0x68}:ARRAY_STRING[0x1,0x5] = "P_SLL"
{D303 0x29c21/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29cc1/0x34} d303_2 = 0x0091 d303_3 = 0x0000000000000000000
{D304 0x29cc1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29cf5/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x113a0/0xa0} d302_d303_p → {D303 0x29c21/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x29d95/0x90}:ARRAY_STRING[0x1,0xa] = "P_PREV_SLL"
{D303 0x29e25/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x29ec5/0x34} d303_2 = 0x0092 d303_3 = 0x0000000000000000000
{D304 0x29ec5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x29ef9/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x29e25/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x29f99/0xc8}:ARRAY_STRING[0x1,0x11] = "CREATE_ET_AND_AET"
{D303 0x2a061/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a541/0x34} d303_2 = 0x0093 d303_3 = 0x0000000000000000000
{Thing2 0x2a101/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2719b/0x3f8} next_p → {Thing2 0x2715b/0x40}
{StringStore 0x2a141/0x400}:StringStore x = 0x00000001 y = 0x00000078
    @0x2a186 [0x00] =  $0x0093 »AET«
    @0x2a1b6 [0x01] =  $0x0094 »P_ETES«
    @0x2a1fe [0x02] =  $0x0095 »P_SLL_BLOCK_IN«
    @0x2a286 [0x03] =  $0x0096 »TOP«
    @0x2a2b6 [0x04] =  $0x0097 »BOTTOM«
    @0x2a2fe [0x05] =  $0x0098 »PREV_PT«
    @0x2a34e [0x06] =  $0x0099 »P_ETES_I«
    @0x2a3a6 [0x07] =  $0x009a »CURR_PT«
    @0x2a3f6 [0x08] =  $0x009b »MAX«
    @0x2a426 [0x09] =  $0x009c »MIN«
    @0x2a456 [0x0a] =  $0x009d »LOAD_AET«
    @0x2a4ae [0x0b] =  $0x009e »AET_IN«
    @0x2a4f6 [0x0c] =  $0x0900 »«
    @0x2a50e [0x0d] =  $0x04fc »«
{D304 0x2a541/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a575/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x18c02/0xa0} d302_d303_p → {D303 0x2a061/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2a615/0x58}:ARRAY_STRING[0x1,0x3] = "AET"
{D303 0x2a66d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a70d/0x34} d303_2 = 0x0094 d303_3 = 0x0000000000000000000
{D304 0x2a70d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a741/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x2a66d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2a7e1/0x70}:ARRAY_STRING[0x1,0x6] = "P_ETES"
{D303 0x2a851/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2a8f1/0x34} d303_2 = 0x0095 d303_3 = 0x0000000000000000000
{D304 0x2a8f1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2a925/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x2a851/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x2a9c5/0xb0}:ARRAY_STRING[0x1,0xe] = "P_SLL_BLOCK_IN"
{D303 0x2aa75/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ab15/0x34} d303_2 = 0x0096 d303_3 = 0x0000000000000000000
{D304 0x2ab15/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ab49/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1417c/0xa0} d302_d303_p → {D303 0x2aa75/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2abe9/0x58}:ARRAY_STRING[0x1,0x3] = "TOP"
{D303 0x2ac41/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ace1/0x34} d303_2 = 0x0097 d303_3 = 0x0000000000000000000
{D304 0x2ace1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ad15/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x175e8/0xa0} d302_d303_p → {D303 0x2ac41/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2adb5/0x70}:ARRAY_STRING[0x1,0x6] = "BOTTOM"
{D303 0x2ae25/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2aec5/0x34} d303_2 = 0x0098 d303_3 = 0x0000000000000000000
{D304 0x2aec5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2aef9/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x11564/0xa0} d302_d303_p → {D303 0x2ae25/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x2af99/0x78}:ARRAY_STRING[0x1,0x7] = "PREV_PT"
{D303 0x2b011/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b0b1/0x34} d303_2 = 0x0099 d303_3 = 0x0000000000000000000
{D304 0x2b0b1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b0e5/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x279c7/0xa0} d302_d303_p → {D303 0x2b011/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x2b185/0x80}:ARRAY_STRING[0x1,0x8] = "P_ETES_I"
{D303 0x2b205/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b2a5/0x34} d303_2 = 0x009a d303_3 = 0x0000000000000000000
{D304 0x2b2a5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b2d9/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x29ef9/0xa0} d302_d303_p → {D303 0x2b205/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x2b379/0x78}:ARRAY_STRING[0x1,0x7] = "CURR_PT"
{D307 0x2b3f1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x2b470/0x83}:D306 d306_d303_p → {D303 0x12c44/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x2b3f1/0x7f}
{D307 0x2b4f3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x2b572/0x83}:D308 d308_d303_p → {D303 0x12660/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2b4f3/0x7f}
{D307 0x2b5f5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x2b674/0x83}:D308 d308_d303_p → {D303 0x23d6b/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x2b5f5/0x7f}
{D307 0x2b6f7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x2b776/0x83}:D306 d306_d303_p → {D303 0x270bb/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x2b6f7/0x7f}
{D303 0x2b7f9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2b899/0x34} d303_2 = 0x009b d303_3 = 0x0000000000000000000
{D304 0x2b899/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2b8cd/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b28c/0xa0} d302_d303_p → {D303 0x2b7f9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2b96d/0x58}:ARRAY_STRING[0x1,0x3] = "MAX"
{D307 0x2b9c5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x2ba44/0x83}:D308 d308_d303_p → {D303 0x2b7f9/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x2b9c5/0x7f}
{D303 0x2bac7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2bb67/0x34} d303_2 = 0x009c d303_3 = 0x0000000000000000000
{D304 0x2bb67/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2bb9b/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x2bac7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2bc3b/0x58}:ARRAY_STRING[0x1,0x3] = "MIN"
{D307 0x2bc93/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x2bd12/0x83}:D306 d306_d303_p → {D303 0x2bac7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x2bc93/0x7f} d306_d308_p → {D308 0x22e9a/0x83}
{D303 0x2bd95/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2be35/0x34} d303_2 = 0x009d d303_3 = 0x0000000000000000000
{D304 0x2be35/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2be69/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x2b0e5/0xa0} d302_d303_p → {D303 0x2bd95/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x2bf09/0x80}:ARRAY_STRING[0x1,0x8] = "LOAD_AET"
{D303 0x2bf89/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2da7d/0x34} d303_2 = 0x009e d303_3 = 0x0000000000000000000
{Thing2 0x2c029/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x27fa7/0x178e} next_p → {Thing2 0x27f67/0x40}
{StringIndex 0x2c069/0x1a14}:StringIndex x = 0x00000001 y = 0x000000ae
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 000 »I_CUR_PT_BLOCK«
{D304 0x2da7d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2dab1/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2a741/0xa0} d302_d303_p → {D303 0x2bf89/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2db51/0x70}:ARRAY_STRING[0x1,0x6] = "AET_IN"
{D303 0x2dbc1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e0a9/0x34} d303_2 = 0x009f d303_3 = 0x0000000000000000000
{Thing2 0x2dc61/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2a141/0x400} next_p → {Thing2 0x2a101/0x40}
{StringStore 0x2dca1/0x408}:StringStore x = 0x00000001 y = 0x00000079
    @0x2dce6 [0x00] =  $0x009f »ETES_IN«
    @0x2dd36 [0x01] =  $0x00a0 »ETES«
    @0x2dd6e [0x02] =  $0x00a1 »TMP«
    @0x2dd9e [0x03] =  $0x00a2 »COMPUTE_WAET«
    @0x2de16 [0x04] =  $0x00a3 »P_WETE«
    @0x2de5e [0x05] =  $0x00a4 »INSIDE«
    @0x2dea6 [0x06] =  $0x00a5 »ISINSIDE«
    @0x2defe [0x07] =  $0x00a6 »INSERTION_SORT«
    @0x2df86 [0x08] =  $0x00a7 »P_ETE_CHASE«
    @0x2dff6 [0x09] =  $0x00a8 »P_ETE_INSERT«
{D304 0x2e0a9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e0dd/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x2dbc1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x2e17d/0x78}:ARRAY_STRING[0x1,0x7] = "ETES_IN"
{D303 0x2e1f5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e295/0x34} d303_2 = 0x00a0 d303_3 = 0x0000000000000000000
{D304 0x2e295/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e2c9/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1b7f2/0xa0} d302_d303_p → {D303 0x2e1f5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x2e369/0x60}:ARRAY_STRING[0x1,0x4] = "ETES"
{D303 0x2e3c9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e469/0x34} d303_2 = 0x00a1 d303_3 = 0x0000000000000000000
{D304 0x2e469/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e49d/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x2e3c9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x2e53d/0x58}:ARRAY_STRING[0x1,0x3] = "TMP"
{D303 0x2e595/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e635/0x34} d303_2 = 0x00a2 d303_3 = 0x0000000000000000000
{D304 0x2e635/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e669/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x1ff76/0xa0} d302_d303_p → {D303 0x2e595/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x2e709/0xa0}:ARRAY_STRING[0x1,0xc] = "COMPUTE_WAET"
{D303 0x2e7a9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2e849/0x34} d303_2 = 0x00a3 d303_3 = 0x0000000000000000000
{D304 0x2e849/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2e87d/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1f55a/0xa0} d302_d303_p → {D303 0x2e7a9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2e91d/0x70}:ARRAY_STRING[0x1,0x6] = "P_WETE"
{D303 0x2e98d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ea2d/0x34} d303_2 = 0x00a4 d303_3 = 0x0000000000000000000
{D304 0x2ea2d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ea61/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x10b3e/0xa0} d302_d303_p → {D303 0x2e98d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x2eb01/0x70}:ARRAY_STRING[0x1,0x6] = "INSIDE"
{D303 0x2eb71/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ec11/0x34} d303_2 = 0x00a5 d303_3 = 0x0000000000000000000
{D304 0x2ec11/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ec45/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x1e851/0xa0} d302_d303_p → {D303 0x2eb71/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x2ece5/0x80}:ARRAY_STRING[0x1,0x8] = "ISINSIDE"
{D303 0x2ed65/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2ee05/0x34} d303_2 = 0x00a6 d303_3 = 0x0000000000000000000
{D304 0x2ee05/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2ee39/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x22459/0xa0} d302_d303_p → {D303 0x2ed65/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x2eed9/0xb0}:ARRAY_STRING[0x1,0xe] = "INSERTION_SORT"
{D303 0x2ef89/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f029/0x34} d303_2 = 0x00a7 d303_3 = 0x0000000000000000000
{D304 0x2f029/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f05d/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2e49d/0xa0} d302_d303_p → {D303 0x2ef89/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x2f0fd/0x98}:ARRAY_STRING[0x1,0xb] = "P_ETE_CHASE"
{D303 0x2f195/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f235/0x34} d303_2 = 0x00a8 d303_3 = 0x0000000000000000000
{D304 0x2f235/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f269/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x2e669/0xa0} d302_d303_p → {D303 0x2f195/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x2f309/0xa0}:ARRAY_STRING[0x1,0xc] = "P_ETE_INSERT"
{D303 0x2f3a9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2f899/0x34} d303_2 = 0x00a9 d303_3 = 0x0000000000000000000
{Thing2 0x2f449/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2dca1/0x408} next_p → {Thing2 0x2dc61/0x40}
{StringStore 0x2f489/0x410}:StringStore x = 0x00000001 y = 0x0000007a
    @0x2f4ce [0x00] =  $0x00a9 »P_ETE_CHASE_BACK_TMP«
    @0x2f586 [0x01] =  $0x00aa »CHANGED«
    @0x2f5d6 [0x02] =  $0x00ab »FALSE«
    @0x2f616 [0x03] =  $0x00ac »PTS_TO_REGION«
    @0x2f696 [0x04] =  $0x00ad »NUM_FULL_PT_BLOCKS_IN«
    @0x2f756 [0x05] =  $0x00ae »I_CUR_PT_BLOCK«
    @0x2f7de [0x06] =  $0x00af »FIRST_PT_BLOCK«
{D304 0x2f899/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2f8cd/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x11740/0xa0} d302_d303_p → {D303 0x2f3a9/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x2f96d/0xe0}:ARRAY_STRING[0x1,0x14] = "P_ETE_CHASE_BACK_TMP"
{D303 0x2fa4d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2faed/0x34} d303_2 = 0x00aa d303_3 = 0x0000000000000000000
{D304 0x2faed/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fb21/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x143c8/0xa0} d302_d303_p → {D303 0x2fa4d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x2fbc1/0x78}:ARRAY_STRING[0x1,0x7] = "CHANGED"
{D303 0x2fc39/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2fcd9/0x34} d303_2 = 0x00ab d303_3 = 0x0000000000000000000
{D304 0x2fcd9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fd0d/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x13108/0xa0} d302_d303_p → {D303 0x2fc39/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x2fdad/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x2fe15/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x2feb5/0x34} d303_2 = 0x00ac d303_3 = 0x0000000000000000000
{D304 0x2feb5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x2fee9/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x0938c/0xa0} d302_d303_p → {D303 0x2fe15/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x2ff89/0xa8}:ARRAY_STRING[0x1,0xd] = "PTS_TO_REGION"
{D303 0x30031/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x300d1/0x34} d303_2 = 0x00ad d303_3 = 0x0000000000000000000
{D304 0x300d1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30105/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x2f8cd/0xa0} d302_d303_p → {D303 0x30031/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x301a5/0xe8}:ARRAY_STRING[0x1,0x15] = "NUM_FULL_PT_BLOCKS_IN"
{D303 0x3028d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3032d/0x34} d303_2 = 0x00ae d303_3 = 0x0000000000000000000
{D304 0x3032d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x30361/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x257e5/0xa0} d302_d303_p → {D303 0x3028d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x30401/0xb0}:ARRAY_STRING[0x1,0xe] = "I_CUR_PT_BLOCK"
{D303 0x304b1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32277/0x34} d303_2 = 0x00af d303_3 = 0x0000000000000000000
{Thing2 0x30551/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x2c069/0x1a14} next_p → {Thing2 0x2c029/0x40}
{StringIndex 0x30591/0x1ce6}:StringIndex x = 0x00000001 y = 0x000000c1
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 000 »VOID«
{D304 0x32277/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x322ab/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x27d8f/0xa0} d302_d303_p → {D303 0x304b1/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x3234b/0xb0}:ARRAY_STRING[0x1,0xe] = "FIRST_PT_BLOCK"
{D303 0x323fb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x328f3/0x34} d303_2 = 0x00b0 d303_3 = 0x0000000000000000000
{Thing2 0x3249b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x2f489/0x410} next_p → {Thing2 0x2f449/0x40}
{StringStore 0x324db/0x418}:StringStore x = 0x00000001 y = 0x0000007b
    @0x3251e [0x00] =  $0x00b0 »REG«
    @0x3254e [0x01] =  $0x00b1 »SUCCESS«
    @0x3259e [0x02] =  $0x00b2 »NUM_FULL_PT_BLOCKS«
    @0x32646 [0x03] =  $0x00b3 »RECTS«
    @0x32686 [0x04] =  $0x00b4 »CUR_PT_BLOCK«
    @0x326fe [0x05] =  $0x00b5 »EXTENTS«
    @0x3274e [0x06] =  $0x00b6 »NUM_RECTS«
    @0x327ae [0x07] =  $0x00b7 »X_BOX_ARRAY«
    @0x3281e [0x08] =  $0x00b8 »I«
    @0x3283e [0x09] =  $0x00b9 »X_POINT«
    @0x3288e [0x0a] =  $0x00ba »PTS1«
{D304 0x328f3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32927/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x323fb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x329c7/0x58}:ARRAY_STRING[0x1,0x3] = "REG"
{D303 0x32a1f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32abf/0x34} d303_2 = 0x00b1 d303_3 = 0x0000000000000000000
{D304 0x32abf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32af3/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x2f269/0xa0} d302_d303_p → {D303 0x32a1f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x32b93/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS"
{D303 0x32c0b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32cab/0x34} d303_2 = 0x00b2 d303_3 = 0x0000000000000000000
{D304 0x32cab/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32cdf/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x185de/0xa0} d302_d303_p → {D303 0x32c0b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x32d7f/0xd0}:ARRAY_STRING[0x1,0x12] = "NUM_FULL_PT_BLOCKS"
{D303 0x32e4f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x32eef/0x34} d303_2 = 0x00b3 d303_3 = 0x0000000000000000000
{D304 0x32eef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x32f23/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x26425/0xa0} d302_d303_p → {D303 0x32e4f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x32fc3/0x68}:ARRAY_STRING[0x1,0x5] = "RECTS"
{D303 0x3302b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x330cb/0x34} d303_2 = 0x00b4 d303_3 = 0x0000000000000000000
{D304 0x330cb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x330ff/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x22295/0xa0} d302_d303_p → {D303 0x3302b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3319f/0xa0}:ARRAY_STRING[0x1,0xc] = "CUR_PT_BLOCK"
{D303 0x3323f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x332df/0x34} d303_2 = 0x00b5 d303_3 = 0x0000000000000000000
{D304 0x332df/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33313/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x32f23/0xa0} d302_d303_p → {D303 0x3323f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x333b3/0x78}:ARRAY_STRING[0x1,0x7] = "EXTENTS"
{D303 0x3342b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x334cb/0x34} d303_2 = 0x00b6 d303_3 = 0x0000000000000000000
{D304 0x334cb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x334ff/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x29769/0xa0} d302_d303_p → {D303 0x3342b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3359f/0x88}:ARRAY_STRING[0x1,0x9] = "NUM_RECTS"
{D303 0x33627/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x336c7/0x34} d303_2 = 0x00b7 d303_3 = 0x0000000000000000000
{D304 0x336c7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x336fb/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x1c78f/0xa0} d302_d303_p → {D303 0x33627/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3379b/0x98}:ARRAY_STRING[0x1,0xb] = "X_BOX_ARRAY"
{D307 0x33833/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x338b2/0x83}:D308 d308_d303_p → {D303 0x33627/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x33833/0x7f}
{D303 0x33935/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x339d5/0x34} d303_2 = 0x00b8 d303_3 = 0x0000000000000000000
{D304 0x339d5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33a09/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x2fee9/0xa0} d302_d303_p → {D303 0x33935/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x33aa9/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x33af1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33b91/0x34} d303_2 = 0x00b9 d303_3 = 0x0000000000000000000
{D304 0x33b91/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33bc5/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x07cd6/0xa0} d302_d303_p → {D303 0x33af1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x33c65/0x78}:ARRAY_STRING[0x1,0x7] = "X_POINT"
{D307 0x33cdd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x33d5c/0x83}:D308 d308_d303_p → {D303 0x33af1/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x33cdd/0x7f}
{D303 0x33ddf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x33e7f/0x34} d303_2 = 0x00ba d303_3 = 0x0000000000000000000
{D304 0x33e7f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x33eb3/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2ea61/0xa0} d302_d303_p → {D303 0x33ddf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x33f53/0x60}:ARRAY_STRING[0x1,0x4] = "PTS1"
{D303 0x33fb3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x344b3/0x34} d303_2 = 0x00bb d303_3 = 0x0000000000000000000
{Thing2 0x34053/0x40}:Thing2 Chain2 payload_p → {StringStore 0x324db/0x418} next_p → {Thing2 0x3249b/0x40}
{StringStore 0x34093/0x420}:StringStore x = 0x00000001 y = 0x0000007c
    @0x340d6 [0x00] =  $0x00bb »RECT«
    @0x3410e [0x01] =  $0x00bc »REGN«
    @0x34146 [0x02] =  $0x00bd »I_PTS«
    @0x34186 [0x03] =  $0x00be »L_PTS«
    @0x341c6 [0x04] =  $0x00bf »L_I_PTS«
    @0x34216 [0x05] =  $0x00c0 »TMP_PT_BLOCK«
    @0x3428e [0x06] =  $0x00c1 »VOID«
    @0x342c6 [0x07] =  $0x00c2 »NONE_X_REGION«
    @0x34346 [0x08] =  $0x00c3 »EVEN_ODD_RULE«
    @0x343c6 [0x09] =  $0x00c4 »A«
    @0x343e6 [0x0a] =  $0x00c5 »B«
    @0x34406 [0x0b] =  $0x00c6 »TEMP«
{D304 0x344b3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x344e7/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x1e553/0xa0} d302_d303_p → {D303 0x33fb3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x34587/0x60}:ARRAY_STRING[0x1,0x4] = "RECT"
{D307 0x345e7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x34666/0x83}:D306 d306_d303_p → {D303 0x054d4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x345e7/0x7f}
{D307 0x346e9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x34768/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34808/0x34} d303_2 = 0x00bc d303_3 = 0x0000000000000000000
{D304 0x34808/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3483c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x34768/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x348dc/0x60}:ARRAY_STRING[0x1,0x4] = "REGN"
{D303 0x3493c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x349dc/0x34} d303_2 = 0x00bd d303_3 = 0x0000000000000000000
{D304 0x349dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34a10/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0ce64/0xa0} d302_d303_p → {D303 0x3493c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x34ab0/0x68}:ARRAY_STRING[0x1,0x5] = "I_PTS"
{D303 0x34b18/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34bb8/0x34} d303_2 = 0x00be d303_3 = 0x0000000000000000000
{D304 0x34bb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34bec/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x29cf5/0xa0} d302_d303_p → {D303 0x34b18/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x34c8c/0x68}:ARRAY_STRING[0x1,0x5] = "L_PTS"
{D303 0x34cf4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34d94/0x34} d303_2 = 0x00bf d303_3 = 0x0000000000000000000
{D304 0x34d94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34dc8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x12f4c/0xa0} d302_d303_p → {D303 0x34cf4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x34e68/0x78}:ARRAY_STRING[0x1,0x7] = "L_I_PTS"
{D303 0x34ee0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x34f80/0x34} d303_2 = 0x00c0 d303_3 = 0x0000000000000000000
{D304 0x34f80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x34fb4/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x2382b/0xa0} d302_d303_p → {D303 0x34ee0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x35054/0xa0}:ARRAY_STRING[0x1,0xc] = "TMP_PT_BLOCK"
{D303 0x350f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x35194/0x34} d303_2 = 0x00c1 d303_3 = 0x0000000000000000000
{D304 0x35194/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x351c8/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x16aaa/0xa0} d302_d303_p → {D303 0x350f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x35268/0x60}:ARRAY_STRING[0x1,0x4] = "VOID"
{D307 0x352c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D308 0x35347/0x83}:D308 d308_d303_p → {D303 0x06792/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x352c8/0x7f}
{D303 0x353ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x374ae/0x34} d303_2 = 0x00c2 d303_3 = 0x0000000000000000000
{Thing2 0x3546a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x30591/0x1ce6} next_p → {Thing2 0x30551/0x40}
{StringIndex 0x354aa/0x2004}:StringIndex x = 0x00000001 y = 0x000000d6
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 0c2 »VOID«
  [$0x00c2]  0x31eb8 0c3 »NONE_X_REGION«
  [$0x00c3]  0x31f38 0c4 »EVEN_ODD_RULE«
  [$0x00c4]  0x31fb8 0c5 »A«
  [$0x00c5]  0x31fd8 0c6 »B«
  [$0x00c6]  0x31ff8 0c7 »TEMP«
  [$0x00c7]  0x36640 0c8 »X_REGION_REC«
  [$0x00c8]  0x366b8 0c9 »LREGION«
  [$0x00c9]  0x36708 0ca »FREE_X_BOX_LIST«
  [$0x00ca]  0x36798 0cb »MI_SET_EXTENTS«
  [$0x00cb]  0x36820 0cc »P_EXTENTS«
  [$0x00cc]  0x36880 0cd »P_BOX«
  [$0x00cd]  0x368c0 0ce »X_BOX_LIST«
  [$0x00ce]  0x36928 0cf »X_LIBRARY_CONFUSION«
  [$0x00cf]  0x369d8 0d0 »PBI«
  [$0x00d0]  0x386f8 0d1 »X_R«
  [$0x00d1]  0x38728 0d2 »X_RECTANGLE_ARRAY«
  [$0x00d2]  0x387c8 0d3 »X_SET_CLIP_RECTANGLES«
  [$0x00d3]  0x38888 0d4 »UNSORTED«
  [$0x00d4]  0x388e0 0d5 »PBOX«
  [$0x00d5]  0x38918 0d6 »COMPRESS«
  [$0x00d6]  0x38970 000 »S«
{D304 0x374ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x374e2/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x353ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x37582/0xa8}:ARRAY_STRING[0x1,0xd] = "NONE_X_REGION"
{D307 0x3762a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x376a9/0x83}:D306 d306_d303_p → {D303 0x353ca/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3762a/0x7f}
{D307 0x3772c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x377ab/0x83}:D306 d306_d303_p → {D303 0x29e25/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3772c/0x7f}
{D303 0x3782e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x378ce/0x34} d303_2 = 0x00c3 d303_3 = 0x0000000000000000000
{D304 0x378ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x37902/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x26681/0xa0} d302_d303_p → {D303 0x3782e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x379a2/0xa8}:ARRAY_STRING[0x1,0xd] = "EVEN_ODD_RULE"
{D307 0x37a4a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x37ac9/0x83}:D308 d308_d303_p → {D303 0x3782e/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x37a4a/0x7f}
{D307 0x37b4c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x37bcb/0x83}:D306 d306_d303_p → {D303 0x2bd95/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x37b4c/0x7f}
{D307 0x37c4e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x37ccd/0x83}:D306 d306_d303_p → {D303 0x26e57/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x37c4e/0x7f}
{D307 0x37d50/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x37dcf/0x83}:D308 d308_d303_p → {D303 0x2ed65/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x37d50/0x7f}
{D307 0x37e52/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x37ed1/0x83}:D306 d306_d303_p → {D303 0x2e595/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x37e52/0x7f}
{D307 0x37f54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x37fd3/0x83}:D308 d308_d303_p → {D303 0x26351/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x37f54/0x7f} d308_d308_p → {D308 0x1ed90/0x83}
{D307 0x38056/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x380d5/0x83}:D306 d306_d303_p → {D303 0x202c1/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x38056/0x7f} d306_d308_p → {D308 0x37fd3/0x83}
{D307 0x38158/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x381d7/0x83}:D306 d306_d303_p → {D303 0x2fe15/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x38158/0x7f}
{D307 0x3825a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x382d9/0x83}:D306 d306_d303_p → {D303 0x1c07f/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3825a/0x7f}
{D307 0x3835c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x383db/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3847b/0x34} d303_2 = 0x00c4 d303_3 = 0x0000000000000000000
{D304 0x3847b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x384af/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x2be69/0xa0} d302_d303_p → {D303 0x383db/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3854f/0x48}:ARRAY_STRING[0x1,0x1] = "A"
{D303 0x38597/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38637/0x34} d303_2 = 0x00c5 d303_3 = 0x0000000000000000000
{D304 0x38637/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3866b/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x38597/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3870b/0x48}:ARRAY_STRING[0x1,0x1] = "B"
{D303 0x38753/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x387f3/0x34} d303_2 = 0x00c6 d303_3 = 0x0000000000000000000
{D304 0x387f3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38827/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x11028/0xa0} d302_d303_p → {D303 0x38753/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x388c7/0x60}:ARRAY_STRING[0x1,0x4] = "TEMP"
{D303 0x38927/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x38e2f/0x34} d303_2 = 0x00c7 d303_3 = 0x0000000000000000000
{Thing2 0x389c7/0x40}:Thing2 Chain2 payload_p → {StringStore 0x34093/0x420} next_p → {Thing2 0x34053/0x40}
{StringStore 0x38a07/0x428}:StringStore x = 0x00000001 y = 0x0000007d
    @0x38a4e [0x00] =  $0x00c7 »X_REGION_REC«
    @0x38ac6 [0x01] =  $0x00c8 »LREGION«
    @0x38b16 [0x02] =  $0x00c9 »FREE_X_BOX_LIST«
    @0x38ba6 [0x03] =  $0x00ca »MI_SET_EXTENTS«
    @0x38c2e [0x04] =  $0x00cb »P_EXTENTS«
    @0x38c8e [0x05] =  $0x00cc »P_BOX«
    @0x38cce [0x06] =  $0x00cd »X_BOX_LIST«
    @0x38d36 [0x07] =  $0x00ce »X_LIBRARY_CONFUSION«
    @0x38de6 [0x08] =  $0x00cf »PBI«
{D304 0x38e2f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x38e63/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x33a09/0xa0} d302_d303_p → {D303 0x38927/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x38f03/0xa0}:ARRAY_STRING[0x1,0xc] = "X_REGION_REC"
{D307 0x38fa3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x39022/0x83}:D308 d308_d303_p → {D303 0x38927/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x38fa3/0x7f}
{D307 0x390a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x39124/0x83}:D306 d306_d303_p → {D303 0x06c52/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x390a5/0x7f}
{D307 0x391a7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D307 0x39226/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D307 0x392a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D308 0x39324/0x83}:D308 d308_d303_p → {D303 0x0e284/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x392a5/0x7f} d308_d308_p → {D308 0x0dd99/0x83}
{D303 0x393a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39447/0x34} d303_2 = 0x00c8 d303_3 = 0x0000000000000000000
{D304 0x39447/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3947b/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x29b19/0xa0} d302_d303_p → {D303 0x393a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x3951b/0x78}:ARRAY_STRING[0x1,0x7] = "LREGION"
{D307 0x39593/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x39612/0x83}:D306 d306_d303_p → {D303 0x0e8d0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x39593/0x7f} d306_d308_p → {D308 0x23158/0x83}
{D303 0x39695/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39735/0x34} d303_2 = 0x00c9 d303_3 = 0x0000000000000000000
{D304 0x39735/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39769/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x06d26/0xa0} d302_d303_p → {D303 0x39695/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x39809/0xb8}:ARRAY_STRING[0x1,0xf] = "FREE_X_BOX_LIST"
{D307 0x398c1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x39940/0x83}:D306 d306_d303_p → {D303 0x39695/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x398c1/0x7f} d306_d308_p → {D308 0x23ce8/0x83}
{D303 0x399c3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39a63/0x34} d303_2 = 0x00ca d303_3 = 0x0000000000000000000
{D304 0x39a63/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39a97/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x20395/0xa0} d302_d303_p → {D303 0x399c3/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x39b37/0xb0}:ARRAY_STRING[0x1,0xe] = "MI_SET_EXTENTS"
{D303 0x39be7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39c87/0x34} d303_2 = 0x00cb d303_3 = 0x0000000000000000000
{D304 0x39c87/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39cbb/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x260bf/0xa0} d302_d303_p → {D303 0x39be7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x39d5b/0x88}:ARRAY_STRING[0x1,0x9] = "P_EXTENTS"
{D303 0x39de3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x39e83/0x34} d303_2 = 0x00cc d303_3 = 0x0000000000000000000
{D304 0x39e83/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x39eb7/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x39de3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x39f57/0x68}:ARRAY_STRING[0x1,0x5] = "P_BOX"
{D303 0x39fbf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a05f/0x34} d303_2 = 0x00cd d303_3 = 0x0000000000000000000
{D304 0x3a05f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a093/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x2f05d/0xa0} d302_d303_p → {D303 0x39fbf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x3a133/0x90}:ARRAY_STRING[0x1,0xa] = "X_BOX_LIST"
{D307 0x3a1c3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x3a242/0x83}:D308 d308_d303_p → {D303 0x39fbf/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3a1c3/0x7f}
{D303 0x3a2c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a365/0x34} d303_2 = 0x00ce d303_3 = 0x0000000000000000000
{D304 0x3a365/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a399/0xa0}:D302 d302_0 = 0x80000013 d302_d302_p → {D302 0x240a3/0xa0} d302_d303_p → {D303 0x3a2c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x3a439/0xd8}:ARRAY_STRING[0x1,0x13] = "X_LIBRARY_CONFUSION"
{D307 0x3a511/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x3a590/0x83}:D306 d306_d303_p → {D303 0x3a2c5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3a511/0x7f}
{D303 0x3a613/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3a6b3/0x34} d303_2 = 0x00cf d303_3 = 0x0000000000000000000
{D304 0x3a6b3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3a6e7/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x2b2d9/0xa0} d302_d303_p → {D303 0x3a613/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3a787/0x58}:ARRAY_STRING[0x1,0x3] = "PBI"
{D307 0x3a7df/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x3a85e/0x83}:D306 d306_d303_p → {D303 0x0c7ac/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3a7df/0x7f} d306_d308_p → {D308 0x236d4/0x83}
{D307 0x3a8e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D307 0x3a960/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x3a9df/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3aeef/0x34} d303_2 = 0x00d0 d303_3 = 0x0000000000000000000
{Thing2 0x3aa7f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x38a07/0x428} next_p → {Thing2 0x389c7/0x40}
{StringStore 0x3aabf/0x430}:StringStore x = 0x00000001 y = 0x0000007e
    @0x3ab06 [0x00] =  $0x00d0 »X_R«
    @0x3ab36 [0x01] =  $0x00d1 »X_RECTANGLE_ARRAY«
    @0x3abd6 [0x02] =  $0x00d2 »X_SET_CLIP_RECTANGLES«
    @0x3ac96 [0x03] =  $0x00d3 »UNSORTED«
    @0x3acee [0x04] =  $0x00d4 »PBOX«
    @0x3ad26 [0x05] =  $0x00d5 »COMPRESS«
    @0x3ad7e [0x06] =  $0x00d6 »S«
    @0x3ad9e [0x07] =  $0x00d7 »T«
    @0x3adbe [0x08] =  $0x00d8 »XDIR«
    @0x3adf6 [0x09] =  $0x00d9 »GROW«
    @0x3ae2e [0x0a] =  $0x00da »SHIFT«
    @0x3ae6e [0x0b] =  $0x00db »RP«
    @0x3ae96 [0x0c] =  $0x00dc »SP«
    @0x3aebe [0x0d] =  $0x00dd »TP«
{D304 0x3aeef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3af23/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x27803/0xa0} d302_d303_p → {D303 0x3a9df/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3afc3/0x58}:ARRAY_STRING[0x1,0x3] = "X_R"
{D303 0x3b01b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b0bb/0x34} d303_2 = 0x00d1 d303_3 = 0x0000000000000000000
{D304 0x3b0bb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3b0ef/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x2a575/0xa0} d302_d303_p → {D303 0x3b01b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x3b18f/0xc8}:ARRAY_STRING[0x1,0x11] = "X_RECTANGLE_ARRAY"
{D307 0x3b257/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x3b2d6/0x83}:D306 d306_d303_p → {D303 0x3b01b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3b257/0x7f} d306_d308_p → {D308 0x37ac9/0x83}
{D303 0x3b359/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b3f9/0x34} d303_2 = 0x00d2 d303_3 = 0x0000000000000000000
{D304 0x3b3f9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3b42d/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x22ff1/0xa0} d302_d303_p → {D303 0x3b359/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x3b4cd/0xe8}:ARRAY_STRING[0x1,0x15] = "X_SET_CLIP_RECTANGLES"
{D307 0x3b5b5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x3b634/0x83}:D308 d308_d303_p → {D303 0x3b359/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x3b5b5/0x7f} d308_d308_p → {D308 0x37dcf/0x83}
{D303 0x3b6b7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3b757/0x34} d303_2 = 0x00d3 d303_3 = 0x0000000000000000000
{D304 0x3b757/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3b78b/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x32af3/0xa0} d302_d303_p → {D303 0x3b6b7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3b82b/0x80}:ARRAY_STRING[0x1,0x8] = "UNSORTED"
{D307 0x3b8ab/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x3b92a/0x83}:D306 d306_d303_p → {D303 0x3b6b7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x3b8ab/0x7f}
{D307 0x3b9ad/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x3ba2c/0x83}:D306 d306_d303_p → {D303 0x09904/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3b9ad/0x7f} d306_d308_p → {D308 0x33d5c/0x83}
{D303 0x3baaf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bb4f/0x34} d303_2 = 0x00d4 d303_3 = 0x0000000000000000000
{D304 0x3bb4f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3bb83/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x3baaf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3bc23/0x60}:ARRAY_STRING[0x1,0x4] = "PBOX"
{D303 0x3bc83/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bd23/0x34} d303_2 = 0x00d5 d303_3 = 0x0000000000000000000
{D304 0x3bd23/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3bd57/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x3bc83/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x3bdf7/0x80}:ARRAY_STRING[0x1,0x8] = "COMPRESS"
{D303 0x3be77/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3bf17/0x34} d303_2 = 0x00d6 d303_3 = 0x0000000000000000000
{D304 0x3bf17/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3bf4b/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x3a093/0xa0} d302_d303_p → {D303 0x3be77/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3bfeb/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x3c033/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e481/0x34} d303_2 = 0x00d7 d303_3 = 0x0000000000000000000
{Thing2 0x3c0d3/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x354aa/0x2004} next_p → {Thing2 0x3546a/0x40}
{StringIndex 0x3c113/0x236e}:StringIndex x = 0x00000001 y = 0x000000ed
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 0c2 »VOID«
  [$0x00c2]  0x31eb8 0c3 »NONE_X_REGION«
  [$0x00c3]  0x31f38 0c4 »EVEN_ODD_RULE«
  [$0x00c4]  0x31fb8 0c5 »A«
  [$0x00c5]  0x31fd8 0c6 »B«
  [$0x00c6]  0x31ff8 0c7 »TEMP«
  [$0x00c7]  0x36640 0c8 »X_REGION_REC«
  [$0x00c8]  0x366b8 0c9 »LREGION«
  [$0x00c9]  0x36708 0ca »FREE_X_BOX_LIST«
  [$0x00ca]  0x36798 0cb »MI_SET_EXTENTS«
  [$0x00cb]  0x36820 0cc »P_EXTENTS«
  [$0x00cc]  0x36880 0cd »P_BOX«
  [$0x00cd]  0x368c0 0ce »X_BOX_LIST«
  [$0x00ce]  0x36928 0cf »X_LIBRARY_CONFUSION«
  [$0x00cf]  0x369d8 0d0 »PBI«
  [$0x00d0]  0x386f8 0d1 »X_R«
  [$0x00d1]  0x38728 0d2 »X_RECTANGLE_ARRAY«
  [$0x00d2]  0x387c8 0d3 »X_SET_CLIP_RECTANGLES«
  [$0x00d3]  0x38888 0d4 »UNSORTED«
  [$0x00d4]  0x388e0 0d5 »PBOX«
  [$0x00d5]  0x38918 0d6 »COMPRESS«
  [$0x00d6]  0x38970 0d7 »S«
  [$0x00d7]  0x38990 0d8 »T«
  [$0x00d8]  0x389b0 0d9 »XDIR«
  [$0x00d9]  0x389e8 0da »GROW«
  [$0x00da]  0x38a20 0db »SHIFT«
  [$0x00db]  0x38a60 0dc »RP«
  [$0x00dc]  0x38a88 0dd »SP«
  [$0x00dd]  0x38ab0 0de »TP«
  [$0x00de]  0x3cd80 0df »DXI«
  [$0x00df]  0x3cdb0 0e0 »ZOPREGION«
  [$0x00e0]  0x3ce10 0e1 »C«
  [$0x00e1]  0x3ce30 0e2 »ZSHIFTREGION«
  [$0x00e2]  0x3cea8 0e3 »ZCOPYREGION«
  [$0x00e3]  0x3cf18 0e4 »mod«
  [$0x00e4]  0x3cf48 0e5 »REGIONI«
  [$0x00e5]  0x3cf98 0e6 »DYI«
  [$0x00e6]  0x3cfc8 0e7 »MI_COALESCE«
  [$0x00e7]  0x3d038 0e8 »PREV_START_IN«
  [$0x00e8]  0x3d0b8 0e9 »CUR_START_IN«
  [$0x00e9]  0x3ee70 0ea »PREV_START«
  [$0x00ea]  0x3eed8 0eb »CUR_START«
  [$0x00eb]  0x3ef38 0ec »P_PREV_BOX«
  [$0x00ec]  0x3efa0 0ed »P_CUR_BOX«
  [$0x00ed]  0x3f000 000 »P_REG_END«
{D304 0x3e481/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e4b5/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x14e3c/0xa0} d302_d303_p → {D303 0x3c033/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3e555/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D303 0x3e59d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e63d/0x34} d303_2 = 0x00d8 d303_3 = 0x0000000000000000000
{D304 0x3e63d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e671/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x12b1c/0xa0} d302_d303_p → {D303 0x3e59d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3e711/0x60}:ARRAY_STRING[0x1,0x4] = "XDIR"
{D303 0x3e771/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e811/0x34} d303_2 = 0x00d9 d303_3 = 0x0000000000000000000
{D304 0x3e811/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3e845/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0def0/0xa0} d302_d303_p → {D303 0x3e771/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x3e8e5/0x60}:ARRAY_STRING[0x1,0x4] = "GROW"
{D303 0x3e945/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3e9e5/0x34} d303_2 = 0x00da d303_3 = 0x0000000000000000000
{D304 0x3e9e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ea19/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x111e4/0xa0} d302_d303_p → {D303 0x3e945/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x3eab9/0x68}:ARRAY_STRING[0x1,0x5] = "SHIFT"
{D303 0x3eb21/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ebc1/0x34} d303_2 = 0x00db d303_3 = 0x0000000000000000000
{D304 0x3ebc1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ebf5/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x10d42/0xa0} d302_d303_p → {D303 0x3eb21/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x3ec95/0x50}:ARRAY_STRING[0x1,0x2] = "RP"
{D303 0x3ece5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ed85/0x34} d303_2 = 0x00dc d303_3 = 0x0000000000000000000
{D304 0x3ed85/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3edb9/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x2356d/0xa0} d302_d303_p → {D303 0x3ece5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x3ee59/0x50}:ARRAY_STRING[0x1,0x2] = "SP"
{D303 0x3eea9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3ef49/0x34} d303_2 = 0x00dd d303_3 = 0x0000000000000000000
{D304 0x3ef49/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3ef7d/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x055a8/0xa0} d302_d303_p → {D303 0x3eea9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x3f01d/0x50}:ARRAY_STRING[0x1,0x2] = "TP"
{D303 0x3f06d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f585/0x34} d303_2 = 0x00de d303_3 = 0x0000000000000000000
{Thing2 0x3f10d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3aabf/0x430} next_p → {Thing2 0x3aa7f/0x40}
{StringStore 0x3f14d/0x438}:StringStore x = 0x00000001 y = 0x0000007f
    @0x3f18e [0x00] =  $0x00de »DXI«
    @0x3f1be [0x01] =  $0x00df »ZOPREGION«
    @0x3f21e [0x02] =  $0x00e0 »C«
    @0x3f23e [0x03] =  $0x00e1 »ZSHIFTREGION«
    @0x3f2b6 [0x04] =  $0x00e2 »ZCOPYREGION«
    @0x3f326 [0x05] =  $0x00e3 »mod«
    @0x3f356 [0x06] =  $0x00e4 »REGIONI«
    @0x3f3a6 [0x07] =  $0x00e5 »DYI«
    @0x3f3d6 [0x08] =  $0x00e6 »MI_COALESCE«
    @0x3f446 [0x09] =  $0x00e7 »PREV_START_IN«
    @0x3f4c6 [0x0a] =  $0x00e8 »CUR_START_IN«
{D304 0x3f585/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f5b9/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1d00f/0xa0} d302_d303_p → {D303 0x3f06d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x3f659/0x58}:ARRAY_STRING[0x1,0x3] = "DXI"
{D303 0x3f6b1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f751/0x34} d303_2 = 0x00df d303_3 = 0x0000000000000000000
{D304 0x3f751/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f785/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x2b8cd/0xa0} d302_d303_p → {D303 0x3f6b1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x3f825/0x88}:ARRAY_STRING[0x1,0x9] = "ZOPREGION"
{D303 0x3f8ad/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3f94d/0x34} d303_2 = 0x00e0 d303_3 = 0x0000000000000000000
{D304 0x3f94d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3f981/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x26a61/0xa0} d302_d303_p → {D303 0x3f8ad/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x3fa21/0x48}:ARRAY_STRING[0x1,0x1] = "C"
{D307 0x3fa69/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x3fae8/0x83}:D306 d306_d303_p → {D303 0x084cc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3fa69/0x7f} d306_d308_p → {D308 0x0670f/0x83}
{D303 0x3fb6b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fc0b/0x34} d303_2 = 0x00e1 d303_3 = 0x0000000000000000000
{D304 0x3fc0b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fc3f/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x3fb6b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x3fcdf/0xa0}:ARRAY_STRING[0x1,0xc] = "ZSHIFTREGION"
{D303 0x3fd7f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x3fe1f/0x34} d303_2 = 0x00e2 d303_3 = 0x0000000000000000000
{D304 0x3fe1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x3fe53/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2fb21/0xa0} d302_d303_p → {D303 0x3fd7f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x3fef3/0x98}:ARRAY_STRING[0x1,0xb] = "ZCOPYREGION"
{D307 0x3ff8b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4000a/0x83}:D306 d306_d303_p → {D303 0x3fd7f/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x3ff8b/0x7f}
{D303 0x4008d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4012d/0x34} d303_2 = 0x00e3 d303_3 = 0x0000000000000000000
{D304 0x4012d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40161/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x4008d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x40201/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D307 0x40259/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x402d8/0x83}:D306 d306_d303_p → {D303 0x4008d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x40259/0x7f} d306_d308_p → {D308 0x23416/0x83}
{D307 0x4035b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x403da/0x83}:D306 d306_d303_p → {D303 0x3fb6b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4035b/0x7f} d306_d308_p → {D308 0x39022/0x83}
{D307 0x4045d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x404dc/0x83}:D306 d306_d303_p → {D303 0x3f6b1/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4045d/0x7f}
{D307 0x4055f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D308 0x405de/0x83}:D308 d308_d303_p → {D303 0x0de1c/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4055f/0x7f}
{D303 0x40661/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40701/0x34} d303_2 = 0x00e4 d303_3 = 0x0000000000000000000
{D304 0x40701/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40735/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x3ea19/0xa0} d302_d303_p → {D303 0x40661/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x407d5/0x78}:ARRAY_STRING[0x1,0x7] = "REGIONI"
{D303 0x4084d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x408ed/0x34} d303_2 = 0x00e5 d303_3 = 0x0000000000000000000
{D304 0x408ed/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40921/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x4084d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x409c1/0x58}:ARRAY_STRING[0x1,0x3] = "DYI"
{D307 0x40a19/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x40a98/0x83}:D306 d306_d303_p → {D303 0x3bc83/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x40a19/0x7f}
{D303 0x40b1b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40bbb/0x34} d303_2 = 0x00e6 d303_3 = 0x0000000000000000000
{D304 0x40bbb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40bef/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x34bec/0xa0} d302_d303_p → {D303 0x40b1b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x40c8f/0x98}:ARRAY_STRING[0x1,0xb] = "MI_COALESCE"
{D303 0x40d27/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40dc7/0x34} d303_2 = 0x00e7 d303_3 = 0x0000000000000000000
{D304 0x40dc7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x40dfb/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x22a6d/0xa0} d302_d303_p → {D303 0x40d27/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x40e9b/0xa8}:ARRAY_STRING[0x1,0xd] = "PREV_START_IN"
{D303 0x40f43/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x40fe3/0x34} d303_2 = 0x00e8 d303_3 = 0x0000000000000000000
{D304 0x40fe3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41017/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x259b9/0xa0} d302_d303_p → {D303 0x40f43/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x410b7/0xa0}:ARRAY_STRING[0x1,0xc] = "CUR_START_IN"
{D303 0x41157/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41677/0x34} d303_2 = 0x00e9 d303_3 = 0x0000000000000000000
{Thing2 0x411f7/0x40}:Thing2 Chain2 payload_p → {StringStore 0x3f14d/0x438} next_p → {Thing2 0x3f10d/0x40}
{StringStore 0x41237/0x440}:StringStore x = 0x00000001 y = 0x00000080
    @0x4127e [0x00] =  $0x00e9 »PREV_START«
    @0x412e6 [0x01] =  $0x00ea »CUR_START«
    @0x41346 [0x02] =  $0x00eb »P_PREV_BOX«
    @0x413ae [0x03] =  $0x00ec »P_CUR_BOX«
    @0x4140e [0x04] =  $0x00ed »P_REG_END«
    @0x4146e [0x05] =  $0x00ee »CUR_NUM_RECTS«
    @0x414ee [0x06] =  $0x00ef »PREV_NUM_RECTS«
    @0x41576 [0x07] =  $0x00f0 »BANDY1«
    @0x415be [0x08] =  $0x00f1 »MI_REGION_OP«
{D304 0x41677/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x416ab/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x2015a/0xa0} d302_d303_p → {D303 0x41157/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4174b/0x90}:ARRAY_STRING[0x1,0xa] = "PREV_START"
{D303 0x417db/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4187b/0x34} d303_2 = 0x00ea d303_3 = 0x0000000000000000000
{D304 0x4187b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x418af/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3fe53/0xa0} d302_d303_p → {D303 0x417db/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4194f/0x88}:ARRAY_STRING[0x1,0x9] = "CUR_START"
{D303 0x419d7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41a77/0x34} d303_2 = 0x00eb d303_3 = 0x0000000000000000000
{D304 0x41a77/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41aab/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x419d7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x41b4b/0x90}:ARRAY_STRING[0x1,0xa] = "P_PREV_BOX"
{D303 0x41bdb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41c7b/0x34} d303_2 = 0x00ec d303_3 = 0x0000000000000000000
{D304 0x41c7b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41caf/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x26f2b/0xa0} d302_d303_p → {D303 0x41bdb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x41d4f/0x88}:ARRAY_STRING[0x1,0x9] = "P_CUR_BOX"
{D303 0x41dd7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x41e77/0x34} d303_2 = 0x00ed d303_3 = 0x0000000000000000000
{D304 0x41e77/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x41eab/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3e671/0xa0} d302_d303_p → {D303 0x41dd7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x41f4b/0x88}:ARRAY_STRING[0x1,0x9] = "P_REG_END"
{D303 0x41fd3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x447d7/0x34} d303_2 = 0x00ee d303_3 = 0x0000000000000000000
{Thing2 0x42073/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x3c113/0x236e} next_p → {Thing2 0x3c0d3/0x40}
{StringIndex 0x420b3/0x2724}:StringIndex x = 0x00000001 y = 0x00000106
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 0c2 »VOID«
  [$0x00c2]  0x31eb8 0c3 »NONE_X_REGION«
  [$0x00c3]  0x31f38 0c4 »EVEN_ODD_RULE«
  [$0x00c4]  0x31fb8 0c5 »A«
  [$0x00c5]  0x31fd8 0c6 »B«
  [$0x00c6]  0x31ff8 0c7 »TEMP«
  [$0x00c7]  0x36640 0c8 »X_REGION_REC«
  [$0x00c8]  0x366b8 0c9 »LREGION«
  [$0x00c9]  0x36708 0ca »FREE_X_BOX_LIST«
  [$0x00ca]  0x36798 0cb »MI_SET_EXTENTS«
  [$0x00cb]  0x36820 0cc »P_EXTENTS«
  [$0x00cc]  0x36880 0cd »P_BOX«
  [$0x00cd]  0x368c0 0ce »X_BOX_LIST«
  [$0x00ce]  0x36928 0cf »X_LIBRARY_CONFUSION«
  [$0x00cf]  0x369d8 0d0 »PBI«
  [$0x00d0]  0x386f8 0d1 »X_R«
  [$0x00d1]  0x38728 0d2 »X_RECTANGLE_ARRAY«
  [$0x00d2]  0x387c8 0d3 »X_SET_CLIP_RECTANGLES«
  [$0x00d3]  0x38888 0d4 »UNSORTED«
  [$0x00d4]  0x388e0 0d5 »PBOX«
  [$0x00d5]  0x38918 0d6 »COMPRESS«
  [$0x00d6]  0x38970 0d7 »S«
  [$0x00d7]  0x38990 0d8 »T«
  [$0x00d8]  0x389b0 0d9 »XDIR«
  [$0x00d9]  0x389e8 0da »GROW«
  [$0x00da]  0x38a20 0db »SHIFT«
  [$0x00db]  0x38a60 0dc »RP«
  [$0x00dc]  0x38a88 0dd »SP«
  [$0x00dd]  0x38ab0 0de »TP«
  [$0x00de]  0x3cd80 0df »DXI«
  [$0x00df]  0x3cdb0 0e0 »ZOPREGION«
  [$0x00e0]  0x3ce10 0e1 »C«
  [$0x00e1]  0x3ce30 0e2 »ZSHIFTREGION«
  [$0x00e2]  0x3cea8 0e3 »ZCOPYREGION«
  [$0x00e3]  0x3cf18 0e4 »mod«
  [$0x00e4]  0x3cf48 0e5 »REGIONI«
  [$0x00e5]  0x3cf98 0e6 »DYI«
  [$0x00e6]  0x3cfc8 0e7 »MI_COALESCE«
  [$0x00e7]  0x3d038 0e8 »PREV_START_IN«
  [$0x00e8]  0x3d0b8 0e9 »CUR_START_IN«
  [$0x00e9]  0x3ee70 0ea »PREV_START«
  [$0x00ea]  0x3eed8 0eb »CUR_START«
  [$0x00eb]  0x3ef38 0ec »P_PREV_BOX«
  [$0x00ec]  0x3efa0 0ed »P_CUR_BOX«
  [$0x00ed]  0x3f000 0ee »P_REG_END«
  [$0x00ee]  0x3f060 0ef »CUR_NUM_RECTS«
  [$0x00ef]  0x3f0e0 0f0 »PREV_NUM_RECTS«
  [$0x00f0]  0x3f168 0f1 »BANDY1«
  [$0x00f1]  0x3f1b0 0f2 »MI_REGION_OP«
  [$0x00f2]  0x42c88 0f3 »OVERLAP_FUNC_NON_NULL«
  [$0x00f3]  0x42d48 0f4 »NON_OVERLAP1_FUNC_NON_NULL«
  [$0x00f4]  0x42e30 0f5 »NON_OVERLAP2_FUNC_NON_NULL«
  [$0x00f5]  0x42f18 0f6 »OVERLAP_FUNC«
  [$0x00f6]  0x42f90 0f7 »NEW_REG«
  [$0x00f7]  0x42fe0 0f8 »REG1«
  [$0x00f8]  0x43018 0f9 »REG1_BEGIN«
  [$0x00f9]  0x44048 0fa »REG1_END«
  [$0x00fa]  0x440a0 0fb »REG2«
  [$0x00fb]  0x440d8 0fc »REG2_BEGIN«
  [$0x00fc]  0x44140 0fd »REG2_END«
  [$0x00fd]  0x44198 0fe »Y_TOP«
  [$0x00fe]  0x441d8 0ff »Y_BOT«
  [$0x00ff]  0x44218 100 »NON_OVERLAP1_FUNC«
  [$0x0100]  0x442b8 101 »BOT«
  [$0x0101]  0x442e8 102 »NON_OVERLAP2_FUNC«
  [$0x0102]  0x44388 103 »RECTS1«
  [$0x0103]  0x443d0 104 »RECTS2«
  [$0x0104]  0x45a60 105 »R1_END«
  [$0x0105]  0x45aa8 106 »R2_END«
  [$0x0106]  0x45af0 000 »OLD_RECTS«
{D304 0x447d7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4480b/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x26c55/0xa0} d302_d303_p → {D303 0x41fd3/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x448ab/0xa8}:ARRAY_STRING[0x1,0xd] = "CUR_NUM_RECTS"
{D303 0x44953/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x449f3/0x34} d303_2 = 0x00ef d303_3 = 0x0000000000000000000
{D304 0x449f3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44a27/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x3f785/0xa0} d302_d303_p → {D303 0x44953/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x44ac7/0xb0}:ARRAY_STRING[0x1,0xe] = "PREV_NUM_RECTS"
{D303 0x44b77/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44c17/0x34} d303_2 = 0x00f0 d303_3 = 0x0000000000000000000
{D304 0x44c17/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44c4b/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x16da8/0xa0} d302_d303_p → {D303 0x44b77/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x44ceb/0x70}:ARRAY_STRING[0x1,0x6] = "BANDY1"
{D303 0x44d5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x44dfb/0x34} d303_2 = 0x00f1 d303_3 = 0x0000000000000000000
{D304 0x44dfb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x44e2f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x06afa/0xa0} d302_d303_p → {D303 0x44d5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x44ecf/0xa0}:ARRAY_STRING[0x1,0xc] = "MI_REGION_OP"
{D303 0x44f6f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45497/0x34} d303_2 = 0x00f2 d303_3 = 0x0000000000000000000
{Thing2 0x4500f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x41237/0x440} next_p → {Thing2 0x411f7/0x40}
{StringStore 0x4504f/0x448}:StringStore x = 0x00000001 y = 0x00000081
    @0x45096 [0x00] =  $0x00f2 »OVERLAP_FUNC_NON_NULL«
    @0x45156 [0x01] =  $0x00f3 »NON_OVERLAP1_FUNC_NON_NULL«
    @0x4523e [0x02] =  $0x00f4 »NON_OVERLAP2_FUNC_NON_NULL«
    @0x45326 [0x03] =  $0x00f5 »OVERLAP_FUNC«
    @0x4539e [0x04] =  $0x00f6 »NEW_REG«
    @0x453ee [0x05] =  $0x00f7 »REG1«
    @0x45426 [0x06] =  $0x00f8 »REG1_BEGIN«
{D304 0x45497/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x454cb/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x2ab49/0xa0} d302_d303_p → {D303 0x44f6f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x4556b/0xe8}:ARRAY_STRING[0x1,0x15] = "OVERLAP_FUNC_NON_NULL"
{D303 0x45653/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x456f3/0x34} d303_2 = 0x00f3 d303_3 = 0x0000000000000000000
{D304 0x456f3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45727/0xa0}:D302 d302_0 = 0x8000001a d302_d302_p → {D302 0x3bf4b/0xa0} d302_d303_p → {D303 0x45653/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x457c7/0x110}:ARRAY_STRING[0x1,0x1a] = "NON_OVERLAP1_FUNC_NON_NULL"
{D303 0x458d7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45977/0x34} d303_2 = 0x00f4 d303_3 = 0x0000000000000000000
{D304 0x45977/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x459ab/0xa0}:D302 d302_0 = 0x8000001a d302_d302_p → {D302 0x45727/0xa0} d302_d303_p → {D303 0x458d7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000110
{ArrayString 0x45a4b/0x110}:ARRAY_STRING[0x1,0x1a] = "NON_OVERLAP2_FUNC_NON_NULL"
{D303 0x45b5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45bfb/0x34} d303_2 = 0x00f5 d303_3 = 0x0000000000000000000
{D304 0x45bfb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45c2f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x416ab/0xa0} d302_d303_p → {D303 0x45b5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x45ccf/0xa0}:ARRAY_STRING[0x1,0xc] = "OVERLAP_FUNC"
{D303 0x45d6f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45e0f/0x34} d303_2 = 0x00f6 d303_3 = 0x0000000000000000000
{D304 0x45e0f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x45e43/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x32927/0xa0} d302_d303_p → {D303 0x45d6f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x45ee3/0x78}:ARRAY_STRING[0x1,0x7] = "NEW_REG"
{D303 0x45f5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x45ffb/0x34} d303_2 = 0x00f7 d303_3 = 0x0000000000000000000
{D304 0x45ffb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4602f/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x38e63/0xa0} d302_d303_p → {D303 0x45f5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x460cf/0x60}:ARRAY_STRING[0x1,0x4] = "REG1"
{D303 0x4612f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x461cf/0x34} d303_2 = 0x00f8 d303_3 = 0x0000000000000000000
{D304 0x461cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46203/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x37902/0xa0} d302_d303_p → {D303 0x4612f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x462a3/0x90}:ARRAY_STRING[0x1,0xa] = "REG1_BEGIN"
{D303 0x46333/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46863/0x34} d303_2 = 0x00f9 d303_3 = 0x0000000000000000000
{Thing2 0x463d3/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4504f/0x448} next_p → {Thing2 0x4500f/0x40}
{StringStore 0x46413/0x450}:StringStore x = 0x00000001 y = 0x00000082
    @0x46456 [0x00] =  $0x00f9 »REG1_END«
    @0x464ae [0x01] =  $0x00fa »REG2«
    @0x464e6 [0x02] =  $0x00fb »REG2_BEGIN«
    @0x4654e [0x03] =  $0x00fc »REG2_END«
    @0x465a6 [0x04] =  $0x00fd »Y_TOP«
    @0x465e6 [0x05] =  $0x00fe »Y_BOT«
    @0x46626 [0x06] =  $0x00ff »NON_OVERLAP1_FUNC«
    @0x466c6 [0x07] =  $0x0100 »BOT«
    @0x466f6 [0x08] =  $0x0101 »NON_OVERLAP2_FUNC«
    @0x46796 [0x09] =  $0x0102 »RECTS1«
    @0x467de [0x0a] =  $0x0103 »RECTS2«
{D304 0x46863/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46897/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x45e43/0xa0} d302_d303_p → {D303 0x46333/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x46937/0x80}:ARRAY_STRING[0x1,0x8] = "REG1_END"
{D303 0x469b7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46a57/0x34} d303_2 = 0x00fa d303_3 = 0x0000000000000000000
{D304 0x46a57/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46a8b/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x3ef7d/0xa0} d302_d303_p → {D303 0x469b7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x46b2b/0x60}:ARRAY_STRING[0x1,0x4] = "REG2"
{D303 0x46b8b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46c2b/0x34} d303_2 = 0x00fb d303_3 = 0x0000000000000000000
{D304 0x46c2b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46c5f/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x07414/0xa0} d302_d303_p → {D303 0x46b8b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x46cff/0x90}:ARRAY_STRING[0x1,0xa] = "REG2_BEGIN"
{D303 0x46d8f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x46e2f/0x34} d303_2 = 0x00fc d303_3 = 0x0000000000000000000
{D304 0x46e2f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x46e63/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x27b93/0xa0} d302_d303_p → {D303 0x46d8f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x46f03/0x80}:ARRAY_STRING[0x1,0x8] = "REG2_END"
{D303 0x46f83/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47023/0x34} d303_2 = 0x00fd d303_3 = 0x0000000000000000000
{D304 0x47023/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47057/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x21ea5/0xa0} d302_d303_p → {D303 0x46f83/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x470f7/0x68}:ARRAY_STRING[0x1,0x5] = "Y_TOP"
{D303 0x4715f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x471ff/0x34} d303_2 = 0x00fe d303_3 = 0x0000000000000000000
{D304 0x471ff/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47233/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x15010/0xa0} d302_d303_p → {D303 0x4715f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x472d3/0x68}:ARRAY_STRING[0x1,0x5] = "Y_BOT"
{D303 0x4733b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x473db/0x34} d303_2 = 0x00ff d303_3 = 0x0000000000000000000
{D304 0x473db/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4740f/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x45c2f/0xa0} d302_d303_p → {D303 0x4733b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x474af/0xc8}:ARRAY_STRING[0x1,0x11] = "NON_OVERLAP1_FUNC"
{D303 0x47577/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47617/0x34} d303_2 = 0x0100 d303_3 = 0x0000000000000000000
{D304 0x47617/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4764b/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x3edb9/0xa0} d302_d303_p → {D303 0x47577/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x476eb/0x58}:ARRAY_STRING[0x1,0x3] = "BOT"
{D303 0x47743/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x477e3/0x34} d303_2 = 0x0101 d303_3 = 0x0000000000000000000
{D304 0x477e3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47817/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x39a97/0xa0} d302_d303_p → {D303 0x47743/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x478b7/0xc8}:ARRAY_STRING[0x1,0x11] = "NON_OVERLAP2_FUNC"
{D303 0x4797f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47a1f/0x34} d303_2 = 0x0102 d303_3 = 0x0000000000000000000
{D304 0x47a1f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47a53/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x46a8b/0xa0} d302_d303_p → {D303 0x4797f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x47af3/0x70}:ARRAY_STRING[0x1,0x6] = "RECTS1"
{D303 0x47b63/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x47c03/0x34} d303_2 = 0x0103 d303_3 = 0x0000000000000000000
{D304 0x47c03/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x47c37/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x2a925/0xa0} d302_d303_p → {D303 0x47b63/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x47cd7/0x70}:ARRAY_STRING[0x1,0x6] = "RECTS2"
{D303 0x47d47/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4827f/0x34} d303_2 = 0x0104 d303_3 = 0x0000000000000000000
{Thing2 0x47de7/0x40}:Thing2 Chain2 payload_p → {StringStore 0x46413/0x450} next_p → {Thing2 0x463d3/0x40}
{StringStore 0x47e27/0x458}:StringStore x = 0x00000001 y = 0x00000083
    @0x47e6e [0x00] =  $0x0104 »R1_END«
    @0x47eb6 [0x01] =  $0x0105 »R2_END«
    @0x47efe [0x02] =  $0x0106 »OLD_RECTS«
    @0x47f5e [0x03] =  $0x0107 »PREV_BAND«
    @0x47fbe [0x04] =  $0x0108 »CUR_BAND«
    @0x48016 [0x05] =  $0x0109 »R1_BAND_END«
    @0x48086 [0x06] =  $0x010a »R2_BAND_END«
    @0x480f6 [0x07] =  $0x010b »NEWA«
    @0x4812e [0x08] =  $0x010c »NULL_NON_OVERLAP1_FUNC«
{D304 0x4827f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x482b3/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x47d47/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x48353/0x70}:ARRAY_STRING[0x1,0x6] = "R1_END"
{D303 0x483c3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x48463/0x34} d303_2 = 0x0105 d303_3 = 0x0000000000000000000
{D304 0x48463/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x48497/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x3e845/0xa0} d302_d303_p → {D303 0x483c3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x48537/0x70}:ARRAY_STRING[0x1,0x6] = "R2_END"
{D303 0x485a7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x48647/0x34} d303_2 = 0x0106 d303_3 = 0x0000000000000000000
{D304 0x48647/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4867b/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3f5b9/0xa0} d302_d303_p → {D303 0x485a7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4871b/0x88}:ARRAY_STRING[0x1,0x9] = "OLD_RECTS"
{D303 0x487a3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b3cf/0x34} d303_2 = 0x0107 d303_3 = 0x0000000000000000000
{Thing2 0x48843/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x420b3/0x2724} next_p → {Thing2 0x42073/0x40}
{StringIndex 0x48883/0x2b4c}:StringIndex x = 0x00000001 y = 0x00000122
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 0c2 »VOID«
  [$0x00c2]  0x31eb8 0c3 »NONE_X_REGION«
  [$0x00c3]  0x31f38 0c4 »EVEN_ODD_RULE«
  [$0x00c4]  0x31fb8 0c5 »A«
  [$0x00c5]  0x31fd8 0c6 »B«
  [$0x00c6]  0x31ff8 0c7 »TEMP«
  [$0x00c7]  0x36640 0c8 »X_REGION_REC«
  [$0x00c8]  0x366b8 0c9 »LREGION«
  [$0x00c9]  0x36708 0ca »FREE_X_BOX_LIST«
  [$0x00ca]  0x36798 0cb »MI_SET_EXTENTS«
  [$0x00cb]  0x36820 0cc »P_EXTENTS«
  [$0x00cc]  0x36880 0cd »P_BOX«
  [$0x00cd]  0x368c0 0ce »X_BOX_LIST«
  [$0x00ce]  0x36928 0cf »X_LIBRARY_CONFUSION«
  [$0x00cf]  0x369d8 0d0 »PBI«
  [$0x00d0]  0x386f8 0d1 »X_R«
  [$0x00d1]  0x38728 0d2 »X_RECTANGLE_ARRAY«
  [$0x00d2]  0x387c8 0d3 »X_SET_CLIP_RECTANGLES«
  [$0x00d3]  0x38888 0d4 »UNSORTED«
  [$0x00d4]  0x388e0 0d5 »PBOX«
  [$0x00d5]  0x38918 0d6 »COMPRESS«
  [$0x00d6]  0x38970 0d7 »S«
  [$0x00d7]  0x38990 0d8 »T«
  [$0x00d8]  0x389b0 0d9 »XDIR«
  [$0x00d9]  0x389e8 0da »GROW«
  [$0x00da]  0x38a20 0db »SHIFT«
  [$0x00db]  0x38a60 0dc »RP«
  [$0x00dc]  0x38a88 0dd »SP«
  [$0x00dd]  0x38ab0 0de »TP«
  [$0x00de]  0x3cd80 0df »DXI«
  [$0x00df]  0x3cdb0 0e0 »ZOPREGION«
  [$0x00e0]  0x3ce10 0e1 »C«
  [$0x00e1]  0x3ce30 0e2 »ZSHIFTREGION«
  [$0x00e2]  0x3cea8 0e3 »ZCOPYREGION«
  [$0x00e3]  0x3cf18 0e4 »mod«
  [$0x00e4]  0x3cf48 0e5 »REGIONI«
  [$0x00e5]  0x3cf98 0e6 »DYI«
  [$0x00e6]  0x3cfc8 0e7 »MI_COALESCE«
  [$0x00e7]  0x3d038 0e8 »PREV_START_IN«
  [$0x00e8]  0x3d0b8 0e9 »CUR_START_IN«
  [$0x00e9]  0x3ee70 0ea »PREV_START«
  [$0x00ea]  0x3eed8 0eb »CUR_START«
  [$0x00eb]  0x3ef38 0ec »P_PREV_BOX«
  [$0x00ec]  0x3efa0 0ed »P_CUR_BOX«
  [$0x00ed]  0x3f000 0ee »P_REG_END«
  [$0x00ee]  0x3f060 0ef »CUR_NUM_RECTS«
  [$0x00ef]  0x3f0e0 0f0 »PREV_NUM_RECTS«
  [$0x00f0]  0x3f168 0f1 »BANDY1«
  [$0x00f1]  0x3f1b0 0f2 »MI_REGION_OP«
  [$0x00f2]  0x42c88 0f3 »OVERLAP_FUNC_NON_NULL«
  [$0x00f3]  0x42d48 0f4 »NON_OVERLAP1_FUNC_NON_NULL«
  [$0x00f4]  0x42e30 0f5 »NON_OVERLAP2_FUNC_NON_NULL«
  [$0x00f5]  0x42f18 0f6 »OVERLAP_FUNC«
  [$0x00f6]  0x42f90 0f7 »NEW_REG«
  [$0x00f7]  0x42fe0 0f8 »REG1«
  [$0x00f8]  0x43018 0f9 »REG1_BEGIN«
  [$0x00f9]  0x44048 0fa »REG1_END«
  [$0x00fa]  0x440a0 0fb »REG2«
  [$0x00fb]  0x440d8 0fc »REG2_BEGIN«
  [$0x00fc]  0x44140 0fd »REG2_END«
  [$0x00fd]  0x44198 0fe »Y_TOP«
  [$0x00fe]  0x441d8 0ff »Y_BOT«
  [$0x00ff]  0x44218 100 »NON_OVERLAP1_FUNC«
  [$0x0100]  0x442b8 101 »BOT«
  [$0x0101]  0x442e8 102 »NON_OVERLAP2_FUNC«
  [$0x0102]  0x44388 103 »RECTS1«
  [$0x0103]  0x443d0 104 »RECTS2«
  [$0x0104]  0x45a60 105 »R1_END«
  [$0x0105]  0x45aa8 106 »R2_END«
  [$0x0106]  0x45af0 107 »OLD_RECTS«
  [$0x0107]  0x45b50 108 »PREV_BAND«
  [$0x0108]  0x45bb0 109 »CUR_BAND«
  [$0x0109]  0x45c08 10a »R1_BAND_END«
  [$0x010a]  0x45c78 10b »R2_BAND_END«
  [$0x010b]  0x45ce8 10c »NEWA«
  [$0x010c]  0x45d20 10d »NULL_NON_OVERLAP1_FUNC«
  [$0x010d]  0x4a390 10e »NULL_NON_OVERLAP2_FUNC«
  [$0x010e]  0x4a458 10f »MI_INTERSECT_O«
  [$0x010f]  0x4a4e0 110 »Y1«
  [$0x0110]  0x4a508 111 »Y2«
  [$0x0111]  0x4a530 112 »R1_I«
  [$0x0112]  0x4a568 113 »R2_I«
  [$0x0113]  0x4a5a0 114 »MI_REGION_OP_INTERSECT«
  [$0x0114]  0x4a668 115 »MI_REGION_COPY«
  [$0x0115]  0x4a6f0 116 »DST_RGN«
  [$0x0116]  0x4a740 117 »RGN«
  [$0x0117]  0x4c238 118 »MI_UNION_NON_O«
  [$0x0118]  0x4c2c0 119 »R_END«
  [$0x0119]  0x4c300 11a »RI«
  [$0x011a]  0x4c328 11b »MI_UNION_O«
  [$0x011b]  0x4c390 11c »MERGE_RECT«
  [$0x011c]  0x4c3f8 11d »MI_REGION_OP_UNION«
  [$0x011d]  0x4c4a0 11e »MI_SUBTRACT_NON_O1«
  [$0x011e]  0x4c548 11f »MI_SUBTRACT_O«
  [$0x011f]  0x4dc58 120 »MI_REGION_OP_SUBTRACT«
  [$0x0120]  0x4dd18 121 »TRA«
  [$0x0121]  0x4dd48 122 »TRB«
  [$0x0122]  0x4dd78 000 »«
{D304 0x4b3cf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b403/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x3bd57/0xa0} d302_d303_p → {D303 0x487a3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x4b4a3/0x88}:ARRAY_STRING[0x1,0x9] = "PREV_BAND"
{D303 0x4b52b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b5cb/0x34} d303_2 = 0x0108 d303_3 = 0x0000000000000000000
{D304 0x4b5cb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b5ff/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x336fb/0xa0} d302_d303_p → {D303 0x4b52b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x4b69f/0x80}:ARRAY_STRING[0x1,0x8] = "CUR_BAND"
{D303 0x4b71f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b7bf/0x34} d303_2 = 0x0109 d303_3 = 0x0000000000000000000
{D304 0x4b7bf/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b7f3/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x3a399/0xa0} d302_d303_p → {D303 0x4b71f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x4b893/0x98}:ARRAY_STRING[0x1,0xb] = "R1_BAND_END"
{D303 0x4b92b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4b9cb/0x34} d303_2 = 0x010a d303_3 = 0x0000000000000000000
{D304 0x4b9cb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4b9ff/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x2e87d/0xa0} d302_d303_p → {D303 0x4b92b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x4ba9f/0x98}:ARRAY_STRING[0x1,0xb] = "R2_BAND_END"
{D307 0x4bb37/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x4bbb6/0x83}:D308 d308_d303_p → {D303 0x1f017/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4bb37/0x7f}
{D307 0x4bc39/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4bcb8/0x83}:D306 d306_d303_p → {D303 0x2b7f9/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4bc39/0x7f} d306_d308_p → {D308 0x2ba44/0x83}
{D307 0x4bd3b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x4bdba/0x83}:D308 d308_d303_p → {D303 0x4733b/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4bd3b/0x7f}
{D307 0x4be3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4bebc/0x83}:D306 d306_d303_p → {D303 0x47743/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4be3d/0x7f}
{D307 0x4bf3f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4bfbe/0x83}:D306 d306_d303_p → {D303 0x40b1b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4bf3f/0x7f} d306_d308_p → {D308 0x0d8ff/0x83}
{D307 0x4c041/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4c0c0/0x83}:D306 d306_d303_p → {D303 0x45b5b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4c041/0x7f}
{D307 0x4c143/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4c1c2/0x83}:D306 d306_d303_p → {D303 0x1f486/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4c143/0x7f}
{D303 0x4c245/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c2e5/0x34} d303_2 = 0x010b d303_3 = 0x0000000000000000000
{D304 0x4c2e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c319/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x30105/0xa0} d302_d303_p → {D303 0x4c245/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x4c3b9/0x60}:ARRAY_STRING[0x1,0x4] = "NEWA"
{D303 0x4c419/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4c4b9/0x34} d303_2 = 0x010c d303_3 = 0x0000000000000000000
{D304 0x4c4b9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4c4ed/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x4480b/0xa0} d302_d303_p → {D303 0x4c419/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x4c58d/0xf0}:ARRAY_STRING[0x1,0x16] = "NULL_NON_OVERLAP1_FUNC"
{D303 0x4c67d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4cbbd/0x34} d303_2 = 0x010d d303_3 = 0x0000000000000000000
{Thing2 0x4c71d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x47e27/0x458} next_p → {Thing2 0x47de7/0x40}
{StringStore 0x4c75d/0x460}:StringStore x = 0x00000001 y = 0x00000084
    @0x4c79e [0x00] =  $0x010d »NULL_NON_OVERLAP2_FUNC«
    @0x4c866 [0x01] =  $0x010e »MI_INTERSECT_O«
    @0x4c8ee [0x02] =  $0x010f »Y1«
    @0x4c916 [0x03] =  $0x0110 »Y2«
    @0x4c93e [0x04] =  $0x0111 »R1_I«
    @0x4c976 [0x05] =  $0x0112 »R2_I«
    @0x4c9ae [0x06] =  $0x0113 »MI_REGION_OP_INTERSECT«
    @0x4ca76 [0x07] =  $0x0114 »MI_REGION_COPY«
    @0x4cafe [0x08] =  $0x0115 »DST_RGN«
    @0x4cb4e [0x09] =  $0x0116 »RGN«
{D304 0x4cbbd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4cbf1/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x40921/0xa0} d302_d303_p → {D303 0x4c67d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x4cc91/0xf0}:ARRAY_STRING[0x1,0x16] = "NULL_NON_OVERLAP2_FUNC"
{D303 0x4cd81/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ce21/0x34} d303_2 = 0x010e d303_3 = 0x0000000000000000000
{D304 0x4ce21/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ce55/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x4cd81/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x4cef5/0xb0}:ARRAY_STRING[0x1,0xe] = "MI_INTERSECT_O"
{D303 0x4cfa5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d045/0x34} d303_2 = 0x010f d303_3 = 0x0000000000000000000
{D304 0x4d045/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d079/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x3b0ef/0xa0} d302_d303_p → {D303 0x4cfa5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x4d119/0x50}:ARRAY_STRING[0x1,0x2] = "Y1"
{D303 0x4d169/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d209/0x34} d303_2 = 0x0110 d303_3 = 0x0000000000000000000
{D304 0x4d209/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d23d/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x32cdf/0xa0} d302_d303_p → {D303 0x4d169/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x4d2dd/0x50}:ARRAY_STRING[0x1,0x2] = "Y2"
{D303 0x4d32d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d3cd/0x34} d303_2 = 0x0111 d303_3 = 0x0000000000000000000
{D304 0x4d3cd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d401/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2dab1/0xa0} d302_d303_p → {D303 0x4d32d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x4d4a1/0x60}:ARRAY_STRING[0x1,0x4] = "R1_I"
{D303 0x4d501/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d5a1/0x34} d303_2 = 0x0112 d303_3 = 0x0000000000000000000
{D304 0x4d5a1/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d5d5/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x2e2c9/0xa0} d302_d303_p → {D303 0x4d501/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x4d675/0x60}:ARRAY_STRING[0x1,0x4] = "R2_I"
{D303 0x4d6d5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4d775/0x34} d303_2 = 0x0113 d303_3 = 0x0000000000000000000
{D304 0x4d775/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4d7a9/0xa0}:D302 d302_0 = 0x80000016 d302_d302_p → {D302 0x3b78b/0xa0} d302_d303_p → {D303 0x4d6d5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x4d849/0xf0}:ARRAY_STRING[0x1,0x16] = "MI_REGION_OP_INTERSECT"
{D307 0x4d939/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4d9b8/0x83}:D306 d306_d303_p → {D303 0x4cd81/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4d939/0x7f} d306_d308_p → {D308 0x3a242/0x83}
{D307 0x4da3b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x4daba/0x83}:D308 d308_d303_p → {D303 0x4c419/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4da3b/0x7f}
{D307 0x4db3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4dbbc/0x83}:D306 d306_d303_p → {D303 0x4c67d/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4db3d/0x7f} d306_d308_p → {D308 0x35347/0x83}
{D307 0x4dc3f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x4dcbe/0x83}:D308 d308_d303_p → {D303 0x1cf3b/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x4dc3f/0x7f}
{D307 0x4dd41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4ddc0/0x83}:D306 d306_d303_p → {D303 0x4d6d5/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4dd41/0x7f} d306_d308_p → {D308 0x405de/0x83}
{D307 0x4de43/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4dec2/0x83}:D306 d306_d303_p → {D303 0x399c3/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4de43/0x7f}
{D303 0x4df45/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4dfe5/0x34} d303_2 = 0x0114 d303_3 = 0x0000000000000000000
{D304 0x4dfe5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4e019/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x124d8/0xa0} d302_d303_p → {D303 0x4df45/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x4e0b9/0xb0}:ARRAY_STRING[0x1,0xe] = "MI_REGION_COPY"
{D303 0x4e169/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4e209/0x34} d303_2 = 0x0115 d303_3 = 0x0000000000000000000
{D304 0x4e209/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4e23d/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x334ff/0xa0} d302_d303_p → {D303 0x4e169/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x4e2dd/0x78}:ARRAY_STRING[0x1,0x7] = "DST_RGN"
{D303 0x4e355/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4e3f5/0x34} d303_2 = 0x0116 d303_3 = 0x0000000000000000000
{D304 0x4e3f5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4e429/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x4d079/0xa0} d302_d303_p → {D303 0x4e355/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x4e4c9/0x58}:ARRAY_STRING[0x1,0x3] = "RGN"
{D303 0x4e521/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ea69/0x34} d303_2 = 0x0117 d303_3 = 0x0000000000000000000
{Thing2 0x4e5c1/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4c75d/0x460} next_p → {Thing2 0x4c71d/0x40}
{StringStore 0x4e601/0x468}:StringStore x = 0x00000001 y = 0x00000085
    @0x4e646 [0x00] =  $0x0117 »MI_UNION_NON_O«
    @0x4e6ce [0x01] =  $0x0118 »R_END«
    @0x4e70e [0x02] =  $0x0119 »RI«
    @0x4e736 [0x03] =  $0x011a »MI_UNION_O«
    @0x4e79e [0x04] =  $0x011b »MERGE_RECT«
    @0x4e806 [0x05] =  $0x011c »MI_REGION_OP_UNION«
    @0x4e8ae [0x06] =  $0x011d »MI_SUBTRACT_NON_O1«
    @0x4e956 [0x07] =  $0x011e »MI_SUBTRACT_O«
{D304 0x4ea69/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ea9d/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x454cb/0xa0} d302_d303_p → {D303 0x4e521/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x4eb3d/0xb0}:ARRAY_STRING[0x1,0xe] = "MI_UNION_NON_O"
{D303 0x4ebed/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ec8d/0x34} d303_2 = 0x0118 d303_3 = 0x0000000000000000000
{D304 0x4ec8d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ecc1/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x30361/0xa0} d302_d303_p → {D303 0x4ebed/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x4ed61/0x68}:ARRAY_STRING[0x1,0x5] = "R_END"
{D303 0x4edc9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4ee69/0x34} d303_2 = 0x0119 d303_3 = 0x0000000000000000000
{D304 0x4ee69/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4ee9d/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x2ee39/0xa0} d302_d303_p → {D303 0x4edc9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x4ef3d/0x50}:ARRAY_STRING[0x1,0x2] = "RI"
{D303 0x4ef8d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4f02d/0x34} d303_2 = 0x011a d303_3 = 0x0000000000000000000
{D304 0x4f02d/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4f061/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x322ab/0xa0} d302_d303_p → {D303 0x4ef8d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4f101/0x90}:ARRAY_STRING[0x1,0xa] = "MI_UNION_O"
{D303 0x4f191/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4f231/0x34} d303_2 = 0x011b d303_3 = 0x0000000000000000000
{D304 0x4f231/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4f265/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x4c319/0xa0} d302_d303_p → {D303 0x4f191/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x4f305/0x90}:ARRAY_STRING[0x1,0xa] = "MERGE_RECT"
{D307 0x4f395/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4f414/0x83}:D306 d306_d303_p → {D303 0x4f191/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4f395/0x7f} d306_d308_p → {D308 0x4bdba/0x83}
{D303 0x4f497/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4f537/0x34} d303_2 = 0x011c d303_3 = 0x0000000000000000000
{D304 0x4f537/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4f56b/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x4ce55/0xa0} d302_d303_p → {D303 0x4f497/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x4f60b/0xd0}:ARRAY_STRING[0x1,0x12] = "MI_REGION_OP_UNION"
{D307 0x4f6db/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4f75a/0x83}:D306 d306_d303_p → {D303 0x4ef8d/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4f6db/0x7f} d306_d308_p → {D308 0x4daba/0x83}
{D307 0x4f7dd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4f85c/0x83}:D306 d306_d303_p → {D303 0x4e521/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4f7dd/0x7f} d306_d308_p → {D308 0x3b634/0x83}
{D307 0x4f8df/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4f95e/0x83}:D306 d306_d303_p → {D303 0x4df45/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4f8df/0x7f} d306_d308_p → {D308 0x1eb8c/0x83}
{D307 0x4f9e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x4fa60/0x83}:D306 d306_d303_p → {D303 0x4f497/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x4f9e1/0x7f} d306_d308_p → {D308 0x4bbb6/0x83}
{D303 0x4fae3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4fb83/0x34} d303_2 = 0x011d d303_3 = 0x0000000000000000000
{D304 0x4fb83/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4fbb7/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x0a270/0xa0} d302_d303_p → {D303 0x4fae3/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x4fc57/0xd0}:ARRAY_STRING[0x1,0x12] = "MI_SUBTRACT_NON_O1"
{D303 0x4fd27/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x4fdc7/0x34} d303_2 = 0x011e d303_3 = 0x0000000000000000000
{D304 0x4fdc7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x4fdfb/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x29945/0xa0} d302_d303_p → {D303 0x4fd27/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x4fe9b/0xa8}:ARRAY_STRING[0x1,0xd] = "MI_SUBTRACT_O"
{D303 0x4ff43/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50493/0x34} d303_2 = 0x011f d303_3 = 0x0000000000000000000
{Thing2 0x4ffe3/0x40}:Thing2 Chain2 payload_p → {StringStore 0x4e601/0x468} next_p → {Thing2 0x4e5c1/0x40}
{StringStore 0x50023/0x470}:StringStore x = 0x00000001 y = 0x00000086
    @0x50066 [0x00] =  $0x011f »MI_REGION_OP_SUBTRACT«
    @0x50126 [0x01] =  $0x0120 »TRA«
    @0x50156 [0x02] =  $0x0121 »TRB«
    @0x50186 [0x03] =  $0x0122 »PRECT«
    @0x501c6 [0x04] =  $0x0123 »PART_IN«
    @0x50216 [0x05] =  $0x0124 »PART_OUT«
    @0x5026e [0x06] =  $0x0125 »LX«
    @0x50296 [0x07] =  $0x0126 »LY«
    @0x502be [0x08] =  $0x0127 »CONTINUE_LOOP«
    @0x5033e [0x09] =  $0x0128 »RECTANGLE_OUT«
    @0x503be [0x0a] =  $0x0129 »BOX«
    @0x503ee [0x0b] =  $0x012a »RECTANGLE_PART«
{D304 0x50493/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x504c7/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x4602f/0xa0} d302_d303_p → {D303 0x4ff43/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x50567/0xe8}:ARRAY_STRING[0x1,0x15] = "MI_REGION_OP_SUBTRACT"
{D307 0x5064f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x506ce/0x83}:D306 d306_d303_p → {D303 0x4fd27/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x5064f/0x7f}
{D307 0x50751/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D308 0x507d0/0x83}:D308 d308_d303_p → {D303 0x4fae3/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x50751/0x7f} d308_d308_p → {D308 0x2b572/0x83}
{D307 0x50853/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x508d2/0x83}:D306 d306_d303_p → {D303 0x0e048/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x50853/0x7f}
{D307 0x50955/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x509d4/0x83}:D306 d306_d303_p → {D303 0x4ff43/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x50955/0x7f}
{D307 0x50a57/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x50ad6/0x83}:D306 d306_d303_p → {D303 0x0f2e0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x50a57/0x7f} d306_d308_p → {D308 0x507d0/0x83}
{D303 0x50b59/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50bf9/0x34} d303_2 = 0x0120 d303_3 = 0x0000000000000000000
{D304 0x50bf9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x50c2d/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x1f2ff/0xa0} d302_d303_p → {D303 0x50b59/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x50ccd/0x58}:ARRAY_STRING[0x1,0x3] = "TRA"
{D303 0x50d25/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x50dc5/0x34} d303_2 = 0x0121 d303_3 = 0x0000000000000000000
{D304 0x50dc5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x50df9/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x34fb4/0xa0} d302_d303_p → {D303 0x50d25/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x50e99/0x58}:ARRAY_STRING[0x1,0x3] = "TRB"
{D307 0x50ef1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x50f70/0x83}:D306 d306_d303_p → {D303 0x094bc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x50ef1/0x7f} d306_d308_p → {D308 0x0c729/0x83}
{D307 0x50ff3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x51072/0x83}:D306 d306_d303_p → {D303 0x096e0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x50ff3/0x7f} d306_d308_p → {D308 0x39324/0x83}
{D307 0x510f5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x51174/0x83}:D306 d306_d303_p → {D303 0x0a64e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x510f5/0x7f}
{D307 0x511f7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x51276/0x83}:D306 d306_d303_p → {D303 0x1fa82/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x511f7/0x7f} d306_d308_p → {D308 0x1bffc/0x83}
{D307 0x512f9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfca d307_3 = 0x00000002
{D306 0x51378/0x83}:D306 d306_d303_p → {D303 0x0b530/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x512f9/0x7f} d306_d308_p → {D308 0x4dcbe/0x83}
{D307 0x513fb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D303 0x5147a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5151a/0x34} d303_2 = 0x0122 d303_3 = 0x0000000000000000000
{D304 0x5151a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5154e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0f190/0xa0} d302_d303_p → {D303 0x5147a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x515ee/0x68}:ARRAY_STRING[0x1,0x5] = "PRECT"
{D303 0x51656/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5471c/0x34} d303_2 = 0x0123 d303_3 = 0x0000000000000000000
{Thing2 0x516f6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x48883/0x2b4c} next_p → {Thing2 0x48843/0x40}
{StringIndex 0x51736/0x2fe6}:StringIndex x = 0x00000001 y = 0x00000141
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_BASIC«
  [$0x0003]  0x00338 004 »XLBT_GC«
  [$0x0004]  0x00388 005 »XLBT_GRAPHICS«
  [$0x0005]  0x00408 006 »XLBT_REGION«
  [$0x0006]  0x00478 007 »X_POLYGON_REGION«
  [$0x0007]  0x00510 008 »POINTS«
  [$0x0008]  0x03600 009 »X_POINT_ARRAY«
  [$0x0009]  0x03680 00a »RULE«
  [$0x000a]  0x036b8 00b »X_FILL_RULE«
  [$0x000b]  0x03728 00c »X_REGION«
  [$0x000c]  0x03780 00d »X_CREATE_REGION«
  [$0x000d]  0x03810 00e »X_CLIP_BOX«
  [$0x000e]  0x03878 00f »REGION«
  [$0x000f]  0x038c0 010 »RECTANGLE«
  [$0x0010]  0x05250 011 »X_RECTANGLE«
  [$0x0011]  0x052c0 012 »X_DESTROY_REGION«
  [$0x0012]  0x05358 013 »FREE_X_REGION«
  [$0x0013]  0x053d8 014 »X_INTERSECT_REGION«
  [$0x0014]  0x05480 015 »REGION1«
  [$0x0015]  0x054d0 016 »REGION2«
  [$0x0016]  0x06c10 017 »NEW_REGION«
  [$0x0017]  0x06c78 018 »X_EMPTY_REGION«
  [$0x0018]  0x06d00 019 »X_EQUAL_REGION«
  [$0x0019]  0x06d88 01a »X_OFFSET_REGION«
  [$0x001a]  0x06e18 01b »DX«
  [$0x001b]  0x06e40 01c »S_SHORT«
  [$0x001c]  0x06e90 01d »DY«
  [$0x001d]  0x08360 01e »X_POINT_IN_REGION«
  [$0x001e]  0x08400 01f »X«
  [$0x001f]  0x08420 020 »Y«
  [$0x0020]  0x08440 021 »X_RECT_IN_REGION«
  [$0x0021]  0x084d8 022 »WIDTH«
  [$0x0022]  0x08518 023 »U_SHORT«
  [$0x0023]  0x08568 024 »HEIGHT«
  [$0x0024]  0x085b0 025 »X_RECT_IN_REGION_RETURNS«
  [$0x0025]  0x0a4c0 026 »X_SET_REGION«
  [$0x0026]  0x0a538 027 »DISPLAY«
  [$0x0027]  0x0a588 028 »X_DISPLAY«
  [$0x0028]  0x0a5e8 029 »GC«
  [$0x0029]  0x0a610 02a »X_GC«
  [$0x002a]  0x0a648 02b »X_SHRINK_REGION«
  [$0x002b]  0x0a6d8 02c »X_SUBTRACT_REGION«
  [$0x002c]  0x0bf98 02d »X_UNION_RECT_WITH_REGION«
  [$0x002d]  0x0c070 02e »X_UNION_REGION«
  [$0x002e]  0x0c0f8 02f »X_XOR_REGION«
  [$0x002f]  0x0c170 030 »UNCHECKED_DEALLOCATION«
  [$0x0030]  0x0c238 031 »XLBT_EXCEPTIONS«
  [$0x0031]  0x0d698 032 »XLBT_REGION2«
  [$0x0032]  0x0d710 033 »BRES_INFO«
  [$0x0033]  0x0d770 034 »MINOR_AXIS«
  [$0x0034]  0x0d7d8 035 »S_LONG«
  [$0x0035]  0x0d820 036 »D«
  [$0x0036]  0x0d840 037 »M«
  [$0x0037]  0x0d860 038 »M1«
  [$0x0038]  0x0d888 039 »INCR1«
  [$0x0039]  0x0d8c8 03a »INCR2«
  [$0x003a]  0x0d908 03b »=«
  [$0x003b]  0x0d928 03c »X_WINDING_NUMBER_RULE«
  [$0x003c]  0x10378 03d »CLOCKWISE«
  [$0x003d]  0x103d8 03e »COUNTERCLOCKWISE«
  [$0x003e]  0x10470 03f »<«
  [$0x003f]  0x10490 040 »>«
  [$0x0040]  0x104b0 041 »<=«
  [$0x0041]  0x104d8 042 »>=«
  [$0x0042]  0x10500 043 »NONE_X_WINDING_RULE«
  [$0x0043]  0x105b0 044 »X_EDGE_TABLE_ENTRY_REC«
  [$0x0044]  0x12270 045 »X_EDGE_TABLE_ENTRY«
  [$0x0045]  0x12318 046 »Y_MAX«
  [$0x0046]  0x12358 047 »BRES«
  [$0x0047]  0x12390 048 »NEXT«
  [$0x0048]  0x123c8 049 »BACK«
  [$0x0049]  0x12400 04a »NEXT_WETE«
  [$0x004a]  0x12460 04b »CLOCK_WISE«
  [$0x004b]  0x124c8 04c »X_EDGE_TABLE_ENTRY_ARRAY«
  [$0x004c]  0x142f0 04d »S_NATURAL«
  [$0x004d]  0x14350 04e »&«
  [$0x004e]  0x14370 04f »X_SCAN_LINE_LIST_REC«
  [$0x004f]  0x14428 050 »X_SCAN_LINE_LIST«
  [$0x0050]  0x144c0 051 »SCAN_LINE«
  [$0x0051]  0x14520 052 »EDGELIST«
  [$0x0052]  0x14578 053 »SLLS_PER_BLOCK«
  [$0x0053]  0x16440 054 »X_SCAN_LINE_LIST_BLOCK_REC«
  [$0x0054]  0x16528 055 »X_SCAN_LINE_LIST_BLOCK«
  [$0x0055]  0x165f0 056 »X_SCAN_LINE_LIST_REC_ARRAY«
  [$0x0056]  0x166d8 057 »SLLS«
  [$0x0057]  0x17180 058 »REAL_FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0058]  0x17298 059 »X_EDGE_TABLE«
  [$0x0059]  0x17310 05a »Y_MIN«
  [$0x005a]  0x17350 05b »SCAN_LINES«
  [$0x005b]  0x173b8 05c »X_NUM_PTS_TO_BUFFER«
  [$0x005c]  0x18080 05d »X_POINT_BLOCK_REC«
  [$0x005d]  0x18120 05e »X_POINT_BLOCK«
  [$0x005e]  0x181a0 05f »PTS«
  [$0x005f]  0x181d0 060 »-«
  [$0x0060]  0x181f0 061 »FREE_X_POINT_BLOCK«
  [$0x0061]  0x18298 062 »MAX_SHORT«
  [$0x0062]  0x182f8 063 »MIN_SHORT«
  [$0x0063]  0x18358 064 »LARGE_COORDINATE«
  [$0x0064]  0x1a608 065 »SMALL_COORDINATE«
  [$0x0065]  0x1a6a0 066 »EXTENT_CHECK«
  [$0x0066]  0x1a718 067 »R1«
  [$0x0067]  0x1a740 068 »X_BOX_REC«
  [$0x0068]  0x1a7a0 069 »R2«
  [$0x0069]  0x1a7c8 06a »not«
  [$0x006a]  0x1a7f8 06b »EMPTY_REGION«
  [$0x006b]  0x1a870 06c »P_REG«
  [$0x006c]  0x1a8b0 06d »REGION_NOT_EMPTY«
  [$0x006d]  0x1a948 06e »/=«
  [$0x006e]  0x1d798 06f »IN_BOX«
  [$0x006f]  0x1d7e0 070 »R«
  [$0x0070]  0x1d800 071 »FREE_X_SCAN_LINE_LIST_BLOCK«
  [$0x0071]  0x1d8f0 072 »P_SLL_BLOCK«
  [$0x0072]  0x1d960 073 »TMP_SLL_BLOCK«
  [$0x0073]  0x1d9e0 074 »B_RES_INIT_PGON«
  [$0x0074]  0x1da70 075 »X1«
  [$0x0075]  0x1da98 076 »X2«
  [$0x0076]  0x1dac0 077 »X_START«
  [$0x0077]  0x20288 078 »Q«
  [$0x0078]  0x202a8 079 »Q1«
  [$0x0079]  0x202d0 07a »/«
  [$0x007a]  0x202f0 07b »+«
  [$0x007b]  0x20310 07c »*«
  [$0x007c]  0x20330 07d »B_RES_INCR_PGON«
  [$0x007d]  0x203c0 07e »MINVAL«
  [$0x007e]  0x20408 07f »B_RES_INIT_PGON_STRUCT«
  [$0x007f]  0x204d0 080 »DMAJ«
  [$0x0080]  0x20508 081 »MIN1«
  [$0x0081]  0x20540 082 »MIN2«
  [$0x0082]  0x238d0 083 »B_RES_INCR_PGON_STRUCT«
  [$0x0083]  0x23998 084 »EVALUATE_EDGE_WINDING«
  [$0x0084]  0x23a58 085 »P_AET«
  [$0x0085]  0x23a98 086 »P_PREV_AET«
  [$0x0086]  0x23b00 087 »FIX_WAET«
  [$0x0087]  0x23b58 088 »TRUE«
  [$0x0088]  0x23b90 089 »EVALUATE_EDGE_EVEN_ODD«
  [$0x0089]  0x24dd0 08a »INSERT_EDGE_IN_ET«
  [$0x008a]  0x24e70 08b »ET«
  [$0x008b]  0x24e98 08c »ETE«
  [$0x008c]  0x24ec8 08d »SLL_BLOCK«
  [$0x008d]  0x24f28 08e »I_SLL_BLOCK«
  [$0x008e]  0x24f98 08f »START«
  [$0x008f]  0x24fd8 090 »PREV«
  [$0x0090]  0x25010 091 »P_SLL«
  [$0x0091]  0x25050 092 »P_PREV_SLL«
  [$0x0092]  0x250b8 093 »CREATE_ET_AND_AET«
  [$0x0093]  0x27d78 094 »AET«
  [$0x0094]  0x27da8 095 »P_ETES«
  [$0x0095]  0x27df0 096 »P_SLL_BLOCK_IN«
  [$0x0096]  0x27e78 097 »TOP«
  [$0x0097]  0x27ea8 098 »BOTTOM«
  [$0x0098]  0x27ef0 099 »PREV_PT«
  [$0x0099]  0x27f40 09a »P_ETES_I«
  [$0x009a]  0x27f98 09b »CURR_PT«
  [$0x009b]  0x27fe8 09c »MAX«
  [$0x009c]  0x28018 09d »MIN«
  [$0x009d]  0x28048 09e »LOAD_AET«
  [$0x009e]  0x280a0 09f »AET_IN«
  [$0x009f]  0x2b8d8 0a0 »ETES_IN«
  [$0x00a0]  0x2b928 0a1 »ETES«
  [$0x00a1]  0x2b960 0a2 »TMP«
  [$0x00a2]  0x2b990 0a3 »COMPUTE_WAET«
  [$0x00a3]  0x2ba08 0a4 »P_WETE«
  [$0x00a4]  0x2ba50 0a5 »INSIDE«
  [$0x00a5]  0x2ba98 0a6 »ISINSIDE«
  [$0x00a6]  0x2baf0 0a7 »INSERTION_SORT«
  [$0x00a7]  0x2bb78 0a8 »P_ETE_CHASE«
  [$0x00a8]  0x2bbe8 0a9 »P_ETE_INSERT«
  [$0x00a9]  0x2d0c0 0aa »P_ETE_CHASE_BACK_TMP«
  [$0x00aa]  0x2d178 0ab »CHANGED«
  [$0x00ab]  0x2d1c8 0ac »FALSE«
  [$0x00ac]  0x2d208 0ad »PTS_TO_REGION«
  [$0x00ad]  0x2d288 0ae »NUM_FULL_PT_BLOCKS_IN«
  [$0x00ae]  0x2d348 0af »I_CUR_PT_BLOCK«
  [$0x00af]  0x2d3d0 0b0 »FIRST_PT_BLOCK«
  [$0x00b0]  0x30110 0b1 »REG«
  [$0x00b1]  0x30140 0b2 »SUCCESS«
  [$0x00b2]  0x30190 0b3 »NUM_FULL_PT_BLOCKS«
  [$0x00b3]  0x30238 0b4 »RECTS«
  [$0x00b4]  0x30278 0b5 »CUR_PT_BLOCK«
  [$0x00b5]  0x302f0 0b6 »EXTENTS«
  [$0x00b6]  0x30340 0b7 »NUM_RECTS«
  [$0x00b7]  0x303a0 0b8 »X_BOX_ARRAY«
  [$0x00b8]  0x30410 0b9 »I«
  [$0x00b9]  0x30430 0ba »X_POINT«
  [$0x00ba]  0x30480 0bb »PTS1«
  [$0x00bb]  0x31cc8 0bc »RECT«
  [$0x00bc]  0x31d00 0bd »REGN«
  [$0x00bd]  0x31d38 0be »I_PTS«
  [$0x00be]  0x31d78 0bf »L_PTS«
  [$0x00bf]  0x31db8 0c0 »L_I_PTS«
  [$0x00c0]  0x31e08 0c1 »TMP_PT_BLOCK«
  [$0x00c1]  0x31e80 0c2 »VOID«
  [$0x00c2]  0x31eb8 0c3 »NONE_X_REGION«
  [$0x00c3]  0x31f38 0c4 »EVEN_ODD_RULE«
  [$0x00c4]  0x31fb8 0c5 »A«
  [$0x00c5]  0x31fd8 0c6 »B«
  [$0x00c6]  0x31ff8 0c7 »TEMP«
  [$0x00c7]  0x36640 0c8 »X_REGION_REC«
  [$0x00c8]  0x366b8 0c9 »LREGION«
  [$0x00c9]  0x36708 0ca »FREE_X_BOX_LIST«
  [$0x00ca]  0x36798 0cb »MI_SET_EXTENTS«
  [$0x00cb]  0x36820 0cc »P_EXTENTS«
  [$0x00cc]  0x36880 0cd »P_BOX«
  [$0x00cd]  0x368c0 0ce »X_BOX_LIST«
  [$0x00ce]  0x36928 0cf »X_LIBRARY_CONFUSION«
  [$0x00cf]  0x369d8 0d0 »PBI«
  [$0x00d0]  0x386f8 0d1 »X_R«
  [$0x00d1]  0x38728 0d2 »X_RECTANGLE_ARRAY«
  [$0x00d2]  0x387c8 0d3 »X_SET_CLIP_RECTANGLES«
  [$0x00d3]  0x38888 0d4 »UNSORTED«
  [$0x00d4]  0x388e0 0d5 »PBOX«
  [$0x00d5]  0x38918 0d6 »COMPRESS«
  [$0x00d6]  0x38970 0d7 »S«
  [$0x00d7]  0x38990 0d8 »T«
  [$0x00d8]  0x389b0 0d9 »XDIR«
  [$0x00d9]  0x389e8 0da »GROW«
  [$0x00da]  0x38a20 0db »SHIFT«
  [$0x00db]  0x38a60 0dc »RP«
  [$0x00dc]  0x38a88 0dd »SP«
  [$0x00dd]  0x38ab0 0de »TP«
  [$0x00de]  0x3cd80 0df »DXI«
  [$0x00df]  0x3cdb0 0e0 »ZOPREGION«
  [$0x00e0]  0x3ce10 0e1 »C«
  [$0x00e1]  0x3ce30 0e2 »ZSHIFTREGION«
  [$0x00e2]  0x3cea8 0e3 »ZCOPYREGION«
  [$0x00e3]  0x3cf18 0e4 »mod«
  [$0x00e4]  0x3cf48 0e5 »REGIONI«
  [$0x00e5]  0x3cf98 0e6 »DYI«
  [$0x00e6]  0x3cfc8 0e7 »MI_COALESCE«
  [$0x00e7]  0x3d038 0e8 »PREV_START_IN«
  [$0x00e8]  0x3d0b8 0e9 »CUR_START_IN«
  [$0x00e9]  0x3ee70 0ea »PREV_START«
  [$0x00ea]  0x3eed8 0eb »CUR_START«
  [$0x00eb]  0x3ef38 0ec »P_PREV_BOX«
  [$0x00ec]  0x3efa0 0ed »P_CUR_BOX«
  [$0x00ed]  0x3f000 0ee »P_REG_END«
  [$0x00ee]  0x3f060 0ef »CUR_NUM_RECTS«
  [$0x00ef]  0x3f0e0 0f0 »PREV_NUM_RECTS«
  [$0x00f0]  0x3f168 0f1 »BANDY1«
  [$0x00f1]  0x3f1b0 0f2 »MI_REGION_OP«
  [$0x00f2]  0x42c88 0f3 »OVERLAP_FUNC_NON_NULL«
  [$0x00f3]  0x42d48 0f4 »NON_OVERLAP1_FUNC_NON_NULL«
  [$0x00f4]  0x42e30 0f5 »NON_OVERLAP2_FUNC_NON_NULL«
  [$0x00f5]  0x42f18 0f6 »OVERLAP_FUNC«
  [$0x00f6]  0x42f90 0f7 »NEW_REG«
  [$0x00f7]  0x42fe0 0f8 »REG1«
  [$0x00f8]  0x43018 0f9 »REG1_BEGIN«
  [$0x00f9]  0x44048 0fa »REG1_END«
  [$0x00fa]  0x440a0 0fb »REG2«
  [$0x00fb]  0x440d8 0fc »REG2_BEGIN«
  [$0x00fc]  0x44140 0fd »REG2_END«
  [$0x00fd]  0x44198 0fe »Y_TOP«
  [$0x00fe]  0x441d8 0ff »Y_BOT«
  [$0x00ff]  0x44218 100 »NON_OVERLAP1_FUNC«
  [$0x0100]  0x442b8 101 »BOT«
  [$0x0101]  0x442e8 102 »NON_OVERLAP2_FUNC«
  [$0x0102]  0x44388 103 »RECTS1«
  [$0x0103]  0x443d0 104 »RECTS2«
  [$0x0104]  0x45a60 105 »R1_END«
  [$0x0105]  0x45aa8 106 »R2_END«
  [$0x0106]  0x45af0 107 »OLD_RECTS«
  [$0x0107]  0x45b50 108 »PREV_BAND«
  [$0x0108]  0x45bb0 109 »CUR_BAND«
  [$0x0109]  0x45c08 10a »R1_BAND_END«
  [$0x010a]  0x45c78 10b »R2_BAND_END«
  [$0x010b]  0x45ce8 10c »NEWA«
  [$0x010c]  0x45d20 10d »NULL_NON_OVERLAP1_FUNC«
  [$0x010d]  0x4a390 10e »NULL_NON_OVERLAP2_FUNC«
  [$0x010e]  0x4a458 10f »MI_INTERSECT_O«
  [$0x010f]  0x4a4e0 110 »Y1«
  [$0x0110]  0x4a508 111 »Y2«
  [$0x0111]  0x4a530 112 »R1_I«
  [$0x0112]  0x4a568 113 »R2_I«
  [$0x0113]  0x4a5a0 114 »MI_REGION_OP_INTERSECT«
  [$0x0114]  0x4a668 115 »MI_REGION_COPY«
  [$0x0115]  0x4a6f0 116 »DST_RGN«
  [$0x0116]  0x4a740 117 »RGN«
  [$0x0117]  0x4c238 118 »MI_UNION_NON_O«
  [$0x0118]  0x4c2c0 119 »R_END«
  [$0x0119]  0x4c300 11a »RI«
  [$0x011a]  0x4c328 11b »MI_UNION_O«
  [$0x011b]  0x4c390 11c »MERGE_RECT«
  [$0x011c]  0x4c3f8 11d »MI_REGION_OP_UNION«
  [$0x011d]  0x4c4a0 11e »MI_SUBTRACT_NON_O1«
  [$0x011e]  0x4c548 11f »MI_SUBTRACT_O«
  [$0x011f]  0x4dc58 120 »MI_REGION_OP_SUBTRACT«
  [$0x0120]  0x4dd18 121 »TRA«
  [$0x0121]  0x4dd48 122 »TRB«
  [$0x0122]  0x4dd78 123 »«
  [$0x0123]  0x4ddb8 124 »PART_IN«
  [$0x0124]  0x4de08 125 »PART_OUT«
  [$0x0125]  0x4de60 126 »LX«
  [$0x0126]  0x4de88 127 »LY«
  [$0x0127]  0x4deb0 128 »CONTINUE_LOOP«
  [$0x0128]  0x4df30 129 »RECTANGLE_OUT«
  [$0x0129]  0x4dfb0 12a »BOX«
  [$0x012a]  0x4dfe0 12b »RECTANGLE_PART«
  [$0x012b]  0x53528 000 »RECTANGLE_IN«
{D304 0x5471c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54750/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x3866b/0xa0} d302_d303_p → {D303 0x51656/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x547f0/0x78}:ARRAY_STRING[0x1,0x7] = "PART_IN"
{D303 0x54868/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54908/0x34} d303_2 = 0x0124 d303_3 = 0x0000000000000000000
{D304 0x54908/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x5493c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x1c153/0xa0} d302_d303_p → {D303 0x54868/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x549dc/0x80}:ARRAY_STRING[0x1,0x8] = "PART_OUT"
{D303 0x54a5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54afc/0x34} d303_2 = 0x0125 d303_3 = 0x0000000000000000000
{D304 0x54afc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54b30/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x4cbf1/0xa0} d302_d303_p → {D303 0x54a5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x54bd0/0x50}:ARRAY_STRING[0x1,0x2] = "LX"
{D303 0x54c20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54cc0/0x34} d303_2 = 0x0126 d303_3 = 0x0000000000000000000
{D304 0x54cc0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54cf4/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x50df9/0xa0} d302_d303_p → {D303 0x54c20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x54d94/0x50}:ARRAY_STRING[0x1,0x2] = "LY"
{D303 0x54de4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x54e84/0x34} d303_2 = 0x0127 d303_3 = 0x0000000000000000000
{D304 0x54e84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x54eb8/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x34dc8/0xa0} d302_d303_p → {D303 0x54de4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x54f58/0xa8}:ARRAY_STRING[0x1,0xd] = "CONTINUE_LOOP"
{D303 0x55000/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x550a0/0x34} d303_2 = 0x0128 d303_3 = 0x0000000000000000000
{D304 0x550a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x550d4/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x2bb9b/0xa0} d302_d303_p → {D303 0x55000/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x55174/0xa8}:ARRAY_STRING[0x1,0xd] = "RECTANGLE_OUT"
{D307 0x5521c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x5529b/0x83}:D306 d306_d303_p → {D303 0x55000/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x5521c/0x7f} d306_d308_p → {D308 0x2b674/0x83}
{D303 0x5531e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x553be/0x34} d303_2 = 0x0129 d303_3 = 0x0000000000000000000
{D304 0x553be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x553f2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x4ea9d/0xa0} d302_d303_p → {D303 0x5531e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x55492/0x58}:ARRAY_STRING[0x1,0x3] = "BOX"
{D303 0x554ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x5558a/0x34} d303_2 = 0x012a d303_3 = 0x0000000000000000000
{D304 0x5558a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x555be/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x4f061/0xa0} d302_d303_p → {D303 0x554ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x5565e/0xb0}:ARRAY_STRING[0x1,0xe] = "RECTANGLE_PART"
{D307 0x5570e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x5578d/0x83}:D306 d306_d303_p → {D303 0x554ea/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x5570e/0x7f} d306_d308_p → {D308 0x338b2/0x83}
{D303 0x55810/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x55d68/0x34} d303_2 = 0x012b d303_3 = 0x0000000000000000000
{Thing2 0x558b0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x50023/0x470} next_p → {Thing2 0x4ffe3/0x40}
{StringStore 0x558f0/0x478}:StringStore x = 0x00000001 y = 0x00000087
    @0x55936 [0x00] =  $0x012b »RECTANGLE_IN«
    @0x559ae [0x01] =  $0x0808 »\x08\x08\x08\x08\x18\xd8\x5c\xd9«
{D304 0x55d68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x55d9c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x55810/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x55e3c/0xa0}:ARRAY_STRING[0x1,0xc] = "RECTANGLE_IN"
{D307 0x55edc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000cfce d307_3 = 0x00000002
{D306 0x55f5b/0x83}:D306 d306_d303_p → {D303 0x55810/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x55edc/0x7f}