DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦331bd4adb⟧

    Length: 10240 (0x2800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0687ba

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00012541 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00013fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000687ba [0000000000001101000011110111010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001e416 [000000000000011110010000010110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff008000f000dd4001b7d [111111111111111111111111111111110000000010000000000000001111000000000000110111010100000000000001101101111101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0fde2/0x390} [00000000000000001111110111100010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x11908/0x9c0} [00000000000000010001100100001000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0fda2/0x40} [00000000000000001111110110100010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x118c8/0x40} [00000000000000010001100011001000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 000 »<«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DO_ACTION«
    @0x026ae [0x01] =  $0x0002 »FOR_RULE«
    @0x02706 [0x02] =  $0x0003 »ON_FACTS«
    @0x0275e [0x03] =  $0x0004 »ALIAS«
    @0x0279e [0x04] =  $0x0005 »OUTPUT_STREAM«
    @0x0281e [0x05] =  $0x0006 »SLOT«
    @0x02856 [0x06] =  $0x0007 »RULE_NAMES«
    @0x028be [0x07] =  $0x0008 »FIND_RECTANGLE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x0b880/0x83} [00000000000000001011100010000000]
    0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0x0e6d5/0x83} [00000000000000001110011011010101]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0c796/0x83} [00000000000000001100011110010110]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x0c4b0/0x83} [00000000000000001100010010110000]
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x0b5c2/0x83} [00000000000000001011010111000010]
    0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x093ca/0x83} [00000000000000001001001111001010]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x08d6f/0x83} [00000000000000001000110101101111]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0ca7c/0x83} [00000000000000001100101001111100]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x0dead/0x83} [00000000000000001101111010101101]
    0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x0ce5c/0x83} [00000000000000001100111001011100]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x08353/0x83} [00000000000000001000001101010011]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x0cd5a/0x83} [00000000000000001100110101011010]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x09b78/0x83} [00000000000000001001101101111000]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x0b00e/0x83} [00000000000000001011000000001110]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0a12c/0x83} [00000000000000001010000100101100]
    0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x09e46/0x83} [00000000000000001001111001000110]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x07525/0x83} [00000000000000000111010100100101]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x0bb76/0x83} [00000000000000001011101101110110]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x0b304/0x83} [00000000000000001011001100000100]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x0a7ea/0x83} [00000000000000001010011111101010]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x0e3a7/0x83} [00000000000000001110001110100111]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x0905d/0x83} [00000000000000001001000001011101]
    0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x0e9cb/0x83} [00000000000000001110100111001011]

{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0cbd3/0xa0} [00000000000000001100101111010011]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x11730/0xa0} [00000000000000010001011100110000]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0dd06/0xa0} [00000000000000001101110100000110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x05540/0xa0} [00000000000000000101010101000000]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0e004/0xa0} [00000000000000001110000000000100]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x05148/0xa0} [00000000000000000101000101001000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x11398/0xa0} [00000000000000010001001110011000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0fc0a/0xa0} [00000000000000001111110000001010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06294/0xa0} [00000000000000000110001010010100]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0fa3e/0xa0} [00000000000000001111101000111110]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0e4fe/0xa0} [00000000000000001110010011111110]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0c607/0xa0} [00000000000000001100011000000111]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0c8ed/0xa0} [00000000000000001100100011101101]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0e220/0xa0} [00000000000000001110001000100000]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x11000/0xa0} [00000000000000010001000000000000]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x09ccf/0xa0} [00000000000000001001110011001111]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07366/0xa0} [00000000000000000111001101100110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x0c2f1/0xa0} [00000000000000001100001011110001]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0eb22/0xa0} [00000000000000001110101100100010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07bd8/0xa0} [00000000000000000111101111011000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0f872/0xa0} [00000000000000001111100001110010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x06f2e/0xa0} [00000000000000000110111100101110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0b165/0xa0} [00000000000000001011000101100101]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x0b719/0xa0} [00000000000000001011011100011001]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0f6a6/0xa0} [00000000000000001111011010100110]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x05eec/0xa0} [00000000000000000101111011101100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0b9d7/0xa0} [00000000000000001011100111010111]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x122fc/0xa0} [00000000000000010010001011111100]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x099c9/0xa0} [00000000000000001001100111001001]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x11564/0xa0} [00000000000000010001010101100100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0f4da/0xa0} [00000000000000001111010011011010]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x111cc/0xa0} [00000000000000010001000111001100]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x08ec6/0xa0} [00000000000000001000111011000110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0717a/0xa0} [00000000000000000111000101111010]
    0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x0a643/0xa0} [00000000000000001010011001000011]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x060d8/0xa0} [00000000000000000110000011011000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x10e34/0xa0} [00000000000000010000111000110100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x124c8/0xa0} [00000000000000010010010011001000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0b45b/0xa0} [00000000000000001011010001011011]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x10c68/0xa0} [00000000000000010000110001101000]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0d032/0xa0} [00000000000000001101000000110010]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04ff4/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS"
{D303 0x05074/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05114/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05114/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05148/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05074/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051e8/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS"
{D303 0x05250/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052f0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05324/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05250/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x053c4/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x0546c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0550c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0550c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05540/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0546c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x055e0/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D303 0x05640/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056e0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056e0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05714/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05640/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x057b4/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES"
{D303 0x05844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05918/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05844/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x059b8/0xb0}:ARRAY_STRING[0x1,0xe] = "FIND_RECTANGLE"
{D303 0x05a68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05eb8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05b08/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b48/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b8e [0x00] =  $0x0009 »NO_MORE«
    @0x05bde [0x01] =  $0x000a »=«
    @0x05bfe [0x02] =  $0x000b »<«
    @0x05c1e [0x03] =  $0x000c »>«
    @0x05c3e [0x04] =  $0x000d »<=«
    @0x05c66 [0x05] =  $0x000e »>=«
    @0x05c8e [0x06] =  $0x000f »FIND_RECTANGLE_RULE«
    @0x05d3e [0x07] =  $0x0010 »PREMISS«
    @0x05d8e [0x08] =  $0x0011 »FACT_QUERIES«
    @0x05e06 [0x09] =  $0x0012 »ACTION«
    @0x05e4e [0x0a] =  $0x0013 »OBJECTS«
{D304 0x05eb8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05eec/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05a68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05f8c/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE"
{D303 0x06004/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060a4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x060a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060d8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06004/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06178/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x061c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06260/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06260/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06294/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x061c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06334/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0637c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0641c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0645c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 000 »>=«
{D304 0x066b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066e4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0637c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06784/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x067cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0686c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0686c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068a0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x067cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06940/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x06990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a30/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06b04/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06b54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06efa/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06bf4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0645c/0x254} next_p → {Thing2 0x0641c/0x40}
{StringIndex 0x06c34/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 000 »FACT_QUERIES«
{D304 0x06efa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f2e/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x06b54/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x06fce/0xd8}:ARRAY_STRING[0x1,0x13] = "FIND_RECTANGLE_RULE"
{D303 0x070a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07146/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07146/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0717a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x070a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0721a/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS"
{D303 0x07292/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07332/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07332/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07366/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x068a0/0xa0} d302_d303_p → {D303 0x07292/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x07406/0xa0}:ARRAY_STRING[0x1,0xc] = "FACT_QUERIES"
{D307 0x074a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a66 d307_3 = 0x00000002 d307_d307_p → {D307 0x090e0/0x7f}
{D306 0x07525/0x83}:D306 d306_d303_p → {D303 0x07292/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x074a6/0x7f}
{D303 0x075a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079c0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07648/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c34/0x2c6} next_p → {Thing2 0x06bf4/0x40}
{StringIndex 0x07688/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 000 »FACT_COLLECTION«
{D304 0x079c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079f4/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05714/0xa0} d302_d303_p → {D303 0x075a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07a94/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION"
{D303 0x07b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ba4/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07ba4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bd8/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x066e4/0xa0} d302_d303_p → {D303 0x07b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07c78/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS"
{D303 0x07cf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08148/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07d90/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b48/0x370} next_p → {Thing2 0x05b08/0x40}
{StringStore 0x07dd0/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07e16 [0x00] =  $0x0014 »FACT_COLLECTION«
    @0x07ea6 [0x01] =  $0x0015 »RULE_BUNDLE«
    @0x07f16 [0x02] =  $0x0016 »RULE_BASE«
    @0x07f76 [0x03] =  $0x0017 »TEXT_IO«
    @0x07fc6 [0x04] =  $0x0018 »WINDOWS«
    @0x08016 [0x05] =  $0x0019 »RECTANGLES«
    @0x0807e [0x06] =  $0x001a »and«
    @0x080ae [0x07] =  $0x001b »POINTS«
{D304 0x08148/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0817c/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x07cf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0821c/0xb8}:ARRAY_STRING[0x1,0xf] = "FACT_COLLECTION"
{D307 0x082d4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a66 d307_3 = 0x00000002 d307_d307_p → {D307 0x0cedf/0x7f}
{D306 0x08353/0x83}:D306 d306_d303_p → {D303 0x07cf0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x082d4/0x7f}
{D303 0x083d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08886/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08476/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07688/0x338} next_p → {Thing2 0x07648/0x40}
{StringIndex 0x084b6/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 000 »WINDOWS«
{D304 0x08886/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x088ba/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x083d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0895a/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE"
{D303 0x089f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a92/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08a92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ac6/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05918/0xa0} d302_d303_p → {D303 0x089f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08b66/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE"
{D307 0x08bee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a66 d307_3 = 0x00000002
{D308 0x08c6d/0x83}:D308 d308_d303_p → {D303 0x089f2/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x08bee/0x7f}
{D307 0x08cf0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a62 d307_3 = 0x00000002
{D306 0x08d6f/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08cf0/0x7f}
{D303 0x08df2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08e92/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08e92/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ec6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08df2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08f66/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D307 0x08fde/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a66 d307_3 = 0x00000002
{D306 0x0905d/0x83}:D306 d306_d303_p → {D303 0x070a6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08fde/0x7f}
{D307 0x090e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D303 0x0915f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091ff/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x091ff/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09233/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0915f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x092d3/0x78}:ARRAY_STRING[0x1,0x7] = "WINDOWS"
{D307 0x0934b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x093ca/0x83}:D306 d306_d303_p → {D303 0x0915f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0934b/0x7f}
{D303 0x0944d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09995/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x094ed/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x084b6/0x3d0} next_p → {Thing2 0x08476/0x40}
{StringIndex 0x0952d/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 000 »DEFINE_AS«
{D304 0x09995/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x099c9/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0944d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09a69/0x90}:ARRAY_STRING[0x1,0xa] = "RECTANGLES"
{D307 0x09af9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x09b78/0x83}:D306 d306_d303_p → {D303 0x0944d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09af9/0x7f}
{D303 0x09bfb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09c9b/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09c9b/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09ccf/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09bfb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09d6f/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D307 0x09dc7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x09e46/0x83}:D306 d306_d303_p → {D303 0x09bfb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09dc7/0x7f}
{D303 0x09ec9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f69/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09f69/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f9d/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09ec9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a03d/0x70}:ARRAY_STRING[0x1,0x6] = "POINTS"
{D307 0x0a0ad/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0a12c/0x83}:D306 d306_d303_p → {D303 0x09ec9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a0ad/0x7f}
{D303 0x0a1af/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a60f/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{Thing2 0x0a24f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07dd0/0x378} next_p → {Thing2 0x07d90/0x40}
{StringStore 0x0a28f/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0a2d6 [0x00] =  $0x001c »DEFINE_AS«
    @0x0a336 [0x01] =  $0x001d »T«
    @0x0a356 [0x02] =  $0x001e »IS_EQUAL«
    @0x0a3ae [0x03] =  $0x001f »X«
    @0x0a3ce [0x04] =  $0x0020 »Y«
    @0x0a3ee [0x05] =  $0x0021 »TOP_LEFT«
    @0x0a446 [0x06] =  $0x0022 »BOTTOM_RIGHT«
    @0x0a4be [0x07] =  $0x0023 »IS_ANY«
    @0x0a506 [0x08] =  $0x0024 »BOUNDS«
    @0x0a54e [0x09] =  $0x0025 »TITLE«
    @0x0a58e [0x0a] =  $0x0026 »THE_WINDOW«
{D304 0x0a60f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a643/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0a1af/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0a6e3/0x88}:ARRAY_STRING[0x1,0x9] = "DEFINE_AS"
{D307 0x0a76b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0a7ea/0x83}:D306 d306_d303_p → {D303 0x0a1af/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a76b/0x7f} d306_d308_p → {D308 0x08c6d/0x83}
{D303 0x0a86d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae73/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a90d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0952d/0x468} next_p → {Thing2 0x094ed/0x40}
{StringIndex 0x0a94d/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 000 »TOP_LEFT«
{D304 0x0ae73/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0aea7/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a86d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0af47/0x48}:ARRAY_STRING[0x1,0x1] = "T"
{D307 0x0af8f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0b00e/0x83}:D306 d306_d303_p → {D303 0x0a86d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0af8f/0x7f}
{D303 0x0b091/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b131/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b131/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b165/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06a64/0xa0} d302_d303_p → {D303 0x0b091/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0b205/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL"
{D307 0x0b285/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0b304/0x83}:D306 d306_d303_p → {D303 0x0b091/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b285/0x7f}
{D303 0x0b387/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b427/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b427/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b45b/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x079f4/0xa0} d302_d303_p → {D303 0x0b387/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b4fb/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D307 0x0b543/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0b5c2/0x83}:D306 d306_d303_p → {D303 0x0b387/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b543/0x7f}
{D303 0x0b645/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b6e5/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b6e5/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b719/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0b645/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b7b9/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D307 0x0b801/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0b880/0x83}:D306 d306_d303_p → {D303 0x0b645/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b801/0x7f}
{D303 0x0b903/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9a3/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b9a3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9d7/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x09f9d/0xa0} d302_d303_p → {D303 0x0b903/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0ba77/0x80}:ARRAY_STRING[0x1,0x8] = "TOP_LEFT"
{D307 0x0baf7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0bb76/0x83}:D306 d306_d303_p → {D303 0x0b903/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0baf7/0x7f}
{D303 0x0bbf9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c2bd/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bc99/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a94d/0x526} next_p → {Thing2 0x0a90d/0x40}
{StringIndex 0x0bcd9/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »TOP_LEFT«
  [$0x0022]  0x08038 023 »BOTTOM_RIGHT«
  [$0x0023]  0x080b0 024 »IS_ANY«
  [$0x0024]  0x080f8 025 »BOUNDS«
  [$0x0025]  0x08140 026 »TITLE«
  [$0x0026]  0x08180 000 »THE_WINDOW«
{D304 0x0c2bd/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c2f1/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0bbf9/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0c391/0xa0}:ARRAY_STRING[0x1,0xc] = "BOTTOM_RIGHT"
{D307 0x0c431/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0c4b0/0x83}:D306 d306_d303_p → {D303 0x0bbf9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c431/0x7f}
{D303 0x0c533/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5d3/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c5d3/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c607/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c533/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c6a7/0x70}:ARRAY_STRING[0x1,0x6] = "IS_ANY"
{D307 0x0c717/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0c796/0x83}:D306 d306_d303_p → {D303 0x0c533/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c717/0x7f}
{D303 0x0c819/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c8b9/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c8b9/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c8ed/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0c819/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c98d/0x70}:ARRAY_STRING[0x1,0x6] = "BOUNDS"
{D307 0x0c9fd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0ca7c/0x83}:D306 d306_d303_p → {D303 0x0c819/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c9fd/0x7f}
{D303 0x0caff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cb9f/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0cb9f/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cbd3/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0caff/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0cc73/0x68}:ARRAY_STRING[0x1,0x5] = "TITLE"
{D307 0x0ccdb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0cd5a/0x83}:D306 d306_d303_p → {D303 0x0caff/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ccdb/0x7f}
{D307 0x0cddd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a66 d307_3 = 0x00000002
{D306 0x0ce5c/0x83}:D306 d306_d303_p → {D303 0x075a8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cddd/0x7f}
{D307 0x0cedf/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D303 0x0cf5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cffe/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0cffe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d032/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0cf5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0d0d2/0x90}:ARRAY_STRING[0x1,0xa] = "THE_WINDOW"
{D303 0x0d162/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dcd2/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d202/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a28f/0x380} next_p → {Thing2 0x0a24f/0x40}
{StringStore 0x0d242/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0d286 [0x00] =  $0x0027 »FACT_NAME«
    @0x0d2e6 [0x01] =  $0x0028 »THE_RECTANGLE«
    @0x0d366 [0x02] =  $0x0029 »CLASS«
    @0x0d3a6 [0x03] =  $0x002a »STANDARD_OUTPUT«
    @0x0d436 [0x04] =  $0x002b »PUT_LINE«
    @0x0d48e [0x05] =  $0x002c »'-'«
    @0x0d4be [0x06] =  $0x002d »' '«
    @0x0d4ee [0x07] =  $0x002e »'F'«
    @0x0d51e [0x08] =  $0x002f »'o'«
    @0x0d54e [0x09] =  $0x0030 »'u'«
    @0x0d57e [0x0a] =  $0x0031 »'n'«
    @0x0d5ae [0x0b] =  $0x8000 »«
{Thing2 0x0d5ca/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bcd9/0x5e4} next_p → {Thing2 0x0bc99/0x40}
{StringIndex 0x0d60a/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »TOP_LEFT«
  [$0x0022]  0x08038 023 »BOTTOM_RIGHT«
  [$0x0023]  0x080b0 024 »IS_ANY«
  [$0x0024]  0x080f8 025 »BOUNDS«
  [$0x0025]  0x08140 026 »TITLE«
  [$0x0026]  0x08180 027 »THE_WINDOW«
  [$0x0027]  0x0ae78 028 »FACT_NAME«
  [$0x0028]  0x0aed8 029 »THE_RECTANGLE«
  [$0x0029]  0x0af58 02a »CLASS«
  [$0x002a]  0x0af98 02b »STANDARD_OUTPUT«
  [$0x002b]  0x0b028 02c »PUT_LINE«
  [$0x002c]  0x0b080 000 »'-'«
{D304 0x0dcd2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dd06/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0817c/0xa0} d302_d303_p → {D303 0x0d162/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0dda6/0x88}:ARRAY_STRING[0x1,0x9] = "FACT_NAME"
{D307 0x0de2e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0dead/0x83}:D306 d306_d303_p → {D303 0x0d162/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0de2e/0x7f}
{D303 0x0df30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dfd0/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0dfd0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e004/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0df30/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0e0a4/0xa8}:ARRAY_STRING[0x1,0xd] = "THE_RECTANGLE"
{D303 0x0e14c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e1ec/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0e1ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e220/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0e14c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0e2c0/0x68}:ARRAY_STRING[0x1,0x5] = "CLASS"
{D307 0x0e328/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0e3a7/0x83}:D306 d306_d303_p → {D303 0x0e14c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e328/0x7f}
{D303 0x0e42a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e4ca/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0e4ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e4fe/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x09233/0xa0} d302_d303_p → {D303 0x0e42a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0e59e/0xb8}:ARRAY_STRING[0x1,0xf] = "STANDARD_OUTPUT"
{D307 0x0e656/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0e6d5/0x83}:D306 d306_d303_p → {D303 0x0e42a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e656/0x7f}
{D303 0x0e758/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e7f8/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0e7f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e82c/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x088ba/0xa0} d302_d303_p → {D303 0x0e758/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0e8cc/0x80}:ARRAY_STRING[0x1,0x8] = "PUT_LINE"
{D307 0x0e94c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d0a68 d307_3 = 0x00000002
{D306 0x0e9cb/0x83}:D306 d306_d303_p → {D303 0x0e758/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e94c/0x7f}
{D303 0x0ea4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0eaee/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0eaee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0eb22/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ea4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0ebc2/0x58}:ARRAY_STRING[0x1,0x3] = "'-'"
{D303 0x0ec1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f4a6/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0ecba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d60a/0x6c8} next_p → {Thing2 0x0d5ca/0x40}
{StringIndex 0x0ecfa/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »TOP_LEFT«
  [$0x0022]  0x08038 023 »BOTTOM_RIGHT«
  [$0x0023]  0x080b0 024 »IS_ANY«
  [$0x0024]  0x080f8 025 »BOUNDS«
  [$0x0025]  0x08140 026 »TITLE«
  [$0x0026]  0x08180 027 »THE_WINDOW«
  [$0x0027]  0x0ae78 028 »FACT_NAME«
  [$0x0028]  0x0aed8 029 »THE_RECTANGLE«
  [$0x0029]  0x0af58 02a »CLASS«
  [$0x002a]  0x0af98 02b »STANDARD_OUTPUT«
  [$0x002b]  0x0b028 02c »PUT_LINE«
  [$0x002c]  0x0b080 02d »'-'«
  [$0x002d]  0x0b0b0 02e »' '«
  [$0x002e]  0x0b0e0 02f »'F'«
  [$0x002f]  0x0b110 030 »'o'«
  [$0x0030]  0x0b140 031 »'u'«
  [$0x0031]  0x0b170 032 »'n'«
  [$0x0032]  0x0da18 000 »'d'«
{D304 0x0f4a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f4da/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ec1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f57a/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x0f5d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f672/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0f672/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f6a6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f5d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f746/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x0f79e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f83e/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0f83e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f872/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0aea7/0xa0} d302_d303_p → {D303 0x0f79e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f912/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x0f96a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fa0a/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0fa0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fa3e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0e82c/0xa0} d302_d303_p → {D303 0x0f96a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fade/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x0fb36/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fbd6/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0fbd6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fc0a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fb36/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0fcaa/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x0fd02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10172/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{Thing2 0x0fda2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0d242/0x388} next_p → {Thing2 0x0d202/0x40}
{StringStore 0x0fde2/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0fe26 [0x00] =  $0x0032 »'d'«
    @0x0fe56 [0x01] =  $0x0033 »'t'«
    @0x0fe86 [0x02] =  $0x0034 »'h'«
    @0x0feb6 [0x03] =  $0x0035 »'e'«
    @0x0fee6 [0x04] =  $0x0036 »'w'«
    @0x0ff16 [0x05] =  $0x0037 »'i'«
    @0x0ff46 [0x06] =  $0x0038 »':'«
    @0x0ff76 [0x07] =  $0x0039 »'D'«
    @0x0ffa6 [0x08] =  $0x003a »'l'«
    @0x0ffd6 [0x09] =  $0x003b »'g'«
    @0x10006 [0x0a] =  $0x0010 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
    @0x1009e [0x0b] =  $0x4000 »«nul»«nul»«
{D304 0x10172/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x101a6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fd02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10246/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x1029e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10c34/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x1033e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0ecfa/0x7ac} next_p → {Thing2 0x0ecba/0x40}
{StringIndex 0x1037e/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »TOP_LEFT«
  [$0x0022]  0x08038 023 »BOTTOM_RIGHT«
  [$0x0023]  0x080b0 024 »IS_ANY«
  [$0x0024]  0x080f8 025 »BOUNDS«
  [$0x0025]  0x08140 026 »TITLE«
  [$0x0026]  0x08180 027 »THE_WINDOW«
  [$0x0027]  0x0ae78 028 »FACT_NAME«
  [$0x0028]  0x0aed8 029 »THE_RECTANGLE«
  [$0x0029]  0x0af58 02a »CLASS«
  [$0x002a]  0x0af98 02b »STANDARD_OUTPUT«
  [$0x002b]  0x0b028 02c »PUT_LINE«
  [$0x002c]  0x0b080 02d »'-'«
  [$0x002d]  0x0b0b0 02e »' '«
  [$0x002e]  0x0b0e0 02f »'F'«
  [$0x002f]  0x0b110 030 »'o'«
  [$0x0030]  0x0b140 031 »'u'«
  [$0x0031]  0x0b170 032 »'n'«
  [$0x0032]  0x0da18 033 »'d'«
  [$0x0033]  0x0da48 034 »'t'«
  [$0x0034]  0x0da78 035 »'h'«
  [$0x0035]  0x0daa8 036 »'e'«
  [$0x0036]  0x0dad8 037 »'w'«
  [$0x0037]  0x0db08 038 »'i'«
  [$0x0038]  0x0db38 039 »':'«
  [$0x0039]  0x0db68 000 »'D'«
{D304 0x10c34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10c68/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1029e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10d08/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x10d60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10e00/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x10e00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x10e34/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10d60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x10ed4/0x58}:ARRAY_STRING[0x1,0x3] = "'h'"
{D303 0x10f2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10fcc/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x10fcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11000/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x10f2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x110a0/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x110f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11198/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x11198/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x111cc/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05324/0xa0} d302_d303_p → {D303 0x110f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1126c/0x58}:ARRAY_STRING[0x1,0x3] = "'w'"
{D303 0x112c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11364/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x11364/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11398/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x112c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11438/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x11490/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11530/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x11530/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11564/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x08ac6/0xa0} d302_d303_p → {D303 0x11490/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x11604/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D303 0x1165c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x116fc/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x116fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x11730/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x101a6/0xa0} d302_d303_p → {D303 0x1165c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x117d0/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x11828/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x122c8/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000
{Thing2 0x118c8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1037e/0x8b6} next_p → {Thing2 0x1033e/0x40}
{StringIndex 0x11908/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040
  [$0x0001]  0x00240 002 »DO_ACTION«
  [$0x0002]  0x002a0 003 »FOR_RULE«
  [$0x0003]  0x002f8 004 »ON_FACTS«
  [$0x0004]  0x00350 005 »ALIAS«
  [$0x0005]  0x00390 006 »OUTPUT_STREAM«
  [$0x0006]  0x00410 007 »SLOT«
  [$0x0007]  0x00448 008 »RULE_NAMES«
  [$0x0008]  0x004b0 009 »FIND_RECTANGLE«
  [$0x0009]  0x03780 00a »NO_MORE«
  [$0x000a]  0x037d0 00b »=«
  [$0x000b]  0x037f0 00c »<«
  [$0x000c]  0x03810 00d »>«
  [$0x000d]  0x03830 00e »<=«
  [$0x000e]  0x03858 00f »>=«
  [$0x000f]  0x03880 010 »FIND_RECTANGLE_RULE«
  [$0x0010]  0x03930 011 »\x4f\xff\xff\xff\xc0\x00\x00\x15\x40\x00\x00\x00\x00\x00\x00\x00«
  [$0x0011]  0x03980 012 »FACT_QUERIES«
  [$0x0012]  0x039f8 013 »ACTION«
  [$0x0013]  0x03a40 014 »OBJECTS«
  [$0x0014]  0x05a08 015 »FACT_COLLECTION«
  [$0x0015]  0x05a98 016 »RULE_BUNDLE«
  [$0x0016]  0x05b08 017 »RULE_BASE«
  [$0x0017]  0x05b68 018 »TEXT_IO«
  [$0x0018]  0x05bb8 019 »WINDOWS«
  [$0x0019]  0x05c08 01a »RECTANGLES«
  [$0x001a]  0x05c70 01b »and«
  [$0x001b]  0x05ca0 01c »POINTS«
  [$0x001c]  0x07ec8 01d »DEFINE_AS«
  [$0x001d]  0x07f28 01e »T«
  [$0x001e]  0x07f48 01f »IS_EQUAL«
  [$0x001f]  0x07fa0 020 »X«
  [$0x0020]  0x07fc0 021 »Y«
  [$0x0021]  0x07fe0 022 »TOP_LEFT«
  [$0x0022]  0x08038 023 »BOTTOM_RIGHT«
  [$0x0023]  0x080b0 024 »IS_ANY«
  [$0x0024]  0x080f8 025 »BOUNDS«
  [$0x0025]  0x08140 026 »TITLE«
  [$0x0026]  0x08180 027 »THE_WINDOW«
  [$0x0027]  0x0ae78 028 »FACT_NAME«
  [$0x0028]  0x0aed8 029 »THE_RECTANGLE«
  [$0x0029]  0x0af58 02a »CLASS«
  [$0x002a]  0x0af98 02b »STANDARD_OUTPUT«
  [$0x002b]  0x0b028 02c »PUT_LINE«
  [$0x002c]  0x0b080 02d »'-'«
  [$0x002d]  0x0b0b0 02e »' '«
  [$0x002e]  0x0b0e0 02f »'F'«
  [$0x002f]  0x0b110 030 »'o'«
  [$0x0030]  0x0b140 031 »'u'«
  [$0x0031]  0x0b170 032 »'n'«
  [$0x0032]  0x0da18 033 »'d'«
  [$0x0033]  0x0da48 034 »'t'«
  [$0x0034]  0x0da78 035 »'h'«
  [$0x0035]  0x0daa8 036 »'e'«
  [$0x0036]  0x0dad8 037 »'w'«
  [$0x0037]  0x0db08 038 »'i'«
  [$0x0038]  0x0db38 039 »':'«
  [$0x0039]  0x0db68 03a »'D'«
  [$0x003a]  0x0db98 03b »'l'«
  [$0x003b]  0x0dbc8 000 »'g'«
{D304 0x122c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x122fc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x11828/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x1239c/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x123f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12494/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000
{D304 0x12494/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x124c8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x123f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x12568/0x58}:ARRAY_STRING[0x1,0x3] = "'g'"