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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a8c52
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000091c7 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000a8c52 [0000000000010101000110001010010] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002f4a4 [000000000000101111010010100100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00380068003c780078e [111111111111111111111111111111110000000000111000000000000110100000000000001111000111100000000000011110001110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05d3c/0x370} [00000000000000000101110100111100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08ca2/0x468} [00000000000000001000110010100010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05cfc/0x40} [00000000000000000101110011111100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08c62/0x40} [00000000000000001000110001100010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 000 »RIGHT« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »T_AGENT_NB« @0x026b6 [0x01] = $0x0002 »=« @0x026d6 [0x02] = $0x0003 »NULL_AGENT_NB« @0x02756 [0x03] = $0x0004 »IMAGE« @0x02796 [0x04] = $0x0005 »THE_AGENT_NB« @0x0280e [0x05] = $0x0006 »VALUE« @0x0284e [0x06] = $0x0007 »THE_NATURAL« @0x028be [0x07] = $0x0008 »THE_V_STRING« @0x02936 [0x08] = $0x0400 »« @0x0294e [0x09] = $0x0022 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0896b/0x83} [00000000000000001000100101101011] 0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x08869/0x83} [00000000000000001000100001101001] 0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x059c5/0x83} [00000000000000000101100111000101] 0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x058c3/0x83} [00000000000000000101100011000011] 0x003c50 +0x0b80: 0x0 [0x160] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x074da/0xa0} [00000000000000000111010011011010] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x07d86/0xa0} [00000000000000000111110110000110] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x064a8/0xa0} [00000000000000000110010010101000] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x07a0e/0xa0} [00000000000000000111101000001110] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07162/0xa0} [00000000000000000111000101100010] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x07bca/0xa0} [00000000000000000111101111001010] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06adc/0xa0} [00000000000000000110101011011100] 0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x0570c/0xa0} [00000000000000000101011100001100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0913e/0xa0} [00000000000000001001000100111110] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06918/0xa0} [00000000000000000110100100011000] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08ac2/0xa0} [00000000000000001000101011000010] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05530/0xa0} [00000000000000000101010100110000] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0852e/0xa0} [00000000000000001000010100101110] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05b1c/0xa0} [00000000000000000101101100011100] 0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x04f24/0xa0} [00000000000000000100111100100100] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x062d4/0xa0} [00000000000000000110001011010100] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0731e/0xa0} [00000000000000000111001100011110] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d68/0xa0} [00000000000000000100110101101000] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x08362/0xa0} [00000000000000001000001101100010] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x0531c/0xa0} [00000000000000000101001100011100] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x086f2/0xa0} [00000000000000001000011011110010] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05140/0xa0} [00000000000000000101000101000000] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x04c04/0x90}:ARRAY_STRING[0x1,0xa] = "T_AGENT_NB" {D303 0x04c94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d34/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d34/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d68/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04e08/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ef0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f24/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x04fc4/0xa8}:ARRAY_STRING[0x1,0xd] = "NULL_AGENT_NB" {D303 0x0506c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0510c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0510c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05140/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0506c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x051e0/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE" {D303 0x05248/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052e8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0531c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05248/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x053bc/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_AGENT_NB" {D303 0x0545c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054fc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x054fc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05530/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0545c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x055d0/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE" {D303 0x05638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x056d8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0570c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05638/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x057ac/0x98}:ARRAY_STRING[0x1,0xb] = "THE_NATURAL" {D307 0x05844/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002 {D306 0x058c3/0x83}:D306 d306_d303_p → {D303 0x0506c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05844/0x7f} {D307 0x05946/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002 {D306 0x059c5/0x83}:D306 d306_d303_p → {D303 0x0545c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05946/0x7f} {D303 0x05a48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ae8/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05ae8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05b1c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05a48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x05bbc/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_V_STRING" {D303 0x05c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060ac/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {Thing2 0x05cfc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05d3c/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05d7e [0x00] = $0x0009 »IS_EQUAL« @0x05dd6 [0x01] = $0x000a »LEFT« @0x05e0e [0x02] = $0x000b »RIGHT« @0x05e4e [0x03] = $0x000c »>=« @0x05e76 [0x04] = $0x000d »<=« @0x05e9e [0x05] = $0x000e »>« @0x05ebe [0x06] = $0x000f »<« @0x05ede [0x07] = $0x0010 »+« @0x05efe [0x08] = $0x0011 »-« @0x05f1e [0x09] = $0x0012 »*« @0x05f3e [0x0a] = $0x0013 »/« @0x05f5e [0x0b] = $0x0014 »rem« @0x05f8e [0x0c] = $0x0015 »mod« @0x05fbe [0x0d] = $0x0016 »**« @0x05fe6 [0x0e] = $0x0017 »abs« @0x06016 [0x0f] = $0x0018 »TRUE« @0x0604e [0x10] = $0x0019 »FALSE« {D304 0x060ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x060e0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06180/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL" {D303 0x06200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062a0/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x062a0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x062d4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06374/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT" {D303 0x063d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06474/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06474/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x064a8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x063d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06548/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT" {D303 0x065b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068e4/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06650/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06690/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 00c »RIGHT« [$0x000c] 0x03a40 00d »>=« [$0x000d] 0x03a68 00e »<=« [$0x000e] 0x03a90 000 »>« {D304 0x068e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06918/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x060e0/0xa0} d302_d303_p → {D303 0x065b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x069b8/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x06a08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06aa8/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06aa8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06adc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06a08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06b7c/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x06bcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c6c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06c6c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ca0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06bcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06d40/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x06d88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0712e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06e28/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06690/0x254} next_p → {Thing2 0x06650/0x40} {StringIndex 0x06e68/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 00c »RIGHT« [$0x000c] 0x03a40 00d »>=« [$0x000d] 0x03a68 00e »<=« [$0x000e] 0x03a90 00f »>« [$0x000f] 0x03ab0 010 »<« [$0x0010] 0x03ad0 011 »+« [$0x0011] 0x03af0 000 »-« {D304 0x0712e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07162/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06d88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07202/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x0724a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072ea/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x072ea/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0731e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0724a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x073be/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D303 0x07406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x074a6/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x074a6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x074da/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07406/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0757a/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D303 0x075c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079da/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07662/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06e68/0x2c6} next_p → {Thing2 0x06e28/0x40} {StringIndex 0x076a2/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 00c »RIGHT« [$0x000c] 0x03a40 00d »>=« [$0x000d] 0x03a68 00e »<=« [$0x000e] 0x03a90 00f »>« [$0x000f] 0x03ab0 010 »<« [$0x0010] 0x03ad0 011 »+« [$0x0011] 0x03af0 012 »-« [$0x0012] 0x03b10 013 »*« [$0x0013] 0x03b30 014 »/« [$0x0014] 0x03b50 000 »rem« {D304 0x079da/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07a0e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x075c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07aae/0x48}:ARRAY_STRING[0x1,0x1] = "*" {D303 0x07af6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b96/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07b96/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07bca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07af6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07c6a/0x48}:ARRAY_STRING[0x1,0x1] = "/" {D303 0x07cb2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d52/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07d52/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07d86/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07cb2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07e26/0x58}:ARRAY_STRING[0x1,0x3] = "rem" {D303 0x07e7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0832e/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07f1e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x076a2/0x338} next_p → {Thing2 0x07662/0x40} {StringIndex 0x07f5e/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 00c »RIGHT« [$0x000c] 0x03a40 00d »>=« [$0x000d] 0x03a68 00e »<=« [$0x000e] 0x03a90 00f »>« [$0x000f] 0x03ab0 010 »<« [$0x0010] 0x03ad0 011 »+« [$0x0011] 0x03af0 012 »-« [$0x0012] 0x03b10 013 »*« [$0x0013] 0x03b30 014 »/« [$0x0014] 0x03b50 015 »rem« [$0x0015] 0x03b80 016 »mod« [$0x0016] 0x03bb0 017 »**« [$0x0017] 0x03bd8 018 »abs« [$0x0018] 0x03c08 000 »TRUE« {D304 0x0832e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08362/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07e7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08402/0x58}:ARRAY_STRING[0x1,0x3] = "mod" {D303 0x0845a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084fa/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x084fa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0852e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0845a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x085ce/0x50}:ARRAY_STRING[0x1,0x2] = "**" {D303 0x0861e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086be/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x086be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x086f2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0861e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08792/0x58}:ARRAY_STRING[0x1,0x3] = "abs" {D307 0x087ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002 {D306 0x08869/0x83}:D306 d306_d303_p → {D303 0x05c5c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x087ea/0x7f} {D307 0x088ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002 {D306 0x0896b/0x83}:D306 d306_d303_p → {D303 0x04c94/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x088ec/0x7f} {D303 0x089ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a8e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x08a8e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08ac2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x089ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x08b62/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D303 0x08bc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0910a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x08c62/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f5e/0x3d0} next_p → {Thing2 0x07f1e/0x40} {StringIndex 0x08ca2/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »T_AGENT_NB« [$0x0002] 0x002a8 003 »=« [$0x0003] 0x002c8 004 »NULL_AGENT_NB« [$0x0004] 0x00348 005 »IMAGE« [$0x0005] 0x00388 006 »THE_AGENT_NB« [$0x0006] 0x00400 007 »VALUE« [$0x0007] 0x00440 008 »THE_NATURAL« [$0x0008] 0x004b0 009 »THE_V_STRING« [$0x0009] 0x03970 00a »IS_EQUAL« [$0x000a] 0x039c8 00b »LEFT« [$0x000b] 0x03a00 00c »RIGHT« [$0x000c] 0x03a40 00d »>=« [$0x000d] 0x03a68 00e »<=« [$0x000e] 0x03a90 00f »>« [$0x000f] 0x03ab0 010 »<« [$0x0010] 0x03ad0 011 »+« [$0x0011] 0x03af0 012 »-« [$0x0012] 0x03b10 013 »*« [$0x0013] 0x03b30 014 »/« [$0x0014] 0x03b50 015 »rem« [$0x0015] 0x03b80 016 »mod« [$0x0016] 0x03bb0 017 »**« [$0x0017] 0x03bd8 018 »abs« [$0x0018] 0x03c08 019 »TRUE« [$0x0019] 0x03c40 000 »FALSE« {D304 0x0910a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0913e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06ca0/0xa0} d302_d303_p → {D303 0x08bc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x091de/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"