DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦267d29cf5⟧

    Length: 15360 (0x3c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_043c25

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0001c94d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0001dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00043c25 [0000000000001000011110000100101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00014bfb [000000000000010100101111111011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00e401a80185b803080 [111111111111111111111111111111110000000011100100000000011010100000000001100001011011100000000011000010000000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x1a642/0x3a8} [00000000000000011010011001000010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x1abee/0x112c} [00000000000000011010101111101110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x1a602/0x40} [00000000000000011010011000000010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x1abae/0x40} [00000000000000011010101110101110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 000 »GREEN«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DUMMY«
    @0x0268e [0x01] =  $0x0002 »-«
    @0x026ae [0x02] =  $0x0003 »ROBOT«
    @0x026ee [0x03] =  $0x0004 »BALL«
    @0x02726 [0x04] =  $0x0005 »BOX«
    @0x02756 [0x05] =  $0x0006 »BUSY«
    @0x0278e [0x06] =  $0x0007 »FREE«
    @0x027c6 [0x07] =  $0x0008 »ON_HEAP«
    @0x02816 [0x08] =  $0x0009 »IN_BOX«
    @0x0285e [0x09] =  $0x000a »BLUE«
    @0x02896 [0x0a] =  $0x000b »GREEN«
    @0x028d6 [0x0b] =  $0x000c »RED«
    @0x02906 [0x0c] =  $0x000d »SLOT_NAME«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x1135f/0x83} [00000000000000010001001101011111]
    0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x0fc55/0x83} [00000000000000001111110001010101]
    0x003310 [0x12] +0x0240: ptr_0x12_p → {D306 0x1c447/0x83} [00000000000000011100010001000111]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x1c74d/0x83} [00000000000000011100011101001101]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x11059/0x83} [00000000000000010001000001011001]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x1115b/0x83} [00000000000000010001000101011011]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x1c549/0x83} [00000000000000011100010101001001]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x1c345/0x83} [00000000000000011100001101000101]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x0daf3/0x83} [00000000000000001101101011110011]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x1a2fb/0x83} [00000000000000011010001011111011]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x17910/0x83} [00000000000000010111100100010000]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x19331/0x83} [00000000000000011001001100110001]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x1a1f9/0x83} [00000000000000011010000111111001]
    0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x1c243/0x83} [00000000000000011100001001000011]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x0a6d3/0x83} [00000000000000001010011011010011]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x1c64b/0x83} [00000000000000011100011001001011]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x0cc51/0x83} [00000000000000001100110001010001]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x1125d/0x83} [00000000000000010001001001011101]

    0x003d50 +0x0c80:                                    0x0 [0x60] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0d788/0xa0} [00000000000000001101011110001000]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x0c8de/0xa0} [00000000000000001100100011011110]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x1bf82/0xa0} [00000000000000011011111110000010]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x11e42/0xa0} [00000000000000010001111001000010]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x0a554/0xa0} [00000000000000001010010101010100]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x17722/0xa0} [00000000000000010111011100100010]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0f060/0xa0} [00000000000000001111000001100000]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x19820/0xa0} [00000000000000011001100000100000]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x17def/0xa0} [00000000000000010111110111101111]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x19f60/0xa0} [00000000000000011001111101100000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x1585c/0xa0} [00000000000000010101100001011100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x1a452/0xa0} [00000000000000011010010001010010]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x152f8/0xa0} [00000000000000010101001011111000]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x114b6/0xa0} [00000000000000010001010010110110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0fdac/0xa0} [00000000000000001111110110101100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07956/0xa0} [00000000000000000111100101010110]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x1bd4e/0xa0} [00000000000000011011110101001110]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x11aaa/0xa0} [00000000000000010001101010101010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x08cde/0xa0} [00000000000000001000110011011110]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0e5ae/0xa0} [00000000000000001110010110101110]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0909e/0xa0} [00000000000000001001000010011110]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x06234/0xa0} [00000000000000000110001000110100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x19488/0xa0} [00000000000000011001010010001000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x09632/0xa0} [00000000000000001001011000110010]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x154c4/0xa0} [00000000000000010101010011000100]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x14f60/0xa0} [00000000000000010100111101100000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0a184/0xa0} [00000000000000001010000110000100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x080de/0xa0} [00000000000000001000000011011110]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x05bf0/0xa0} [00000000000000000101101111110000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x1912b/0xa0} [00000000000000011001000100101011]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x09d84/0xa0} [00000000000000001001110110000100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x1512c/0xa0} [00000000000000010101000100101100]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x1c8a4/0xa0} [00000000000000011100100010100100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x17c23/0xa0} [00000000000000010111110000100011]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x082a2/0xa0} [00000000000000001000001010100010]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x19654/0xa0} [00000000000000011001011001010100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x13812/0xa0} [00000000000000010011100000010010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x19d84/0xa0} [00000000000000011001110110000100]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x1aa1e/0xa0} [00000000000000011010101000011110]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x0b256/0xa0} [00000000000000001011001001010110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x16f6a/0xa0} [00000000000000010110111101101010]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0ae4e/0xa0} [00000000000000001010111001001110]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x139de/0xa0} [00000000000000010011100111011110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x14d94/0xa0} [00000000000000010100110110010100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0f3f8/0xa0} [00000000000000001111001111111000]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0e012/0xa0} [00000000000000001110000000010010]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x18f5f/0xa0} [00000000000000011000111101011111]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x17a67/0xa0} [00000000000000010111101001100111]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x08ee2/0xa0} [00000000000000001000111011100010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x0f788/0xa0} [00000000000000001111011110001000]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x1326e/0xa0} [00000000000000010011001001101110]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x0f974/0xa0} [00000000000000001111100101110100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x116e2/0xa0} [00000000000000010001011011100010]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0e236/0xa0} [00000000000000001110001000110110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0cda8/0xa0} [00000000000000001100110110101000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0c6ea/0xa0} [00000000000000001100011011101010]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x199ec/0xa0} [00000000000000011001100111101100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x16bc2/0xa0} [00000000000000010110101111000010]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x06e8e/0xa0} [00000000000000000110111010001110]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0f22c/0xa0} [00000000000000001111001000101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0f5bc/0xa0} [00000000000000001111010110111100]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x130a2/0xa0} [00000000000000010011000010100010]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x11c76/0xa0} [00000000000000010001110001110110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x149fc/0xa0} [00000000000000010100100111111100]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x04efc/0xa0} [00000000000000000100111011111100]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "DUMMY"
{D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d40/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de0/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x04e28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ec8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ec8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04efc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04e28/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04f9c/0x68}:ARRAY_STRING[0x1,0x5] = "ROBOT"
{D303 0x05004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050a4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05004/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05178/0x60}:ARRAY_STRING[0x1,0x4] = "BALL"
{D303 0x051d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05278/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05278/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052ac/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x051d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0534c/0x58}:ARRAY_STRING[0x1,0x3] = "BOX"
{D303 0x053a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05444/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05444/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05478/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05518/0x60}:ARRAY_STRING[0x1,0x4] = "BUSY"
{D303 0x05578/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05618/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05618/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0564c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05578/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x056ec/0x60}:ARRAY_STRING[0x1,0x4] = "FREE"
{D303 0x0574c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05820/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0574c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x058c0/0x78}:ARRAY_STRING[0x1,0x7] = "ON_HEAP"
{D303 0x05938/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059d8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a0c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x050d8/0xa0} d302_d303_p → {D303 0x05938/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05aac/0x70}:ARRAY_STRING[0x1,0x6] = "IN_BOX"
{D303 0x05b1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bbc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bbc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bf0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05b1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05c90/0x60}:ARRAY_STRING[0x1,0x4] = "BLUE"
{D303 0x05cf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d90/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dc4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05cf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05e64/0x68}:ARRAY_STRING[0x1,0x5] = "GREEN"
{D303 0x05ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06200/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 000 »CLASS«
{D304 0x06200/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06234/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x062d4/0x58}:ARRAY_STRING[0x1,0x3] = "RED"
{D303 0x0632c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063cc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x063cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06400/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0632c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x064a0/0x88}:ARRAY_STRING[0x1,0x9] = "SLOT_NAME"
{D303 0x06528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06978/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x065c8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06608/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0664e [0x00] =  $0x000e »CLASS«
    @0x0668e [0x01] =  $0x000f »SIZE«
    @0x066c6 [0x02] =  $0x0010 »COLOUR«
    @0x0670e [0x03] =  $0x0011 »STATE«
    @0x0674e [0x04] =  $0x0012 »=«
    @0x0676e [0x05] =  $0x0013 »<«
    @0x0678e [0x06] =  $0x0014 »>«
    @0x067ae [0x07] =  $0x0015 »<=«
    @0x067d6 [0x08] =  $0x0016 »>=«
    @0x067fe [0x09] =  $0x0017 »NAME«
    @0x06836 [0x0a] =  $0x0018 »NULL_NAME«
    @0x06896 [0x0b] =  $0x0019 »COLLECTION«
    @0x068fe [0x0c] =  $0x001a »&«
    @0x0691e [0x0d] =  $0x001b »FRAME«
{D304 0x06978/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069ac/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x052ac/0xa0} d302_d303_p → {D303 0x06528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06a4c/0x68}:ARRAY_STRING[0x1,0x5] = "CLASS"
{D303 0x06ab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e5a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b54/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fac/0x254} next_p → {Thing2 0x05f6c/0x40}
{StringIndex 0x06b94/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 000 »STATE«
{D304 0x06e5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e8e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06ab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06f2e/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x06f8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0702e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0702e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07062/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06f8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07102/0x70}:ARRAY_STRING[0x1,0x6] = "COLOUR"
{D303 0x07172/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07212/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07212/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07246/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07172/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x072e6/0x68}:ARRAY_STRING[0x1,0x5] = "STATE"
{D303 0x0734e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07766/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x073ee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b94/0x2c6} next_p → {Thing2 0x06b54/0x40}
{StringIndex 0x0742e/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 000 »>«
{D304 0x07766/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0779a/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x07246/0xa0} d302_d303_p → {D303 0x0734e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0783a/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x07882/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07922/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07922/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07956/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07882/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x079f6/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x07a3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ade/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07ade/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b12/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07bb2/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x07bfa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080aa/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07c9a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0742e/0x338} next_p → {Thing2 0x073ee/0x40}
{StringIndex 0x07cda/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 000 »NULL_NAME«
{D304 0x080aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x080de/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07bfa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0817e/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x081ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0826e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x0826e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082a2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x081ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08342/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x08392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08432/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08432/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08466/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08392/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08506/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x08566/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08606/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08606/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0863a/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x08566/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x086da/0x88}:ARRAY_STRING[0x1,0x9] = "NULL_NAME"
{D303 0x08762/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08caa/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08802/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07cda/0x3d0} next_p → {Thing2 0x07c9a/0x40}
{StringIndex 0x08842/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 000 »PATTERN«
{D304 0x08caa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08cde/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08762/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08d7e/0x90}:ARRAY_STRING[0x1,0xa] = "COLLECTION"
{D303 0x08e0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08eae/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x08eae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ee2/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x07062/0xa0} d302_d303_p → {D303 0x08e0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08f82/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x08fca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0906a/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0906a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0909e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x08fca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0913e/0x68}:ARRAY_STRING[0x1,0x5] = "FRAME"
{D303 0x091a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095fe/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{Thing2 0x09246/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06608/0x370} next_p → {Thing2 0x065c8/0x40}
{StringStore 0x09286/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x092c6 [0x00] =  $0x001c »PATTERN«
    @0x09316 [0x01] =  $0x001d »QUERY_QUALIFIER«
    @0x093a6 [0x02] =  $0x001e »FIND«
    @0x093de [0x03] =  $0x001f »CHECK_NO«
    @0x09436 [0x04] =  $0x0020 »QUERY«
    @0x09476 [0x05] =  $0x0021 »KIND«
    @0x094ae [0x06] =  $0x0022 »VALUE«
    @0x094ee [0x07] =  $0x0023 »JOIN_DESCRIPTOR«
    @0x0957e [0x08] =  $0x0024 »OVERFLOW«
{D304 0x095fe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09632/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x069ac/0xa0} d302_d303_p → {D303 0x091a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x096d2/0x78}:ARRAY_STRING[0x1,0x7] = "PATTERN"
{D303 0x0974a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d50/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x097ea/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08842/0x468} next_p → {Thing2 0x08802/0x40}
{StringIndex 0x0982a/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 000 »KIND«
{D304 0x09d50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d84/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0974a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x09e24/0xb8}:ARRAY_STRING[0x1,0xf] = "QUERY_QUALIFIER"
{D303 0x09edc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f7c/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x09f7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09fb0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09edc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a050/0x60}:ARRAY_STRING[0x1,0x4] = "FIND"
{D303 0x0a0b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a150/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a150/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a184/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0a0b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0a224/0x80}:ARRAY_STRING[0x1,0x8] = "CHECK_NO"
{D303 0x0a2a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a344/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a344/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a378/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0a2a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a418/0x68}:ARRAY_STRING[0x1,0x5] = "QUERY"
{D303 0x0a480/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a520/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0a520/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a554/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0a480/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a5f4/0x60}:ARRAY_STRING[0x1,0x4] = "KIND"
{D307 0x0a654/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x0a6d3/0x83}:D306 d306_d303_p → {D303 0x09edc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a654/0x7f}
{D303 0x0a756/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae1a/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0a7f6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0982a/0x526} next_p → {Thing2 0x097ea/0x40}
{StringIndex 0x0a836/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 000 »FILTER«
{D304 0x0ae1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae4e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05820/0xa0} d302_d303_p → {D303 0x0a756/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0aeee/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0af56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0aff6/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0aff6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b02a/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0af56/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0b0ca/0xb8}:ARRAY_STRING[0x1,0xf] = "JOIN_DESCRIPTOR"
{D303 0x0b182/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b222/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b222/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b256/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0a378/0xa0} d302_d303_p → {D303 0x0b182/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0b2f6/0x80}:ARRAY_STRING[0x1,0x8] = "OVERFLOW"
{D303 0x0b376/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b7d6/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{Thing2 0x0b416/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09286/0x378} next_p → {Thing2 0x09246/0x40}
{StringStore 0x0b456/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0b496 [0x00] =  $0x0025 »EMPTY_COLLECTION«
    @0x0b52e [0x01] =  $0x0026 »FILTER«
    @0x0b576 [0x02] =  $0x0027 »RETRIEVE«
    @0x0b5ce [0x03] =  $0x0028 »ADD«
    @0x0b5fe [0x04] =  $0x0029 »THE_FACT«
    @0x0b656 [0x05] =  $0x002a »DELETE«
    @0x0b69e [0x06] =  $0x002b »CHANGE«
    @0x0b6e6 [0x07] =  $0x002c »THE_SLOT«
    @0x0b73e [0x08] =  $0x002d »TO_VALUE«
    @0x0b796 [0x09] =  $0x002e »PUT«
{D304 0x0b7d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b80a/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0b376/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0b8aa/0xc0}:ARRAY_STRING[0x1,0x10] = "EMPTY_COLLECTION"
{D303 0x0b96a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba0a/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0ba0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ba3e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05a0c/0xa0} d302_d303_p → {D303 0x0b96a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0bade/0x70}:ARRAY_STRING[0x1,0x6] = "FILTER"
{D303 0x0bb4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2f6/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bbee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a836/0x5e4} next_p → {Thing2 0x0a7f6/0x40}
{StringIndex 0x0bc2e/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 000 »THE_SLOT«
{D304 0x0c2f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c32a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0bb4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0c3ca/0x80}:ARRAY_STRING[0x1,0x8] = "RETRIEVE"
{D303 0x0c44a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c4ea/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0c4ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c51e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0c44a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0c5be/0x58}:ARRAY_STRING[0x1,0x3] = "ADD"
{D303 0x0c616/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c6b6/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0c6b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c6ea/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0b02a/0xa0} d302_d303_p → {D303 0x0c616/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0c78a/0x80}:ARRAY_STRING[0x1,0x8] = "THE_FACT"
{D303 0x0c80a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c8aa/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0c8aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c8de/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c80a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c97e/0x70}:ARRAY_STRING[0x1,0x6] = "DELETE"
{D303 0x0c9ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca8e/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0ca8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cac2/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c9ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0cb62/0x70}:ARRAY_STRING[0x1,0x6] = "CHANGE"
{D307 0x0cbd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x0cc51/0x83}:D306 d306_d303_p → {D303 0x0c9ee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cbd2/0x7f}
{D303 0x0ccd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cd74/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0cd74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cda8/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x0779a/0xa0} d302_d303_p → {D303 0x0ccd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0ce48/0x80}:ARRAY_STRING[0x1,0x8] = "THE_SLOT"
{D303 0x0cec8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d754/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0cf68/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bc2e/0x6c8} next_p → {Thing2 0x0bbee/0x40}
{StringIndex 0x0cfa8/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 000 »/«
{D304 0x0d754/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d788/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0cec8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0d828/0x80}:ARRAY_STRING[0x1,0x8] = "TO_VALUE"
{D303 0x0d8a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d948/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0d948/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d97c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0d8a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0da1c/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D307 0x0da74/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x0daf3/0x83}:D306 d306_d303_p → {D303 0x0d8a8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0da74/0x7f}
{D303 0x0db76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dfde/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{Thing2 0x0dc16/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b456/0x380} next_p → {Thing2 0x0b416/0x40}
{StringStore 0x0dc56/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0dc96 [0x00] =  $0x002f »THE_COLLECTION«
    @0x0dd1e [0x01] =  $0x0030 »+«
    @0x0dd3e [0x02] =  $0x0031 »*«
    @0x0dd5e [0x03] =  $0x0032 »/«
    @0x0dd7e [0x04] =  $0x0033 »rem«
    @0x0ddae [0x05] =  $0x0034 »mod«
    @0x0ddde [0x06] =  $0x0035 »**«
    @0x0de06 [0x07] =  $0x0036 »abs«
    @0x0de36 [0x08] =  $0x0037 »TEXT_IO«
    @0x0de86 [0x09] =  $0x0038 »FRAME_COLLECTION«
    @0x0df1e [0x0a] =  $0x0039 »NULL_OBJECT«
{D304 0x0dfde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e012/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0863a/0xa0} d302_d303_p → {D303 0x0db76/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0e0b2/0xb0}:ARRAY_STRING[0x1,0xe] = "THE_COLLECTION"
{D303 0x0e162/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e202/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0e202/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e236/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0e162/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0e2d6/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x0e31e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e3be/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0e3be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e3f2/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05dc4/0xa0} d302_d303_p → {D303 0x0e31e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0e492/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x0e4da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e57a/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x0e57a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e5ae/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05478/0xa0} d302_d303_p → {D303 0x0e4da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0e64e/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x0e696/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f02c/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0e736/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0cfa8/0x7ac} next_p → {Thing2 0x0cf68/0x40}
{StringIndex 0x0e776/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 000 »NULL_OBJECT«
{D304 0x0f02c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f060/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0e696/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f100/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x0f158/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f1f8/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x0f1f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f22c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f158/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f2cc/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x0f324/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f3c4/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x0f3c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f3f8/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0564c/0xa0} d302_d303_p → {D303 0x0f324/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0f498/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x0f4e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f588/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x0f588/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f5bc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0c51e/0xa0} d302_d303_p → {D303 0x0f4e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f65c/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x0f6b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f754/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x0f754/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f788/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x06400/0xa0} d302_d303_p → {D303 0x0f6b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0f828/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x0f8a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f940/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x0f940/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f974/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x0b80a/0xa0} d302_d303_p → {D303 0x0f8a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0fa14/0xc0}:ARRAY_STRING[0x1,0x10] = "FRAME_COLLECTION"
{D307 0x0fad4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002 d307_d307_p → {D307 0x17812/0x7f}
{D308 0x0fb53/0x83}:D308 d308_d303_p → {D303 0x0734e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0fad4/0x7f}
{D307 0x0fbd6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002 d307_d307_p → {D307 0x19233/0x7f}
{D306 0x0fc55/0x83}:D306 d306_d303_p → {D303 0x08e0e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0fbd6/0x7f}
{D303 0x0fcd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fd78/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x0fd78/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fdac/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0e3f2/0xa0} d302_d303_p → {D303 0x0fcd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0fe4c/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x0fee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10d54/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x0ff84/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0dc56/0x388} next_p → {Thing2 0x0dc16/0x40}
{StringStore 0x0ffc4/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x10006 [0x00] =  $0x003a »WORKING_MEMORY«
    @0x1008e [0x01] =  $0x003b »ATTRIBUTE_IMAGE«
    @0x1011e [0x02] =  $0x003c »ATTRIBUTE«
    @0x1017e [0x03] =  $0x003d »'D'«
    @0x101ae [0x04] =  $0x003e »'u'«
    @0x101de [0x05] =  $0x003f »'m'«
    @0x1020e [0x06] =  $0x0040 »'y'«
    @0x1023e [0x07] =  $0x0041 »'R'«
    @0x1026e [0x08] =  $0x0042 »'o'«
    @0x1029e [0x09] =  $0x0043 »'b'«
    @0x102ce [0x0a] =  $0x0044 »'t'«
    @0x102fe [0x0b] =  $0x0045 »'B'«
{Thing2 0x10354/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0e776/0x8b6} next_p → {Thing2 0x0e736/0x40}
{StringIndex 0x10394/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 000 »'y'«
{D304 0x10d54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10d88/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x0fee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x10e28/0xb0}:ARRAY_STRING[0x1,0xe] = "WORKING_MEMORY"
{D307 0x10ed8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D308 0x10f57/0x83}:D308 d308_d303_p → {D303 0x06528/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x10ed8/0x7f}
{D307 0x10fda/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x11059/0x83}:D306 d306_d303_p → {D303 0x06ab4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x10fda/0x7f}
{D307 0x110dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1115b/0x83}:D306 d306_d303_p → {D303 0x06f8e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x110dc/0x7f}
{D307 0x111de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1125d/0x83}:D306 d306_d303_p → {D303 0x07172/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x111de/0x7f}
{D307 0x112e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1135f/0x83}:D306 d306_d303_p → {D303 0x0b376/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x112e0/0x7f}
{D303 0x113e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11482/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x11482/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x114b6/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x113e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x11556/0xb8}:ARRAY_STRING[0x1,0xf] = "ATTRIBUTE_IMAGE"
{D303 0x1160e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x116ae/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000
{D304 0x116ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x116e2/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x09fb0/0xa0} d302_d303_p → {D303 0x1160e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x11782/0x88}:ARRAY_STRING[0x1,0x9] = "ATTRIBUTE"
{D303 0x1180a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x118aa/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000
{D304 0x118aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x118de/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1180a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1197e/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x119d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11a76/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000
{D304 0x11a76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11aaa/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x119d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11b4a/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x11ba2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11c42/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000
{D304 0x11c42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11c76/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0ba3e/0xa0} d302_d303_p → {D303 0x11ba2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11d16/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D303 0x11d6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11e0e/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000
{D304 0x11e0e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11e42/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04d40/0xa0} d302_d303_p → {D303 0x11d6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11ee2/0x58}:ARRAY_STRING[0x1,0x3] = "'y'"
{D303 0x11f3a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12b0a/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000
{Thing2 0x11fda/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x10394/0x9c0} next_p → {Thing2 0x10354/0x40}
{StringIndex 0x1201a/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 041 »'y'«
  [$0x0041]  0x0de30 042 »'R'«
  [$0x0042]  0x0de60 043 »'o'«
  [$0x0043]  0x0de90 044 »'b'«
  [$0x0044]  0x0dec0 045 »'t'«
  [$0x0045]  0x0def0 046 »'B'«
  [$0x0046]  0x11078 047 »'a'«
  [$0x0047]  0x110a8 048 »'l'«
  [$0x0048]  0x110d8 000 »'x'«
{D304 0x12b0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12b3e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11f3a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12bde/0x58}:ARRAY_STRING[0x1,0x3] = "'R'"
{D303 0x12c36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12cd6/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000
{D304 0x12cd6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12d0a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08466/0xa0} d302_d303_p → {D303 0x12c36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12daa/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x12e02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12ea2/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000
{D304 0x12ea2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x12ed6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x10d88/0xa0} d302_d303_p → {D303 0x12e02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12f76/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x12fce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1306e/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000
{D304 0x1306e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x130a2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x12fce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13142/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x1319a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1323a/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000
{D304 0x1323a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1326e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12ed6/0xa0} d302_d303_p → {D303 0x1319a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1330e/0x58}:ARRAY_STRING[0x1,0x3] = "'B'"
{D303 0x13366/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x137de/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000
{Thing2 0x13406/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0ffc4/0x390} next_p → {Thing2 0x0ff84/0x40}
{StringStore 0x13446/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x13486 [0x00] =  $0x0046 »'a'«
    @0x134b6 [0x01] =  $0x0047 »'l'«
    @0x134e6 [0x02] =  $0x0048 »'x'«
    @0x13516 [0x03] =  $0x0049 »'s'«
    @0x13546 [0x04] =  $0x004a »'F'«
    @0x13576 [0x05] =  $0x004b »'r'«
    @0x135a6 [0x06] =  $0x004c »'e'«
    @0x135d6 [0x07] =  $0x004d »'O'«
    @0x13606 [0x08] =  $0x004e »'n'«
    @0x13636 [0x09] =  $0x004f »'_'«
    @0x13666 [0x0a] =  $0x0050 »'H'«
    @0x13696 [0x0b] =  $0x0051 »'p'«
    @0x136c6 [0x0c] =  $0x0052 »'I'«
    @0x136f6 [0x0d] =  $0x0053 »'d'«
    @0x13726 [0x0e] =  $0x0054 »'G'«
    @0x13756 [0x0f] =  $0x0055 »FIRST«
    @0x13796 [0x10] =  $0x0056 »TRUE«
{D304 0x137de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13812/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13366/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x138b2/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x1390a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x139aa/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000
{D304 0x139aa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x139de/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1390a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13a7e/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x13ad6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13b76/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000
{D304 0x13b76/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x13baa/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13ad6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x13c4a/0x58}:ARRAY_STRING[0x1,0x3] = "'x'"
{D303 0x13ca2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x149c8/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000
{Thing2 0x13d42/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1201a/0xaf0} next_p → {Thing2 0x11fda/0x40}
{StringIndex 0x13d82/0xc46}:StringIndex x = 0x00000001 y = 0x00000051
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 041 »'y'«
  [$0x0041]  0x0de30 042 »'R'«
  [$0x0042]  0x0de60 043 »'o'«
  [$0x0043]  0x0de90 044 »'b'«
  [$0x0044]  0x0dec0 045 »'t'«
  [$0x0045]  0x0def0 046 »'B'«
  [$0x0046]  0x11078 047 »'a'«
  [$0x0047]  0x110a8 048 »'l'«
  [$0x0048]  0x110d8 049 »'x'«
  [$0x0049]  0x11108 04a »'s'«
  [$0x004a]  0x11138 04b »'F'«
  [$0x004b]  0x11168 04c »'r'«
  [$0x004c]  0x11198 04d »'e'«
  [$0x004d]  0x111c8 04e »'O'«
  [$0x004e]  0x111f8 04f »'n'«
  [$0x004f]  0x11228 050 »'_'«
  [$0x0050]  0x11258 051 »'H'«
  [$0x0051]  0x11288 000 »'p'«
{D304 0x149c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x149fc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13ca2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x14a9c/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D303 0x14af4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14b94/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000
{D304 0x14b94/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14bc8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x14af4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x14c68/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x14cc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14d60/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000
{D304 0x14d60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14d94/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12b3e/0xa0} d302_d303_p → {D303 0x14cc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x14e34/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D303 0x14e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14f2c/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000
{D304 0x14f2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x14f60/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x14e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x15000/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x15058/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x150f8/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000
{D304 0x150f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1512c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x12d0a/0xa0} d302_d303_p → {D303 0x15058/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x151cc/0x58}:ARRAY_STRING[0x1,0x3] = "'O'"
{D303 0x15224/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x152c4/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000
{D304 0x152c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x152f8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x15224/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x15398/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x153f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15490/0x34} d303_2 = 0x004f d303_3 = 0x0000000000000000000
{D304 0x15490/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x154c4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x153f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x15564/0x58}:ARRAY_STRING[0x1,0x3] = "'_'"
{D303 0x155bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1565c/0x34} d303_2 = 0x0050 d303_3 = 0x0000000000000000000
{D304 0x1565c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x15690/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x155bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x15730/0x58}:ARRAY_STRING[0x1,0x3] = "'H'"
{D303 0x15788/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15828/0x34} d303_2 = 0x0051 d303_3 = 0x0000000000000000000
{D304 0x15828/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1585c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x15788/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x158fc/0x58}:ARRAY_STRING[0x1,0x3] = "'p'"
{D303 0x15954/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x167f6/0x34} d303_2 = 0x0052 d303_3 = 0x0000000000000000000
{Thing2 0x159f4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x13d82/0xc46} next_p → {Thing2 0x13d42/0x40}
{StringIndex 0x15a34/0xdc2}:StringIndex x = 0x00000001 y = 0x0000005b
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 041 »'y'«
  [$0x0041]  0x0de30 042 »'R'«
  [$0x0042]  0x0de60 043 »'o'«
  [$0x0043]  0x0de90 044 »'b'«
  [$0x0044]  0x0dec0 045 »'t'«
  [$0x0045]  0x0def0 046 »'B'«
  [$0x0046]  0x11078 047 »'a'«
  [$0x0047]  0x110a8 048 »'l'«
  [$0x0048]  0x110d8 049 »'x'«
  [$0x0049]  0x11108 04a »'s'«
  [$0x004a]  0x11138 04b »'F'«
  [$0x004b]  0x11168 04c »'r'«
  [$0x004c]  0x11198 04d »'e'«
  [$0x004d]  0x111c8 04e »'O'«
  [$0x004e]  0x111f8 04f »'n'«
  [$0x004f]  0x11228 050 »'_'«
  [$0x0050]  0x11258 051 »'H'«
  [$0x0051]  0x11288 052 »'p'«
  [$0x0052]  0x112b8 053 »'I'«
  [$0x0053]  0x112e8 054 »'d'«
  [$0x0054]  0x11318 055 »'G'«
  [$0x0055]  0x11348 056 »FIRST«
  [$0x0056]  0x11388 057 »TRUE«
  [$0x0057]  0x14d80 058 »THE_OBJECT«
  [$0x0058]  0x14de8 059 »/=«
  [$0x0059]  0x14e10 05a »I«
  [$0x005a]  0x14e30 05b »not«
  [$0x005b]  0x14e60 000 »','«
{D304 0x167f6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1682a/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0d97c/0xa0} d302_d303_p → {D303 0x15954/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x168ca/0x58}:ARRAY_STRING[0x1,0x3] = "'I'"
{D303 0x16922/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x169c2/0x34} d303_2 = 0x0053 d303_3 = 0x0000000000000000000
{D304 0x169c2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x169f6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x118de/0xa0} d302_d303_p → {D303 0x16922/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x16a96/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x16aee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16b8e/0x34} d303_2 = 0x0054 d303_3 = 0x0000000000000000000
{D304 0x16b8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16bc2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x16aee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x16c62/0x58}:ARRAY_STRING[0x1,0x3] = "'G'"
{D303 0x16cba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16d5a/0x34} d303_2 = 0x0055 d303_3 = 0x0000000000000000000
{D304 0x16d5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16d8e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x16cba/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x16e2e/0x68}:ARRAY_STRING[0x1,0x5] = "FIRST"
{D303 0x16e96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x16f36/0x34} d303_2 = 0x0056 d303_3 = 0x0000000000000000000
{D304 0x16f36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x16f6a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x16e96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x1700a/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x1706a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x174ea/0x34} d303_2 = 0x0057 d303_3 = 0x0000000000000000000
{Thing2 0x1710a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x13446/0x398} next_p → {Thing2 0x13406/0x40}
{StringStore 0x1714a/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c
    @0x1718e [0x00] =  $0x0057 »THE_OBJECT«
    @0x171f6 [0x01] =  $0x0058 »/=«
    @0x1721e [0x02] =  $0x0059 »I«
    @0x1723e [0x03] =  $0x005a »not«
    @0x1726e [0x04] =  $0x005b »','«
    @0x1729e [0x05] =  $0x005c »' '«
    @0x172ce [0x06] =  $0x005d »FALSE«
    @0x1730e [0x07] =  $0x005e »'='«
    @0x1733e [0x08] =  $0x005f »'>'«
    @0x1736e [0x09] =  $0x0060 »'c'«
    @0x1739e [0x0a] =  $0x0061 »'h'«
    @0x173ce [0x0b] =  $0x0062 »'!'«
    @0x173fe [0x0c] =  $0x0063 »MATCH«
    @0x1743e [0x0d] =  $0x0064 »AGAINST«
    @0x1748e [0x0e] =  $0x0065 »RESULT«
{D304 0x174ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1751e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x13baa/0xa0} d302_d303_p → {D303 0x1706a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x175be/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT"
{D303 0x1764e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x176ee/0x34} d303_2 = 0x0058 d303_3 = 0x0000000000000000000
{D304 0x176ee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17722/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x169f6/0xa0} d302_d303_p → {D303 0x1764e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x177c2/0x50}:ARRAY_STRING[0x1,0x2] = "/="
{D307 0x17812/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D307 0x17891/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D306 0x17910/0x83}:D306 d306_d303_p → {D303 0x0734e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x17891/0x7f} d306_d308_p → {D308 0x0fb53/0x83}
{D303 0x17993/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17a33/0x34} d303_2 = 0x0059 d303_3 = 0x0000000000000000000
{D304 0x17a33/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17a67/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1751e/0xa0} d302_d303_p → {D303 0x17993/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x17b07/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x17b4f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17bef/0x34} d303_2 = 0x005a d303_3 = 0x0000000000000000000
{D304 0x17bef/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17c23/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17b4f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x17cc3/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x17d1b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17dbb/0x34} d303_2 = 0x005b d303_3 = 0x0000000000000000000
{D304 0x17dbb/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x17def/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17d1b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x17e8f/0x58}:ARRAY_STRING[0x1,0x3] = "','"
{D303 0x17ee7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18f2b/0x34} d303_2 = 0x005c d303_3 = 0x0000000000000000000
{Thing2 0x17f87/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x15a34/0xdc2} next_p → {Thing2 0x159f4/0x40}
{StringIndex 0x17fc7/0xf64}:StringIndex x = 0x00000001 y = 0x00000066
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 041 »'y'«
  [$0x0041]  0x0de30 042 »'R'«
  [$0x0042]  0x0de60 043 »'o'«
  [$0x0043]  0x0de90 044 »'b'«
  [$0x0044]  0x0dec0 045 »'t'«
  [$0x0045]  0x0def0 046 »'B'«
  [$0x0046]  0x11078 047 »'a'«
  [$0x0047]  0x110a8 048 »'l'«
  [$0x0048]  0x110d8 049 »'x'«
  [$0x0049]  0x11108 04a »'s'«
  [$0x004a]  0x11138 04b »'F'«
  [$0x004b]  0x11168 04c »'r'«
  [$0x004c]  0x11198 04d »'e'«
  [$0x004d]  0x111c8 04e »'O'«
  [$0x004e]  0x111f8 04f »'n'«
  [$0x004f]  0x11228 050 »'_'«
  [$0x0050]  0x11258 051 »'H'«
  [$0x0051]  0x11288 052 »'p'«
  [$0x0052]  0x112b8 053 »'I'«
  [$0x0053]  0x112e8 054 »'d'«
  [$0x0054]  0x11318 055 »'G'«
  [$0x0055]  0x11348 056 »FIRST«
  [$0x0056]  0x11388 057 »TRUE«
  [$0x0057]  0x14d80 058 »THE_OBJECT«
  [$0x0058]  0x14de8 059 »/=«
  [$0x0059]  0x14e10 05a »I«
  [$0x005a]  0x14e30 05b »not«
  [$0x005b]  0x14e60 05c »','«
  [$0x005c]  0x14e90 05d »' '«
  [$0x005d]  0x14ec0 05e »FALSE«
  [$0x005e]  0x14f00 05f »'='«
  [$0x005f]  0x14f30 060 »'>'«
  [$0x0060]  0x14f60 061 »'c'«
  [$0x0061]  0x14f90 062 »'h'«
  [$0x0062]  0x14fc0 063 »'!'«
  [$0x0063]  0x14ff0 064 »MATCH«
  [$0x0064]  0x15030 065 »AGAINST«
  [$0x0065]  0x15080 066 »RESULT«
  [$0x0066]  0x18278 000 »WM«
{D304 0x18f2b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x18f5f/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17ee7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x18fff/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x19057/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x190f7/0x34} d303_2 = 0x005d d303_3 = 0x0000000000000000000
{D304 0x190f7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1912b/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x07b12/0xa0} d302_d303_p → {D303 0x19057/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x191cb/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D307 0x19233/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D307 0x192b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D306 0x19331/0x83}:D306 d306_d303_p → {D303 0x113e2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x192b2/0x7f}
{D303 0x193b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19454/0x34} d303_2 = 0x005e d303_3 = 0x0000000000000000000
{D304 0x19454/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19488/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x193b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19528/0x58}:ARRAY_STRING[0x1,0x3] = "'='"
{D303 0x19580/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19620/0x34} d303_2 = 0x005f d303_3 = 0x0000000000000000000
{D304 0x19620/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19654/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x19580/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x196f4/0x58}:ARRAY_STRING[0x1,0x3] = "'>'"
{D303 0x1974c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x197ec/0x34} d303_2 = 0x0060 d303_3 = 0x0000000000000000000
{D304 0x197ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19820/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1974c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x198c0/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D303 0x19918/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x199b8/0x34} d303_2 = 0x0061 d303_3 = 0x0000000000000000000
{D304 0x199b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x199ec/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x15690/0xa0} d302_d303_p → {D303 0x19918/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19a8c/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D303 0x19ae4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19b84/0x34} d303_2 = 0x0062 d303_3 = 0x0000000000000000000
{D304 0x19b84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19bb8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x19ae4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x19c58/0x58}:ARRAY_STRING[0x1,0x3] = "'!'"
{D303 0x19cb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19d50/0x34} d303_2 = 0x0063 d303_3 = 0x0000000000000000000
{D304 0x19d50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19d84/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x14bc8/0xa0} d302_d303_p → {D303 0x19cb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x19e24/0x68}:ARRAY_STRING[0x1,0x5] = "MATCH"
{D303 0x19e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x19f2c/0x34} d303_2 = 0x0064 d303_3 = 0x0000000000000000000
{D304 0x19f2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x19f60/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x19e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x1a000/0x78}:ARRAY_STRING[0x1,0x7] = "AGAINST"
{D307 0x1a078/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D308 0x1a0f7/0x83}:D308 d308_d303_p → {D303 0x19cb0/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1a078/0x7f}
{D307 0x1a17a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D306 0x1a1f9/0x83}:D306 d306_d303_p → {D303 0x19cb0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1a17a/0x7f} d306_d308_p → {D308 0x1a0f7/0x83}
{D307 0x1a27c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1a2fb/0x83}:D306 d306_d303_p → {D303 0x0bb4e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1a27c/0x7f}
{D303 0x1a37e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a41e/0x34} d303_2 = 0x0065 d303_3 = 0x0000000000000000000
{D304 0x1a41e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1a452/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x1682a/0xa0} d302_d303_p → {D303 0x1a37e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x1a4f2/0x70}:ARRAY_STRING[0x1,0x6] = "RESULT"
{D303 0x1a562/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1a9ea/0x34} d303_2 = 0x0066 d303_3 = 0x0000000000000000000
{Thing2 0x1a602/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1714a/0x3a0} next_p → {Thing2 0x1710a/0x40}
{StringStore 0x1a642/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d
    @0x1a686 [0x00] =  $0x0066 »WM«
    @0x1a6ae [0x01] =  $0x0067 »RECURSIVE_SEARCH«
    @0x1a746 [0x02] =  $0x0068 »SEARCH_INDEX«
    @0x1a7be [0x03] =  $0x0069 »THE_FRAME«
{D304 0x1a9ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1aa1e/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0cac2/0xa0} d302_d303_p → {D303 0x1a562/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x1aabe/0x50}:ARRAY_STRING[0x1,0x2] = "WM"
{D303 0x1ab0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bd1a/0x34} d303_2 = 0x0067 d303_3 = 0x0000000000000000000
{Thing2 0x1abae/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x17fc7/0xf64} next_p → {Thing2 0x17f87/0x40}
{StringIndex 0x1abee/0x112c}:StringIndex x = 0x00000001 y = 0x00000072
  [$0x0001]  0x00240 002 »DUMMY«
  [$0x0002]  0x00280 003 »-«
  [$0x0003]  0x002a0 004 »ROBOT«
  [$0x0004]  0x002e0 005 »BALL«
  [$0x0005]  0x00318 006 »BOX«
  [$0x0006]  0x00348 007 »BUSY«
  [$0x0007]  0x00380 008 »FREE«
  [$0x0008]  0x003b8 009 »ON_HEAP«
  [$0x0009]  0x00408 00a »IN_BOX«
  [$0x000a]  0x00450 00b »BLUE«
  [$0x000b]  0x00488 00c »GREEN«
  [$0x000c]  0x004c8 00d »RED«
  [$0x000d]  0x004f8 00e »SLOT_NAME«
  [$0x000e]  0x04240 00f »CLASS«
  [$0x000f]  0x04280 010 »SIZE«
  [$0x0010]  0x042b8 011 »COLOUR«
  [$0x0011]  0x04300 012 »STATE«
  [$0x0012]  0x04340 013 »=«
  [$0x0013]  0x04360 014 »<«
  [$0x0014]  0x04380 015 »>«
  [$0x0015]  0x043a0 016 »<=«
  [$0x0016]  0x043c8 017 »>=«
  [$0x0017]  0x043f0 018 »NAME«
  [$0x0018]  0x04428 019 »NULL_NAME«
  [$0x0019]  0x04488 01a »COLLECTION«
  [$0x001a]  0x044f0 01b »&«
  [$0x001b]  0x04510 01c »FRAME«
  [$0x001c]  0x06eb8 01d »PATTERN«
  [$0x001d]  0x06f08 01e »QUERY_QUALIFIER«
  [$0x001e]  0x06f98 01f »FIND«
  [$0x001f]  0x06fd0 020 »CHECK_NO«
  [$0x0020]  0x07028 021 »QUERY«
  [$0x0021]  0x07068 022 »KIND«
  [$0x0022]  0x070a0 023 »VALUE«
  [$0x0023]  0x070e0 024 »JOIN_DESCRIPTOR«
  [$0x0024]  0x07170 025 »OVERFLOW«
  [$0x0025]  0x09088 026 »EMPTY_COLLECTION«
  [$0x0026]  0x09120 027 »FILTER«
  [$0x0027]  0x09168 028 »RETRIEVE«
  [$0x0028]  0x091c0 029 »ADD«
  [$0x0029]  0x091f0 02a »THE_FACT«
  [$0x002a]  0x09248 02b »DELETE«
  [$0x002b]  0x09290 02c »CHANGE«
  [$0x002c]  0x092d8 02d »THE_SLOT«
  [$0x002d]  0x09330 02e »TO_VALUE«
  [$0x002e]  0x09388 02f »PUT«
  [$0x002f]  0x0b888 030 »THE_COLLECTION«
  [$0x0030]  0x0b910 031 »+«
  [$0x0031]  0x0b930 032 »*«
  [$0x0032]  0x0b950 033 »/«
  [$0x0033]  0x0b970 034 »rem«
  [$0x0034]  0x0b9a0 035 »mod«
  [$0x0035]  0x0b9d0 036 »**«
  [$0x0036]  0x0b9f8 037 »abs«
  [$0x0037]  0x0ba28 038 »TEXT_IO«
  [$0x0038]  0x0ba78 039 »FRAME_COLLECTION«
  [$0x0039]  0x0bb10 03a »NULL_OBJECT«
  [$0x003a]  0x0dbf8 03b »WORKING_MEMORY«
  [$0x003b]  0x0dc80 03c »ATTRIBUTE_IMAGE«
  [$0x003c]  0x0dd10 03d »ATTRIBUTE«
  [$0x003d]  0x0dd70 03e »'D'«
  [$0x003e]  0x0dda0 03f »'u'«
  [$0x003f]  0x0ddd0 040 »'m'«
  [$0x0040]  0x0de00 041 »'y'«
  [$0x0041]  0x0de30 042 »'R'«
  [$0x0042]  0x0de60 043 »'o'«
  [$0x0043]  0x0de90 044 »'b'«
  [$0x0044]  0x0dec0 045 »'t'«
  [$0x0045]  0x0def0 046 »'B'«
  [$0x0046]  0x11078 047 »'a'«
  [$0x0047]  0x110a8 048 »'l'«
  [$0x0048]  0x110d8 049 »'x'«
  [$0x0049]  0x11108 04a »'s'«
  [$0x004a]  0x11138 04b »'F'«
  [$0x004b]  0x11168 04c »'r'«
  [$0x004c]  0x11198 04d »'e'«
  [$0x004d]  0x111c8 04e »'O'«
  [$0x004e]  0x111f8 04f »'n'«
  [$0x004f]  0x11228 050 »'_'«
  [$0x0050]  0x11258 051 »'H'«
  [$0x0051]  0x11288 052 »'p'«
  [$0x0052]  0x112b8 053 »'I'«
  [$0x0053]  0x112e8 054 »'d'«
  [$0x0054]  0x11318 055 »'G'«
  [$0x0055]  0x11348 056 »FIRST«
  [$0x0056]  0x11388 057 »TRUE«
  [$0x0057]  0x14d80 058 »THE_OBJECT«
  [$0x0058]  0x14de8 059 »/=«
  [$0x0059]  0x14e10 05a »I«
  [$0x005a]  0x14e30 05b »not«
  [$0x005b]  0x14e60 05c »','«
  [$0x005c]  0x14e90 05d »' '«
  [$0x005d]  0x14ec0 05e »FALSE«
  [$0x005e]  0x14f00 05f »'='«
  [$0x005f]  0x14f30 060 »'>'«
  [$0x0060]  0x14f60 061 »'c'«
  [$0x0061]  0x14f90 062 »'h'«
  [$0x0062]  0x14fc0 063 »'!'«
  [$0x0063]  0x14ff0 064 »MATCH«
  [$0x0064]  0x15030 065 »AGAINST«
  [$0x0065]  0x15080 066 »RESULT«
  [$0x0066]  0x18278 067 »WM«
  [$0x0067]  0x182a0 068 »RECURSIVE_SEARCH«
  [$0x0068]  0x18338 069 »SEARCH_INDEX«
  [$0x0069]  0x183b0 000 »THE_FRAME«
{D304 0x1bd1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bd4e/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x16d8e/0xa0} d302_d303_p → {D303 0x1ab0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x1bdee/0xc0}:ARRAY_STRING[0x1,0x10] = "RECURSIVE_SEARCH"
{D303 0x1beae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1bf4e/0x34} d303_2 = 0x0068 d303_3 = 0x0000000000000000000
{D304 0x1bf4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1bf82/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x19bb8/0xa0} d302_d303_p → {D303 0x1beae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x1c022/0xa0}:ARRAY_STRING[0x1,0xc] = "SEARCH_INDEX"
{D307 0x1c0c2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D308 0x1c141/0x83}:D308 d308_d303_p → {D303 0x07a3e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x1c0c2/0x7f}
{D307 0x1c1c4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D306 0x1c243/0x83}:D306 d306_d303_p → {D303 0x07a3e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c1c4/0x7f} d306_d308_p → {D308 0x1c141/0x83}
{D307 0x1c2c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087850 d307_3 = 0x00000002
{D306 0x1c345/0x83}:D306 d306_d303_p → {D303 0x1ab0e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c2c6/0x7f} d306_d308_p → {D308 0x10f57/0x83}
{D307 0x1c3c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1c447/0x83}:D306 d306_d303_p → {D303 0x0e162/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c3c8/0x7f}
{D307 0x1c4ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1c549/0x83}:D306 d306_d303_p → {D303 0x0a0b0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c4ca/0x7f}
{D307 0x1c5cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1c64b/0x83}:D306 d306_d303_p → {D303 0x0c44a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c5cc/0x7f}
{D307 0x1c6ce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00087848 d307_3 = 0x00000002
{D306 0x1c74d/0x83}:D306 d306_d303_p → {D303 0x0c80a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x1c6ce/0x7f}
{D303 0x1c7d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1c870/0x34} d303_2 = 0x0069 d303_3 = 0x0000000000000000000
{D304 0x1c870/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x1c8a4/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0c32a/0xa0} d302_d303_p → {D303 0x1c7d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x1c944/0x88}:ARRAY_STRING[0x1,0x9] = "THE_FRAME"