DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦326bcc2ae⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_000208

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007815 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00000208 [0000000000000000000001000001000]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0000008a [000000000000000000000010001010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200440051f8009e8 [111111111111111111111111111111110000000000100010000000000100010000000000010100011111100000000000100111101000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x072ae/0x378} [00000000000000000111001010101110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06dc4/0x2c6} [00000000000000000110110111000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0726e/0x40} [00000000000000000111001001101110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06d84/0x40} [00000000000000000110110110000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »SIMPLE_STATUS«
  [$0x0002]  0x002c0 003 »CALENDAR«
  [$0x0003]  0x00318 004 »CONDITION_NAME«
  [$0x0004]  0x003a0 005 »CONDITION_CLASS«
  [$0x0005]  0x00430 006 »CONDITION«
  [$0x0006]  0x00490 007 »NORMAL«
  [$0x0007]  0x004d8 008 »WARNING«
  [$0x0008]  0x035d0 009 »PROBLEM«
  [$0x0009]  0x03620 00a »FATAL«
  [$0x000a]  0x03660 00b »CREATE_CONDITION_NAME«
  [$0x000b]  0x03720 000 »NAME«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »SIMPLE_STATUS«
    @0x026ce [0x01] =  $0x0002 »CALENDAR«
    @0x02726 [0x02] =  $0x0003 »CONDITION_NAME«
    @0x027ae [0x03] =  $0x0004 »CONDITION_CLASS«
    @0x0283e [0x04] =  $0x0005 »CONDITION«
    @0x0289e [0x05] =  $0x0006 »NORMAL«
    @0x028e6 [0x06] =  $0x0007 »WARNING«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x07811/0x83} [00000000000000000111100000010001]

    0x003af0 +0x0a20:                                    0x0 [0x2c0] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x057a4/0xa0} [00000000000000000101011110100100]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x05198/0xa0} [00000000000000000101000110011000]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x06bd4/0xa0} [00000000000000000110101111010100]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x0765a/0xa0} [00000000000000000111011001011010]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x06108/0xa0} [00000000000000000110000100001000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x05f2c/0xa0} [00000000000000000101111100101100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x055c0/0xa0} [00000000000000000101010111000000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x06364/0xa0} [00000000000000000110001101100100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x070be/0xa0} [00000000000000000111000010111110]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x069c0/0xa0} [00000000000000000110100111000000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x05d40/0xa0} [00000000000000000101110101000000]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x053c4/0xa0} [00000000000000000101001111000100]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x067cc/0xa0} [00000000000000000110011111001100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]

    0x004930 +0x0b80:                                    0x0 [0x160] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "SIMPLE_STATUS"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e20/0x80}:ARRAY_STRING[0x1,0x8] = "CALENDAR"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x05014/0xb0}:ARRAY_STRING[0x1,0xe] = "CONDITION_NAME"
{D303 0x050c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05164/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05164/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05198/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x050c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x05238/0xb8}:ARRAY_STRING[0x1,0xf] = "CONDITION_CLASS"
{D303 0x052f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05390/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05390/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x053c4/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x052f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05464/0x88}:ARRAY_STRING[0x1,0x9] = "CONDITION"
{D303 0x054ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0558c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0558c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055c0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x054ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05660/0x70}:ARRAY_STRING[0x1,0x6] = "NORMAL"
{D303 0x056d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05770/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05770/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057a4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x056d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05844/0x78}:ARRAY_STRING[0x1,0x7] = "WARNING"
{D303 0x058bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d0c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{Thing2 0x0595c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x0599c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x059de [0x00] =  $0x0008 »PROBLEM«
    @0x05a2e [0x01] =  $0x0009 »FATAL«
    @0x05a6e [0x02] =  $0x000a »CREATE_CONDITION_NAME«
    @0x05b2e [0x03] =  $0x000b »NAME«
    @0x05b66 [0x04] =  $0x000c »SEVERITY«
    @0x05bbe [0x05] =  $0x000d »REPORT_ERROR«
    @0x05c36 [0x06] =  $0x000e »CALLER«
    @0x05c7e [0x07] =  $0x000f »REASON«
{D304 0x05d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d40/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x058bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05de0/0x78}:ARRAY_STRING[0x1,0x7] = "PROBLEM"
{D303 0x05e58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ef8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ef8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f2c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05e58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05fcc/0x68}:ARRAY_STRING[0x1,0x5] = "FATAL"
{D303 0x06034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060d4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x060d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06108/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x06034/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x061a8/0xe8}:ARRAY_STRING[0x1,0x15] = "CREATE_CONDITION_NAME"
{D303 0x06290/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06330/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06330/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06364/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06290/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06404/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x06464/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06798/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06504/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06544/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »SIMPLE_STATUS«
  [$0x0002]  0x002c0 003 »CALENDAR«
  [$0x0003]  0x00318 004 »CONDITION_NAME«
  [$0x0004]  0x003a0 005 »CONDITION_CLASS«
  [$0x0005]  0x00430 006 »CONDITION«
  [$0x0006]  0x00490 007 »NORMAL«
  [$0x0007]  0x004d8 008 »WARNING«
  [$0x0008]  0x035d0 009 »PROBLEM«
  [$0x0009]  0x03620 00a »FATAL«
  [$0x000a]  0x03660 00b »CREATE_CONDITION_NAME«
  [$0x000b]  0x03720 00c »NAME«
  [$0x000c]  0x03758 00d »SEVERITY«
  [$0x000d]  0x037b0 00e »REPORT_ERROR«
  [$0x000e]  0x03828 000 »CALLER«
{D304 0x06798/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067cc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06464/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0686c/0x80}:ARRAY_STRING[0x1,0x8] = "SEVERITY"
{D303 0x068ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0698c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0698c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069c0/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x068ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06a60/0xa0}:ARRAY_STRING[0x1,0xc] = "REPORT_ERROR"
{D303 0x06b00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ba0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06ba0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bd4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06b00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06c74/0x70}:ARRAY_STRING[0x1,0x6] = "CALLER"
{D303 0x06ce4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0708a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d84/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06544/0x254} next_p → {Thing2 0x06504/0x40}
{StringIndex 0x06dc4/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »SIMPLE_STATUS«
  [$0x0002]  0x002c0 003 »CALENDAR«
  [$0x0003]  0x00318 004 »CONDITION_NAME«
  [$0x0004]  0x003a0 005 »CONDITION_CLASS«
  [$0x0005]  0x00430 006 »CONDITION«
  [$0x0006]  0x00490 007 »NORMAL«
  [$0x0007]  0x004d8 008 »WARNING«
  [$0x0008]  0x035d0 009 »PROBLEM«
  [$0x0009]  0x03620 00a »FATAL«
  [$0x000a]  0x03660 00b »CREATE_CONDITION_NAME«
  [$0x000b]  0x03720 00c »NAME«
  [$0x000c]  0x03758 00d »SEVERITY«
  [$0x000d]  0x037b0 00e »REPORT_ERROR«
  [$0x000e]  0x03828 00f »CALLER«
  [$0x000f]  0x03870 010 »REASON«
  [$0x0010]  0x04ee0 000 »EXPLANATION«
{D304 0x0708a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x070be/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06ce4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0715e/0x70}:ARRAY_STRING[0x1,0x6] = "REASON"
{D303 0x071ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07626/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x0726e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0599c/0x370} next_p → {Thing2 0x0595c/0x40}
{StringStore 0x072ae/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x072ee [0x00] =  $0x0010 »EXPLANATION«
    @0x0735e [0x01] =  $0x3800 »«
{D304 0x07626/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0765a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x071ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x076fa/0x98}:ARRAY_STRING[0x1,0xb] = "EXPLANATION"
{D307 0x07792/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000040e d307_3 = 0x00000002
{D306 0x07811/0x83}:D306 d306_d303_p → {D303 0x068ec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07792/0x7f}