DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦3361a65f4⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a8c52

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000091c7 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000a8c52 [0000000000010101000110001010010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002f4a4 [000000000000101111010010100100]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00380068003c780078e [111111111111111111111111111111110000000000111000000000000110100000000000001111000111100000000000011110001110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05d3c/0x370} [00000000000000000101110100111100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08ca2/0x468} [00000000000000001000110010100010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05cfc/0x40} [00000000000000000101110011111100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08c62/0x40} [00000000000000001000110001100010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 000 »RIGHT«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »T_AGENT_NB«
    @0x026b6 [0x01] =  $0x0002 »=«
    @0x026d6 [0x02] =  $0x0003 »NULL_AGENT_NB«
    @0x02756 [0x03] =  $0x0004 »IMAGE«
    @0x02796 [0x04] =  $0x0005 »THE_AGENT_NB«
    @0x0280e [0x05] =  $0x0006 »VALUE«
    @0x0284e [0x06] =  $0x0007 »THE_NATURAL«
    @0x028be [0x07] =  $0x0008 »THE_V_STRING«
    @0x02936 [0x08] =  $0x0400 »«
    @0x0294e [0x09] =  $0x0022 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0896b/0x83} [00000000000000001000100101101011]
    0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x08869/0x83} [00000000000000001000100001101001]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x059c5/0x83} [00000000000000000101100111000101]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x058c3/0x83} [00000000000000000101100011000011]

    0x003c50 +0x0b80:                                    0x0 [0x160] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x074da/0xa0} [00000000000000000111010011011010]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x07d86/0xa0} [00000000000000000111110110000110]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x064a8/0xa0} [00000000000000000110010010101000]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x07a0e/0xa0} [00000000000000000111101000001110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07162/0xa0} [00000000000000000111000101100010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x07bca/0xa0} [00000000000000000111101111001010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06adc/0xa0} [00000000000000000110101011011100]
    0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x0570c/0xa0} [00000000000000000101011100001100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0913e/0xa0} [00000000000000001001000100111110]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06918/0xa0} [00000000000000000110100100011000]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08ac2/0xa0} [00000000000000001000101011000010]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05530/0xa0} [00000000000000000101010100110000]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0852e/0xa0} [00000000000000001000010100101110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05b1c/0xa0} [00000000000000000101101100011100]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x04f24/0xa0} [00000000000000000100111100100100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x062d4/0xa0} [00000000000000000110001011010100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0731e/0xa0} [00000000000000000111001100011110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d68/0xa0} [00000000000000000100110101101000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x08362/0xa0} [00000000000000001000001101100010]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x0531c/0xa0} [00000000000000000101001100011100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x086f2/0xa0} [00000000000000001000011011110010]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05140/0xa0} [00000000000000000101000101000000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04c04/0x90}:ARRAY_STRING[0x1,0xa] = "T_AGENT_NB"
{D303 0x04c94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d34/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d68/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04e08/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ef0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f24/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04fc4/0xa8}:ARRAY_STRING[0x1,0xd] = "NULL_AGENT_NB"
{D303 0x0506c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0510c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0510c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05140/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0506c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051e0/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x05248/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0531c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05248/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x053bc/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_AGENT_NB"
{D303 0x0545c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054fc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05530/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0545c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x055d0/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0570c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05638/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x057ac/0x98}:ARRAY_STRING[0x1,0xb] = "THE_NATURAL"
{D307 0x05844/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002
{D306 0x058c3/0x83}:D306 d306_d303_p → {D303 0x0506c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05844/0x7f}
{D307 0x05946/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002
{D306 0x059c5/0x83}:D306 d306_d303_p → {D303 0x0545c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05946/0x7f}
{D303 0x05a48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ae8/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05ae8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b1c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05a48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05bbc/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_V_STRING"
{D303 0x05c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060ac/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05cfc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05d3c/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05d7e [0x00] =  $0x0009 »IS_EQUAL«
    @0x05dd6 [0x01] =  $0x000a »LEFT«
    @0x05e0e [0x02] =  $0x000b »RIGHT«
    @0x05e4e [0x03] =  $0x000c »>=«
    @0x05e76 [0x04] =  $0x000d »<=«
    @0x05e9e [0x05] =  $0x000e »>«
    @0x05ebe [0x06] =  $0x000f »<«
    @0x05ede [0x07] =  $0x0010 »+«
    @0x05efe [0x08] =  $0x0011 »-«
    @0x05f1e [0x09] =  $0x0012 »*«
    @0x05f3e [0x0a] =  $0x0013 »/«
    @0x05f5e [0x0b] =  $0x0014 »rem«
    @0x05f8e [0x0c] =  $0x0015 »mod«
    @0x05fbe [0x0d] =  $0x0016 »**«
    @0x05fe6 [0x0e] =  $0x0017 »abs«
    @0x06016 [0x0f] =  $0x0018 »TRUE«
    @0x0604e [0x10] =  $0x0019 »FALSE«
{D304 0x060ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060e0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06180/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL"
{D303 0x06200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062a0/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x062a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x062d4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06374/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x063d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06474/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06474/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064a8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x063d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06548/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x065b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068e4/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06650/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06690/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 00c »RIGHT«
  [$0x000c]  0x03a40 00d »>=«
  [$0x000d]  0x03a68 00e »<=«
  [$0x000e]  0x03a90 000 »>«
{D304 0x068e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06918/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x060e0/0xa0} d302_d303_p → {D303 0x065b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x069b8/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06a08/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06aa8/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06aa8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06adc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06a08/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06b7c/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x06bcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c6c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06c6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ca0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06bcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06d40/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x06d88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0712e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06e28/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06690/0x254} next_p → {Thing2 0x06650/0x40}
{StringIndex 0x06e68/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 00c »RIGHT«
  [$0x000c]  0x03a40 00d »>=«
  [$0x000d]  0x03a68 00e »<=«
  [$0x000e]  0x03a90 00f »>«
  [$0x000f]  0x03ab0 010 »<«
  [$0x0010]  0x03ad0 011 »+«
  [$0x0011]  0x03af0 000 »-«
{D304 0x0712e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07162/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06d88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07202/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0724a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072ea/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x072ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0731e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0724a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x073be/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x07406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x074a6/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x074a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074da/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07406/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0757a/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x075c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079da/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07662/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06e68/0x2c6} next_p → {Thing2 0x06e28/0x40}
{StringIndex 0x076a2/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 00c »RIGHT«
  [$0x000c]  0x03a40 00d »>=«
  [$0x000d]  0x03a68 00e »<=«
  [$0x000e]  0x03a90 00f »>«
  [$0x000f]  0x03ab0 010 »<«
  [$0x0010]  0x03ad0 011 »+«
  [$0x0011]  0x03af0 012 »-«
  [$0x0012]  0x03b10 013 »*«
  [$0x0013]  0x03b30 014 »/«
  [$0x0014]  0x03b50 000 »rem«
{D304 0x079da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a0e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x075c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07aae/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x07af6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b96/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b96/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07af6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07c6a/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x07cb2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d52/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d86/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07cb2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07e26/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x07e7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0832e/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07f1e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x076a2/0x338} next_p → {Thing2 0x07662/0x40}
{StringIndex 0x07f5e/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 00c »RIGHT«
  [$0x000c]  0x03a40 00d »>=«
  [$0x000d]  0x03a68 00e »<=«
  [$0x000e]  0x03a90 00f »>«
  [$0x000f]  0x03ab0 010 »<«
  [$0x0010]  0x03ad0 011 »+«
  [$0x0011]  0x03af0 012 »-«
  [$0x0012]  0x03b10 013 »*«
  [$0x0013]  0x03b30 014 »/«
  [$0x0014]  0x03b50 015 »rem«
  [$0x0015]  0x03b80 016 »mod«
  [$0x0016]  0x03bb0 017 »**«
  [$0x0017]  0x03bd8 018 »abs«
  [$0x0018]  0x03c08 000 »TRUE«
{D304 0x0832e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08362/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07e7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08402/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x0845a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084fa/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x084fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0852e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0845a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x085ce/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x0861e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086be/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x086be/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x086f2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0861e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08792/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D307 0x087ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002
{D306 0x08869/0x83}:D306 d306_d303_p → {D303 0x05c5c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x087ea/0x7f}
{D307 0x088ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x001507d8 d307_3 = 0x00000002
{D306 0x0896b/0x83}:D306 d306_d303_p → {D303 0x04c94/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x088ec/0x7f}
{D303 0x089ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a8e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08a8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ac2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x089ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08b62/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x08bc2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0910a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08c62/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f5e/0x3d0} next_p → {Thing2 0x07f1e/0x40}
{StringIndex 0x08ca2/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »T_AGENT_NB«
  [$0x0002]  0x002a8 003 »=«
  [$0x0003]  0x002c8 004 »NULL_AGENT_NB«
  [$0x0004]  0x00348 005 »IMAGE«
  [$0x0005]  0x00388 006 »THE_AGENT_NB«
  [$0x0006]  0x00400 007 »VALUE«
  [$0x0007]  0x00440 008 »THE_NATURAL«
  [$0x0008]  0x004b0 009 »THE_V_STRING«
  [$0x0009]  0x03970 00a »IS_EQUAL«
  [$0x000a]  0x039c8 00b »LEFT«
  [$0x000b]  0x03a00 00c »RIGHT«
  [$0x000c]  0x03a40 00d »>=«
  [$0x000d]  0x03a68 00e »<=«
  [$0x000e]  0x03a90 00f »>«
  [$0x000f]  0x03ab0 010 »<«
  [$0x0010]  0x03ad0 011 »+«
  [$0x0011]  0x03af0 012 »-«
  [$0x0012]  0x03b10 013 »*«
  [$0x0013]  0x03b30 014 »/«
  [$0x0014]  0x03b50 015 »rem«
  [$0x0015]  0x03b80 016 »mod«
  [$0x0016]  0x03bb0 017 »**«
  [$0x0017]  0x03bd8 018 »abs«
  [$0x0018]  0x03c08 019 »TRUE«
  [$0x0019]  0x03c40 000 »FALSE«
{D304 0x0910a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0913e/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x06ca0/0xa0} d302_d303_p → {D303 0x08bc2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x091de/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"