DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦300a936cb⟧

    Length: 7168 (0x1c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_05e8fa

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000d10f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0005e8fa [0000000000001011110100011111010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001bde1 [000000000000011011110111100001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff005800ac0094f801279 [111111111111111111111111111111110000000001011000000000001010110000000000100101001111100000000001001001111001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0b5aa/0x380} [00000000000000001011010110101010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0bb9e/0x6c8} [00000000000000001011101110011110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0b56a/0x40} [00000000000000001011010101101010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0bb5e/0x40} [00000000000000001011101101011110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 000 »DEBUT_TRAME«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »ACTEUR«
    @0x026e6 [0x02] =  $0x0003 »NUM_ACTEUR«
    @0x0274e [0x03] =  $0x0004 »NUM_STATION«
    @0x027be [0x04] =  $0x0005 »=«
    @0x027de [0x05] =  $0x0006 »ACTION«
    @0x02826 [0x06] =  $0x0007 »EXECUTE_ROLE«
    @0x0289e [0x07] =  $0x0008 »A«
    @0x028be [0x08] =  $0x0009 »AC«
    @0x028e6 [0x09] =  $0x000a »INT_IO«
    @0x0292e [0x0a] =  $0x06b1 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x0c479/0x83} [00000000000000001100010001111001]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x0d10b/0x83} [00000000000000001101000100001011]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x06beb/0x83} [00000000000000000110101111101011]

    0x003c90 +0x0bc0:                                    0x0 [0x120] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0cc2b/0xa0} [00000000000000001100110000101011]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x08338/0xa0} [00000000000000001000001100111000]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x0982c/0xa0} [00000000000000001001100000101100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0b206/0xa0} [00000000000000001011001000000110]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0b03a/0xa0} [00000000000000001011000000111010]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0c29a/0xa0} [00000000000000001100001010011010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x07d34/0xa0} [00000000000000000111110100110100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x05ab4/0xa0} [00000000000000000101101010110100]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x07b40/0xa0} [00000000000000000111101101000000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x088bc/0xa0} [00000000000000001000100010111100]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x0a2e6/0xa0} [00000000000000001010001011100110]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x0a11a/0xa0} [00000000000000001010000100011010]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x06878/0xa0} [00000000000000000110100001111000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0b3d2/0xa0} [00000000000000001011001111010010]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0a67e/0xa0} [00000000000000001010011001111110]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0b95e/0xa0} [00000000000000001011100101011110]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x07974/0xa0} [00000000000000000111100101110100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0a4b2/0xa0} [00000000000000001010010010110010]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05c78/0xa0} [00000000000000000101110001111000]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x09494/0xa0} [00000000000000001001010010010100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x09f5e/0xa0} [00000000000000001001111101011110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x08a88/0xa0} [00000000000000001000101010001000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0ca6f/0xa0} [00000000000000001100101001101111]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05344/0xa0} [00000000000000000101001101000100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x058f8/0xa0} [00000000000000000101100011111000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0c7cc/0xa0} [00000000000000001100011111001100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x07048/0xa0} [00000000000000000111000001001000]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x0722c/0xa0} [00000000000000000111001000101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x09660/0xa0} [00000000000000001001011001100000]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0ae6e/0xa0} [00000000000000001010111001101110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04f34/0xa0} [00000000000000000100111100110100]

    0x0049b0 +0x0c00:                                    0x0 [0xe0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04df0/0x70}:ARRAY_STRING[0x1,0x6] = "ACTEUR"
{D303 0x04e60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f00/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f34/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04e60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04fd4/0x90}:ARRAY_STRING[0x1,0xa] = "NUM_ACTEUR"
{D303 0x05064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05104/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05104/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05138/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05064/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x051d8/0x98}:ARRAY_STRING[0x1,0xb] = "NUM_STATION"
{D303 0x05270/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05310/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05310/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05344/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05270/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x053e4/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0542c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054cc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05500/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0542c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x055a0/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D303 0x05610/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056b0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056e4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05610/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05784/0xa0}:ARRAY_STRING[0x1,0xc] = "EXECUTE_ROLE"
{D303 0x05824/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058c4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058f8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05824/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05998/0x48}:ARRAY_STRING[0x1,0x1] = "A"
{D303 0x059e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a80/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ab4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x059e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05b54/0x50}:ARRAY_STRING[0x1,0x2] = "AC"
{D303 0x05ba4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c44/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c78/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05ba4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05d18/0x70}:ARRAY_STRING[0x1,0x6] = "INT_IO"
{D303 0x05d88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061d8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05e28/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e68/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05eae [0x00] =  $0x000b »DEBUT_TRAME«
    @0x05f1e [0x01] =  $0x000c »'D'«
    @0x05f4e [0x02] =  $0x000d »FIN_TRAME«
    @0x05fae [0x03] =  $0x000e »'F'«
    @0x05fde [0x04] =  $0x000f »VALEUR«
    @0x06026 [0x05] =  $0x0010 »INTER«
    @0x06066 [0x06] =  $0x0011 »STRING_2«
    @0x060be [0x07] =  $0x0012 »'0'«
    @0x060ee [0x08] =  $0x0013 »STRING_4«
    @0x06146 [0x09] =  $0x0014 »STRING_5«
    @0x0619e [0x0a] =  $0x0015 »'d'«
{D304 0x061d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0620c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05d88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x062ac/0x98}:ARRAY_STRING[0x1,0xb] = "DEBUT_TRAME"
{D303 0x06344/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06678/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x063e4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06424/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 000 »'F'«
{D304 0x06678/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066ac/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06344/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0674c/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x067a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06844/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06844/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06878/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x067a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06918/0x88}:ARRAY_STRING[0x1,0x9] = "FIN_TRAME"
{D303 0x069a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a40/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a74/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0620c/0xa0} d302_d303_p → {D303 0x069a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06b14/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D307 0x06b6c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd1f2 d307_3 = 0x00000002
{D306 0x06beb/0x83}:D306 d306_d303_p → {D303 0x05610/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b6c/0x7f}
{D303 0x06c6e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07014/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d0e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06424/0x254} next_p → {Thing2 0x063e4/0x40}
{StringIndex 0x06d4e/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 000 »STRING_2«
{D304 0x07014/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07048/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06c6e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x070e8/0x70}:ARRAY_STRING[0x1,0x6] = "VALEUR"
{D303 0x07158/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071f8/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x071f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0722c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07158/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x072cc/0x68}:ARRAY_STRING[0x1,0x5] = "INTER"
{D303 0x07334/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x073d4/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x073d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07408/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07334/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x074a8/0x80}:ARRAY_STRING[0x1,0x8] = "STRING_2"
{D303 0x07528/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07940/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x075c8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06d4e/0x2c6} next_p → {Thing2 0x06d0e/0x40}
{StringIndex 0x07608/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 000 »STRING_5«
{D304 0x07940/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07974/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07528/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07a14/0x58}:ARRAY_STRING[0x1,0x3] = "'0'"
{D303 0x07a6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b0c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b40/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07a6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07be0/0x80}:ARRAY_STRING[0x1,0x8] = "STRING_4"
{D303 0x07c60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d00/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d34/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07c60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07dd4/0x80}:ARRAY_STRING[0x1,0x8] = "STRING_5"
{D303 0x07e54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08304/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07ef4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07608/0x338} next_p → {Thing2 0x075c8/0x40}
{StringIndex 0x07f34/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 015 »STRING_5«
  [$0x0015]  0x03d90 016 »'d'«
  [$0x0016]  0x06148 017 »'e'«
  [$0x0017]  0x06178 018 »'b'«
  [$0x0018]  0x061a8 000 »'u'«
{D304 0x08304/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08338/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x066ac/0xa0} d302_d303_p → {D303 0x07e54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x083d8/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x08430/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08888/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x084d0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e68/0x370} next_p → {Thing2 0x05e28/0x40}
{StringStore 0x08510/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08556 [0x00] =  $0x0016 »'e'«
    @0x08586 [0x01] =  $0x0017 »'b'«
    @0x085b6 [0x02] =  $0x0018 »'u'«
    @0x085e6 [0x03] =  $0x0019 »'g'«
    @0x08616 [0x04] =  $0x001a »' '«
    @0x08646 [0x05] =  $0x001b »'1'«
    @0x08676 [0x06] =  $0x001c »'2'«
    @0x086a6 [0x07] =  $0x001d »I«
    @0x086c6 [0x08] =  $0x001e »'3'«
    @0x086f6 [0x09] =  $0x001f »'4'«
    @0x08726 [0x0a] =  $0x0020 »'5'«
    @0x08756 [0x0b] =  $0x0021 »'a'«
    @0x08786 [0x0c] =  $0x0022 »'6'«
    @0x087b6 [0x0d] =  $0x0023 »'7'«
    @0x087e6 [0x0e] =  $0x0024 »'8'«
    @0x08816 [0x0f] =  $0x0025 »'9'«
{D304 0x08888/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x088bc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x07408/0xa0} d302_d303_p → {D303 0x08430/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0895c/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x089b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a54/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08a54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a88/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x089b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08b28/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x08b80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08c20/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08c20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08c54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08b80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08cf4/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x08d4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09294/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08dec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f34/0x3d0} next_p → {Thing2 0x07ef4/0x40}
{StringIndex 0x08e2c/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 015 »STRING_5«
  [$0x0015]  0x03d90 016 »'d'«
  [$0x0016]  0x06148 017 »'e'«
  [$0x0017]  0x06178 018 »'b'«
  [$0x0018]  0x061a8 019 »'u'«
  [$0x0019]  0x061d8 01a »'g'«
  [$0x001a]  0x06208 01b »' '«
  [$0x001b]  0x06238 01c »'1'«
  [$0x001c]  0x06268 000 »'2'«
{D304 0x09294/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x092c8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08d4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09368/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"
{D303 0x093c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09460/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09460/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09494/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x093c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09534/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x0958c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0962c/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0962c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09660/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05500/0xa0} d302_d303_p → {D303 0x0958c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09700/0x58}:ARRAY_STRING[0x1,0x3] = "'1'"
{D303 0x09758/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x097f8/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x097f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0982c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09758/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x098cc/0x58}:ARRAY_STRING[0x1,0x3] = "'2'"
{D303 0x09924/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f2a/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x099c4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08e2c/0x468} next_p → {Thing2 0x08dec/0x40}
{StringIndex 0x09a04/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 015 »STRING_5«
  [$0x0015]  0x03d90 016 »'d'«
  [$0x0016]  0x06148 017 »'e'«
  [$0x0017]  0x06178 018 »'b'«
  [$0x0018]  0x061a8 019 »'u'«
  [$0x0019]  0x061d8 01a »'g'«
  [$0x001a]  0x06208 01b »' '«
  [$0x001b]  0x06238 01c »'1'«
  [$0x001c]  0x06268 01d »'2'«
  [$0x001d]  0x06298 01e »I«
  [$0x001e]  0x062b8 01f »'3'«
  [$0x001f]  0x062e8 020 »'4'«
  [$0x0020]  0x06318 021 »'5'«
  [$0x0021]  0x06348 000 »'a'«
{D304 0x09f2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f5e/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x056e4/0xa0} d302_d303_p → {D303 0x09924/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09ffe/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x0a046/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a0e6/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a0e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a11a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a046/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a1ba/0x58}:ARRAY_STRING[0x1,0x3] = "'3'"
{D303 0x0a212/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a2b2/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a2b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a2e6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a212/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a386/0x58}:ARRAY_STRING[0x1,0x3] = "'4'"
{D303 0x0a3de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a47e/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a47e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a4b2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a3de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a552/0x58}:ARRAY_STRING[0x1,0x3] = "'5'"
{D303 0x0a5aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a64a/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0a64a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a67e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a5aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a71e/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x0a776/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae3a/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0a816/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09a04/0x526} next_p → {Thing2 0x099c4/0x40}
{StringIndex 0x0a856/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 015 »STRING_5«
  [$0x0015]  0x03d90 016 »'d'«
  [$0x0016]  0x06148 017 »'e'«
  [$0x0017]  0x06178 018 »'b'«
  [$0x0018]  0x061a8 019 »'u'«
  [$0x0019]  0x061d8 01a »'g'«
  [$0x001a]  0x06208 01b »' '«
  [$0x001b]  0x06238 01c »'1'«
  [$0x001c]  0x06268 01d »'2'«
  [$0x001d]  0x06298 01e »I«
  [$0x001e]  0x062b8 01f »'3'«
  [$0x001f]  0x062e8 020 »'4'«
  [$0x0020]  0x06318 021 »'5'«
  [$0x0021]  0x06348 022 »'a'«
  [$0x0022]  0x06378 023 »'6'«
  [$0x0023]  0x063a8 024 »'7'«
  [$0x0024]  0x063d8 025 »'8'«
  [$0x0025]  0x06408 026 »'9'«
  [$0x0026]  0x091e0 000 »STRING_UTILITIES«
{D304 0x0ae3a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae6e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a776/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0af0e/0x58}:ARRAY_STRING[0x1,0x3] = "'6'"
{D303 0x0af66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b006/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b006/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b03a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0af66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b0da/0x58}:ARRAY_STRING[0x1,0x3] = "'7'"
{D303 0x0b132/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b1d2/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b1d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b206/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b132/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b2a6/0x58}:ARRAY_STRING[0x1,0x3] = "'8'"
{D303 0x0b2fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b39e/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0b39e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b3d2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b2fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b472/0x58}:ARRAY_STRING[0x1,0x3] = "'9'"
{D303 0x0b4ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b92a/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{Thing2 0x0b56a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08510/0x378} next_p → {Thing2 0x084d0/0x40}
{StringStore 0x0b5aa/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0b5ee [0x00] =  $0x0026 »STRING_UTILITIES«
    @0x0b686 [0x01] =  $0x0027 »NUMBER_TO_STRING«
    @0x0b71e [0x02] =  $0x0028 »STRING_4_INTER«
    @0x0b7a6 [0x03] =  $0x0029 »+«
    @0x0b7c6 [0x04] =  $0x002a »-«
{D304 0x0b92a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b95e/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x06a74/0xa0} d302_d303_p → {D303 0x0b4ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0b9fe/0xc0}:ARRAY_STRING[0x1,0x10] = "STRING_UTILITIES"
{D303 0x0babe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c266/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bb5e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a856/0x5e4} next_p → {Thing2 0x0a816/0x40}
{StringIndex 0x0bb9e/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »ACTEUR«
  [$0x0003]  0x002d8 004 »NUM_ACTEUR«
  [$0x0004]  0x00340 005 »NUM_STATION«
  [$0x0005]  0x003b0 006 »=«
  [$0x0006]  0x003d0 007 »ACTION«
  [$0x0007]  0x00418 008 »EXECUTE_ROLE«
  [$0x0008]  0x00490 009 »A«
  [$0x0009]  0x004b0 00a »AC«
  [$0x000a]  0x004d8 00b »INT_IO«
  [$0x000b]  0x03aa0 00c »DEBUT_TRAME«
  [$0x000c]  0x03b10 00d »'D'«
  [$0x000d]  0x03b40 00e »FIN_TRAME«
  [$0x000e]  0x03ba0 00f »'F'«
  [$0x000f]  0x03bd0 010 »VALEUR«
  [$0x0010]  0x03c18 011 »INTER«
  [$0x0011]  0x03c58 012 »STRING_2«
  [$0x0012]  0x03cb0 013 »'0'«
  [$0x0013]  0x03ce0 014 »STRING_4«
  [$0x0014]  0x03d38 015 »STRING_5«
  [$0x0015]  0x03d90 016 »'d'«
  [$0x0016]  0x06148 017 »'e'«
  [$0x0017]  0x06178 018 »'b'«
  [$0x0018]  0x061a8 019 »'u'«
  [$0x0019]  0x061d8 01a »'g'«
  [$0x001a]  0x06208 01b »' '«
  [$0x001b]  0x06238 01c »'1'«
  [$0x001c]  0x06268 01d »'2'«
  [$0x001d]  0x06298 01e »I«
  [$0x001e]  0x062b8 01f »'3'«
  [$0x001f]  0x062e8 020 »'4'«
  [$0x0020]  0x06318 021 »'5'«
  [$0x0021]  0x06348 022 »'a'«
  [$0x0022]  0x06378 023 »'6'«
  [$0x0023]  0x063a8 024 »'7'«
  [$0x0024]  0x063d8 025 »'8'«
  [$0x0025]  0x06408 026 »'9'«
  [$0x0026]  0x091e0 027 »STRING_UTILITIES«
  [$0x0027]  0x09278 028 »NUMBER_TO_STRING«
  [$0x0028]  0x09310 029 »STRING_4_INTER«
  [$0x0029]  0x09398 02a »+«
  [$0x002a]  0x093b8 000 »-«
{D304 0x0c266/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c29a/0xa0}:D302 d302_0 = 0x80000010 d302_d302_p → {D302 0x08c54/0xa0} d302_d303_p → {D303 0x0babe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0c33a/0xc0}:ARRAY_STRING[0x1,0x10] = "NUMBER_TO_STRING"
{D307 0x0c3fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd2de d307_3 = 0x00000002 d307_d307_p → {D307 0x0c4fc/0x7f}
{D306 0x0c479/0x83}:D306 d306_d303_p → {D303 0x0babe/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c3fa/0x7f}
{D307 0x0c4fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd2e4 d307_3 = 0x00000002 d307_d307_p → {D307 0x0c57b/0x7f}
{D307 0x0c57b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd2f2 d307_3 = 0x00000002 d307_d307_p → {D307 0x0c5fa/0x7f}
{D307 0x0c5fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd302 d307_3 = 0x00000002 d307_d307_p → {D307 0x0c679/0x7f}
{D307 0x0c679/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd30c d307_3 = 0x00000002 d307_d307_p → {D307 0x0c91c/0x7f}
{D303 0x0c6f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c798/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0c798/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c7cc/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x092c8/0xa0} d302_d303_p → {D303 0x0c6f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0c86c/0xb0}:ARRAY_STRING[0x1,0xe] = "STRING_4_INTER"
{D307 0x0c91c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd32e d307_3 = 0x00000002 d307_d307_p → {D307 0x0cd13/0x7f}
{D303 0x0c99b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca3b/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0ca3b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ca6f/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x05138/0xa0} d302_d303_p → {D303 0x0c99b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0cb0f/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x0cb57/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cbf7/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0cbf7/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cc2b/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0cb57/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0cccb/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x0cd13/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd348 d307_3 = 0x00000002 d307_d307_p → {D307 0x0cd92/0x7f}
{D307 0x0cd92/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd356 d307_3 = 0x00000002 d307_d307_p → {D307 0x0ce11/0x7f}
{D307 0x0ce11/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd376 d307_3 = 0x00000002 d307_d307_p → {D307 0x0ce90/0x7f}
{D307 0x0ce90/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd37e d307_3 = 0x00000002 d307_d307_p → {D307 0x0cf0f/0x7f}
{D307 0x0cf0f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd38e d307_3 = 0x00000002 d307_d307_p → {D307 0x0cf8e/0x7f}
{D307 0x0cf8e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd3a4 d307_3 = 0x00000002 d307_d307_p → {D307 0x0d00d/0x7f}
{D307 0x0d00d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd3b2 d307_3 = 0x00000002
{D307 0x0d08c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000bd1f2 d307_3 = 0x00000002
{D306 0x0d10b/0x83}:D306 d306_d303_p → {D303 0x05270/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d08c/0x7f}