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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
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Length: 6144 (0x1800)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Etat, seg_047a0f
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Complements;
with Items;
with Personnages;
with Rooms;
with Autre_Etat;
with Syntax_Error;
with Lexical;
with Compiler_Token;
use Compiler_Token;
package body Etat is
procedure Parse is
Nom : Lexical.Our_String.Variable_String;
Un_Etat : Lexical.Our_String.Variable_String;
begin
if Lexical.Get_Token = L_Etat then
Lexical.Next;
if Lexical.Get_Token = L_Id then
Nom := Lexical.Our_String.Value (Lexical.Get_Value);
Lexical.Next;
if Lexical.Get_Token = L_Est then
Lexical.Next;
if Lexical.Get_Token = L_Id then
Un_Etat := Lexical.Our_String.Value (Lexical.Get_Value);
if Complements.Exists
(Lexical.Our_String.Image (Nom)) then
case Complements.Kind_Of
(Lexical.Our_String.Image (Nom)) is
when Complements.Personnage =>
Personnages.Add_State
(Lexical.Our_String.Image (Nom),
Lexical.Our_String.Image (Un_Etat));
when Complements.Room =>
Rooms.Add_State
(Lexical.Our_String.Image (Nom),
Lexical.Our_String.Image (Un_Etat));
when Complements.Item =>
Items.Add_State
(Lexical.Our_String.Image (Nom),
Lexical.Our_String.Image (Un_Etat));
when Complements.No_One =>
Syntax_Error.Semantique
(Lexical.Our_String.Image (Nom) &
" n'est ni une personne, ni une piece, ni un objet");
when Complements.Way =>
Syntax_Error.Semantique
("Un acces ne peut pas avoir d'etat");
end case;
else
Syntax_Error.Semantique
(Lexical.Our_String.Image (Nom) &
" n'existe pas");
end if;
Lexical.Next;
Autre_Etat.Parse (Nom);
else
Syntax_Error.Syntaxique (R_Etat, "L_Id");
end if;
else
Syntax_Error.Syntaxique (R_Etat, "L_Est");
end if;
else
Syntax_Error.Syntaxique (R_Etat, "L_Id");
end if;
else
Syntax_Error.Syntaxique (R_Etat, "L_Etat");
end if;
end Parse;
end Etat;
nblk1=5
nid=0
hdr6=a
[0x00] rec0=20 rec1=00 rec2=01 rec3=012
[0x01] rec0=0f rec1=00 rec2=03 rec3=026
[0x02] rec0=00 rec1=00 rec2=04 rec3=032
[0x03] rec0=16 rec1=00 rec2=05 rec3=06c
[0x04] rec0=08 rec1=00 rec2=02 rec3=000
tail 0x2174b289c865474923b74 0x42a00088462060003