DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦2984d5e5c⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_016ec3

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006bfb max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00016ec3 [0000000000000010110111011000011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000026f7 [000000000000000010011011110111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200400005400008b [111111111111111111111111111111110000000000100010000000000100000000000000000001010100000000000000000010001011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0678e/0x2c6} [00000000000000000110011110001110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0674e/0x40} [00000000000000000110011101001110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »P«
  [$0x0002]  0x00260 003 »T«
  [$0x0003]  0x00280 004 »=«
  [$0x0004]  0x002a0 005 »X«
  [$0x0005]  0x002c0 006 »Q«
  [$0x0006]  0x002e0 007 »O«
  [$0x0007]  0x00300 008 »Y«
  [$0x0008]  0x00320 009 »WHAT«
  [$0x0009]  0x00358 00a »P1«
  [$0x000a]  0x00380 00b »P2«
  [$0x000b]  0x003a8 000 »Q1«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »P«
    @0x0266e [0x01] =  $0x0002 »T«
    @0x0268e [0x02] =  $0x0003 »=«
    @0x026ae [0x03] =  $0x0004 »X«
    @0x026ce [0x04] =  $0x0005 »Q«
    @0x026ee [0x05] =  $0x0006 »O«
    @0x0270e [0x06] =  $0x0007 »Y«
    @0x0272e [0x07] =  $0x0008 »WHAT«
    @0x02766 [0x08] =  $0x0009 »P1«
    @0x0278e [0x09] =  $0x000a »P2«
    @0x027b6 [0x0a] =  $0x000b »Q1«
    @0x027de [0x0b] =  $0x000c »KK«
    @0x02806 [0x0c] =  $0x000d »JJ«
    @0x0282e [0x0d] =  $0x000e »R«
    @0x0284e [0x0e] =  $0x000f »Q2«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x0646f/0x83} [00000000000000000110010001101111]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x06bf7/0x83} [00000000000000000110101111110111]

    0x003390 +0x02c0:                                    0x0 [0xa20] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x06a88/0xa0} [00000000000000000110101010001000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0595c/0xa0} [00000000000000000101100101011100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x065c6/0xa0} [00000000000000000110010111000110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x06300/0xa0} [00000000000000000110001100000000]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x05410/0xa0} [00000000000000000101010000010000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x05b20/0xa0} [00000000000000000101101100100000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x04d20/0xa0} [00000000000000000100110100100000]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x055cc/0xa0} [00000000000000000101010111001100]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x05254/0xa0} [00000000000000000101001001010100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x05ce4/0xa0} [00000000000000000101110011100100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05788/0xa0} [00000000000000000101011110001000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04edc/0xa0} [00000000000000000100111011011100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x05098/0xa0} [00000000000000000101000010011000]

    0x004970 +0x0bc0:                                    0x0 [0x120] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04c04/0x48}:ARRAY_STRING[0x1,0x1] = "P"
{D303 0x04c4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cec/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d20/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04dc0/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D303 0x04e08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ea8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ea8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04edc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04f7c/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04fc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05064/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05064/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05098/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04fc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05138/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x05180/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05220/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05220/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05254/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05180/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x052f4/0x48}:ARRAY_STRING[0x1,0x1] = "Q"
{D303 0x0533c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053dc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x053dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05410/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0533c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x054b0/0x48}:ARRAY_STRING[0x1,0x1] = "O"
{D303 0x054f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05598/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05598/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055cc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x054f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0566c/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x056b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05754/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05754/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05788/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x056b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05828/0x60}:ARRAY_STRING[0x1,0x4] = "WHAT"
{D303 0x05888/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05928/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05928/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0595c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05888/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x059fc/0x50}:ARRAY_STRING[0x1,0x2] = "P1"
{D303 0x05a4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05aec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05aec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b20/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05a4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05bc0/0x50}:ARRAY_STRING[0x1,0x2] = "P2"
{D303 0x05c10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cb0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05cb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ce4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05c10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05d84/0x50}:ARRAY_STRING[0x1,0x2] = "Q1"
{D303 0x05dd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06108/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05e74/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05eb4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »P«
  [$0x0002]  0x00260 003 »T«
  [$0x0003]  0x00280 004 »=«
  [$0x0004]  0x002a0 005 »X«
  [$0x0005]  0x002c0 006 »Q«
  [$0x0006]  0x002e0 007 »O«
  [$0x0007]  0x00300 008 »Y«
  [$0x0008]  0x00320 009 »WHAT«
  [$0x0009]  0x00358 00a »P1«
  [$0x000a]  0x00380 00b »P2«
  [$0x000b]  0x003a8 00c »Q1«
  [$0x000c]  0x003d0 00d »KK«
  [$0x000d]  0x003f8 00e »JJ«
  [$0x000e]  0x00420 000 »R«
{D304 0x06108/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0613c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05dd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x061dc/0x50}:ARRAY_STRING[0x1,0x2] = "KK"
{D303 0x0622c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062cc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x062cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06300/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0622c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x063a0/0x50}:ARRAY_STRING[0x1,0x2] = "JJ"
{D307 0x063f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002de4e d307_3 = 0x00000002
{D306 0x0646f/0x83}:D306 d306_d303_p → {D303 0x0622c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x063f0/0x7f}
{D303 0x064f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06592/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06592/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x065c6/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0613c/0xa0} d302_d303_p → {D303 0x064f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06666/0x48}:ARRAY_STRING[0x1,0x1] = "R"
{D303 0x066ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a54/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x0674e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05eb4/0x254} next_p → {Thing2 0x05e74/0x40}
{StringIndex 0x0678e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »P«
  [$0x0002]  0x00260 003 »T«
  [$0x0003]  0x00280 004 »=«
  [$0x0004]  0x002a0 005 »X«
  [$0x0005]  0x002c0 006 »Q«
  [$0x0006]  0x002e0 007 »O«
  [$0x0007]  0x00300 008 »Y«
  [$0x0008]  0x00320 009 »WHAT«
  [$0x0009]  0x00358 00a »P1«
  [$0x000a]  0x00380 00b »P2«
  [$0x000b]  0x003a8 00c »Q1«
  [$0x000c]  0x003d0 00d »KK«
  [$0x000d]  0x003f8 00e »JJ«
  [$0x000e]  0x00420 00f »R«
  [$0x000f]  0x00440 000 »Q2«
{D304 0x06a54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a88/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x066ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06b28/0x50}:ARRAY_STRING[0x1,0x2] = "Q2"
{D307 0x06b78/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002de4e d307_3 = 0x00000002
{D306 0x06bf7/0x83}:D306 d306_d303_p → {D303 0x05dd4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b78/0x7f}