DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦30b30820d⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a7586

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006e7d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000a7586 [0000000000010100111010110000110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002f8c2 [000000000000101111100011000010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c003800469000876 [111111111111111111111111111111110000000000011100000000000011100000000000010001101001000000000000100001110110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06752/0x370} [00000000000000000110011101010010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x05fcc/0x254} [00000000000000000101111111001100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06712/0x40} [00000000000000000110011100010010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x05f8c/0x40} [00000000000000000101111110001100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PL«
  [$0x0002]  0x00268 003 »M«
  [$0x0003]  0x00288 004 »QUITTER«
  [$0x0004]  0x002d8 005 »P«
  [$0x0005]  0x002f8 006 »TEXT_IO«
  [$0x0006]  0x00348 007 »DONE«
  [$0x0007]  0x00380 008 »FALSE«
  [$0x0008]  0x003c0 009 »ECRAN«
  [$0x0009]  0x00400 00a »POSE«
  [$0x000a]  0x00438 00b »MESSAGE«
  [$0x000b]  0x00488 000 »POSE_LINE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PL«
    @0x02676 [0x01] =  $0x0002 »M«
    @0x02696 [0x02] =  $0x0003 »QUITTER«
    @0x026e6 [0x03] =  $0x0004 »P«
    @0x02706 [0x04] =  $0x0005 »TEXT_IO«
    @0x02756 [0x05] =  $0x0006 »DONE«
    @0x0278e [0x06] =  $0x0007 »FALSE«
    @0x027ce [0x07] =  $0x0008 »ECRAN«
    @0x0280e [0x08] =  $0x0009 »POSE«
    @0x02846 [0x09] =  $0x000a »MESSAGE«
    @0x02896 [0x0a] =  $0x000b »POSE_LINE«
    @0x028f6 [0x0b] =  $0x000c »DISPOSE«
    @0x02946 [0x0c] =  $0x0800 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x06e79/0x83} [00000000000000000110111001111001]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x06d77/0x83} [00000000000000000110110101110111]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x063eb/0x83} [00000000000000000110001111101011]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x06c75/0x83} [00000000000000000110110001110101]
    0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x065ef/0x83} [00000000000000000110010111101111]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x064ed/0x83} [00000000000000000110010011101101]

{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x050d0/0xa0} [00000000000000000101000011010000]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x04d28/0xa0} [00000000000000000100110100101000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x05478/0xa0} [00000000000000000101010001111000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x05bd8/0xa0} [00000000000000000101101111011000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0564c/0xa0} [00000000000000000101011001001100]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x05a04/0xa0} [00000000000000000101101000000100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06af6/0xa0} [00000000000000000110101011110110]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x0528c/0xa0} [00000000000000000101001010001100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05828/0xa0} [00000000000000000101100000101000]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x06254/0xa0} [00000000000000000110001001010100]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x05dc4/0xa0} [00000000000000000101110111000100]

    0x004a30 +0x0c80:                                    0x0 [0x60] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04c04/0x50}:ARRAY_STRING[0x1,0x2] = "PL"
{D303 0x04c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cf4/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d28/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04dc8/0x48}:ARRAY_STRING[0x1,0x1] = "M"
{D303 0x04e10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04eb0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04eb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04ee4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04e10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04f84/0x78}:ARRAY_STRING[0x1,0x7] = "QUITTER"
{D303 0x04ffc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0509c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0509c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050d0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ffc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05170/0x48}:ARRAY_STRING[0x1,0x1] = "P"
{D303 0x051b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05258/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05258/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0528c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x051b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0532c/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x053a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05444/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05444/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05478/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05518/0x60}:ARRAY_STRING[0x1,0x4] = "DONE"
{D303 0x05578/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05618/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05618/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0564c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05578/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x056ec/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x05754/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057f4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05828/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x04ee4/0xa0} d302_d303_p → {D303 0x05754/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x058c8/0x68}:ARRAY_STRING[0x1,0x5] = "ECRAN"
{D303 0x05930/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059d0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a04/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05930/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05aa4/0x60}:ARRAY_STRING[0x1,0x4] = "POSE"
{D303 0x05b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ba4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05ba4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bd8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05c78/0x78}:ARRAY_STRING[0x1,0x7] = "MESSAGE"
{D303 0x05cf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d90/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dc4/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05cf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05e64/0x88}:ARRAY_STRING[0x1,0x9] = "POSE_LINE"
{D303 0x05eec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06220/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f8c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fcc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »PL«
  [$0x0002]  0x00268 003 »M«
  [$0x0003]  0x00288 004 »QUITTER«
  [$0x0004]  0x002d8 005 »P«
  [$0x0005]  0x002f8 006 »TEXT_IO«
  [$0x0006]  0x00348 007 »DONE«
  [$0x0007]  0x00380 008 »FALSE«
  [$0x0008]  0x003c0 009 »ECRAN«
  [$0x0009]  0x00400 00a »POSE«
  [$0x000a]  0x00438 00b »MESSAGE«
  [$0x000b]  0x00488 00c »POSE_LINE«
  [$0x000c]  0x004e8 00d »DISPOSE«
  [$0x000d]  0x04388 000 »TRUE«
{D304 0x06220/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06254/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05eec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x062f4/0x78}:ARRAY_STRING[0x1,0x7] = "DISPOSE"
{D307 0x0636c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb12 d307_3 = 0x00000002
{D306 0x063eb/0x83}:D306 d306_d303_p → {D303 0x05930/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0636c/0x7f}
{D307 0x0646e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb12 d307_3 = 0x00000002
{D306 0x064ed/0x83}:D306 d306_d303_p → {D303 0x05cf0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0646e/0x7f}
{D307 0x06570/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb12 d307_3 = 0x00000002
{D306 0x065ef/0x83}:D306 d306_d303_p → {D303 0x05eec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06570/0x7f}
{D303 0x06672/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ac2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06712/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06752/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06796 [0x00] =  $0x000d »TRUE«
{D304 0x06ac2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06af6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06672/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06b96/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x06bf6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb0a d307_3 = 0x00000002
{D306 0x06c75/0x83}:D306 d306_d303_p → {D303 0x04ffc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bf6/0x7f}
{D307 0x06cf8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb0a d307_3 = 0x00000002
{D306 0x06d77/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06cf8/0x7f}
{D307 0x06dfa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0014eb0a d307_3 = 0x00000002
{D306 0x06e79/0x83}:D306 d306_d303_p → {D303 0x04e10/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06dfa/0x7f}