DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦28210ffc4⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_043289

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000e833 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00043289 [0000000000001000011001010001001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000146a8 [000000000000010100011010101000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff006400c000b3d00163e [111111111111111111111111111111110000000001100100000000001100000000000000101100111101000000000001011000111110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0d472/0x390} [00000000000000001101010001110010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0dc02/0x7ac} [00000000000000001101110000000010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0d432/0x40} [00000000000000001101010000110010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0dbc2/0x40} [00000000000000001101101111000010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 000 »=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PO_HANDLE«
    @0x026ae [0x01] =  $0x0002 »PO_CONDITIONS«
    @0x0272e [0x02] =  $0x0003 »PO_ACCESS_MODES«
    @0x027be [0x03] =  $0x0004 »SYSTEM«
    @0x02806 [0x04] =  $0x0005 »CLOSURE_OBJECTS«
    @0x02896 [0x05] =  $0x0006 »CMVC_FROZEN_UNITS«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x09c21/0x83} [00000000000000001001110000100001]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0a103/0x83} [00000000000000001010000100000011]
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x0b47f/0x83} [00000000000000001011010001111111]

    0x003590 +0x04c0:                                    0x0 [0x820] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0a9b4/0xa0} [00000000000000001010100110110100]
    0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x07ffe/0xa0} [00000000000000000111111111111110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0e3e2/0xa0} [00000000000000001110001111100010]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x0ab88/0xa0} [00000000000000001010101110001000]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x09172/0xa0} [00000000000000001001000101110010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06904/0xa0} [00000000000000000110100100000100]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0ccee/0xa0} [00000000000000001100110011101110]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0c246/0xa0} [00000000000000001100001001000110]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0bbfa/0xa0} [00000000000000001011101111111010]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x09a62/0xa0} [00000000000000001001101001100010]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x06014/0xa0} [00000000000000000110000000010100]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0e5be/0xa0} [00000000000000001110010110111110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07034/0xa0} [00000000000000000111000000110100]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0c02a/0xa0} [00000000000000001100000000101010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0e7aa/0xa0} [00000000000000001110011110101010]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0d836/0xa0} [00000000000000001101100000110110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x074fe/0xa0} [00000000000000000111010011111110]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0ad5c/0xa0} [00000000000000001010110101011100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0b2f8/0xa0} [00000000000000001011001011111000]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x07e2a/0xa0} [00000000000000000111111000101010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0d282/0xa0} [00000000000000001101001010000010]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x05ba4/0xa0} [00000000000000000101101110100100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0da0a/0xa0} [00000000000000001101101000001010]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0cec2/0xa0} [00000000000000001100111011000010]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x0bdce/0xa0} [00000000000000001011110111001110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08816/0xa0} [00000000000000001000100000010110]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x06248/0xa0} [00000000000000000110001001001000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x051a8/0xa0} [00000000000000000101000110101000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x064b4/0xa0} [00000000000000000110010010110100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x078a6/0xa0} [00000000000000000111100010100110]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0c412/0xa0} [00000000000000001100010000010010]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x076c2/0xa0} [00000000000000000111011011000010]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0d0ae/0xa0} [00000000000000001101000010101110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x089ea/0xa0} [00000000000000001000100111101010]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x09f4c/0xa0} [00000000000000001001111101001100]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x09d78/0xa0} [00000000000000001001110101111000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x055b8/0xa0} [00000000000000000101010110111000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "PO_HANDLE"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04e00/0xa8}:ARRAY_STRING[0x1,0xd] = "PO_CONDITIONS"
{D303 0x04ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f48/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f7c/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0501c/0xb8}:ARRAY_STRING[0x1,0xf] = "PO_ACCESS_MODES"
{D303 0x050d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05174/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05174/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051a8/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x050d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05248/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x052b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05358/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0538c/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x052b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0542c/0xb8}:ARRAY_STRING[0x1,0xf] = "CLOSURE_OBJECTS"
{D303 0x054e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05584/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05584/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055b8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x054e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x05658/0xc8}:ARRAY_STRING[0x1,0x11] = "CMVC_FROZEN_UNITS"
{D303 0x05720/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b70/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{Thing2 0x057c0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05800/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05846 [0x00] =  $0x0007 »CMVC_UNITS«
    @0x058ae [0x01] =  $0x0008 »FREE_UNITS_IN_SUBSYSTEM«
    @0x0597e [0x02] =  $0x0009 »OTHER_FREE_UNITS«
    @0x05a16 [0x03] =  $0x000a »SUBJECT_PROGRAM_CLOSURE«
    @0x05ae6 [0x04] =  $0x000b »=«
    @0x05b06 [0x05] =  $0x000c »<«
    @0x05b26 [0x06] =  $0x000d »>«
{D304 0x05b70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ba4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05720/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05c44/0x90}:ARRAY_STRING[0x1,0xa] = "CMVC_UNITS"
{D303 0x05cd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d74/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05d74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05da8/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x05cd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x05e48/0xf8}:ARRAY_STRING[0x1,0x17] = "FREE_UNITS_IN_SUBSYSTEM"
{D303 0x05f40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fe0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05fe0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06014/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x05f40/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x060b4/0xc0}:ARRAY_STRING[0x1,0x10] = "OTHER_FREE_UNITS"
{D303 0x06174/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06214/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06214/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06248/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x06174/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x062e8/0xf8}:ARRAY_STRING[0x1,0x17] = "SUBJECT_PROGRAM_CLOSURE"
{D303 0x063e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06480/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06480/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064b4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x063e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06554/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0659c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0663c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0667c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 000 »<=«
{D304 0x068d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06904/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0659c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x069a4/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x069ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a8c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06a8c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ac0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x069ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06b60/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x06ba8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07000/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06c48/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05800/0x370} next_p → {Thing2 0x057c0/0x40}
{StringStore 0x06c88/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06cce [0x00] =  $0x000e »<=«
    @0x06cf6 [0x01] =  $0x000f »>=«
    @0x06d1e [0x02] =  $0x0010 »OBJECT«
    @0x06d66 [0x03] =  $0x0011 »CONSTRUCTOR«
    @0x06dd6 [0x04] =  $0x0012 »HEAP«
    @0x06e0e [0x05] =  $0x0013 »DESTRUCTOR«
    @0x06e76 [0x06] =  $0x0014 »OF_THE_OBJ«
    @0x06ede [0x07] =  $0x0015 »FIND«
    @0x06f16 [0x08] =  $0x0016 »WITHIN«
    @0x06f5e [0x09] =  $0x0017 »OF_OBJ«
{D304 0x07000/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07034/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06ba8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x070d4/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x07124/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x074ca/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x071c4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0667c/0x254} next_p → {Thing2 0x0663c/0x40}
{StringIndex 0x07204/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 000 »CONSTRUCTOR«
{D304 0x074ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074fe/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x0538c/0xa0} d302_d303_p → {D303 0x07124/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0759e/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x075ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0768e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0768e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x076c2/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x075ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07762/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x077d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07872/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07872/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078a6/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x077d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07946/0x98}:ARRAY_STRING[0x1,0xb] = "CONSTRUCTOR"
{D303 0x079de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07df6/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a7e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07204/0x2c6} next_p → {Thing2 0x071c4/0x40}
{StringIndex 0x07abe/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 000 »OF_THE_OBJ«
{D304 0x07df6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07e2a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x079de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07eca/0x60}:ARRAY_STRING[0x1,0x4] = "HEAP"
{D303 0x07f2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fca/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07fca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ffe/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07f2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0809e/0x90}:ARRAY_STRING[0x1,0xa] = "DESTRUCTOR"
{D303 0x0812e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081ce/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x081ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08202/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0812e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x082a2/0x90}:ARRAY_STRING[0x1,0xa] = "OF_THE_OBJ"
{D303 0x08332/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087e2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x083d2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07abe/0x338} next_p → {Thing2 0x07a7e/0x40}
{StringIndex 0x08412/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 000 »THE_DOMAIN«
{D304 0x087e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08816/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08332/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x088b6/0x60}:ARRAY_STRING[0x1,0x4] = "FIND"
{D303 0x08916/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x089b6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x089b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x089ea/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08916/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x08a8a/0x70}:ARRAY_STRING[0x1,0x6] = "WITHIN"
{D303 0x08afa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b9a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08b9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08bce/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08afa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x08c6e/0x70}:ARRAY_STRING[0x1,0x6] = "OF_OBJ"
{D303 0x08cde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0913e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x08d7e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06c88/0x378} next_p → {Thing2 0x06c48/0x40}
{StringStore 0x08dbe/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08dfe [0x00] =  $0x0018 »THE_DOMAIN«
    @0x08e66 [0x01] =  $0x0019 »YIELDING_THE_RANGE«
    @0x08f0e [0x02] =  $0x001a »WITH_SUCCESS«
    @0x08f86 [0x03] =  $0x001b »EVAL«
    @0x08fbe [0x04] =  $0x001c »WITH_DOMAIN«
    @0x0902e [0x05] =  $0x001d »ITERATOR«
    @0x09086 [0x06] =  $0x001e »INIT«
    @0x090be [0x07] =  $0x001f »NEXT«
    @0x090f6 [0x08] =  $0x0020 »ITER«
{D304 0x0913e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09172/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08cde/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09212/0x90}:ARRAY_STRING[0x1,0xa] = "THE_DOMAIN"
{D303 0x092a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x097ea/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09342/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08412/0x3d0} next_p → {Thing2 0x083d2/0x40}
{StringIndex 0x09382/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 019 »THE_DOMAIN«
  [$0x0019]  0x06a58 01a »YIELDING_THE_RANGE«
  [$0x001a]  0x06b00 01b »WITH_SUCCESS«
  [$0x001b]  0x06b78 01c »EVAL«
  [$0x001c]  0x06bb0 000 »WITH_DOMAIN«
{D304 0x097ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0981e/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x05da8/0xa0} d302_d303_p → {D303 0x092a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x098be/0xd0}:ARRAY_STRING[0x1,0x12] = "YIELDING_THE_RANGE"
{D303 0x0998e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09a2e/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09a2e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09a62/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0998e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09b02/0xa0}:ARRAY_STRING[0x1,0xc] = "WITH_SUCCESS"
{D307 0x09ba2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00086510 d307_3 = 0x00000002
{D306 0x09c21/0x83}:D306 d306_d303_p → {D303 0x08332/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09ba2/0x7f}
{D303 0x09ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d44/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d78/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09e18/0x60}:ARRAY_STRING[0x1,0x4] = "EVAL"
{D303 0x09e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f18/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f4c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x09e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x09fec/0x98}:ARRAY_STRING[0x1,0xb] = "WITH_DOMAIN"
{D307 0x0a084/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00086510 d307_3 = 0x00000002
{D306 0x0a103/0x83}:D306 d306_d303_p → {D303 0x09ca4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a084/0x7f}
{D303 0x0a186/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a78c/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a226/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09382/0x468} next_p → {Thing2 0x09342/0x40}
{StringIndex 0x0a266/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 019 »THE_DOMAIN«
  [$0x0019]  0x06a58 01a »YIELDING_THE_RANGE«
  [$0x001a]  0x06b00 01b »WITH_SUCCESS«
  [$0x001b]  0x06b78 01c »EVAL«
  [$0x001c]  0x06bb0 01d »WITH_DOMAIN«
  [$0x001d]  0x06c20 01e »ITERATOR«
  [$0x001e]  0x06c78 01f »INIT«
  [$0x001f]  0x06cb0 020 »NEXT«
  [$0x0020]  0x06ce8 021 »ITER«
  [$0x0021]  0x08b70 000 »VALUE«
{D304 0x0a78c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a7c0/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x08202/0xa0} d302_d303_p → {D303 0x0a186/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0a860/0x80}:ARRAY_STRING[0x1,0x8] = "ITERATOR"
{D303 0x0a8e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a980/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a980/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a9b4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0a8e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0aa54/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x0aab4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ab54/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0ab54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ab88/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0aab4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0ac28/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x0ac88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ad28/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0ad28/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ad5c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0ac88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0adfc/0x60}:ARRAY_STRING[0x1,0x4] = "ITER"
{D303 0x0ae5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b2c4/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{Thing2 0x0aefc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08dbe/0x380} next_p → {Thing2 0x08d7e/0x40}
{StringStore 0x0af3c/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0af7e [0x00] =  $0x0021 »VALUE«
    @0x0afbe [0x01] =  $0x0022 »DONE«
    @0x0aff6 [0x02] =  $0x0023 »PERSISTENT_OPERATIONS«
    @0x0b0b6 [0x03] =  $0x0024 »GET_CONDITION«
    @0x0b136 [0x04] =  $0x0025 »OBJ«
    @0x0b166 [0x05] =  $0x0026 »INTO«
    @0x0b19e [0x06] =  $0x0027 »OPEN«
    @0x0b1d6 [0x07] =  $0x0028 »THE_OBJ«
    @0x0b226 [0x08] =  $0x0029 »MODE«
    @0x0b25e [0x09] =  $0x002a »HANDLE«
{D304 0x0b2c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b2f8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0ae5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0b398/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D307 0x0b400/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00086510 d307_3 = 0x00000002
{D306 0x0b47f/0x83}:D306 d306_d303_p → {D303 0x0ae5c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b400/0x7f}
{D303 0x0b502/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bbc6/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b5a2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a266/0x526} next_p → {Thing2 0x0a226/0x40}
{StringIndex 0x0b5e2/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 019 »THE_DOMAIN«
  [$0x0019]  0x06a58 01a »YIELDING_THE_RANGE«
  [$0x001a]  0x06b00 01b »WITH_SUCCESS«
  [$0x001b]  0x06b78 01c »EVAL«
  [$0x001c]  0x06bb0 01d »WITH_DOMAIN«
  [$0x001d]  0x06c20 01e »ITERATOR«
  [$0x001e]  0x06c78 01f »INIT«
  [$0x001f]  0x06cb0 020 »NEXT«
  [$0x0020]  0x06ce8 021 »ITER«
  [$0x0021]  0x08b70 022 »VALUE«
  [$0x0022]  0x08bb0 023 »DONE«
  [$0x0023]  0x08be8 024 »PERSISTENT_OPERATIONS«
  [$0x0024]  0x08ca8 025 »GET_CONDITION«
  [$0x0025]  0x08d28 026 »OBJ«
  [$0x0026]  0x08d58 000 »INTO«
{D304 0x0bbc6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bbfa/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0b502/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0bc9a/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"
{D303 0x0bcfa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bd9a/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0bd9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bdce/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x0981e/0xa0} d302_d303_p → {D303 0x0bcfa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x0be6e/0xe8}:ARRAY_STRING[0x1,0x15] = "PERSISTENT_OPERATIONS"
{D303 0x0bf56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bff6/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0bff6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c02a/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0bf56/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0c0ca/0xa8}:ARRAY_STRING[0x1,0xd] = "GET_CONDITION"
{D303 0x0c172/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c212/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c212/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c246/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04f7c/0xa0} d302_d303_p → {D303 0x0c172/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0c2e6/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D303 0x0c33e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c3de/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0c3de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c412/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x0c33e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c4b2/0x60}:ARRAY_STRING[0x1,0x4] = "INTO"
{D303 0x0c512/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ccba/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0c5b2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b5e2/0x5e4} next_p → {Thing2 0x0b5a2/0x40}
{StringIndex 0x0c5f2/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 019 »THE_DOMAIN«
  [$0x0019]  0x06a58 01a »YIELDING_THE_RANGE«
  [$0x001a]  0x06b00 01b »WITH_SUCCESS«
  [$0x001b]  0x06b78 01c »EVAL«
  [$0x001c]  0x06bb0 01d »WITH_DOMAIN«
  [$0x001d]  0x06c20 01e »ITERATOR«
  [$0x001e]  0x06c78 01f »INIT«
  [$0x001f]  0x06cb0 020 »NEXT«
  [$0x0020]  0x06ce8 021 »ITER«
  [$0x0021]  0x08b70 022 »VALUE«
  [$0x0022]  0x08bb0 023 »DONE«
  [$0x0023]  0x08be8 024 »PERSISTENT_OPERATIONS«
  [$0x0024]  0x08ca8 025 »GET_CONDITION«
  [$0x0025]  0x08d28 026 »OBJ«
  [$0x0026]  0x08d58 027 »INTO«
  [$0x0027]  0x08d90 028 »OPEN«
  [$0x0028]  0x08dc8 029 »THE_OBJ«
  [$0x0029]  0x08e18 02a »MODE«
  [$0x002a]  0x08e50 02b »HANDLE«
  [$0x002b]  0x0b0a8 02c »NAME«
  [$0x002c]  0x0b0e0 000 »FOR_OBJ«
{D304 0x0ccba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ccee/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0c512/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0cd8e/0x60}:ARRAY_STRING[0x1,0x4] = "OPEN"
{D303 0x0cdee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ce8e/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0ce8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cec2/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0cdee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0cf62/0x78}:ARRAY_STRING[0x1,0x7] = "THE_OBJ"
{D303 0x0cfda/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d07a/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0d07a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d0ae/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0cfda/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d14e/0x60}:ARRAY_STRING[0x1,0x4] = "MODE"
{D303 0x0d1ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d24e/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0d24e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d282/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x08bce/0xa0} d302_d303_p → {D303 0x0d1ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0d322/0x70}:ARRAY_STRING[0x1,0x6] = "HANDLE"
{D303 0x0d392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d802/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{Thing2 0x0d432/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0af3c/0x388} next_p → {Thing2 0x0aefc/0x40}
{StringStore 0x0d472/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0d4b6 [0x00] =  $0x002b »NAME«
    @0x0d4ee [0x01] =  $0x002c »FOR_OBJ«
    @0x0d53e [0x02] =  $0x002d »CLOSE«
    @0x0d57e [0x03] =  $0x002e »ABANDON«
    @0x0d5ce [0x04] =  $0x002f »FALSE«
{D304 0x0d802/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d836/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0d392/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d8d6/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x0d936/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d9d6/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d9d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0da0a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0d936/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0daaa/0x78}:ARRAY_STRING[0x1,0x7] = "FOR_OBJ"
{D303 0x0db22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e3ae/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0dbc2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c5f2/0x6c8} next_p → {Thing2 0x0c5b2/0x40}
{StringIndex 0x0dc02/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »PO_HANDLE«
  [$0x0002]  0x002a0 003 »PO_CONDITIONS«
  [$0x0003]  0x00320 004 »PO_ACCESS_MODES«
  [$0x0004]  0x003b0 005 »SYSTEM«
  [$0x0005]  0x003f8 006 »CLOSURE_OBJECTS«
  [$0x0006]  0x00488 007 »CMVC_FROZEN_UNITS«
  [$0x0007]  0x03438 008 »CMVC_UNITS«
  [$0x0008]  0x034a0 009 »FREE_UNITS_IN_SUBSYSTEM«
  [$0x0009]  0x03570 00a »OTHER_FREE_UNITS«
  [$0x000a]  0x03608 00b »SUBJECT_PROGRAM_CLOSURE«
  [$0x000b]  0x036d8 00c »=«
  [$0x000c]  0x036f8 00d »<«
  [$0x000d]  0x03718 00e »>«
  [$0x000e]  0x048c0 00f »<=«
  [$0x000f]  0x048e8 010 »>=«
  [$0x0010]  0x04910 011 »OBJECT«
  [$0x0011]  0x04958 012 »CONSTRUCTOR«
  [$0x0012]  0x049c8 013 »HEAP«
  [$0x0013]  0x04a00 014 »DESTRUCTOR«
  [$0x0014]  0x04a68 015 »OF_THE_OBJ«
  [$0x0015]  0x04ad0 016 »FIND«
  [$0x0016]  0x04b08 017 »WITHIN«
  [$0x0017]  0x04b50 018 »OF_OBJ«
  [$0x0018]  0x069f0 019 »THE_DOMAIN«
  [$0x0019]  0x06a58 01a »YIELDING_THE_RANGE«
  [$0x001a]  0x06b00 01b »WITH_SUCCESS«
  [$0x001b]  0x06b78 01c »EVAL«
  [$0x001c]  0x06bb0 01d »WITH_DOMAIN«
  [$0x001d]  0x06c20 01e »ITERATOR«
  [$0x001e]  0x06c78 01f »INIT«
  [$0x001f]  0x06cb0 020 »NEXT«
  [$0x0020]  0x06ce8 021 »ITER«
  [$0x0021]  0x08b70 022 »VALUE«
  [$0x0022]  0x08bb0 023 »DONE«
  [$0x0023]  0x08be8 024 »PERSISTENT_OPERATIONS«
  [$0x0024]  0x08ca8 025 »GET_CONDITION«
  [$0x0025]  0x08d28 026 »OBJ«
  [$0x0026]  0x08d58 027 »INTO«
  [$0x0027]  0x08d90 028 »OPEN«
  [$0x0028]  0x08dc8 029 »THE_OBJ«
  [$0x0029]  0x08e18 02a »MODE«
  [$0x002a]  0x08e50 02b »HANDLE«
  [$0x002b]  0x0b0a8 02c »NAME«
  [$0x002c]  0x0b0e0 02d »FOR_OBJ«
  [$0x002d]  0x0b130 02e »CLOSE«
  [$0x002e]  0x0b170 02f »ABANDON«
  [$0x002f]  0x0b1c0 000 »FALSE«
{D304 0x0e3ae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e3e2/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0a7c0/0xa0} d302_d303_p → {D303 0x0db22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e482/0x68}:ARRAY_STRING[0x1,0x5] = "CLOSE"
{D303 0x0e4ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e58a/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0e58a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e5be/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0e4ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0e65e/0x78}:ARRAY_STRING[0x1,0x7] = "ABANDON"
{D303 0x0e6d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e776/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0e776/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e7aa/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06ac0/0xa0} d302_d303_p → {D303 0x0e6d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e84a/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"