DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦2a4915be2⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_062376

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007602 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00062376 [0000000000001100010001101110110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001a203 [000000000000011010001000000011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00220040003f68007a8 [111111111111111111111111111111110000000000100010000000000100000000000000001111110110100000000000011110101000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0602c/0x370} [00000000000000000110000000101100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07175/0x2c6} [00000000000000000111000101110101]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05fec/0x40} [00000000000000000101111111101100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07135/0x40} [00000000000000000111000100110101]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »NODE«
  [$0x0002]  0x00278 003 »=«
  [$0x0003]  0x00298 004 »EMPTY_NODE«
  [$0x0004]  0x00300 005 »PARSE«
  [$0x0005]  0x00340 006 »N«
  [$0x0006]  0x00360 007 »UNPARSE«
  [$0x0007]  0x003b0 008 »IS_FIRST«
  [$0x0008]  0x00408 009 »T«
  [$0x0009]  0x00428 00a »INTERPRET«
  [$0x000a]  0x00488 00b »NODE_STRUCTURE«
  [$0x000b]  0x00510 000 »RULE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »NODE«
    @0x02686 [0x01] =  $0x0002 »=«
    @0x026a6 [0x02] =  $0x0003 »EMPTY_NODE«
    @0x0270e [0x03] =  $0x0004 »PARSE«
    @0x0274e [0x04] =  $0x0005 »N«
    @0x0276e [0x05] =  $0x0006 »UNPARSE«
    @0x027be [0x06] =  $0x0007 »IS_FIRST«
    @0x02816 [0x07] =  $0x0008 »T«
    @0x02836 [0x08] =  $0x0009 »INTERPRET«
    @0x02896 [0x09] =  $0x000a »NODE_STRUCTURE«
    @0x0291e [0x0a] =  $0x000b »RULE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x075fe/0x83} [00000000000000000111010111111110]
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x07012/0x83} [00000000000000000111000000010010]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x06c8d/0x83} [00000000000000000110110010001101]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x06e0e/0x83} [00000000000000000110111000001110]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x06f10/0x83} [00000000000000000110111100010000]

    0x003c70 +0x0ba0:                                    0x0 [0x140] 0…
{D301 0x03db0/0xce0}:D301
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x06664/0xa0} [00000000000000000110011001100100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0746f/0xa0} [00000000000000000111010001101111]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x04ef4/0xa0} [00000000000000000100111011110100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x06838/0xa0} [00000000000000000110100000111000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x05c28/0xa0} [00000000000000000101110000101000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0567c/0xa0} [00000000000000000101011001111100]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x05a2c/0xa0} [00000000000000000101101000101100]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x05870/0xa0} [00000000000000000101100001110000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05490/0xa0} [00000000000000000101010010010000]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05e4c/0xa0} [00000000000000000101111001001100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x06a0c/0xa0} [00000000000000000110101000001100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x052d4/0xa0} [00000000000000000101001011010100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d38/0xa0} [00000000000000000100110100111000]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]

    0x0049b0 +0x0c00:                                    0x0 [0xe0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04c04/0x60}:ARRAY_STRING[0x1,0x4] = "NODE"
{D303 0x04c64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d04/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d38/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04dd8/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ec0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ec0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04ef4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04e20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04f94/0x90}:ARRAY_STRING[0x1,0xa] = "EMPTY_NODE"
{D303 0x05024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050c4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05198/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE"
{D303 0x05200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052a0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052d4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05374/0x48}:ARRAY_STRING[0x1,0x1] = "N"
{D303 0x053bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0545c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0545c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05490/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x053bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05530/0x78}:ARRAY_STRING[0x1,0x7] = "UNPARSE"
{D303 0x055a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05648/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05648/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0567c/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x055a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0571c/0x80}:ARRAY_STRING[0x1,0x8] = "IS_FIRST"
{D303 0x0579c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0583c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0583c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05870/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0579c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05910/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D303 0x05958/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059f8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a2c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05958/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05acc/0x88}:ARRAY_STRING[0x1,0x9] = "INTERPRET"
{D303 0x05b54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bf4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c28/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05b54/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05cc8/0xb0}:ARRAY_STRING[0x1,0xe] = "NODE_STRUCTURE"
{D303 0x05d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e18/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05e18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e4c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05eec/0x60}:ARRAY_STRING[0x1,0x4] = "RULE"
{D303 0x05f4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06630/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05fec/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0602c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x0606e [0x00] =  $0x000c »PRIM«
    @0x060a6 [0x01] =  $0x000d »MORE«
    @0x060de [0x02] =  $0x000e »LINE«
    @0x06116 [0x03] =  $0x000f »RESULT«
{Thing2 0x0639c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x063dc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »NODE«
  [$0x0002]  0x00278 003 »=«
  [$0x0003]  0x00298 004 »EMPTY_NODE«
  [$0x0004]  0x00300 005 »PARSE«
  [$0x0005]  0x00340 006 »N«
  [$0x0006]  0x00360 007 »UNPARSE«
  [$0x0007]  0x003b0 008 »IS_FIRST«
  [$0x0008]  0x00408 009 »T«
  [$0x0009]  0x00428 00a »INTERPRET«
  [$0x000a]  0x00488 00b »NODE_STRUCTURE«
  [$0x000b]  0x00510 00c »RULE«
  [$0x000c]  0x03c60 00d »PRIM«
  [$0x000d]  0x03c98 00e »MORE«
  [$0x000e]  0x03cd0 000 »LINE«
{D304 0x06630/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06664/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05f4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06704/0x60}:ARRAY_STRING[0x1,0x4] = "PRIM"
{D303 0x06764/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06804/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06804/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06838/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06764/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x068d8/0x60}:ARRAY_STRING[0x1,0x4] = "MORE"
{D303 0x06938/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069d8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a0c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06938/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06aac/0x60}:ARRAY_STRING[0x1,0x4] = "LINE"
{D307 0x06b0c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46ea d307_3 = 0x00000002 d307_d307_p → {D307 0x06d10/0x7f}
{D308 0x06b8b/0x83}:D308 d308_d303_p → {D303 0x04c64/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x06b0c/0x7f}
{D307 0x06c0e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46ea d307_3 = 0x00000002
{D306 0x06c8d/0x83}:D306 d306_d303_p → {D303 0x05024/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06c0e/0x7f}
{D307 0x06d10/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46fe d307_3 = 0x00000002
{D307 0x06d8f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46fe d307_3 = 0x00000002
{D306 0x06e0e/0x83}:D306 d306_d303_p → {D303 0x04c64/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d8f/0x7f} d306_d308_p → {D308 0x06b8b/0x83}
{D307 0x06e91/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46ea d307_3 = 0x00000002
{D306 0x06f10/0x83}:D306 d306_d303_p → {D303 0x055a8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e91/0x7f}
{D307 0x06f93/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46ea d307_3 = 0x00000002
{D306 0x07012/0x83}:D306 d306_d303_p → {D303 0x053bc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06f93/0x7f}
{D303 0x07095/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0743b/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07135/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x063dc/0x254} next_p → {Thing2 0x0639c/0x40}
{StringIndex 0x07175/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »NODE«
  [$0x0002]  0x00278 003 »=«
  [$0x0003]  0x00298 004 »EMPTY_NODE«
  [$0x0004]  0x00300 005 »PARSE«
  [$0x0005]  0x00340 006 »N«
  [$0x0006]  0x00360 007 »UNPARSE«
  [$0x0007]  0x003b0 008 »IS_FIRST«
  [$0x0008]  0x00408 009 »T«
  [$0x0009]  0x00428 00a »INTERPRET«
  [$0x000a]  0x00488 00b »NODE_STRUCTURE«
  [$0x000b]  0x00510 00c »RULE«
  [$0x000c]  0x03c60 00d »PRIM«
  [$0x000d]  0x03c98 00e »MORE«
  [$0x000e]  0x03cd0 00f »LINE«
  [$0x000f]  0x03d08 000 »RESULT«
{D304 0x0743b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0746f/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x050f8/0xa0} d302_d303_p → {D303 0x07095/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0750f/0x70}:ARRAY_STRING[0x1,0x6] = "RESULT"
{D307 0x0757f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000c46ea d307_3 = 0x00000002
{D306 0x075fe/0x83}:D306 d306_d303_p → {D303 0x05958/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0757f/0x7f}